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19 Commits

Author SHA1 Message Date
Romain Vimont
1ad2edc2d8 Dockerfile 2026-01-08 21:14:06 +01:00
dddddjent
dee1fd46a6 Fix SDL colorspace matching AVCOL_SPC_RGB
Use BT.709 color space for AVCOL_SPC_RGB.

Refs #1868 comment <https://github.com/Genymobile/scrcpy/issues/1868#issuecomment-3293917796>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2026-01-08 20:40:51 +01:00
Romain Vimont
a90a039f50 Upgrade SDL3 dependency list for Github Actions
Explicitly install required packages listed here:
<https://wiki.libsdl.org/SDL3/README-linux#build-dependencies>

Refs #6216 comment <https://github.com/Genymobile/scrcpy/pull/6216#issuecomment-3703680127>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
ab04e0348d Build SDL3 for test step on Github Actions
The Ubuntu version used to build scrcpy does not provide an SDL3
package.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
99b955f390 Upgrade SDL build script for SDL3
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
bbb855b5b0 Remove obsolete workaround for macOS
Refs #3031 <https://github.com/Genymobile/scrcpy/pull/3031>
Refs SDL/#5340 <https://github.com/libsdl-org/SDL/issues/5340>
Refs SDL/#5976 <https://github.com/libsdl-org/SDL/issues/5976>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
4879950a06 Fix asynchronous SDL window state handling
The SDL3 migration guide [1] says:

> The following window operations are now considered to be asynchronous
requests and should not be assumed to succeed unless a corresponding
event has been received […]

Remove the boolean fields used to track the window state, as they were
fundamentally inconsistent with SDL's internal state. Use
SDL_GetWindowFlags() explicitly instead.

[1]: <https://wiki.libsdl.org/SDL3/README-migration>

Refs #6216 comment <https://github.com/Genymobile/scrcpy/pull/6216#discussion_r2651810005>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
170b7a02e7 Disable "resize to pixel-perfect" when maximized
This improves consistency and will simplify further refactors.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
9f1aac41a6 Check programming errors reported by SDL3
Refs #6216 comment <https://github.com/Genymobile/scrcpy/pull/6216#issuecomment-3399353701>
Refs SDL/#14223 <https://github.com/libsdl-org/SDL/issues/14223>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:48 +01:00
Romain Vimont
02989249f6 Migrate from SDL2 to SDL3
Refs <https://wiki.libsdl.org/SDL3/README-migration>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-06 16:22:48 +01:00
Romain Vimont
f8e0b9be4b Improve color space conversion
Use both the color space and color range from FFmpeg to determine the
appropriate SDL YUV conversion mode.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-04 14:14:33 +01:00
Romain Vimont
ed62ca124c Set color range during texture creation
This prepares for the migration to SDL3, where the color range can only
be specified at the time of texture creation.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-04 14:14:18 +01:00
Romain Vimont
3571fe62ed Create texture on first frame
The texture was created as soon as the initial video size was known,
even before the first frame arrived.

However, texture creation will require other data, such as the color
range, which is only available once the first frame is received.

Therefore, delay texture creation until the first frame.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-04 14:13:33 +01:00
Romain Vimont
bca98133d1 Remove prepare_for_frame()
Inline the function body into its only caller to simplify further
refactors.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-04 14:12:12 +01:00
Romain Vimont
881c71b2e8 Handle mouse integer scrolling locally
Do not rely on SDL to expose integer scroll values, as they are not
available in all versions.

It was reimplemented in SDL 3.2.12 by this commit:
<0447c2f3c3>

Refs #6156 <https://github.com/Genymobile/scrcpy/issues/6156>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-04 14:11:51 +01:00
Romain Vimont
09eed565fc Remove unnecessary dependencies for Windows builds
The GitHub Actions script installed unnecessary packages when
cross-building for Windows.
2026-01-04 14:04:57 +01:00
Romain Vimont
b0da401e6d Fix documentation of input_events.h
Add missing reference to sc_gamepad_processor.

Refs #6216 comment <https://github.com/Genymobile/scrcpy/pull/6216#pullrequestreview-3616928335>
2026-01-04 14:04:34 +01:00
Romain Vimont
dba2a3778f Include USB header only if HAVE_USB 2026-01-02 14:59:10 +01:00
Romain Vimont
cda4387058 Add missing break statement
Refs #6439 comment <https://github.com/Genymobile/scrcpy/pull/6439#issuecomment-3705283406>
2026-01-02 14:47:28 +01:00
7 changed files with 145 additions and 24 deletions

View File

@@ -72,13 +72,19 @@ jobs:
- name: Checkout code
uses: actions/checkout@v4
# Same as build-linux-x86_64
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
libv4l-dev
sudo apt install -y meson ninja-build nasm ffmpeg libavcodec-dev \
libavdevice-dev libavformat-dev libavutil-dev libswresample-dev \
libusb-1.0-0 libusb-1.0-0-dev libv4l-dev \
libasound2-dev libpulse-dev \
libaudio-dev libfribidi-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev libthai-dev \
libpipewire-0.3-dev libwayland-dev libdecor-0-dev liburing-dev
# SDL3 is not available in Ubuntu yet
- name: Install SDL3
@@ -106,13 +112,19 @@ jobs:
- name: Checkout code
uses: actions/checkout@v4
# https://wiki.libsdl.org/SDL3/README-linux#build-dependencies
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
libv4l-dev
sudo apt install -y meson ninja-build nasm ffmpeg libavcodec-dev \
libavdevice-dev libavformat-dev libavutil-dev libswresample-dev \
libusb-1.0-0 libusb-1.0-0-dev libv4l-dev \
libasound2-dev libpulse-dev \
libaudio-dev libfribidi-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev libthai-dev \
libpipewire-0.3-dev libwayland-dev libdecor-0-dev liburing-dev
- name: Build
run: release/build_linux.sh x86_64
@@ -140,9 +152,7 @@ jobs:
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
sudo apt install -y meson ninja-build nasm \
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
- name: Build
@@ -171,9 +181,7 @@ jobs:
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
sudo apt install -y meson ninja-build nasm \
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
- name: Build

View File

@@ -3,9 +3,9 @@ set -ex
. $(dirname ${BASH_SOURCE[0]})/_init
process_args "$@"
VERSION=3.2.28
VERSION=3.4.0
URL="https://github.com/libsdl-org/SDL/archive/refs/tags/release-$VERSION.tar.gz"
SHA256SUM=5c908f07a93087037d3319bc5d820ba8df14ac98bdbdf24af9084ef460ce01b1
SHA256SUM=9614b9696abc4597ffce6b888829dc6537ae500423474c342ac4a67222c5654c
PROJECT_DIR="sdl-$VERSION"
FILENAME="$PROJECT_DIR.tar.gz"
@@ -37,6 +37,7 @@ else
conf=(
-DCMAKE_INSTALL_PREFIX="$INSTALL_DIR/$DIRNAME"
-DSDL_TESTS=OFF
)
if [[ "$HOST" == linux ]]

73
container/Dockerfile Normal file
View File

@@ -0,0 +1,73 @@
# Build with:
# podman build -t scrcpy-builder .
#
# Run with:
# podman run \
# -v PATH_TO_SCRCPY:/home/debian/scrcpy \
# --userns=keep-id \
# -it scrcpy-builder \
# bash
FROM debian:trixie
ENV DEBIAN_FRONTEND=noninteractive
RUN apt-get update \
&& apt-get install -y --no-install-recommends \
sudo wget unzip gcc git pkg-config meson ninja-build cmake \
libsdl3-dev libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libswresample-dev libusb-1.0-0-dev openjdk-21-jdk \
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
RUN groupadd -g 1000 debian \
&& useradd -m -u 1000 -g 1000 -s /bin/bash debian
RUN echo "debian ALL=(ALL) NOPASSWD:ALL" >> /etc/sudoers
ENV ANDROID_HOME=/opt/android/sdk
RUN mkdir -p "$ANDROID_HOME" \
&& chown debian:debian "$ANDROID_HOME"
USER debian
WORKDIR /home/debian
ENV CMDLINETOOLS_URL=https://dl.google.com/android/repository/commandlinetools-linux-13114758_latest.zip
ENV CMDLINETOOLS_SHA256=7ec965280a073311c339e571cd5de778b9975026cfcbe79f2b1cdcb1e15317ee
RUN wget -q "$CMDLINETOOLS_URL" -O cmdlinetools.zip \
&& echo "$CMDLINETOOLS_SHA256 cmdlinetools.zip" | sha256sum -c
RUN mkdir tmp \
&& unzip -q cmdlinetools.zip -d tmp \
&& mkdir -p "$ANDROID_HOME/cmdline-tools" \
&& mv tmp/cmdline-tools "$ANDROID_HOME/cmdline-tools/latest" \
&& rmdir tmp \
&& rm cmdlinetools.zip
# To get the licence hash, run manually: "$ANDROID_HOME"/cmdline-tools/latest/bin/sdkmanager --licenses
# Build-tools 35 is still needed for the current AGP version
RUN mkdir -p "$ANDROID_HOME/licenses" \
&& echo 24333f8a63b6825ea9c5514f83c2829b004d1fee > "$ANDROID_HOME/licenses/android-sdk-license" \
&& $ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager "platform-tools" "platforms;android-36" "build-tools;35.0.0" "build-tools;36.0.0"
# For scrcpy build scripts
ENV GRADLE_VERSION=8.14.3
ENV GRADLE_HOME=/opt/gradle-$GRADLE_VERSION
ENV GRADLE_URL=https://services.gradle.org/distributions/gradle-$GRADLE_VERSION-bin.zip
ENV GRADLE_SHA256=bd71102213493060956ec229d946beee57158dbd89d0e62b91bca0fa2c5f3531
ENV GRADLE=gradle
ENV PATH=$GRADLE_HOME/bin:$PATH
USER root
RUN wget -q "$GRADLE_URL" -O gradle.zip \
&& echo "$GRADLE_SHA256 gradle.zip" | sha256sum -c
RUN unzip -q gradle.zip -d /opt \
&& rm gradle.zip
USER debian
# Pre-download gradle dependencies for scrcpy
RUN mkdir -p /home/debian/fake-scrcpy/app
COPY fake.gradle /home/debian/fake-scrcpy/build.gradle
COPY fake_app.gradle /home/debian/fake-scrcpy/app/build.gradle
RUN echo "include ':app'" > /home/debian/fake-scrcpy/settings.gradle \
&& gradle -p /home/debian/fake-scrcpy dependencies androidDependencies --no-daemon \
&& rm -rf /home/debian/fake-scrcpy

17
container/fake.gradle Normal file
View File

@@ -0,0 +1,17 @@
// Fake build.gradle to pre-download gradle dependencies
buildscript {
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:8.13.0'
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}

21
container/fake_app.gradle Normal file
View File

@@ -0,0 +1,21 @@
// Fake app/build.gradle to pre-download gradle dependencies
apply plugin: 'com.android.application'
apply plugin: 'checkstyle'
android {
buildToolsVersion = "36.0.0"
namespace = "com.genymobile.scrcpy"
compileSdk 36
defaultConfig {
minSdkVersion 21
targetSdkVersion 36
}
}
checkstyle {
toolVersion = '10.12.5'
}
dependencies {
testImplementation 'junit:junit:4.13.2'
}

View File

@@ -30,13 +30,13 @@ the following files to a directory accessible from your `PATH`:
It is also available in scrcpy releases.
The client requires [FFmpeg] and [LibSDL2]. Just follow the instructions.
The client requires [FFmpeg] and [SDL]. Just follow the instructions.
[adb]: https://developer.android.com/studio/command-line/adb.html
[platform-tools]: https://developer.android.com/studio/releases/platform-tools.html
[platform-tools-windows]: https://dl.google.com/android/repository/platform-tools-latest-windows.zip
[ffmpeg]: https://en.wikipedia.org/wiki/FFmpeg
[LibSDL2]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
[SDL]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
@@ -50,10 +50,10 @@ Install the required packages from your package manager.
```bash
# runtime dependencies
sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
sudo apt install ffmpeg libsdl3-0 adb libusb-1.0-0
# client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
sudo apt install gcc git pkg-config meson ninja-build libsdl3-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libswresample-dev libusb-1.0-0-dev
@@ -77,7 +77,7 @@ pip3 install meson
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
# client build dependencies
sudo dnf install SDL2-devel ffms2-devel libusb1-devel libavdevice-free-devel meson gcc make
sudo dnf install SDL3-devel ffms2-devel libusb1-devel libavdevice-free-devel meson gcc make
# server build dependencies
sudo dnf install java-devel
@@ -121,7 +121,7 @@ install the required packages:
```bash
# runtime dependencies
pacman -S mingw-w64-x86_64-SDL2 \
pacman -S mingw-w64-x86_64-sdl3 \
mingw-w64-x86_64-ffmpeg \
mingw-w64-x86_64-libusb
@@ -136,7 +136,7 @@ For a 32 bits version, replace `x86_64` by `i686`:
```bash
# runtime dependencies
pacman -S mingw-w64-i686-SDL2 \
pacman -S mingw-w64-i686-sdl3 \
mingw-w64-i686-ffmpeg \
mingw-w64-i686-libusb
@@ -162,7 +162,7 @@ Install the packages with [Homebrew]:
```bash
# runtime dependencies
brew install sdl2 ffmpeg libusb
brew install sdl3 ffmpeg libusb
# client build dependencies
brew install pkg-config meson

View File

@@ -414,6 +414,7 @@ public class Options {
if (!value.isEmpty()) {
options.audioEncoder = value;
}
break;
case "power_off_on_close":
options.powerOffScreenOnClose = Boolean.parseBoolean(value);
break;