mirror of
https://github.com/Genymobile/scrcpy.git
synced 2026-03-09 05:34:26 +01:00
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42632d3f53 |
36
.github/workflows/release.yml
vendored
36
.github/workflows/release.yml
vendored
@@ -72,13 +72,19 @@ jobs:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
# Same as build-linux-x86_64
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
|
||||
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
|
||||
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
|
||||
libv4l-dev
|
||||
sudo apt install -y meson ninja-build nasm ffmpeg libavcodec-dev \
|
||||
libavdevice-dev libavformat-dev libavutil-dev libswresample-dev \
|
||||
libusb-1.0-0 libusb-1.0-0-dev libv4l-dev \
|
||||
libasound2-dev libpulse-dev \
|
||||
libaudio-dev libfribidi-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
|
||||
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
|
||||
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
|
||||
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev libthai-dev \
|
||||
libpipewire-0.3-dev libwayland-dev libdecor-0-dev liburing-dev
|
||||
|
||||
# SDL3 is not available in Ubuntu yet
|
||||
- name: Install SDL3
|
||||
@@ -106,13 +112,19 @@ jobs:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
# https://wiki.libsdl.org/SDL3/README-linux#build-dependencies
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
|
||||
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
|
||||
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
|
||||
libv4l-dev
|
||||
sudo apt install -y meson ninja-build nasm ffmpeg libavcodec-dev \
|
||||
libavdevice-dev libavformat-dev libavutil-dev libswresample-dev \
|
||||
libusb-1.0-0 libusb-1.0-0-dev libv4l-dev \
|
||||
libasound2-dev libpulse-dev \
|
||||
libaudio-dev libfribidi-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
|
||||
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
|
||||
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
|
||||
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev libthai-dev \
|
||||
libpipewire-0.3-dev libwayland-dev libdecor-0-dev liburing-dev
|
||||
|
||||
- name: Build
|
||||
run: release/build_linux.sh x86_64
|
||||
@@ -140,9 +152,7 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
|
||||
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
|
||||
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
|
||||
sudo apt install -y meson ninja-build nasm \
|
||||
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
|
||||
|
||||
- name: Build
|
||||
@@ -171,9 +181,7 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
|
||||
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
|
||||
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
|
||||
sudo apt install -y meson ninja-build nasm \
|
||||
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
|
||||
|
||||
- name: Build
|
||||
|
||||
@@ -129,7 +129,7 @@ Here are just some common examples.
|
||||
scrcpy --otg
|
||||
```
|
||||
|
||||
- Control the device using gamepad controllers plugged into the computer:
|
||||
- Control the device using gamepads plugged into the computer:
|
||||
|
||||
```bash
|
||||
scrcpy --gamepad=uhid
|
||||
|
||||
@@ -3,9 +3,9 @@ set -ex
|
||||
. $(dirname ${BASH_SOURCE[0]})/_init
|
||||
process_args "$@"
|
||||
|
||||
VERSION=3.2.28
|
||||
VERSION=3.4.0
|
||||
URL="https://github.com/libsdl-org/SDL/archive/refs/tags/release-$VERSION.tar.gz"
|
||||
SHA256SUM=5c908f07a93087037d3319bc5d820ba8df14ac98bdbdf24af9084ef460ce01b1
|
||||
SHA256SUM=9614b9696abc4597ffce6b888829dc6537ae500423474c342ac4a67222c5654c
|
||||
|
||||
PROJECT_DIR="sdl-$VERSION"
|
||||
FILENAME="$PROJECT_DIR.tar.gz"
|
||||
@@ -37,6 +37,7 @@ else
|
||||
|
||||
conf=(
|
||||
-DCMAKE_INSTALL_PREFIX="$INSTALL_DIR/$DIRNAME"
|
||||
-DSDL_TESTS=OFF
|
||||
)
|
||||
|
||||
if [[ "$HOST" == linux ]]
|
||||
|
||||
@@ -276,7 +276,7 @@ if get_option('buildtype') == 'debug'
|
||||
exe = executable(t[0], sources,
|
||||
include_directories: src_dir,
|
||||
dependencies: dependencies,
|
||||
c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST'])
|
||||
c_args: ['-DSC_TEST'])
|
||||
test(t[0], exe)
|
||||
endforeach
|
||||
endif
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "hid/hid_event.h"
|
||||
#include "input_events.h"
|
||||
|
||||
// See "SDL2/SDL_scancode.h".
|
||||
// See "SDL3/SDL_scancode.h".
|
||||
// Maybe SDL_Keycode is used by most people, but SDL_Scancode is taken from USB
|
||||
// HID protocol.
|
||||
// 0x65 is Application, typically AT-101 Keyboard ends here.
|
||||
|
||||
@@ -14,7 +14,8 @@
|
||||
* for simplicity.
|
||||
*
|
||||
* This scrcpy input events API is designed to be consumed by input event
|
||||
* processors (sc_key_processor and sc_mouse_processor, see app/src/trait/).
|
||||
* processors (sc_key_processor, sc_mouse_processor and sc_gamepad_processor,
|
||||
* see app/src/trait/).
|
||||
*
|
||||
* One major semantic difference between SDL input events and scrcpy input
|
||||
* events is their frame of reference (for mouse and touch events): SDL events
|
||||
@@ -322,9 +323,6 @@ enum sc_mouse_button {
|
||||
SC_MOUSE_BUTTON_X2 = SDL_BUTTON_MASK(SDL_BUTTON_X2),
|
||||
};
|
||||
|
||||
// Use the naming from SDL3 for gamepad axis and buttons:
|
||||
// <https://wiki.libsdl.org/SDL3/README/migration>
|
||||
|
||||
enum sc_gamepad_axis {
|
||||
SC_GAMEPAD_AXIS_UNKNOWN = -1,
|
||||
SC_GAMEPAD_AXIS_LEFTX = SDL_GAMEPAD_AXIS_LEFTX,
|
||||
@@ -411,10 +409,9 @@ struct sc_touch_event {
|
||||
float pressure;
|
||||
};
|
||||
|
||||
// As documented in <https://wiki.libsdl.org/SDL2/SDL_JoystickID>:
|
||||
// The ID value starts at 0 and increments from there. The value -1 is an
|
||||
// invalid ID.
|
||||
#define SC_GAMEPAD_ID_INVALID UINT32_C(-1)
|
||||
// As documented in <https://wiki.libsdl.org/SDL3/SDL_JoystickID>:
|
||||
// The value 0 is an invalid ID.
|
||||
#define SC_GAMEPAD_ID_INVALID 0
|
||||
|
||||
struct sc_gamepad_device_event {
|
||||
uint32_t gamepad_id;
|
||||
@@ -500,7 +497,7 @@ static inline enum sc_gamepad_axis
|
||||
sc_gamepad_axis_from_sdl(uint8_t axis) {
|
||||
if (axis <= SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) {
|
||||
// SC_GAMEPAD_AXIS_* constants are initialized from
|
||||
// SDL_CONTROLLER_AXIS_*
|
||||
// SDL_GAMEPAD_AXIS_*
|
||||
return axis;
|
||||
}
|
||||
return SC_GAMEPAD_AXIS_UNKNOWN;
|
||||
@@ -510,7 +507,7 @@ static inline enum sc_gamepad_button
|
||||
sc_gamepad_button_from_sdl(uint8_t button) {
|
||||
if (button <= SDL_GAMEPAD_BUTTON_DPAD_RIGHT) {
|
||||
// SC_GAMEPAD_BUTTON_* constants are initialized from
|
||||
// SDL_CONTROLLER_BUTTON_*
|
||||
// SDL_GAMEPAD_BUTTON_*
|
||||
return button;
|
||||
}
|
||||
return SC_GAMEPAD_BUTTON_UNKNOWN;
|
||||
|
||||
@@ -910,13 +910,13 @@ sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
|
||||
if (event->type == SDL_EVENT_GAMEPAD_ADDED) {
|
||||
SDL_Gamepad *sdl_gamepad = SDL_OpenGamepad(event->which);
|
||||
if (!sdl_gamepad) {
|
||||
LOGW("Could not open game controller");
|
||||
LOGW("Could not open gamepad");
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_Joystick *joystick = SDL_GetGamepadJoystick(sdl_gamepad);
|
||||
if (!joystick) {
|
||||
LOGW("Could not get controller joystick");
|
||||
LOGW("Could not get gamepad joystick");
|
||||
SDL_CloseGamepad(sdl_gamepad);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -5,14 +5,14 @@
|
||||
#ifdef HAVE_V4L2
|
||||
# include <libavdevice/avdevice.h>
|
||||
#endif
|
||||
#define SDL_FUNCTION_POINTER_IS_VOID_POINTER
|
||||
#include <SDL3/SDL_stdinc.h>
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "cli.h"
|
||||
#include "options.h"
|
||||
#include "scrcpy.h"
|
||||
#include "usb/scrcpy_otg.h"
|
||||
#ifdef HAVE_USB
|
||||
# include "usb/scrcpy_otg.h"
|
||||
#endif
|
||||
#include "util/log.h"
|
||||
#include "util/net.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
@@ -57,8 +57,8 @@ sc_mouse_capture_handle_event(struct sc_mouse_capture *mc,
|
||||
case SDL_EVENT_MOUSE_MOTION:
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
if (!sc_mouse_capture_is_active(mc)) {
|
||||
// The mouse will be captured on SDL_MOUSEBUTTONUP, so consume
|
||||
// the event
|
||||
// The mouse will be captured on SDL_EVENT_MOUSE_BUTTON_UP, so
|
||||
// consume the event
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -27,12 +27,11 @@ get_oriented_size(struct sc_size size, enum sc_orientation orientation) {
|
||||
return oriented_size;
|
||||
}
|
||||
|
||||
static inline void
|
||||
assert_not_fullscreen(struct sc_screen *screen) {
|
||||
(void) screen;
|
||||
assert(!screen->fullscreen);
|
||||
assert(!screen->maximized);
|
||||
assert(!screen->minimized);
|
||||
static inline bool
|
||||
is_windowed(struct sc_screen *screen) {
|
||||
return !(SDL_GetWindowFlags(screen->window) & (SDL_WINDOW_FULLSCREEN
|
||||
| SDL_WINDOW_MINIMIZED
|
||||
| SDL_WINDOW_MAXIMIZED));
|
||||
}
|
||||
|
||||
// get the preferred display bounds (i.e. the screen bounds with some margins)
|
||||
@@ -296,9 +295,6 @@ sc_screen_init(struct sc_screen *screen,
|
||||
screen->resize_pending = false;
|
||||
screen->has_frame = false;
|
||||
screen->has_video_window = false;
|
||||
screen->fullscreen = false;
|
||||
screen->maximized = false;
|
||||
screen->minimized = false;
|
||||
screen->paused = false;
|
||||
screen->resume_frame = NULL;
|
||||
screen->orientation = SC_ORIENTATION_0;
|
||||
@@ -481,7 +477,7 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
|
||||
get_initial_optimal_size(screen->content_size, screen->req.width,
|
||||
screen->req.height);
|
||||
|
||||
assert_not_fullscreen(screen);
|
||||
assert(is_windowed(screen));
|
||||
sc_sdl_set_window_size(screen->window, window_size);
|
||||
sc_sdl_set_window_position(screen->window, position);
|
||||
|
||||
@@ -537,7 +533,7 @@ resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
|
||||
/ old_content_size.height,
|
||||
};
|
||||
target_size = get_optimal_size(target_size, new_content_size, true);
|
||||
assert_not_fullscreen(screen);
|
||||
assert(is_windowed(screen));
|
||||
sc_sdl_set_window_size(screen->window, target_size);
|
||||
}
|
||||
|
||||
@@ -545,7 +541,7 @@ static void
|
||||
set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
|
||||
assert(screen->video);
|
||||
|
||||
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
|
||||
if (is_windowed(screen)) {
|
||||
resize_for_content(screen, screen->content_size, new_content_size);
|
||||
} else if (!screen->resize_pending) {
|
||||
// Store the windowed size to be able to compute the optimal size once
|
||||
@@ -561,9 +557,7 @@ static void
|
||||
apply_pending_resize(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
assert(!screen->fullscreen);
|
||||
assert(!screen->maximized);
|
||||
assert(!screen->minimized);
|
||||
assert(is_windowed(screen));
|
||||
if (screen->resize_pending) {
|
||||
resize_for_content(screen, screen->windowed_content_size,
|
||||
screen->content_size);
|
||||
@@ -711,26 +705,23 @@ void
|
||||
sc_screen_toggle_fullscreen(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
bool ok = SDL_SetWindowFullscreen(screen->window, !screen->fullscreen);
|
||||
bool req_fullscreen =
|
||||
!(SDL_GetWindowFlags(screen->window) & SDL_WINDOW_FULLSCREEN);
|
||||
|
||||
bool ok = SDL_SetWindowFullscreen(screen->window, req_fullscreen);
|
||||
if (!ok) {
|
||||
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
screen->fullscreen = !screen->fullscreen;
|
||||
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
|
||||
apply_pending_resize(screen);
|
||||
}
|
||||
|
||||
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
|
||||
sc_screen_render(screen, true);
|
||||
LOGD("Requested %s mode", req_fullscreen ? "fullscreen" : "windowed");
|
||||
}
|
||||
|
||||
void
|
||||
sc_screen_resize_to_fit(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
if (screen->fullscreen || screen->maximized || screen->minimized) {
|
||||
if (!is_windowed(screen)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -759,15 +750,10 @@ void
|
||||
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
if (screen->fullscreen || screen->minimized) {
|
||||
if (!is_windowed(screen)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (screen->maximized) {
|
||||
sc_sdl_restore_window(screen->window);
|
||||
screen->maximized = false;
|
||||
}
|
||||
|
||||
struct sc_size content_size = screen->content_size;
|
||||
sc_sdl_set_window_size(screen->window, content_size);
|
||||
LOGD("Resized to pixel-perfect: %ux%u", content_size.width,
|
||||
@@ -799,24 +785,20 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
return true;
|
||||
case SDL_EVENT_WINDOW_MAXIMIZED:
|
||||
screen->maximized = true;
|
||||
return true;
|
||||
case SDL_EVENT_WINDOW_MINIMIZED:
|
||||
screen->minimized = true;
|
||||
return true;
|
||||
case SDL_EVENT_WINDOW_RESTORED:
|
||||
if (screen->fullscreen) {
|
||||
// On Windows, in maximized+fullscreen, disabling
|
||||
// fullscreen mode unexpectedly triggers the "restored"
|
||||
// then "maximized" events, leaving the window in a
|
||||
// weird state (maximized according to the events, but
|
||||
// not maximized visually).
|
||||
return true;
|
||||
if (screen->has_video_window && is_windowed(screen)) {
|
||||
apply_pending_resize(screen);
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
screen->maximized = false;
|
||||
screen->minimized = false;
|
||||
if (screen->has_video_window) {
|
||||
return true;
|
||||
case SDL_EVENT_WINDOW_ENTER_FULLSCREEN:
|
||||
LOGD("Switched to fullscreen mode");
|
||||
assert(screen->has_video_window);
|
||||
return true;
|
||||
case SDL_EVENT_WINDOW_LEAVE_FULLSCREEN:
|
||||
LOGD("Switched to windowed mode");
|
||||
assert(screen->has_video_window);
|
||||
if (is_windowed(screen)) {
|
||||
apply_pending_resize(screen);
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
|
||||
@@ -62,9 +62,6 @@ struct sc_screen {
|
||||
struct SDL_Rect rect;
|
||||
bool has_frame;
|
||||
bool has_video_window;
|
||||
bool fullscreen;
|
||||
bool maximized;
|
||||
bool minimized;
|
||||
|
||||
AVFrame *frame;
|
||||
|
||||
|
||||
@@ -75,7 +75,7 @@ scrcpy_otg(struct scrcpy_options *options) {
|
||||
|
||||
if (options->gamepad_input_mode != SC_GAMEPAD_INPUT_MODE_DISABLED) {
|
||||
if (!SDL_Init(SDL_INIT_GAMEPAD)) {
|
||||
LOGE("Could not initialize SDL controller: %s", SDL_GetError());
|
||||
LOGE("Could not initialize SDL gamepad: %s", SDL_GetError());
|
||||
// Not fatal, keyboard/mouse should still work
|
||||
}
|
||||
}
|
||||
|
||||
@@ -130,15 +130,6 @@ sc_sdl_hide_window(SDL_Window *window) {
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_sdl_restore_window(SDL_Window *window) {
|
||||
bool ok = SDL_RestoreWindow(window);
|
||||
if (!ok) {
|
||||
LOGE("Could not restore window: %s", SDL_GetError());
|
||||
assert(!"unexpected");
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
sc_sdl_render_clear(SDL_Renderer *renderer) {
|
||||
bool ok = SDL_RenderClear(renderer);
|
||||
|
||||
@@ -34,9 +34,6 @@ sc_sdl_show_window(SDL_Window *window);
|
||||
void
|
||||
sc_sdl_hide_window(SDL_Window *window);
|
||||
|
||||
void
|
||||
sc_sdl_restore_window(SDL_Window *window);
|
||||
|
||||
bool
|
||||
sc_sdl_render_clear(SDL_Renderer *renderer);
|
||||
|
||||
|
||||
73
container/Dockerfile
Normal file
73
container/Dockerfile
Normal file
@@ -0,0 +1,73 @@
|
||||
# Build with:
|
||||
# podman build -t scrcpy-builder .
|
||||
#
|
||||
# Run with:
|
||||
# podman run \
|
||||
# -v PATH_TO_SCRCPY:/home/debian/scrcpy \
|
||||
# --userns=keep-id \
|
||||
# -it scrcpy-builder \
|
||||
# bash
|
||||
|
||||
FROM debian:trixie
|
||||
|
||||
ENV DEBIAN_FRONTEND=noninteractive
|
||||
|
||||
RUN apt-get update \
|
||||
&& apt-get install -y --no-install-recommends \
|
||||
sudo wget unzip gcc git pkg-config meson ninja-build cmake \
|
||||
libsdl3-dev libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
|
||||
libswresample-dev libusb-1.0-0-dev openjdk-21-jdk \
|
||||
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
|
||||
|
||||
RUN groupadd -g 1000 debian \
|
||||
&& useradd -m -u 1000 -g 1000 -s /bin/bash debian
|
||||
RUN echo "debian ALL=(ALL) NOPASSWD:ALL" >> /etc/sudoers
|
||||
|
||||
ENV ANDROID_HOME=/opt/android/sdk
|
||||
RUN mkdir -p "$ANDROID_HOME" \
|
||||
&& chown debian:debian "$ANDROID_HOME"
|
||||
|
||||
USER debian
|
||||
WORKDIR /home/debian
|
||||
|
||||
ENV CMDLINETOOLS_URL=https://dl.google.com/android/repository/commandlinetools-linux-13114758_latest.zip
|
||||
ENV CMDLINETOOLS_SHA256=7ec965280a073311c339e571cd5de778b9975026cfcbe79f2b1cdcb1e15317ee
|
||||
|
||||
RUN wget -q "$CMDLINETOOLS_URL" -O cmdlinetools.zip \
|
||||
&& echo "$CMDLINETOOLS_SHA256 cmdlinetools.zip" | sha256sum -c
|
||||
|
||||
RUN mkdir tmp \
|
||||
&& unzip -q cmdlinetools.zip -d tmp \
|
||||
&& mkdir -p "$ANDROID_HOME/cmdline-tools" \
|
||||
&& mv tmp/cmdline-tools "$ANDROID_HOME/cmdline-tools/latest" \
|
||||
&& rmdir tmp \
|
||||
&& rm cmdlinetools.zip
|
||||
# To get the licence hash, run manually: "$ANDROID_HOME"/cmdline-tools/latest/bin/sdkmanager --licenses
|
||||
# Build-tools 35 is still needed for the current AGP version
|
||||
RUN mkdir -p "$ANDROID_HOME/licenses" \
|
||||
&& echo 24333f8a63b6825ea9c5514f83c2829b004d1fee > "$ANDROID_HOME/licenses/android-sdk-license" \
|
||||
&& $ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager "platform-tools" "platforms;android-36" "build-tools;35.0.0" "build-tools;36.0.0"
|
||||
|
||||
# For scrcpy build scripts
|
||||
ENV GRADLE_VERSION=8.14.3
|
||||
ENV GRADLE_HOME=/opt/gradle-$GRADLE_VERSION
|
||||
ENV GRADLE_URL=https://services.gradle.org/distributions/gradle-$GRADLE_VERSION-bin.zip
|
||||
ENV GRADLE_SHA256=bd71102213493060956ec229d946beee57158dbd89d0e62b91bca0fa2c5f3531
|
||||
ENV GRADLE=gradle
|
||||
ENV PATH=$GRADLE_HOME/bin:$PATH
|
||||
|
||||
USER root
|
||||
RUN wget -q "$GRADLE_URL" -O gradle.zip \
|
||||
&& echo "$GRADLE_SHA256 gradle.zip" | sha256sum -c
|
||||
RUN unzip -q gradle.zip -d /opt \
|
||||
&& rm gradle.zip
|
||||
|
||||
USER debian
|
||||
|
||||
# Pre-download gradle dependencies for scrcpy
|
||||
RUN mkdir -p /home/debian/fake-scrcpy/app
|
||||
COPY fake.gradle /home/debian/fake-scrcpy/build.gradle
|
||||
COPY fake_app.gradle /home/debian/fake-scrcpy/app/build.gradle
|
||||
RUN echo "include ':app'" > /home/debian/fake-scrcpy/settings.gradle \
|
||||
&& gradle -p /home/debian/fake-scrcpy dependencies androidDependencies --no-daemon \
|
||||
&& rm -rf /home/debian/fake-scrcpy
|
||||
17
container/fake.gradle
Normal file
17
container/fake.gradle
Normal file
@@ -0,0 +1,17 @@
|
||||
// Fake build.gradle to pre-download gradle dependencies
|
||||
buildscript {
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:8.13.0'
|
||||
}
|
||||
}
|
||||
|
||||
allprojects {
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
21
container/fake_app.gradle
Normal file
21
container/fake_app.gradle
Normal file
@@ -0,0 +1,21 @@
|
||||
// Fake app/build.gradle to pre-download gradle dependencies
|
||||
apply plugin: 'com.android.application'
|
||||
apply plugin: 'checkstyle'
|
||||
|
||||
android {
|
||||
buildToolsVersion = "36.0.0"
|
||||
namespace = "com.genymobile.scrcpy"
|
||||
compileSdk 36
|
||||
defaultConfig {
|
||||
minSdkVersion 21
|
||||
targetSdkVersion 36
|
||||
}
|
||||
}
|
||||
|
||||
checkstyle {
|
||||
toolVersion = '10.12.5'
|
||||
}
|
||||
|
||||
dependencies {
|
||||
testImplementation 'junit:junit:4.13.2'
|
||||
}
|
||||
16
doc/build.md
16
doc/build.md
@@ -30,13 +30,13 @@ the following files to a directory accessible from your `PATH`:
|
||||
|
||||
It is also available in scrcpy releases.
|
||||
|
||||
The client requires [FFmpeg] and [LibSDL2]. Just follow the instructions.
|
||||
The client requires [FFmpeg] and [SDL]. Just follow the instructions.
|
||||
|
||||
[adb]: https://developer.android.com/studio/command-line/adb.html
|
||||
[platform-tools]: https://developer.android.com/studio/releases/platform-tools.html
|
||||
[platform-tools-windows]: https://dl.google.com/android/repository/platform-tools-latest-windows.zip
|
||||
[ffmpeg]: https://en.wikipedia.org/wiki/FFmpeg
|
||||
[LibSDL2]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
|
||||
[SDL]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
|
||||
|
||||
|
||||
|
||||
@@ -50,10 +50,10 @@ Install the required packages from your package manager.
|
||||
|
||||
```bash
|
||||
# runtime dependencies
|
||||
sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
|
||||
sudo apt install ffmpeg libsdl3-0 adb libusb-1.0-0
|
||||
|
||||
# client build dependencies
|
||||
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
|
||||
sudo apt install gcc git pkg-config meson ninja-build libsdl3-dev \
|
||||
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
|
||||
libswresample-dev libusb-1.0-0-dev
|
||||
|
||||
@@ -77,7 +77,7 @@ pip3 install meson
|
||||
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
|
||||
|
||||
# client build dependencies
|
||||
sudo dnf install SDL2-devel ffms2-devel libusb1-devel libavdevice-free-devel meson gcc make
|
||||
sudo dnf install SDL3-devel ffms2-devel libusb1-devel libavdevice-free-devel meson gcc make
|
||||
|
||||
# server build dependencies
|
||||
sudo dnf install java-devel
|
||||
@@ -121,7 +121,7 @@ install the required packages:
|
||||
|
||||
```bash
|
||||
# runtime dependencies
|
||||
pacman -S mingw-w64-x86_64-SDL2 \
|
||||
pacman -S mingw-w64-x86_64-sdl3 \
|
||||
mingw-w64-x86_64-ffmpeg \
|
||||
mingw-w64-x86_64-libusb
|
||||
|
||||
@@ -136,7 +136,7 @@ For a 32 bits version, replace `x86_64` by `i686`:
|
||||
|
||||
```bash
|
||||
# runtime dependencies
|
||||
pacman -S mingw-w64-i686-SDL2 \
|
||||
pacman -S mingw-w64-i686-sdl3 \
|
||||
mingw-w64-i686-ffmpeg \
|
||||
mingw-w64-i686-libusb
|
||||
|
||||
@@ -162,7 +162,7 @@ Install the packages with [Homebrew]:
|
||||
|
||||
```bash
|
||||
# runtime dependencies
|
||||
brew install sdl2 ffmpeg libusb
|
||||
brew install sdl3 ffmpeg libusb
|
||||
|
||||
# client build dependencies
|
||||
brew install pkg-config meson
|
||||
|
||||
@@ -39,8 +39,8 @@ First, you need to install the required packages:
|
||||
|
||||
```bash
|
||||
# for Debian/Ubuntu
|
||||
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
|
||||
gcc git pkg-config meson ninja-build libsdl2-dev \
|
||||
sudo apt install ffmpeg libsdl3-0 adb wget \
|
||||
gcc git pkg-config meson ninja-build libsdl3-dev \
|
||||
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
|
||||
libswresample-dev libusb-1.0-0 libusb-1.0-0-dev
|
||||
```
|
||||
|
||||
@@ -414,6 +414,7 @@ public class Options {
|
||||
if (!value.isEmpty()) {
|
||||
options.audioEncoder = value;
|
||||
}
|
||||
break;
|
||||
case "power_off_on_close":
|
||||
options.powerOffScreenOnClose = Boolean.parseBoolean(value);
|
||||
break;
|
||||
|
||||
@@ -27,6 +27,7 @@ import com.genymobile.scrcpy.video.VideoSource;
|
||||
import android.annotation.SuppressLint;
|
||||
import android.os.Build;
|
||||
import android.os.Looper;
|
||||
import android.system.Os;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
@@ -233,6 +234,8 @@ public final class Server {
|
||||
}
|
||||
});
|
||||
|
||||
dropRootPrivileges();
|
||||
|
||||
prepareMainLooper();
|
||||
|
||||
Options options = Options.parse(args);
|
||||
@@ -273,4 +276,17 @@ public final class Server {
|
||||
// Do not print stack trace, a user-friendly error-message has already been logged
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
private static void dropRootPrivileges() {
|
||||
try {
|
||||
if (Os.getuid() == 0) {
|
||||
// Copy-paste does not work with root user
|
||||
// <https://github.com/Genymobile/scrcpy/issues/6224>
|
||||
Os.setuid(2000);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Ln.w("Cannot set UID", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user