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https://github.com/Genymobile/scrcpy.git
synced 2026-01-14 11:14:29 +01:00
Fix asynchronous SDL window state handling
The SDL3 migration guide [1] says: > The following window operations are now considered to be asynchronous requests and should not be assumed to succeed unless a corresponding event has been received […] Remove the boolean fields used to track the window state, as they were fundamentally inconsistent with SDL's internal state. Use SDL_GetWindowFlags() explicitly instead. [1]: <https://wiki.libsdl.org/SDL3/README-migration> Refs #6216 comment <https://github.com/Genymobile/scrcpy/pull/6216#discussion_r2651810005> PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
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@@ -27,12 +27,11 @@ get_oriented_size(struct sc_size size, enum sc_orientation orientation) {
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return oriented_size;
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}
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static inline void
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assert_not_fullscreen(struct sc_screen *screen) {
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(void) screen;
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assert(!screen->fullscreen);
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assert(!screen->maximized);
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assert(!screen->minimized);
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static inline bool
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is_windowed(struct sc_screen *screen) {
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return !(SDL_GetWindowFlags(screen->window) & (SDL_WINDOW_FULLSCREEN
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| SDL_WINDOW_MINIMIZED
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| SDL_WINDOW_MAXIMIZED));
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}
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// get the preferred display bounds (i.e. the screen bounds with some margins)
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@@ -296,9 +295,6 @@ sc_screen_init(struct sc_screen *screen,
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screen->resize_pending = false;
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screen->has_frame = false;
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screen->has_video_window = false;
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screen->fullscreen = false;
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screen->maximized = false;
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screen->minimized = false;
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screen->paused = false;
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screen->resume_frame = NULL;
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screen->orientation = SC_ORIENTATION_0;
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@@ -481,7 +477,7 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
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get_initial_optimal_size(screen->content_size, screen->req.width,
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screen->req.height);
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assert_not_fullscreen(screen);
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assert(is_windowed(screen));
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sc_sdl_set_window_size(screen->window, window_size);
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sc_sdl_set_window_position(screen->window, position);
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@@ -537,7 +533,7 @@ resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
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/ old_content_size.height,
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};
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target_size = get_optimal_size(target_size, new_content_size, true);
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assert_not_fullscreen(screen);
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assert(is_windowed(screen));
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sc_sdl_set_window_size(screen->window, target_size);
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}
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@@ -545,7 +541,7 @@ static void
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set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
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assert(screen->video);
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if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
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if (is_windowed(screen)) {
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resize_for_content(screen, screen->content_size, new_content_size);
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} else if (!screen->resize_pending) {
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// Store the windowed size to be able to compute the optimal size once
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@@ -561,9 +557,7 @@ static void
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apply_pending_resize(struct sc_screen *screen) {
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assert(screen->video);
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assert(!screen->fullscreen);
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assert(!screen->maximized);
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assert(!screen->minimized);
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assert(is_windowed(screen));
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if (screen->resize_pending) {
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resize_for_content(screen, screen->windowed_content_size,
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screen->content_size);
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@@ -711,26 +705,23 @@ void
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sc_screen_toggle_fullscreen(struct sc_screen *screen) {
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assert(screen->video);
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bool ok = SDL_SetWindowFullscreen(screen->window, !screen->fullscreen);
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bool req_fullscreen =
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!(SDL_GetWindowFlags(screen->window) & SDL_WINDOW_FULLSCREEN);
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bool ok = SDL_SetWindowFullscreen(screen->window, req_fullscreen);
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if (!ok) {
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LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
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return;
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}
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screen->fullscreen = !screen->fullscreen;
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if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
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apply_pending_resize(screen);
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}
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LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
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sc_screen_render(screen, true);
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LOGD("Requested %s mode", req_fullscreen ? "fullscreen" : "windowed");
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}
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void
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sc_screen_resize_to_fit(struct sc_screen *screen) {
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assert(screen->video);
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if (screen->fullscreen || screen->maximized || screen->minimized) {
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if (!is_windowed(screen)) {
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return;
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}
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@@ -759,7 +750,7 @@ void
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sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
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assert(screen->video);
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if (screen->fullscreen || screen->maximized || screen->minimized) {
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if (!is_windowed(screen)) {
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return;
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}
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@@ -794,24 +785,20 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
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sc_screen_render(screen, true);
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}
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return true;
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case SDL_EVENT_WINDOW_MAXIMIZED:
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screen->maximized = true;
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return true;
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case SDL_EVENT_WINDOW_MINIMIZED:
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screen->minimized = true;
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return true;
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case SDL_EVENT_WINDOW_RESTORED:
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if (screen->fullscreen) {
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// On Windows, in maximized+fullscreen, disabling
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// fullscreen mode unexpectedly triggers the "restored"
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// then "maximized" events, leaving the window in a
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// weird state (maximized according to the events, but
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// not maximized visually).
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return true;
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if (screen->has_video_window && is_windowed(screen)) {
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apply_pending_resize(screen);
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sc_screen_render(screen, true);
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}
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screen->maximized = false;
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screen->minimized = false;
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if (screen->has_video_window) {
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return true;
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case SDL_EVENT_WINDOW_ENTER_FULLSCREEN:
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LOGD("Switched to fullscreen mode");
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assert(screen->has_video_window);
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return true;
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case SDL_EVENT_WINDOW_LEAVE_FULLSCREEN:
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LOGD("Switched to windowed mode");
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assert(screen->has_video_window);
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if (is_windowed(screen)) {
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apply_pending_resize(screen);
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sc_screen_render(screen, true);
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}
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@@ -62,9 +62,6 @@ struct sc_screen {
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struct SDL_Rect rect;
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bool has_frame;
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bool has_video_window;
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bool fullscreen;
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bool maximized;
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bool minimized;
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AVFrame *frame;
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