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75 Commits

Author SHA1 Message Date
Romain Vimont
b52fad5fd7 sc_texture-in-otg 2026-01-28 20:51:18 +01:00
Romain Vimont
dc8d7234f4 extract-rect-util 2026-01-28 20:51:18 +01:00
Romain Vimont
1b41d54917 do-not-fail-if-icon-fails 2026-01-28 20:51:18 +01:00
Romain Vimont
bddbdbe469 rename display to texture 2026-01-28 20:51:18 +01:00
Romain Vimont
5540e93bcb set_texture_from_frame 2026-01-28 20:51:18 +01:00
Romain Vimont
72658ef5aa set_texture_from_surface 2026-01-28 20:51:18 +01:00
Romain Vimont
704555a034 frect 2026-01-28 20:51:18 +01:00
Romain Vimont
e8d3a17ec6 render icon using common code can_upscale 2026-01-28 20:51:18 +01:00
Romain Vimont
fbf19eb262 update_rect 2026-01-28 20:51:18 +01:00
Romain Vimont
8b597fbc5f render_output_size 2026-01-28 20:51:18 +01:00
Romain Vimont
7817f8d6ba render_from_screen 2026-01-28 20:51:17 +01:00
Romain Vimont
95693949a4 fix_macos 2026-01-28 20:51:17 +01:00
Romain Vimont
b5a8c784f9 Move renderer from sc_display to sc_screen
Make sc_screen the owner of both the SDL window and the SDL renderer.
This is the first step toward limiting the role of sc_display to texture
management.
2026-01-28 20:51:17 +01:00
Romain Vimont
8018b8a485 Simplify texture failure handling
When the scrcpy window is minimized on Windows with D3D9, texture
creation and updates fail.

As a workaround, a mechanism was implemented to reattempt applying the
requested changes.

Since SDL3 defaults to the D3D11 backend, remove this workaround,
which adds a lot of complexity for a backend that should almost never
be used.

However, do not close scrcpy when texture creation or updates fail; only
the frame should be lost.

Refs SDL/#7651 <https://github.com/libsdl-org/SDL/issues/7651>
Refs #3947 <https://github.com/Genymobile/scrcpy/issues/3947>
Refs 6298ef095f
2026-01-28 20:51:17 +01:00
Romain Vimont
57fd14c7de icon 2026-01-28 20:51:17 +01:00
Romain Vimont
9feb7be1e7 fix_window_condition 2026-01-28 20:51:17 +01:00
Romain Vimont
53e719bf6c SCRCPY_ICON_DIR 2026-01-28 20:51:17 +01:00
Romain Vimont
21ed4400b9 sc_file_build_path 2026-01-28 20:51:17 +01:00
Romain Vimont
1df7ad275c Rename icon.png to scrcpy.png
This makes the icon name consistent everywhere.
2026-01-28 20:51:16 +01:00
Romain Vimont
373b366fa5 Do not attempt to increase audio thread priority
In practice, this always fails for non-privileged processes.
2026-01-17 21:30:19 +01:00
Romain Vimont
5607f12f2a Document camera torch and zoom features
PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>
2026-01-13 20:41:09 +01:00
Tommie
8ac04d39f4 Add shortcuts to change the camera zoom
MOD+up and MOD+zoom change the camera zoom.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2026-01-13 20:40:58 +01:00
Tommie
af355804ef Add option to specify the camera zoom
Add --camera-zoom to specify the camera zoom.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2026-01-13 20:37:42 +01:00
Romain Vimont
1018f3e9be Display fps set with '{}'
Replace "fps=[15, 30, 60]" with "fps={15, 30, 60}".

The default toString() implementation for a SortedSet uses '[]', but
it is more correct to use '{}' to denote a set.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>
2026-01-13 20:36:33 +01:00
Romain Vimont
48fcfdd104 Add shortcuts to switch the camera torch
MOD+t turns on the camera torch, MOD+Shift+t turns it off.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>

Co-authored-by: Tommie <teh420@gmail.com>
2026-01-13 20:35:52 +01:00
Tommie
553813e97d Add option to turn on the camera torch
Add --camera-torch to turn on the camera torch when the camera starts.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2026-01-13 20:32:06 +01:00
Romain Vimont
968f178205 Simplify camera startup code
Avoid multiple back-and-forths between the caller thread and the camera
thread.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>
2026-01-13 20:28:32 +01:00
Romain Vimont
1b13d0a22d Enable "reset video" shortcut for camera
Make the existing "reset video" feature (MOD+Shift+R) also work for a
camera video source.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>
2026-01-13 20:27:53 +01:00
Romain Vimont
078565d40b Enable controls for camera video source
This will allow the implementation of camera-specific shortcuts.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>

Co-authored-by: Tommie <teh420@gmail.com>
2026-01-13 20:27:33 +01:00
Romain Vimont
cc7c07d4a3 Report control protocol errors
All IOExceptions were ignored to avoid an error on close, but protocol
exceptions must be reported.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>
2026-01-13 20:18:36 +01:00
Romain Vimont
24b46f11a5 Throw error on unexpected control message type
PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>
2026-01-13 20:15:37 +01:00
Romain Vimont
f348a1f307 Group control-event shortcuts
Group together the shortcuts that trigger control events sent to the
device.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>
2026-01-13 20:11:16 +01:00
Romain Vimont
f8846aa76d Simplify capture invalidation
Remove the unnecessary requestInvalidate() indirection. Use a single
invalidate() method instead.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>
2026-01-13 20:10:30 +01:00
Romain Vimont
1e51d2c83f Move precondition checks for input events
Always call the appropriate method responsible for handling the input
event, which can then decide to do nothing.

PR #6243 <https://github.com/Genymobile/scrcpy/pull/6243>
2026-01-13 20:08:40 +01:00
Romain Vimont
826076f753 Detect frame size mismatch in decoder
Warn if the size of a decoded video frame does not match the session
metadata.

PR #6159 <https://github.com/Genymobile/scrcpy/pull/6159>
2026-01-10 11:53:22 +01:00
Romain Vimont
c36433999c Properly handle session packets in delay_buffer
The delay buffer must forward the session packets while preserving
their order relative to media packets.

PR #6159 <https://github.com/Genymobile/scrcpy/pull/6159>
2026-01-10 11:53:22 +01:00
Romain Vimont
78cba1b7c2 Add session metadata for the video stream
Introduce a new packet type, a "session" packet, containing metadata
about the encoding session. It is used only for the video stream and
currently includes the video resolution.

For illustration, here is a sequence of packets on the video stream:

                                        device rotation
                                        v
    CODEC | SESSION | MEDIA | MEDIA | … | SESSION | MEDIA | MEDIA | …
           1920x1080 <-----------------> 1080x1920 <------------------
                      encoding session 1            encoding session 2

This metadata is not strictly necessary, since the video resolution can
be determined after decoding. However, it allows detection of cases
where the encoder does not respect the requested size (and logs a
warning), even without decoding (e.g., when there is no video playback).

Additional metadata could be added later if necessary, for example the
actual device rotation.

Refs #5918 <https://github.com/Genymobile/scrcpy/pull/5918>
Refs #5894 <https://github.com/Genymobile/scrcpy/pull/5894>
PR #6159 <https://github.com/Genymobile/scrcpy/pull/6159>

Co-authored-by: gz0119 <liyong2@4399.com>
2026-01-10 11:53:22 +01:00
Romain Vimont
1015b42e53 Rename "codec meta" to "stream meta"
The stream metadata will contain both:
 - the codec ID at the start of the stream
 - the session metadata (video width and height) at the start of each
   "session" (typically on rotation)

PR #6159 <https://github.com/Genymobile/scrcpy/pull/6159>
2026-01-10 11:53:22 +01:00
Romain Vimont
f4cc07da24 Keep the window hidden during initialization
This prevents blinking during display initialization.
2026-01-09 19:08:04 +01:00
Romain Vimont
fde02a7dfa Fix segfault with --no-video
Do not call SDL_RectToFRect() if geometry is NULL.

Bug introduced by 02989249f6.
2026-01-09 19:06:08 +01:00
dddddjent
dee1fd46a6 Fix SDL colorspace matching AVCOL_SPC_RGB
Use BT.709 color space for AVCOL_SPC_RGB.

Refs #1868 comment <https://github.com/Genymobile/scrcpy/issues/1868#issuecomment-3293917796>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2026-01-08 20:40:51 +01:00
Romain Vimont
a90a039f50 Upgrade SDL3 dependency list for Github Actions
Explicitly install required packages listed here:
<https://wiki.libsdl.org/SDL3/README-linux#build-dependencies>

Refs #6216 comment <https://github.com/Genymobile/scrcpy/pull/6216#issuecomment-3703680127>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
ab04e0348d Build SDL3 for test step on Github Actions
The Ubuntu version used to build scrcpy does not provide an SDL3
package.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
99b955f390 Upgrade SDL build script for SDL3
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
bbb855b5b0 Remove obsolete workaround for macOS
Refs #3031 <https://github.com/Genymobile/scrcpy/pull/3031>
Refs SDL/#5340 <https://github.com/libsdl-org/SDL/issues/5340>
Refs SDL/#5976 <https://github.com/libsdl-org/SDL/issues/5976>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
4879950a06 Fix asynchronous SDL window state handling
The SDL3 migration guide [1] says:

> The following window operations are now considered to be asynchronous
requests and should not be assumed to succeed unless a corresponding
event has been received […]

Remove the boolean fields used to track the window state, as they were
fundamentally inconsistent with SDL's internal state. Use
SDL_GetWindowFlags() explicitly instead.

[1]: <https://wiki.libsdl.org/SDL3/README-migration>

Refs #6216 comment <https://github.com/Genymobile/scrcpy/pull/6216#discussion_r2651810005>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
170b7a02e7 Disable "resize to pixel-perfect" when maximized
This improves consistency and will simplify further refactors.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:51 +01:00
Romain Vimont
9f1aac41a6 Check programming errors reported by SDL3
Refs #6216 comment <https://github.com/Genymobile/scrcpy/pull/6216#issuecomment-3399353701>
Refs SDL/#14223 <https://github.com/libsdl-org/SDL/issues/14223>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-08 20:40:48 +01:00
Romain Vimont
02989249f6 Migrate from SDL2 to SDL3
Refs <https://wiki.libsdl.org/SDL3/README-migration>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-06 16:22:48 +01:00
Romain Vimont
f8e0b9be4b Improve color space conversion
Use both the color space and color range from FFmpeg to determine the
appropriate SDL YUV conversion mode.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-04 14:14:33 +01:00
Romain Vimont
ed62ca124c Set color range during texture creation
This prepares for the migration to SDL3, where the color range can only
be specified at the time of texture creation.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-04 14:14:18 +01:00
Romain Vimont
3571fe62ed Create texture on first frame
The texture was created as soon as the initial video size was known,
even before the first frame arrived.

However, texture creation will require other data, such as the color
range, which is only available once the first frame is received.

Therefore, delay texture creation until the first frame.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-04 14:13:33 +01:00
Romain Vimont
bca98133d1 Remove prepare_for_frame()
Inline the function body into its only caller to simplify further
refactors.

PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-04 14:12:12 +01:00
Romain Vimont
881c71b2e8 Handle mouse integer scrolling locally
Do not rely on SDL to expose integer scroll values, as they are not
available in all versions.

It was reimplemented in SDL 3.2.12 by this commit:
<0447c2f3c3>

Refs #6156 <https://github.com/Genymobile/scrcpy/issues/6156>
PR #6216 <https://github.com/Genymobile/scrcpy/pull/6216>
2026-01-04 14:11:51 +01:00
Romain Vimont
09eed565fc Remove unnecessary dependencies for Windows builds
The GitHub Actions script installed unnecessary packages when
cross-building for Windows.
2026-01-04 14:04:57 +01:00
Romain Vimont
b0da401e6d Fix documentation of input_events.h
Add missing reference to sc_gamepad_processor.

Refs #6216 comment <https://github.com/Genymobile/scrcpy/pull/6216#pullrequestreview-3616928335>
2026-01-04 14:04:34 +01:00
Romain Vimont
dba2a3778f Include USB header only if HAVE_USB 2026-01-02 14:59:10 +01:00
Romain Vimont
cda4387058 Add missing break statement
Refs #6439 comment <https://github.com/Genymobile/scrcpy/pull/6439#issuecomment-3705283406>
2026-01-02 14:47:28 +01:00
Romain Vimont
42632d3f53 Drop root privileges on startup
On rooted devices, switch to user 2000 during startup.

Copy-paste does not work as root (user 0), so switching to 2000 fixes
the issue.

Fixes #6224 <https://github.com/Genymobile/scrcpy/issues/6224>

Suggested-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
2025-12-30 14:40:53 +01:00
Romain Vimont
db2f72a58a Merge branch 'master' into dev 2025-12-17 20:27:11 +01:00
Romain Vimont
fb6381f5b9 Upgrade links to 3.3.4 2025-12-17 20:21:05 +01:00
Romain Vimont
06fd3b4786 Bump version to 3.3.4 2025-12-17 19:57:50 +01:00
Romain Vimont
1d1a4103cc Replace macos-13 runner with macos-15-intel
Refs <https://github.com/actions/runner-images/issues/13046>
Refs #5526 <https://github.com/Genymobile/scrcpy/pull/5526>
2025-12-17 19:57:50 +01:00
Romain Vimont
5b51396a8c Fix permission denial error after Android upgrade
Assign the FakeContext instance to ActivityManager.mContext to avoid a
permission error:

    Permission Denial: package=android does not belong to uid=2000

Fixes #6523 <https://github.com/Genymobile/scrcpy/issues/6523>
2025-12-09 20:24:42 +01:00
Romain Vimont
7e66062086 Extract function to execute code on a handler
Extract function to synchronously execute code on a handler, waiting for
the execution to complete.
2025-11-28 22:42:17 +01:00
Romain Vimont
6f9eb31d52 Add missing test for START_APP serialization
A test for Java deserialization of the START_APP control message was
already present, but the corresponding C-side serialization test was
missing.

Refs 13ce277e1f
2025-11-25 00:13:13 +01:00
Romain Vimont
9cfa5b197a Create Application instance via instrumentation
This fixes an issue on certain Meizu devices.

Fixes #6480 <https://github.com/Genymobile/scrcpy/issues/6480>
2025-11-23 15:56:31 +01:00
paradoxskin
b08093d1c0 Fix incorrect icon filename in build documentation
The installed icon was listed as `icon.png`, but the actual
filename is `scrcpy.png`.

PR #6490 <https://github.com/Genymobile/scrcpy/pull/6490>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2025-11-19 17:13:40 +01:00
valord577
7dd9bcaf60 Prevent error log interleaving
Between the calls to CONSOLE_ERR.print() and
printStackTrace(CONSOLE_ERR), logs from other threads may be inserted.

Synchronizing access to CONSOLE_ERR ensures that logs from different
threads do not mix.

PR #6487 <https://github.com/Genymobile/scrcpy/pull/6487>

Signed-off-by: valord577 <valord577@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2025-11-18 11:17:17 +01:00
Romain Vimont
3530851071 Fix uncaught exception handler
The default handler was mistakenly retrieved after our custom handler
was set, causing it to reference itself. As a result, this led to
infinite recursion.

Bug introduced by eee3f24739.
2025-11-04 20:35:39 +01:00
Romain Vimont
d0047b2110 Do not fail when uniqueId field is missing
On some devices, DisplayInfo does not have a "uniqueId" field. This
field is only used for correct UHID behavior on virtual displays, so its
absence should not prevent scrcpy from working.

Refs #6009 <https://github.com/Genymobile/scrcpy/pull/6009>
Fixes #6461 <https://github.com/Genymobile/scrcpy/issues/6461>
2025-11-01 00:34:20 +01:00
Romain Vimont
3281fda6ef Set URL explicitly in dependency build scripts
Explicitly set the URL of each dependency at the beginning of its
script.

PROJECT_DIR and FILENAME are internal details.
2025-10-30 22:31:16 +01:00
Romain Vimont
925949d54a Refactor dependency build scripts initialization
Rename "common" to "_init" because it not only exposes common functions
but also initializes environment variables.

Call _init in a single line in all dependency build scripts.
2025-10-30 22:27:17 +01:00
Yan
f3d4fde15b Fix handling of non-integer ANDROID_PLATFORM
ANDROID_PLATFORM is not always an integer; it can also be a value like
"36.1". Handle such cases properly.

This fixes the following error:

    server/build_without_gradle.sh: line 89:
    [[: 36.1: syntax error: invalid arithmetic operator (error token is ".1")

PR #6408 <https://github.com/Genymobile/scrcpy/pull/6408>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2025-10-19 21:00:05 +02:00
Romain Vimont
eee3f24739 Upgrade Gradle and use Android SDK 36 2025-10-19 21:00:05 +02:00
86 changed files with 1979 additions and 1359 deletions

View File

@@ -72,13 +72,19 @@ jobs:
- name: Checkout code
uses: actions/checkout@v4
# Same as build-linux-x86_64
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
libv4l-dev
sudo apt install -y meson ninja-build nasm ffmpeg libavcodec-dev \
libavdevice-dev libavformat-dev libavutil-dev libswresample-dev \
libusb-1.0-0 libusb-1.0-0-dev libv4l-dev \
libasound2-dev libpulse-dev \
libaudio-dev libfribidi-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev libthai-dev \
libpipewire-0.3-dev libwayland-dev libdecor-0-dev liburing-dev
# SDL3 is not available in Ubuntu yet
- name: Install SDL3
@@ -106,13 +112,19 @@ jobs:
- name: Checkout code
uses: actions/checkout@v4
# https://wiki.libsdl.org/SDL3/README-linux#build-dependencies
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
libv4l-dev
sudo apt install -y meson ninja-build nasm ffmpeg libavcodec-dev \
libavdevice-dev libavformat-dev libavutil-dev libswresample-dev \
libusb-1.0-0 libusb-1.0-0-dev libv4l-dev \
libasound2-dev libpulse-dev \
libaudio-dev libfribidi-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev libthai-dev \
libpipewire-0.3-dev libwayland-dev libdecor-0-dev liburing-dev
- name: Build
run: release/build_linux.sh x86_64
@@ -140,9 +152,7 @@ jobs:
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
sudo apt install -y meson ninja-build nasm \
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
- name: Build
@@ -171,9 +181,7 @@ jobs:
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
sudo apt install -y meson ninja-build nasm \
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
- name: Build
@@ -237,7 +245,7 @@ jobs:
path: release/work/build-macos-aarch64/dist-tar/
build-macos-x86_64:
runs-on: macos-13
runs-on: macos-15-intel
steps:
- name: Check architecture
run: |

View File

@@ -2,7 +2,7 @@
source for the project. Do not download releases from random websites, even if
their name contains `scrcpy`.**
# scrcpy (v3.3.3)
# scrcpy (v3.3.4)
<img src="app/data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
@@ -129,7 +129,7 @@ Here are just some common examples.
scrcpy --otg
```
- Control the device using gamepad controllers plugged into the computer:
- Control the device using gamepads plugged into the computer:
```bash
scrcpy --gamepad=uhid

View File

@@ -18,6 +18,8 @@ _scrcpy() {
--camera-fps=
--camera-high-speed
--camera-size=
--camera-torch
--camera-zoom=
--capture-orientation=
--crop=
-d --select-usb
@@ -197,6 +199,8 @@ _scrcpy() {
|--camera-id \
|--camera-fps \
|--camera-size \
|--camera-torch \
|--camera-zoom \
|--crop \
|--display-id \
|--max-fps \

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@@ -25,6 +25,8 @@ arguments=(
'--camera-facing=[Select the device camera by its facing direction]:facing:(front back external)'
'--camera-fps=[Specify the camera capture frame rate]'
'--camera-size=[Specify an explicit camera capture size]'
'--camera-torch[Turn on the camera torch when the camera starts]'
'--camera-zoom[Specify the camera zoom initial value]'
'--capture-orientation=[Set the capture video orientation]:orientation:(0 90 180 270 flip0 flip90 flip180 flip270 @0 @90 @180 @270 @flip0 @flip90 @flip180 @flip270)'
'--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]'
{-d,--select-usb}'[Use USB device]'

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@@ -1,10 +1,9 @@
#!/usr/bin/env bash
# This file is intended to be sourced by other scripts, not executed
process_args() {
if [[ $# != 3 ]]
then
# <host>: win32 or win64
# <host>: linux, macos, win32 or win64
# <build_type>: native or cross
# <link_type>: static or shared
echo "Syntax: $0 <host> <build_type> <link_type>" >&2
@@ -12,8 +11,8 @@ process_args() {
fi
HOST="$1"
BUILD_TYPE="$2" # native or cross
LINK_TYPE="$3" # static or shared
BUILD_TYPE="$2"
LINK_TYPE="$3"
DIRNAME="$HOST-$BUILD_TYPE-$LINK_TYPE"
if [[ "$BUILD_TYPE" != native && "$BUILD_TYPE" != cross ]]

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@@ -1,21 +1,21 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
. $(dirname ${BASH_SOURCE[0]})/_init "$@"
VERSION=36.0.0
FILENAME=platform-tools_r$VERSION-linux.zip
PROJECT_DIR=platform-tools-$VERSION-linux
URL="https://dl.google.com/android/repository/platform-tools_r$VERSION-linux.zip"
SHA256SUM=0ead642c943ffe79701fccca8f5f1c69c4ce4f43df2eefee553f6ccb27cbfbe8
PROJECT_DIR="platform-tools-$VERSION-linux"
FILENAME="$PROJECT_DIR.zip"
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://dl.google.com/android/repository/$FILENAME" "$FILENAME" "$SHA256SUM"
get_file "$URL" "$FILENAME" "$SHA256SUM"
mkdir -p "$PROJECT_DIR"
cd "$PROJECT_DIR"
ZIP_PREFIX=platform-tools

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@@ -1,21 +1,21 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
. $(dirname ${BASH_SOURCE[0]})/_init "$@"
VERSION=36.0.0
FILENAME=platform-tools_r$VERSION-darwin.zip
PROJECT_DIR=platform-tools-$VERSION-darwin
URL="https://dl.google.com/android/repository/platform-tools_r$VERSION-darwin.zip"
SHA256SUM=d3e9fa1df3345cf728586908426615a60863d2632f73f1ce14f0f1349ef000fd
PROJECT_DIR="platform-tools-$VERSION-darwin"
FILENAME="$PROJECT_DIR.zip"
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://dl.google.com/android/repository/$FILENAME" "$FILENAME" "$SHA256SUM"
get_file "$URL" "$FILENAME" "$SHA256SUM"
mkdir -p "$PROJECT_DIR"
cd "$PROJECT_DIR"
ZIP_PREFIX=platform-tools

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@@ -1,21 +1,21 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
. $(dirname ${BASH_SOURCE[0]})/_init "$@"
VERSION=36.0.0
FILENAME=platform-tools_r$VERSION-win.zip
PROJECT_DIR=platform-tools-$VERSION-windows
URL="https://dl.google.com/android/repository/platform-tools_r$VERSION-win.zip"
SHA256SUM=12c2841f354e92a0eb2fd7bf6f0f9bf8538abce7bd6b060ac8349d6f6a61107c
PROJECT_DIR="platform-tools-$VERSION-windows"
FILENAME="$PROJECT_DIR.zip"
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://dl.google.com/android/repository/$FILENAME" "$FILENAME" "$SHA256SUM"
get_file "$URL" "$FILENAME" "$SHA256SUM"
mkdir -p "$PROJECT_DIR"
cd "$PROJECT_DIR"
ZIP_PREFIX=platform-tools

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@@ -1,22 +1,22 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
. $(dirname ${BASH_SOURCE[0]})/_init
process_args "$@"
VERSION=1.5.0
FILENAME=dav1d-$VERSION.tar.gz
PROJECT_DIR=dav1d-$VERSION
URL="https://code.videolan.org/videolan/dav1d/-/archive/$VERSION/dav1d-$VERSION.tar.gz"
SHA256SUM=78b15d9954b513ea92d27f39362535ded2243e1b0924fde39f37a31ebed5f76b
PROJECT_DIR="dav1d-$VERSION"
FILENAME="$PROJECT_DIR.tar.gz"
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://code.videolan.org/videolan/dav1d/-/archive/$VERSION/$FILENAME" "$FILENAME" "$SHA256SUM"
get_file "$URL" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
fi

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@@ -1,22 +1,22 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
. $(dirname ${BASH_SOURCE[0]})/_init
process_args "$@"
VERSION=7.1.1
FILENAME=ffmpeg-$VERSION.tar.xz
PROJECT_DIR=ffmpeg-$VERSION
URL="https://ffmpeg.org/releases/ffmpeg-$VERSION.tar.xz"
SHA256SUM=733984395e0dbbe5c046abda2dc49a5544e7e0e1e2366bba849222ae9e3a03b1
PROJECT_DIR="ffmpeg-$VERSION"
FILENAME="$PROJECT_DIR.tar.xz"
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://ffmpeg.org/releases/$FILENAME" "$FILENAME" "$SHA256SUM"
get_file "$URL" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
fi

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@@ -1,22 +1,22 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
. $(dirname ${BASH_SOURCE[0]})/_init
process_args "$@"
VERSION=1.0.29
FILENAME=libusb-$VERSION.tar.gz
PROJECT_DIR=libusb-$VERSION
URL="https://github.com/libusb/libusb/archive/refs/tags/v$VERSION.tar.gz"
SHA256SUM=7c2dd39c0b2589236e48c93247c986ae272e27570942b4163cb00a060fcf1b74
PROJECT_DIR="libusb-$VERSION"
FILENAME="$PROJECT_DIR.tar.gz"
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://github.com/libusb/libusb/archive/refs/tags/v$VERSION.tar.gz" "$FILENAME" "$SHA256SUM"
get_file "$URL" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
fi

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@@ -1,14 +1,14 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
. $(dirname ${BASH_SOURCE[0]})/_init
process_args "$@"
VERSION=3.2.18
FILENAME=SDL-$VERSION.tar.gz
PROJECT_DIR=SDL-release-$VERSION
SHA256SUM=51539fa13e546bc50c632beed3f34257de2baa38a4c642048de56377903b4265
VERSION=3.4.0
URL="https://github.com/libsdl-org/SDL/archive/refs/tags/release-$VERSION.tar.gz"
SHA256SUM=9614b9696abc4597ffce6b888829dc6537ae500423474c342ac4a67222c5654c
PROJECT_DIR="sdl-$VERSION"
FILENAME="$PROJECT_DIR.tar.gz"
cd "$SOURCES_DIR"
@@ -16,8 +16,9 @@ if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://github.com/libsdl-org/SDL/archive/refs/tags/release-$VERSION.tar.gz" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
get_file "$URL" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "SDL-release-$VERSION"
mv "SDL-release-$VERSION" "$PROJECT_DIR"
fi
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
@@ -36,6 +37,7 @@ else
conf=(
-DCMAKE_INSTALL_PREFIX="$INSTALL_DIR/$DIRNAME"
-DSDL_TESTS=OFF
)
if [[ "$HOST" == linux ]]

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@@ -15,7 +15,6 @@ src = [
'src/delay_buffer.c',
'src/demuxer.c',
'src/device_msg.c',
'src/display.c',
'src/events.c',
'src/icon.c',
'src/file_pusher.c',
@@ -33,6 +32,7 @@ src = [
'src/scrcpy.c',
'src/screen.c',
'src/server.c',
'src/texture.c',
'src/version.c',
'src/hid/hid_gamepad.c',
'src/hid/hid_keyboard.c',
@@ -57,13 +57,14 @@ src = [
'src/util/process.c',
'src/util/process_intr.c',
'src/util/rand.c',
'src/util/rect.c',
'src/util/sdl.c',
'src/util/strbuf.c',
'src/util/str.c',
'src/util/term.c',
'src/util/thread.c',
'src/util/tick.c',
'src/util/timeout.c',
'src/util/window.c',
]
conf = configuration_data()
@@ -191,8 +192,7 @@ executable('scrcpy', src,
datadir = get_option('datadir') # by default 'share'
install_man('scrcpy.1')
install_data('data/icon.png',
rename: 'scrcpy.png',
install_data('data/scrcpy.png',
install_dir: datadir / 'icons/hicolor/256x256/apps')
install_data('data/zsh-completion/_scrcpy',
install_dir: datadir / 'zsh/site-functions')
@@ -276,13 +276,13 @@ if get_option('buildtype') == 'debug'
exe = executable(t[0], sources,
include_directories: src_dir,
dependencies: dependencies,
c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST'])
c_args: ['-DSC_TEST'])
test(t[0], exe)
endforeach
endif
if meson.version().version_compare('>= 0.58.0')
devenv = environment()
devenv.set('SCRCPY_ICON_PATH', meson.current_source_dir() / 'data/icon.png')
devenv.set('SCRCPY_ICON_DIR', meson.current_source_dir() / 'data')
meson.add_devenv(devenv)
endif

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@@ -13,7 +13,7 @@ BEGIN
VALUE "LegalCopyright", "Romain Vimont, Genymobile"
VALUE "OriginalFilename", "scrcpy.exe"
VALUE "ProductName", "scrcpy"
VALUE "ProductVersion", "3.3.3"
VALUE "ProductVersion", "3.3.4"
END
END
BLOCK "VarFileInfo"

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@@ -131,6 +131,14 @@ The available camera ids can be listed by \fB\-\-list\-cameras\fR.
.BI "\-\-camera\-size " width\fRx\fIheight
Specify an explicit camera capture size.
.TP
.BI \-\-camera\-torch
Turn on the camera torch when the camera starts.
.TP
.BI "\-\-camera-zoom " zoom
Specify the camera zoom initial value.
.TP
.BI "\-\-capture\-orientation " value
Possible values are 0, 90, 180, 270, flip0, flip90, flip180 and flip270, possibly prefixed by '@'.
@@ -815,6 +823,22 @@ Install APK from computer
.B Drag & drop non-APK file
Push file to device (see \fB\-\-push\-target\fR)
.TP
.B MOD+t
Turn on the camera torch (camera mode only)
.TP
.B MOD+Shift+t
Turn off the camera torch (camera mode only)
.TP
.B MOD+Up
Zoom camera in (camera mode only)
.TP
.B MOD+Down
Zoom camera out (camera mode only)
.SH Environment variables
@@ -827,8 +851,8 @@ Path to adb.
Device serial to use if no selector (\fB-s\fR, \fB-d\fR, \fB-e\fR or \fB\-\-tcpip=\fIaddr\fR) is specified.
.TP
.B SCRCPY_ICON_PATH
Path to the program icon.
.B SCRCPY_ICON_DIR
Path to the icon directory.
.TP
.B SCRCPY_SERVER_PATH

View File

@@ -120,14 +120,6 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
ap->device = SDL_GetAudioStreamDevice(ap->stream);
assert(ap->device);
// The thread calling open() is the thread calling push(), which fills the
// audio buffer consumed by the SDL audio thread.
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_TIME_CRITICAL);
if (!ok) {
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_HIGH);
(void) ok; // We don't care if it worked, at least we tried
}
ok = SDL_ResumeAudioDevice(ap->device);
if (!ok) {
LOGE("Could not resume audio device: %s", SDL_GetError());

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@@ -114,6 +114,8 @@ enum {
OPT_NO_VD_SYSTEM_DECORATIONS,
OPT_NO_VD_DESTROY_CONTENT,
OPT_DISPLAY_IME_POLICY,
OPT_CAMERA_TORCH,
OPT_CAMERA_ZOOM,
};
struct sc_option {
@@ -313,6 +315,17 @@ static const struct sc_option options[] = {
.argdesc = "<width>x<height>",
.text = "Specify an explicit camera capture size.",
},
{
.longopt_id = OPT_CAMERA_TORCH,
.longopt = "camera-torch",
.text = "Turn on the camera torch when the camera starts.",
},
{
.longopt_id = OPT_CAMERA_ZOOM,
.longopt = "camera-zoom",
.argdesc = "zoom",
.text = "Specify the camera zoom initial value.",
},
{
.longopt_id = OPT_CAPTURE_ORIENTATION,
.longopt = "capture-orientation",
@@ -1207,6 +1220,22 @@ static const struct sc_shortcut shortcuts[] = {
.shortcuts = { "Drag & drop non-APK file" },
.text = "Push file to device (see --push-target)",
},
{
.shortcuts = { "MOD+t" },
.text = "Turn on the camera torch (camera mode only)",
},
{
.shortcuts = { "MOD+Shift+t" },
.text = "Turn off the camera torch (camera mode only)",
},
{
.shortcuts = { "MOD+Up" },
.text = "Zoom camera in (camera mode only)",
},
{
.shortcuts = { "MOD+Down" },
.text = "Zoom camera out (camera mode only)",
},
};
static const struct sc_envvar envvars[] = {
@@ -1220,8 +1249,8 @@ static const struct sc_envvar envvars[] = {
"--tcpip=<addr>) is specified",
},
{
.name = "SCRCPY_ICON_PATH",
.text = "Path to the program icon",
.name = "SCRCPY_ICON_DIR",
.text = "Path to the icon directory",
},
{
.name = "SCRCPY_SERVER_PATH",
@@ -2780,6 +2809,12 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case OPT_CAMERA_HIGH_SPEED:
opts->camera_high_speed = true;
break;
case OPT_CAMERA_TORCH:
opts->camera_torch = true;
break;
case OPT_CAMERA_ZOOM:
opts->camera_zoom = optarg;
break;
case OPT_NO_WINDOW:
opts->window = false;
break;
@@ -2928,7 +2963,7 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
}
#endif
if (opts->control) {
if (opts->control && opts->video_source == SC_VIDEO_SOURCE_DISPLAY) {
if (opts->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_AUTO) {
opts->keyboard_input_mode = otg ? SC_KEYBOARD_INPUT_MODE_AOA
: SC_KEYBOARD_INPUT_MODE_SDK;
@@ -3106,8 +3141,10 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
}
if (opts->control) {
LOGI("Camera video source: control disabled");
opts->control = false;
// Disable all inputs for camera
opts->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_DISABLED;
opts->mouse_input_mode = SC_MOUSE_INPUT_MODE_DISABLED;
opts->gamepad_input_mode = SC_GAMEPAD_INPUT_MODE_DISABLED;
}
} else if (opts->camera_id
|| opts->camera_ar

View File

@@ -182,12 +182,17 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, uint8_t *buf) {
size_t len = write_string_tiny(&buf[1], msg->start_app.name, 255);
return 1 + len;
}
case SC_CONTROL_MSG_TYPE_CAMERA_SET_TORCH:
buf[1] = msg->camera_set_torch.on ? 1 : 0;
return 2;
case SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
case SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL:
case SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS:
case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE:
case SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS:
case SC_CONTROL_MSG_TYPE_RESET_VIDEO:
case SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN:
case SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT:
// no additional data
return 1;
default:
@@ -318,6 +323,16 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
case SC_CONTROL_MSG_TYPE_RESET_VIDEO:
LOG_CMSG("reset video");
break;
case SC_CONTROL_MSG_TYPE_CAMERA_SET_TORCH:
LOG_CMSG("camera set torch %s",
msg->camera_set_torch.on ? "on" : "off");
break;
case SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN:
LOG_CMSG("camera zoom in");
break;
case SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT:
LOG_CMSG("camera zoom out");
break;
default:
LOG_CMSG("unknown type: %u", (unsigned) msg->type);
break;

View File

@@ -43,6 +43,9 @@ enum sc_control_msg_type {
SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS,
SC_CONTROL_MSG_TYPE_START_APP,
SC_CONTROL_MSG_TYPE_RESET_VIDEO,
SC_CONTROL_MSG_TYPE_CAMERA_SET_TORCH,
SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN,
SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT,
};
enum sc_copy_key {
@@ -111,6 +114,9 @@ struct sc_control_msg {
struct {
char *name;
} start_app;
struct {
bool on;
} camera_set_torch;
};
};

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@@ -1,428 +0,0 @@
#include "display.h"
#include <assert.h>
#include <inttypes.h>
#include <string.h>
#include <libavutil/pixfmt.h>
#include "util/log.h"
static bool
sc_display_init_novideo_icon(struct sc_display *display,
SDL_Surface *icon_novideo) {
assert(icon_novideo);
bool ok = SDL_SetRenderLogicalPresentation(display->renderer,
icon_novideo->w,
icon_novideo->h,
SDL_LOGICAL_PRESENTATION_LETTERBOX);
if (!ok) {
LOGW("Could not set renderer logical size: %s", SDL_GetError());
// don't fail
}
display->texture = SDL_CreateTextureFromSurface(display->renderer,
icon_novideo);
if (!display->texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return false;
}
return true;
}
bool
sc_display_init(struct sc_display *display, SDL_Window *window,
SDL_Surface *icon_novideo, bool mipmaps) {
display->renderer = SDL_CreateRenderer(window, NULL);
if (!display->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
return false;
}
const char *renderer_name = SDL_GetRendererName(display->renderer);
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
display->mipmaps = false;
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
display->gl_context = NULL;
#endif
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
// Persuade macOS to give us something better than OpenGL 2.1.
// If we create a Core Profile context, we get the best OpenGL version.
bool ok = SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_CONTEXT_PROFILE_CORE);
if (!ok) {
LOGW("Could not set a GL Core Profile Context");
}
LOGD("Creating OpenGL Core Profile context");
display->gl_context = SDL_GL_CreateContext(window);
if (!display->gl_context) {
LOGE("Could not create OpenGL context: %s", SDL_GetError());
SDL_DestroyRenderer(display->renderer);
return false;
}
#endif
struct sc_opengl *gl = &display->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
display->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
display->texture = NULL;
display->pending.flags = 0;
display->pending.frame = NULL;
if (icon_novideo) {
// Without video, set a static scrcpy icon as window content
bool ok = sc_display_init_novideo_icon(display, icon_novideo);
if (!ok) {
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GL_DestroyContext(display->gl_context);
#endif
SDL_DestroyRenderer(display->renderer);
return false;
}
}
return true;
}
void
sc_display_destroy(struct sc_display *display) {
if (display->pending.frame) {
av_frame_free(&display->pending.frame);
}
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GL_DestroyContext(display->gl_context);
#endif
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
SDL_DestroyRenderer(display->renderer);
}
static enum SDL_Colorspace
sc_display_to_sdl_color_space(enum AVColorSpace color_space,
enum AVColorRange color_range) {
bool full_range = color_range == AVCOL_RANGE_JPEG;
switch (color_space) {
case AVCOL_SPC_BT709:
case AVCOL_SPC_RGB:
return full_range ? SDL_COLORSPACE_BT709_FULL
: SDL_COLORSPACE_BT709_LIMITED;
case AVCOL_SPC_BT470BG:
case AVCOL_SPC_SMPTE170M:
return full_range ? SDL_COLORSPACE_BT601_FULL
: SDL_COLORSPACE_BT601_LIMITED;
case AVCOL_SPC_BT2020_NCL:
case AVCOL_SPC_BT2020_CL:
return full_range ? SDL_COLORSPACE_BT2020_FULL
: SDL_COLORSPACE_BT2020_LIMITED;
default:
return SDL_COLORSPACE_JPEG;
}
}
static SDL_Texture *
sc_display_create_texture(struct sc_display *display,
struct sc_size size, enum AVColorSpace color_space,
enum AVColorRange color_range) {
SDL_PropertiesID props = SDL_CreateProperties();
if (!props) {
return NULL;
}
enum SDL_Colorspace sdl_color_space =
sc_display_to_sdl_color_space(color_space, color_range);
bool ok =
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
SDL_PIXELFORMAT_YV12);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER,
SDL_TEXTUREACCESS_STREAMING);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
size.width);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
size.height);
ok &= SDL_SetNumberProperty(props,
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
sdl_color_space);
if (!ok) {
LOGE("Could not set texture properties");
SDL_DestroyProperties(props);
return NULL;
}
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = SDL_CreateTextureWithProperties(renderer, props);
SDL_DestroyProperties(props);
if (!texture) {
LOGD("Could not create texture: %s", SDL_GetError());
return NULL;
}
if (display->mipmaps) {
struct sc_opengl *gl = &display->gl;
SDL_PropertiesID props = SDL_GetTextureProperties(texture);
if (!props) {
LOGE("Could not get texture properties: %s", SDL_GetError());
SDL_DestroyTexture(texture);
return NULL;
}
const char *renderer_name = SDL_GetRendererName(display->renderer);
const char *key = !renderer_name || !strcmp(renderer_name, "opengl")
? SDL_PROP_TEXTURE_OPENGL_TEXTURE_NUMBER
: SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_NUMBER;
int64_t texture_id = SDL_GetNumberProperty(props, key, 0);
SDL_DestroyProperties(props);
if (!texture_id) {
LOGE("Could not get texture id: %s", SDL_GetError());
SDL_DestroyTexture(texture);
return NULL;
}
assert(!(texture_id & ~0xFFFFFFFF)); // fits in uint32_t
display->texture_id = texture_id;
gl->BindTexture(GL_TEXTURE_2D, display->texture_id);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
gl->BindTexture(GL_TEXTURE_2D, 0);
}
return texture;
}
static inline void
sc_display_set_pending_texture(struct sc_display *display,
struct sc_size size,
enum AVColorRange color_range) {
assert(!display->texture);
display->pending.texture.size = size;
display->pending.texture.color_range = color_range;
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_TEXTURE;
}
static bool
sc_display_set_pending_frame(struct sc_display *display, const AVFrame *frame) {
if (!display->pending.frame) {
display->pending.frame = av_frame_alloc();
if (!display->pending.frame) {
LOG_OOM();
return false;
}
}
av_frame_unref(display->pending.frame);
int r = av_frame_ref(display->pending.frame, frame);
if (r) {
LOGE("Could not ref frame: %d", r);
return false;
}
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_FRAME;
return true;
}
// Forward declaration
static bool
sc_display_update_texture_internal(struct sc_display *display,
const AVFrame *frame);
static bool
sc_display_apply_pending(struct sc_display *display) {
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_TEXTURE) {
assert(!display->texture);
display->texture =
sc_display_create_texture(display,
display->pending.texture.size,
display->pending.texture.color_space,
display->pending.texture.color_range);
if (!display->texture) {
return false;
}
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_TEXTURE;
}
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_FRAME) {
assert(display->pending.frame);
bool ok = sc_display_update_texture_internal(display,
display->pending.frame);
if (!ok) {
return false;
}
av_frame_unref(display->pending.frame);
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_FRAME;
}
return true;
}
static bool
sc_display_prepare_texture_internal(struct sc_display *display,
struct sc_size size,
enum AVColorSpace color_space,
enum AVColorRange color_range) {
assert(size.width && size.height);
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
display->texture =
sc_display_create_texture(display, size, color_space, color_range);
if (!display->texture) {
return false;
}
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
return true;
}
enum sc_display_result
sc_display_prepare_texture(struct sc_display *display, struct sc_size size,
enum AVColorSpace color_space,
enum AVColorRange color_range) {
bool ok = sc_display_prepare_texture_internal(display, size, color_space,
color_range);
if (!ok) {
sc_display_set_pending_texture(display, size, color_range);
return SC_DISPLAY_RESULT_PENDING;
}
return SC_DISPLAY_RESULT_OK;
}
static bool
sc_display_update_texture_internal(struct sc_display *display,
const AVFrame *frame) {
bool ok = SDL_UpdateYUVTexture(display->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (!ok) {
LOGD("Could not update texture: %s", SDL_GetError());
return false;
}
if (display->mipmaps) {
assert(display->texture_id);
struct sc_opengl *gl = &display->gl;
gl->BindTexture(GL_TEXTURE_2D, display->texture_id);
display->gl.GenerateMipmap(GL_TEXTURE_2D);
gl->BindTexture(GL_TEXTURE_2D, 0);
}
return true;
}
enum sc_display_result
sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
bool ok = sc_display_update_texture_internal(display, frame);
if (!ok) {
ok = sc_display_set_pending_frame(display, frame);
if (!ok) {
LOGE("Could not set pending frame");
return SC_DISPLAY_RESULT_ERROR;
}
return SC_DISPLAY_RESULT_PENDING;
}
return SC_DISPLAY_RESULT_OK;
}
enum sc_display_result
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
enum sc_orientation orientation) {
bool always_ok = SDL_RenderClear(display->renderer);
(void) always_ok;
assert(always_ok);
if (display->pending.flags) {
bool ok = sc_display_apply_pending(display);
if (!ok) {
return SC_DISPLAY_RESULT_PENDING;
}
}
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = display->texture;
if (orientation == SC_ORIENTATION_0) {
SDL_FRect frect;
SDL_RectToFRect(geometry, &frect);
bool ok = SDL_RenderTexture(renderer, texture, NULL, &frect);
if (!ok) {
LOGE("Could not render texture: %s", SDL_GetError());
return SC_DISPLAY_RESULT_ERROR;
}
} else {
unsigned cw_rotation = sc_orientation_get_rotation(orientation);
double angle = 90 * cw_rotation;
SDL_FRect frect;
if (sc_orientation_is_swap(orientation)) {
frect.x = geometry->x + (geometry->w - geometry->h) / 2.f;
frect.y = geometry->y + (geometry->h - geometry->w) / 2.f;
frect.w = geometry->h;
frect.h = geometry->w;
} else {
SDL_RectToFRect(geometry, &frect);
}
SDL_FlipMode flip = sc_orientation_is_mirror(orientation)
? SDL_FLIP_HORIZONTAL : 0;
bool ok = SDL_RenderTextureRotated(renderer, texture, NULL, &frect,
angle, NULL, flip);
if (!ok) {
LOGE("Could not render texture: %s", SDL_GetError());
return SC_DISPLAY_RESULT_ERROR;
}
}
always_ok = SDL_RenderPresent(display->renderer);
assert(always_ok);
return SC_DISPLAY_RESULT_OK;
}

View File

@@ -1,69 +0,0 @@
#ifndef SC_DISPLAY_H
#define SC_DISPLAY_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavutil/frame.h>
#include <SDL3/SDL.h>
#include "coords.h"
#include "opengl.h"
#include "options.h"
#ifdef __APPLE__
# define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
#endif
struct sc_display {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GLContext gl_context;
#endif
bool mipmaps;
uint32_t texture_id; // only set if mipmaps is enabled
struct {
#define SC_DISPLAY_PENDING_FLAG_TEXTURE 1
#define SC_DISPLAY_PENDING_FLAG_FRAME 2
int8_t flags;
struct {
struct sc_size size;
enum AVColorSpace color_space;
enum AVColorRange color_range;
} texture;
AVFrame *frame;
} pending;
};
enum sc_display_result {
SC_DISPLAY_RESULT_OK,
SC_DISPLAY_RESULT_PENDING,
SC_DISPLAY_RESULT_ERROR,
};
bool
sc_display_init(struct sc_display *display, SDL_Window *window,
SDL_Surface *icon_novideo, bool mipmaps);
void
sc_display_destroy(struct sc_display *display);
enum sc_display_result
sc_display_prepare_texture(struct sc_display *display, struct sc_size size,
enum AVColorSpace color_space,
enum AVColorRange color_range);
enum sc_display_result
sc_display_update_texture(struct sc_display *display, const AVFrame *frame);
enum sc_display_result
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
enum sc_orientation orientation);
#endif

View File

@@ -9,7 +9,7 @@
#include "hid/hid_event.h"
#include "input_events.h"
// See "SDL2/SDL_scancode.h".
// See "SDL3/SDL_scancode.h".
// Maybe SDL_Keycode is used by most people, but SDL_Scancode is taken from USB
// HID protocol.
// 0x65 is Application, typically AT-101 Keyboard ends here.

View File

@@ -14,21 +14,23 @@
#include "config.h"
#include "util/env.h"
#ifdef PORTABLE
# include "util/file.h"
#endif
#include "util/file.h"
#include "util/log.h"
#define SCRCPY_PORTABLE_ICON_FILENAME "icon.png"
#define SCRCPY_ICON_FILENAME "scrcpy.png"
#define SCRCPY_DEFAULT_ICON_PATH \
PREFIX "/share/icons/hicolor/256x256/apps/scrcpy.png"
static char *
get_icon_path(void) {
char *icon_path = sc_get_env("SCRCPY_ICON_PATH");
if (icon_path) {
char *icon_path;
char *icon_dir = sc_get_env("SCRCPY_ICON_DIR");
if (icon_dir) {
// if the envvar is set, use it
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
icon_path = sc_file_build_path(icon_dir, SCRCPY_ICON_FILENAME);
free(icon_dir);
LOGD("Using icon from SCRCPY_ICON_DIR: %s", icon_path);
return icon_path;
}
@@ -40,7 +42,7 @@ get_icon_path(void) {
return NULL;
}
#else
icon_path = sc_file_get_local_path(SCRCPY_PORTABLE_ICON_FILENAME);
icon_path = sc_file_get_local_path(SCRCPY_ICON_FILENAME);
if (!icon_path) {
LOGE("Could not get icon path");
return NULL;
@@ -176,8 +178,8 @@ to_sdl_pixel_format(enum AVPixelFormat fmt) {
}
}
static SDL_Surface *
load_from_path(const char *path) {
SDL_Surface *
sc_icon_load(const char *path) {
AVFrame *frame = decode_image(path);
if (!frame) {
return NULL;
@@ -261,7 +263,7 @@ load_from_path(const char *path) {
// frame owns the data
bool ok = SDL_SetPointerProperty(props, "sc_frame", frame);
if (!ok) {
LOGE("Could not get surface properties: %s", SDL_GetError());
LOGE("Could not set pointer property: %s", SDL_GetError());
SDL_DestroySurface(surface);
goto error;
}
@@ -274,19 +276,19 @@ error:
}
SDL_Surface *
scrcpy_icon_load(void) {
sc_icon_load_scrcpy(void) {
char *icon_path = get_icon_path();
if (!icon_path) {
return NULL;
}
SDL_Surface *icon = load_from_path(icon_path);
SDL_Surface *icon = sc_icon_load(icon_path);
free(icon_path);
return icon;
}
void
scrcpy_icon_destroy(SDL_Surface *icon) {
sc_icon_destroy(SDL_Surface *icon) {
SDL_PropertiesID props = SDL_GetSurfaceProperties(icon);
assert(props);
AVFrame *frame = SDL_GetPointerProperty(props, "sc_frame", NULL);

View File

@@ -6,9 +6,12 @@
#include <SDL3/SDL_surface.h>
SDL_Surface *
scrcpy_icon_load(void);
sc_icon_load(const char *path);
SDL_Surface *
sc_icon_load_scrcpy(void);
void
scrcpy_icon_destroy(SDL_Surface *icon);
sc_icon_destroy(SDL_Surface *icon);
#endif

View File

@@ -14,7 +14,8 @@
* for simplicity.
*
* This scrcpy input events API is designed to be consumed by input event
* processors (sc_key_processor and sc_mouse_processor, see app/src/trait/).
* processors (sc_key_processor, sc_mouse_processor and sc_gamepad_processor,
* see app/src/trait/).
*
* One major semantic difference between SDL input events and scrcpy input
* events is their frame of reference (for mouse and touch events): SDL events
@@ -322,9 +323,6 @@ enum sc_mouse_button {
SC_MOUSE_BUTTON_X2 = SDL_BUTTON_MASK(SDL_BUTTON_X2),
};
// Use the naming from SDL3 for gamepad axis and buttons:
// <https://wiki.libsdl.org/SDL3/README/migration>
enum sc_gamepad_axis {
SC_GAMEPAD_AXIS_UNKNOWN = -1,
SC_GAMEPAD_AXIS_LEFTX = SDL_GAMEPAD_AXIS_LEFTX,
@@ -411,10 +409,9 @@ struct sc_touch_event {
float pressure;
};
// As documented in <https://wiki.libsdl.org/SDL2/SDL_JoystickID>:
// The ID value starts at 0 and increments from there. The value -1 is an
// invalid ID.
#define SC_GAMEPAD_ID_INVALID UINT32_C(-1)
// As documented in <https://wiki.libsdl.org/SDL3/SDL_JoystickID>:
// The value 0 is an invalid ID.
#define SC_GAMEPAD_ID_INVALID 0
struct sc_gamepad_device_event {
uint32_t gamepad_id;
@@ -500,7 +497,7 @@ static inline enum sc_gamepad_axis
sc_gamepad_axis_from_sdl(uint8_t axis) {
if (axis <= SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) {
// SC_GAMEPAD_AXIS_* constants are initialized from
// SDL_CONTROLLER_AXIS_*
// SDL_GAMEPAD_AXIS_*
return axis;
}
return SC_GAMEPAD_AXIS_UNKNOWN;
@@ -510,14 +507,14 @@ static inline enum sc_gamepad_button
sc_gamepad_button_from_sdl(uint8_t button) {
if (button <= SDL_GAMEPAD_BUTTON_DPAD_RIGHT) {
// SC_GAMEPAD_BUTTON_* constants are initialized from
// SDL_CONTROLLER_BUTTON_*
// SDL_GAMEPAD_BUTTON_*
return button;
}
return SC_GAMEPAD_BUTTON_UNKNOWN;
}
static inline enum sc_action
sc_action_from_sdl_controllerbutton_type(uint32_t type) {
sc_action_from_sdl_gamepad_button_type(uint32_t type) {
assert(type == SDL_EVENT_GAMEPAD_BUTTON_DOWN || type == SDL_EVENT_GAMEPAD_BUTTON_UP);
if (type == SDL_EVENT_GAMEPAD_BUTTON_DOWN) {
return SC_ACTION_DOWN;

View File

@@ -11,6 +11,7 @@
#include "screen.h"
#include "shortcut_mod.h"
#include "util/log.h"
#include "util/sdl.h"
void
sc_input_manager_init(struct sc_input_manager *im,
@@ -28,6 +29,7 @@ sc_input_manager_init(struct sc_input_manager *im,
im->kp = params->kp;
im->mp = params->mp;
im->gp = params->gp;
im->camera = params->camera;
im->mouse_bindings = params->mouse_bindings;
im->legacy_paste = params->legacy_paste;
@@ -51,7 +53,7 @@ sc_input_manager_init(struct sc_input_manager *im,
static void
send_keycode(struct sc_input_manager *im, enum android_keycode keycode,
enum sc_action action, const char *name) {
assert(im->controller && im->kp);
assert(im->controller && im->kp && !im->camera);
// send DOWN event
struct sc_control_msg msg;
@@ -108,7 +110,7 @@ action_menu(struct sc_input_manager *im, enum sc_action action) {
static void
press_back_or_turn_screen_on(struct sc_input_manager *im,
enum sc_action action) {
assert(im->controller && im->kp);
assert(im->controller && im->kp && !im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON;
@@ -123,7 +125,7 @@ press_back_or_turn_screen_on(struct sc_input_manager *im,
static void
expand_notification_panel(struct sc_input_manager *im) {
assert(im->controller);
assert(im->controller && !im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL;
@@ -135,7 +137,7 @@ expand_notification_panel(struct sc_input_manager *im) {
static void
expand_settings_panel(struct sc_input_manager *im) {
assert(im->controller);
assert(im->controller && !im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL;
@@ -147,7 +149,7 @@ expand_settings_panel(struct sc_input_manager *im) {
static void
collapse_panels(struct sc_input_manager *im) {
assert(im->controller);
assert(im->controller && !im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS;
@@ -159,7 +161,7 @@ collapse_panels(struct sc_input_manager *im) {
static bool
get_device_clipboard(struct sc_input_manager *im, enum sc_copy_key copy_key) {
assert(im->controller && im->kp);
assert(im->controller && im->kp && !im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_GET_CLIPBOARD;
@@ -176,7 +178,7 @@ get_device_clipboard(struct sc_input_manager *im, enum sc_copy_key copy_key) {
static bool
set_device_clipboard(struct sc_input_manager *im, bool paste,
uint64_t sequence) {
assert(im->controller && im->kp);
assert(im->controller && im->kp && !im->camera);
char *text = SDL_GetClipboardText();
if (!text) {
@@ -208,7 +210,7 @@ set_device_clipboard(struct sc_input_manager *im, bool paste,
static void
set_display_power(struct sc_input_manager *im, bool on) {
assert(im->controller);
assert(im->controller && !im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_SET_DISPLAY_POWER;
@@ -235,7 +237,7 @@ switch_fps_counter_state(struct sc_input_manager *im) {
static void
clipboard_paste(struct sc_input_manager *im) {
assert(im->controller && im->kp);
assert(im->controller && im->kp && !im->camera);
char *text = SDL_GetClipboardText();
if (!text) {
@@ -266,7 +268,7 @@ clipboard_paste(struct sc_input_manager *im) {
static void
rotate_device(struct sc_input_manager *im) {
assert(im->controller);
assert(im->controller && !im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_ROTATE_DEVICE;
@@ -278,7 +280,7 @@ rotate_device(struct sc_input_manager *im) {
static void
open_hard_keyboard_settings(struct sc_input_manager *im) {
assert(im->controller);
assert(im->controller && !im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS;
@@ -300,6 +302,43 @@ reset_video(struct sc_input_manager *im) {
}
}
static void
camera_set_torch(struct sc_input_manager *im, bool on) {
assert(im->controller && im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_CAMERA_SET_TORCH;
msg.camera_set_torch.on = on;
if (!sc_controller_push_msg(im->controller, &msg)) {
LOGW("Could not request setting camera torch");
}
}
static void
camera_zoom_in(struct sc_input_manager *im) {
assert(im->controller && im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN;
if (!sc_controller_push_msg(im->controller, &msg)) {
LOGW("Could not request camera zoom in");
}
}
static void
camera_zoom_out(struct sc_input_manager *im) {
assert(im->controller && im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT;
if (!sc_controller_push_msg(im->controller, &msg)) {
LOGW("Could not request camera zoom out");
}
}
static void
apply_orientation_transform(struct sc_input_manager *im,
enum sc_orientation transform) {
@@ -312,6 +351,10 @@ apply_orientation_transform(struct sc_input_manager *im,
static void
sc_input_manager_process_text_input(struct sc_input_manager *im,
const SDL_TextInputEvent *event) {
if (im->camera || !im->kp || im->screen->paused) {
return;
}
if (!im->kp->ops->process_text) {
// The key processor does not support text input
return;
@@ -369,6 +412,9 @@ inverse_point(struct sc_point point, struct sc_size size,
static void
sc_input_manager_process_key(struct sc_input_manager *im,
const SDL_KeyboardEvent *event) {
// some key events do not interact with the device, so process the event
// even if control is disabled
// controller is NULL if --no-control is requested
bool control = im->controller;
bool paused = im->screen->paused;
@@ -402,106 +448,45 @@ sc_input_manager_process_key(struct sc_input_manager *im,
if (is_shortcut) {
enum sc_action action = down ? SC_ACTION_DOWN : SC_ACTION_UP;
switch (sdl_keycode) {
case SDLK_H:
if (im->kp && !shift && !repeat && !paused) {
action_home(im, action);
}
return;
case SDLK_B: // fall-through
case SDLK_BACKSPACE:
if (im->kp && !shift && !repeat && !paused) {
action_back(im, action);
}
return;
case SDLK_S:
if (im->kp && !shift && !repeat && !paused) {
action_app_switch(im, action);
}
return;
case SDLK_M:
if (im->kp && !shift && !repeat && !paused) {
action_menu(im, action);
}
return;
case SDLK_P:
if (im->kp && !shift && !repeat && !paused) {
action_power(im, action);
}
return;
case SDLK_O:
if (control && !repeat && down && !paused) {
bool on = shift;
set_display_power(im, on);
}
return;
case SDLK_Z:
if (video && down && !repeat) {
sc_screen_set_paused(im->screen, !shift);
}
return;
case SDLK_DOWN:
// Only capture if shift is set
if (shift) {
if (video && !repeat && down) {
apply_orientation_transform(im,
SC_ORIENTATION_FLIP_180);
}
} else if (im->kp && !paused) {
// forward repeated events
action_volume_down(im, action);
return;
}
return;
break;
case SDLK_UP:
// Only capture if shift is set
if (shift) {
if (video && !repeat && down) {
apply_orientation_transform(im,
SC_ORIENTATION_FLIP_180);
apply_orientation_transform(im, SC_ORIENTATION_FLIP_180);
}
} else if (im->kp && !paused) {
// forward repeated events
action_volume_up(im, action);
return;
}
return;
break;
case SDLK_LEFT:
if (video && !repeat && down) {
if (shift) {
apply_orientation_transform(im,
SC_ORIENTATION_FLIP_0);
apply_orientation_transform(im, SC_ORIENTATION_FLIP_0);
} else {
apply_orientation_transform(im,
SC_ORIENTATION_270);
apply_orientation_transform(im, SC_ORIENTATION_270);
}
}
return;
case SDLK_RIGHT:
if (video && !repeat && down) {
if (shift) {
apply_orientation_transform(im,
SC_ORIENTATION_FLIP_0);
apply_orientation_transform(im, SC_ORIENTATION_FLIP_0);
} else {
apply_orientation_transform(im,
SC_ORIENTATION_90);
}
}
return;
case SDLK_C:
if (im->kp && !shift && !repeat && down && !paused) {
get_device_clipboard(im, SC_COPY_KEY_COPY);
}
return;
case SDLK_X:
if (im->kp && !shift && !repeat && down && !paused) {
get_device_clipboard(im, SC_COPY_KEY_CUT);
}
return;
case SDLK_V:
if (im->kp && !repeat && down && !paused) {
if (shift || im->legacy_paste) {
// inject the text as input events
clipboard_paste(im);
} else {
// store the text in the device clipboard and paste,
// without requesting an acknowledgment
set_device_clipboard(im, true, SC_SEQUENCE_INVALID);
apply_orientation_transform(im, SC_ORIENTATION_90);
}
}
return;
@@ -525,33 +510,134 @@ sc_input_manager_process_key(struct sc_input_manager *im,
switch_fps_counter_state(im);
}
return;
case SDLK_N:
if (control && !repeat && down && !paused) {
if (shift) {
collapse_panels(im);
} else if (im->key_repeat == 0) {
expand_notification_panel(im);
} else {
expand_settings_panel(im);
}
}
return;
case SDLK_R:
if (control && !repeat && down && !paused) {
if (shift) {
}
// Flatten conditions to avoid additional indentation levels
if (control) {
// Controls for all sources
switch (sdl_keycode) {
case SDLK_R:
if (!repeat && shift && down && !paused) {
reset_video(im);
} else {
}
return;
}
}
if (control && !im->camera) {
switch (sdl_keycode) {
case SDLK_H:
if (im->kp && !shift && !repeat && !paused) {
action_home(im, action);
}
return;
case SDLK_B: // fall-through
case SDLK_BACKSPACE:
if (im->kp && !shift && !repeat && !paused) {
action_back(im, action);
}
return;
case SDLK_S:
if (im->kp && !shift && !repeat && !paused) {
action_app_switch(im, action);
}
return;
case SDLK_M:
if (im->kp && !shift && !repeat && !paused) {
action_menu(im, action);
}
return;
case SDLK_P:
if (im->kp && !shift && !repeat && !paused) {
action_power(im, action);
}
return;
case SDLK_O:
if (control && !repeat && down && !paused) {
bool on = shift;
set_display_power(im, on);
}
return;
case SDLK_DOWN:
if (im->kp && !shift && !paused) {
// forward repeated events
action_volume_down(im, action);
}
return;
case SDLK_UP:
if (im->kp && !shift && !paused) {
// forward repeated events
action_volume_up(im, action);
}
return;
case SDLK_C:
if (im->kp && !shift && !repeat && down && !paused) {
get_device_clipboard(im, SC_COPY_KEY_COPY);
}
return;
case SDLK_X:
if (im->kp && !shift && !repeat && down && !paused) {
get_device_clipboard(im, SC_COPY_KEY_CUT);
}
return;
case SDLK_V:
if (im->kp && !repeat && down && !paused) {
if (shift || im->legacy_paste) {
// inject the text as input events
clipboard_paste(im);
} else {
// store the text in the device clipboard and paste,
// without requesting an acknowledgment
set_device_clipboard(im, true, SC_SEQUENCE_INVALID);
}
}
return;
case SDLK_N:
if (!repeat && down && !paused) {
if (shift) {
collapse_panels(im);
} else if (im->key_repeat == 0) {
expand_notification_panel(im);
} else {
expand_settings_panel(im);
}
}
return;
case SDLK_R:
if (!repeat && !shift && down && !paused) {
rotate_device(im);
}
}
return;
case SDLK_K:
if (control && !shift && !repeat && down && !paused
&& im->kp && im->kp->hid) {
// Only if the current keyboard is hid
open_hard_keyboard_settings(im);
}
return;
return;
case SDLK_K:
if (!shift && !repeat && down && !paused
&& im->kp && im->kp->hid) {
// Only if the current keyboard is hid
open_hard_keyboard_settings(im);
}
return;
}
}
if (control && im->camera) {
switch (sdl_keycode) {
case SDLK_T:
if (!repeat && down) {
camera_set_torch(im, !shift);
}
return;
case SDLK_DOWN:
if (!shift && down && !paused) {
// forward repeated events
camera_zoom_out(im);
}
return;
case SDLK_UP:
if (!shift && down && !paused) {
// forward repeated events
camera_zoom_in(im);
}
return;
}
}
return;
@@ -561,6 +647,8 @@ sc_input_manager_process_key(struct sc_input_manager *im,
return;
}
assert(!im->camera);
uint64_t ack_to_wait = SC_SEQUENCE_INVALID;
bool is_ctrl_v = ctrl && !shift && sdl_keycode == SDLK_V && down && !repeat;
if (im->clipboard_autosync && is_ctrl_v) {
@@ -632,6 +720,10 @@ sc_input_manager_get_position(struct sc_input_manager *im, int32_t x,
static void
sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
const SDL_MouseMotionEvent *event) {
if (im->camera || !im->mp || im->screen->paused) {
return;
}
if (event->which == SDL_TOUCH_MOUSEID) {
// simulated from touch events, so it's a duplicate
return;
@@ -667,20 +759,21 @@ sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
static void
sc_input_manager_process_touch(struct sc_input_manager *im,
const SDL_TouchFingerEvent *event) {
if (im->camera || !im->mp || im->screen->paused) {
return;
}
if (!im->mp->ops->process_touch) {
// The mouse processor does not support touch events
return;
}
int dw;
int dh;
bool always_ok = SDL_GetWindowSizeInPixels(im->screen->window, &dw, &dh);
(void) always_ok;
assert(always_ok);
struct sc_size drawable_size =
sc_sdl_get_window_size_in_pixels(im->screen->window);
// SDL touch event coordinates are normalized in the range [0; 1]
int32_t x = event->x * dw;
int32_t y = event->y * dh;
int32_t x = event->x * (int32_t) drawable_size.width;
int32_t y = event->y * (int32_t) drawable_size.height;
struct sc_touch_event evt = {
.position = {
@@ -718,6 +811,13 @@ sc_input_manager_get_binding(const struct sc_mouse_binding_set *bindings,
static void
sc_input_manager_process_mouse_button(struct sc_input_manager *im,
const SDL_MouseButtonEvent *event) {
// some mouse events do not interact with the device, so process the event
// even if control is disabled
if (im->camera) {
return;
}
if (event->which == SDL_TOUCH_MOUSEID) {
// simulated from touch events, so it's a duplicate
return;
@@ -792,7 +892,7 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
int32_t x = event->x;
int32_t y = event->y;
sc_screen_hidpi_scale_coords(im->screen, &x, &y);
SDL_Rect *r = &im->screen->rect;
SDL_FRect *r = &im->screen->rect;
bool outside = x < r->x || x >= r->x + r->w
|| y < r->y || y >= r->y + r->h;
if (outside) {
@@ -885,6 +985,10 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
static void
sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
const SDL_MouseWheelEvent *event) {
if (im->camera || !im->kp || im->screen->paused) {
return;
}
if (!im->mp->ops->process_mouse_scroll) {
// The mouse processor does not support scroll events
return;
@@ -909,17 +1013,23 @@ sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
static void
sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
const SDL_GamepadDeviceEvent *event) {
// Handle device added or removed even if paused
if (im->camera || !im->gp) {
return;
}
if (event->type == SDL_EVENT_GAMEPAD_ADDED) {
SDL_Gamepad *gc = SDL_OpenGamepad(event->which);
if (!gc) {
LOGW("Could not open game controller");
SDL_Gamepad *sdl_gamepad = SDL_OpenGamepad(event->which);
if (!sdl_gamepad) {
LOGW("Could not open gamepad");
return;
}
SDL_Joystick *joystick = SDL_GetGamepadJoystick(gc);
SDL_Joystick *joystick = SDL_GetGamepadJoystick(sdl_gamepad);
if (!joystick) {
LOGW("Could not get controller joystick");
SDL_CloseGamepad(gc);
LOGW("Could not get gamepad joystick");
SDL_CloseGamepad(sdl_gamepad);
return;
}
@@ -930,9 +1040,9 @@ sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
} else if (event->type == SDL_EVENT_GAMEPAD_REMOVED) {
SDL_JoystickID id = event->which;
SDL_Gamepad *gc = SDL_GetGamepadFromID(id);
if (gc) {
SDL_CloseGamepad(gc);
SDL_Gamepad *sdl_gamepad = SDL_GetGamepadFromID(id);
if (sdl_gamepad) {
SDL_CloseGamepad(sdl_gamepad);
} else {
LOGW("Unknown gamepad device removed");
}
@@ -950,6 +1060,10 @@ sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
static void
sc_input_manager_process_gamepad_axis(struct sc_input_manager *im,
const SDL_GamepadAxisEvent *event) {
if (im->camera || !im->gp || im->screen->paused) {
return;
}
enum sc_gamepad_axis axis = sc_gamepad_axis_from_sdl(event->axis);
if (axis == SC_GAMEPAD_AXIS_UNKNOWN) {
return;
@@ -966,6 +1080,10 @@ sc_input_manager_process_gamepad_axis(struct sc_input_manager *im,
static void
sc_input_manager_process_gamepad_button(struct sc_input_manager *im,
const SDL_GamepadButtonEvent *event) {
if (im->camera || !im->gp || im->screen->paused) {
return;
}
enum sc_gamepad_button button = sc_gamepad_button_from_sdl(event->button);
if (button == SC_GAMEPAD_BUTTON_UNKNOWN) {
return;
@@ -973,7 +1091,7 @@ sc_input_manager_process_gamepad_button(struct sc_input_manager *im,
struct sc_gamepad_button_event evt = {
.gamepad_id = event->which,
.action = sc_action_from_sdl_controllerbutton_type(event->type),
.action = sc_action_from_sdl_gamepad_button_type(event->type),
.button = button,
};
im->gp->ops->process_gamepad_button(im->gp, &evt);
@@ -988,6 +1106,10 @@ is_apk(const char *file) {
static void
sc_input_manager_process_file(struct sc_input_manager *im,
const SDL_DropEvent *event) {
if (im->camera || !im->controller) {
return;
}
assert(event->type == SDL_EVENT_DROP_FILE);
char *file = strdup(event->data);
if (!file) {
@@ -1010,72 +1132,41 @@ sc_input_manager_process_file(struct sc_input_manager *im,
void
sc_input_manager_handle_event(struct sc_input_manager *im,
const SDL_Event *event) {
bool control = im->controller;
bool paused = im->screen->paused;
switch (event->type) {
case SDL_EVENT_TEXT_INPUT:
if (!im->kp || paused) {
break;
}
sc_input_manager_process_text_input(im, &event->text);
break;
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
// some key events do not interact with the device, so process the
// event even if control is disabled
sc_input_manager_process_key(im, &event->key);
break;
case SDL_EVENT_MOUSE_MOTION:
if (!im->mp || paused) {
break;
}
sc_input_manager_process_mouse_motion(im, &event->motion);
break;
case SDL_EVENT_MOUSE_WHEEL:
if (!im->mp || paused) {
break;
}
sc_input_manager_process_mouse_wheel(im, &event->wheel);
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
sc_input_manager_process_mouse_button(im, &event->button);
break;
case SDL_EVENT_FINGER_MOTION:
case SDL_EVENT_FINGER_DOWN:
case SDL_EVENT_FINGER_UP:
if (!im->mp || paused) {
break;
}
sc_input_manager_process_touch(im, &event->tfinger);
break;
case SDL_EVENT_GAMEPAD_ADDED:
case SDL_EVENT_GAMEPAD_REMOVED:
// Handle device added or removed even if paused
if (!im->gp) {
break;
}
sc_input_manager_process_gamepad_device(im, &event->gdevice);
break;
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
if (!im->gp || paused) {
break;
}
sc_input_manager_process_gamepad_axis(im, &event->gaxis);
break;
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
case SDL_EVENT_GAMEPAD_BUTTON_UP:
if (!im->gp || paused) {
break;
}
sc_input_manager_process_gamepad_button(im, &event->gbutton);
break;
case SDL_EVENT_DROP_FILE: {
if (!control) {
break;
}
sc_input_manager_process_file(im, &event->drop);
}
}

View File

@@ -24,6 +24,8 @@ struct sc_input_manager {
struct sc_mouse_processor *mp;
struct sc_gamepad_processor *gp;
bool camera;
struct sc_mouse_bindings mouse_bindings;
bool legacy_paste;
bool clipboard_autosync;
@@ -53,6 +55,7 @@ struct sc_input_manager_params {
struct sc_key_processor *kp;
struct sc_mouse_processor *mp;
struct sc_gamepad_processor *gp;
bool camera;
struct sc_mouse_bindings mouse_bindings;
bool legacy_paste;

View File

@@ -5,14 +5,14 @@
#ifdef HAVE_V4L2
# include <libavdevice/avdevice.h>
#endif
#define SDL_FUNCTION_POINTER_IS_VOID_POINTER
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL.h>
#include "cli.h"
#include "options.h"
#include "scrcpy.h"
#include "usb/scrcpy_otg.h"
#ifdef HAVE_USB
# include "usb/scrcpy_otg.h"
#endif
#include "util/log.h"
#include "util/net.h"
#include "util/thread.h"

View File

@@ -57,8 +57,8 @@ sc_mouse_capture_handle_event(struct sc_mouse_capture *mc,
case SDL_EVENT_MOUSE_MOTION:
case SDL_EVENT_MOUSE_BUTTON_DOWN:
if (!sc_mouse_capture_is_active(mc)) {
// The mouse will be captured on SDL_MOUSEBUTTONUP, so consume
// the event
// The mouse will be captured on SDL_EVENT_MOUSE_BUTTON_UP, so
// consume the event
return true;
}
break;

View File

@@ -16,6 +16,7 @@ const struct scrcpy_options scrcpy_options_default = {
.camera_id = NULL,
.camera_size = NULL,
.camera_ar = NULL,
.camera_zoom = NULL,
.camera_fps = 0,
.log_level = SC_LOG_LEVEL_INFO,
.video_codec = SC_CODEC_H264,
@@ -113,6 +114,7 @@ const struct scrcpy_options scrcpy_options_default = {
.angle = NULL,
.vd_destroy_content = true,
.vd_system_decorations = true,
.camera_torch = false,
};
enum sc_orientation

View File

@@ -241,6 +241,7 @@ struct scrcpy_options {
const char *camera_id;
const char *camera_size;
const char *camera_ar;
const char *camera_zoom;
uint16_t camera_fps;
enum sc_log_level log_level;
enum sc_codec video_codec;
@@ -327,6 +328,7 @@ struct scrcpy_options {
const char *start_app;
bool vd_destroy_content;
bool vd_system_decorations;
bool camera_torch;
};
extern const struct scrcpy_options scrcpy_options_default;

View File

@@ -355,7 +355,7 @@ scrcpy_generate_scid(void) {
static void
init_sdl_gamepads(void) {
// Trigger a SDL_CONTROLLERDEVICEADDED event for all gamepads already
// Trigger a SDL_EVENT_GAMEPAD_ADDED event for all gamepads already
// connected
int count;
SDL_JoystickID *joysticks = SDL_GetJoysticks(&count);
@@ -469,6 +469,8 @@ scrcpy(struct scrcpy_options *options) {
.power_on = options->power_on,
.kill_adb_on_close = options->kill_adb_on_close,
.camera_high_speed = options->camera_high_speed,
.camera_torch = options->camera_torch,
.camera_zoom = options->camera_zoom,
.vd_destroy_content = options->vd_destroy_content,
.vd_system_decorations = options->vd_system_decorations,
.list = options->list,
@@ -802,6 +804,7 @@ aoa_complete:
struct sc_screen_params screen_params = {
.video = options->video_playback,
.camera = options->video_source == SC_VIDEO_SOURCE_CAMERA,
.controller = controller,
.fp = fp,
.kp = kp,
@@ -946,7 +949,7 @@ aoa_complete:
terminate_event_loop();
LOGD("quit...");
if (options->video_playback) {
if (options->window) {
// Close the window immediately on closing, because screen_destroy()
// may only be called once the video demuxer thread is joined (it may
// take time)

View File

@@ -8,7 +8,8 @@
#include "icon.h"
#include "options.h"
#include "util/log.h"
#include "util/window.h"
#include "util/rect.h"
#include "util/sdl.h"
#define DISPLAY_MARGINS 96
@@ -27,45 +28,11 @@ get_oriented_size(struct sc_size size, enum sc_orientation orientation) {
return oriented_size;
}
// get the window size in a struct sc_size
static struct sc_size
get_window_size(const struct sc_screen *screen) {
int width;
int height;
bool always_ok = SDL_GetWindowSize(screen->window, &width, &height);
(void) always_ok;
assert(always_ok);
struct sc_size size;
size.width = width;
size.height = height;
return size;
}
static struct sc_point
get_window_position(const struct sc_screen *screen) {
int x;
int y;
bool always_ok = SDL_GetWindowPosition(screen->window, &x, &y);
(void) always_ok;
assert(always_ok);
struct sc_point point;
point.x = x;
point.y = y;
return point;
}
// set the window size to be applied when fullscreen is disabled
static void
set_window_size(struct sc_screen *screen, struct sc_size new_size) {
assert(!screen->fullscreen);
assert(!screen->maximized);
assert(!screen->minimized);
bool always_ok =
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
(void) always_ok;
assert(always_ok);
static inline bool
is_windowed(struct sc_screen *screen) {
return !(SDL_GetWindowFlags(screen->window) & (SDL_WINDOW_FULLSCREEN
| SDL_WINDOW_MINIMIZED
| SDL_WINDOW_MAXIMIZED));
}
// get the preferred display bounds (i.e. the screen bounds with some margins)
@@ -73,6 +40,11 @@ static bool
get_preferred_display_bounds(struct sc_size *bounds) {
SDL_Rect rect;
SDL_DisplayID display = SDL_GetPrimaryDisplay();
if (!display) {
LOGW("Could not get primary display: %s", SDL_GetError());
return false;
}
bool ok = SDL_GetDisplayUsableBounds(display, &rect);
if (!ok) {
LOGW("Could not get display usable bounds: %s", SDL_GetError());
@@ -84,16 +56,6 @@ get_preferred_display_bounds(struct sc_size *bounds) {
return true;
}
static bool
is_optimal_size(struct sc_size current_size, struct sc_size content_size) {
// The size is optimal if we can recompute one dimension of the current
// size from the other
return current_size.height == current_size.width * content_size.height
/ content_size.width
|| current_size.width == current_size.height * content_size.width
/ content_size.height;
}
// return the optimal size of the window, with the following constraints:
// - it attempts to keep at least one dimension of the current_size (i.e. it
// crops the black borders)
@@ -119,7 +81,7 @@ get_optimal_size(struct sc_size current_size, struct sc_size content_size,
window_size.height = MIN(current_size.height, display_size.height);
}
if (is_optimal_size(window_size, content_size)) {
if (sc_rect_is_optimal_size(window_size, content_size)) {
return window_size;
}
@@ -174,43 +136,13 @@ sc_screen_is_relative_mode(struct sc_screen *screen) {
static void
sc_screen_update_content_rect(struct sc_screen *screen) {
assert(screen->video);
// Only upscale video frames, not icon
bool can_upscale = screen->video;
int dw;
int dh;
bool always_ok = SDL_GetWindowSizeInPixels(screen->window, &dw, &dh);
(void) always_ok;
assert(always_ok);
struct sc_size content_size = screen->content_size;
// The drawable size is the window size * the HiDPI scale
struct sc_size drawable_size = {dw, dh};
SDL_Rect *rect = &screen->rect;
if (is_optimal_size(drawable_size, content_size)) {
rect->x = 0;
rect->y = 0;
rect->w = drawable_size.width;
rect->h = drawable_size.height;
return;
}
bool keep_width = content_size.width * drawable_size.height
> content_size.height * drawable_size.width;
if (keep_width) {
rect->x = 0;
rect->w = drawable_size.width;
rect->h = drawable_size.width * content_size.height
/ content_size.width;
rect->y = (drawable_size.height - rect->h) / 2;
} else {
rect->y = 0;
rect->h = drawable_size.height;
rect->w = drawable_size.height * content_size.width
/ content_size.height;
rect->x = (drawable_size.width - rect->w) / 2;
}
struct sc_size render_size =
sc_sdl_get_render_output_size(screen->renderer);
sc_rect_get_content_location(render_size, screen->content_size, can_upscale,
&screen->rect);
}
// render the texture to the renderer
@@ -219,23 +151,56 @@ sc_screen_update_content_rect(struct sc_screen *screen) {
// changed, so that the content rectangle is recomputed
static void
sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
assert(screen->video);
assert(screen->has_video_window);
assert(!screen->video || screen->has_video_window);
if (update_content_rect) {
sc_screen_update_content_rect(screen);
}
enum sc_display_result res =
sc_display_render(&screen->display, &screen->rect, screen->orientation);
(void) res; // any error already logged
}
SDL_Renderer *renderer = screen->renderer;
sc_sdl_render_clear(renderer);
static void
sc_screen_render_novideo(struct sc_screen *screen) {
enum sc_display_result res =
sc_display_render(&screen->display, NULL, SC_ORIENTATION_0);
(void) res; // any error already logged
bool ok = false;
SDL_Texture *texture = screen->tex.texture;
if (!texture) {
LOGW("No texture to render");
goto end;
}
SDL_FRect *geometry = &screen->rect;
enum sc_orientation orientation = screen->orientation;
if (orientation == SC_ORIENTATION_0) {
ok = SDL_RenderTexture(renderer, texture, NULL, geometry);
} else {
unsigned cw_rotation = sc_orientation_get_rotation(orientation);
double angle = 90 * cw_rotation;
const SDL_FRect *dstrect = NULL;
SDL_FRect rect;
if (sc_orientation_is_swap(orientation)) {
rect.x = geometry->x + (geometry->w - geometry->h) / 2.f;
rect.y = geometry->y + (geometry->h - geometry->w) / 2.f;
rect.w = geometry->h;
rect.h = geometry->w;
dstrect = &rect;
} else {
dstrect = geometry;
}
SDL_FlipMode flip = sc_orientation_is_mirror(orientation)
? SDL_FLIP_HORIZONTAL : 0;
ok = SDL_RenderTextureRotated(renderer, texture, NULL, dstrect, angle,
NULL, flip);
}
if (!ok) {
LOGE("Could not render texture: %s", SDL_GetError());
}
end:
sc_sdl_render_present(renderer);
}
#if defined(__APPLE__) || defined(_WIN32)
@@ -253,7 +218,7 @@ event_watcher(void *data, SDL_Event *event) {
struct sc_screen *screen = data;
assert(screen->video);
if (event->type == SDL_EVENT_WINDOW_EXPOSED) {
if (event->type == SDL_EVENT_WINDOW_RESIZED) {
// In practice, it seems to always be called from the same thread in
// that specific case. Anyway, it's just a workaround.
sc_screen_render(screen, true);
@@ -331,14 +296,12 @@ sc_screen_init(struct sc_screen *screen,
screen->resize_pending = false;
screen->has_frame = false;
screen->has_video_window = false;
screen->fullscreen = false;
screen->maximized = false;
screen->minimized = false;
screen->paused = false;
screen->resume_frame = NULL;
screen->orientation = SC_ORIENTATION_0;
screen->video = params->video;
screen->camera = params->camera;
screen->req.x = params->window_x;
screen->req.y = params->window_y;
@@ -364,7 +327,8 @@ sc_screen_init(struct sc_screen *screen,
}
}
uint32_t window_flags = SDL_WINDOW_HIGH_PIXEL_DENSITY;
// Always create the window hidden to prevent blinking during initialization
uint32_t window_flags = SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_HIDDEN;
if (params->always_on_top) {
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
}
@@ -373,8 +337,7 @@ sc_screen_init(struct sc_screen *screen,
}
if (params->video) {
// The window will be shown on first frame
window_flags |= SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE;
window_flags |= SDL_WINDOW_RESIZABLE;
}
const char *title = params->window_title;
@@ -399,47 +362,84 @@ sc_screen_init(struct sc_screen *screen,
// The window will be positioned and sized on first video frame
screen->window =
sc_create_sdl_window(title, x, y, width, height, window_flags);
sc_sdl_create_window(title, x, y, width, height, window_flags);
if (!screen->window) {
LOGE("Could not create window: %s", SDL_GetError());
goto error_destroy_fps_counter;
}
ok = SDL_StartTextInput(screen->window);
if (!ok) {
LOGE("Could not enable text input: %s", SDL_GetError());
screen->renderer = SDL_CreateRenderer(screen->window, NULL);
if (!screen->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
goto error_destroy_window;
}
SDL_Surface *icon = scrcpy_icon_load();
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
screen->gl_context = NULL;
// starts with "opengl"
const char *renderer_name = SDL_GetRendererName(screen->renderer);
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
// Persuade macOS to give us something better than OpenGL 2.1.
// If we create a Core Profile context, we get the best OpenGL version.
bool ok = SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_CONTEXT_PROFILE_CORE);
if (!ok) {
LOGW("Could not set a GL Core Profile Context");
}
LOGD("Creating OpenGL Core Profile context");
screen->gl_context = SDL_GL_CreateContext(screen->window);
if (!screen->gl_context) {
LOGE("Could not create OpenGL context: %s", SDL_GetError());
goto error_destroy_renderer;
}
}
#endif
bool mipmaps = params->video;
ok = sc_texture_init(&screen->tex, screen->renderer, mipmaps);
if (!ok) {
goto error_destroy_renderer;
}
ok = SDL_StartTextInput(screen->window);
if (!ok) {
LOGE("Could not enable text input: %s", SDL_GetError());
goto error_destroy_texture;
}
SDL_Surface *icon = sc_icon_load_scrcpy();
if (icon) {
if (!SDL_SetWindowIcon(screen->window, icon)) {
LOGW("Could not set window icon: %s", SDL_GetError());
}
} else if (params->video) {
// just a warning
LOGW("Could not load icon");
} else {
// without video, the icon is used as window content, it must be present
LOGE("Could not load icon");
goto error_destroy_window;
}
SDL_Surface *icon_novideo = params->video ? NULL : icon;
bool mipmaps = params->video && params->mipmaps;
ok = sc_display_init(&screen->display, screen->window, icon_novideo,
mipmaps);
if (icon) {
scrcpy_icon_destroy(icon);
}
if (!ok) {
goto error_destroy_window;
if (!params->video) {
screen->content_size.width = icon->w;
screen->content_size.height = icon->h;
ok = sc_texture_set_from_surface(&screen->tex, icon);
sc_icon_destroy(icon);
if (!ok) {
LOGE("Could not set icon: %s", SDL_GetError());
}
}
} else {
// not fatal
LOGE("Could not load icon");
if (!params->video) {
// Make sure the content size is initialized
screen->content_size.width = 256;
screen->content_size.height = 256;
}
}
screen->frame = av_frame_alloc();
if (!screen->frame) {
LOG_OOM();
goto error_destroy_display;
goto error_destroy_texture;
}
struct sc_input_manager_params im_params = {
@@ -449,6 +449,7 @@ sc_screen_init(struct sc_screen *screen,
.kp = params->kp,
.mp = params->mp,
.gp = params->gp,
.camera = params->camera,
.mouse_bindings = params->mouse_bindings,
.legacy_paste = params->legacy_paste,
.clipboard_autosync = params->clipboard_autosync,
@@ -482,15 +483,27 @@ sc_screen_init(struct sc_screen *screen,
screen->open = false;
#endif
if (!screen->video && sc_screen_is_relative_mode(screen)) {
// Capture mouse immediately if video mirroring is disabled
sc_mouse_capture_set_active(&screen->mc, true);
if (!screen->video) {
// Show the window immediately
sc_sdl_show_window(screen->window);
if (sc_screen_is_relative_mode(screen)) {
// Capture mouse immediately if video mirroring is disabled
sc_mouse_capture_set_active(&screen->mc, true);
}
}
return true;
error_destroy_display:
sc_display_destroy(&screen->display);
error_destroy_texture:
sc_texture_destroy(&screen->tex);
error_destroy_renderer:
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
if (screen->gl_context) {
SDL_GL_DestroyContext(screen->gl_context);
}
#endif
SDL_DestroyRenderer(screen->renderer);
error_destroy_window:
SDL_DestroyWindow(screen->window);
error_destroy_fps_counter:
@@ -507,18 +520,18 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
? screen->req.x : (int) SDL_WINDOWPOS_CENTERED;
int y = screen->req.y != SC_WINDOW_POSITION_UNDEFINED
? screen->req.y : (int) SDL_WINDOWPOS_CENTERED;
struct sc_point position = {
.x = x,
.y = y,
};
struct sc_size window_size =
get_initial_optimal_size(screen->content_size, screen->req.width,
screen->req.height);
set_window_size(screen, window_size);
bool always_ok;
(void) always_ok;
always_ok = SDL_SetWindowPosition(screen->window, x, y);
assert(always_ok);
assert(is_windowed(screen));
sc_sdl_set_window_size(screen->window, window_size);
sc_sdl_set_window_position(screen->window, position);
if (screen->req.fullscreen) {
sc_screen_toggle_fullscreen(screen);
@@ -528,17 +541,13 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
sc_fps_counter_start(&screen->fps_counter);
}
always_ok = SDL_ShowWindow(screen->window);
assert(always_ok);
sc_sdl_show_window(screen->window);
sc_screen_update_content_rect(screen);
}
void
sc_screen_hide_window(struct sc_screen *screen) {
bool always_ok = SDL_HideWindow(screen->window);
(void) always_ok;
assert(always_ok);
sc_sdl_hide_window(screen->window);
}
void
@@ -556,8 +565,12 @@ sc_screen_destroy(struct sc_screen *screen) {
#ifndef NDEBUG
assert(!screen->open);
#endif
sc_display_destroy(&screen->display);
sc_texture_destroy(&screen->tex);
av_frame_free(&screen->frame);
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GL_DestroyContext(screen->gl_context);
#endif
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
sc_fps_counter_destroy(&screen->fps_counter);
sc_frame_buffer_destroy(&screen->fb);
@@ -568,7 +581,7 @@ resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
struct sc_size new_content_size) {
assert(screen->video);
struct sc_size window_size = get_window_size(screen);
struct sc_size window_size = sc_sdl_get_window_size(screen->window);
struct sc_size target_size = {
.width = (uint32_t) window_size.width * new_content_size.width
/ old_content_size.width,
@@ -576,14 +589,15 @@ resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
/ old_content_size.height,
};
target_size = get_optimal_size(target_size, new_content_size, true);
set_window_size(screen, target_size);
assert(is_windowed(screen));
sc_sdl_set_window_size(screen->window, target_size);
}
static void
set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
assert(screen->video);
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
if (is_windowed(screen)) {
resize_for_content(screen, screen->content_size, new_content_size);
} else if (!screen->resize_pending) {
// Store the windowed size to be able to compute the optimal size once
@@ -599,9 +613,7 @@ static void
apply_pending_resize(struct sc_screen *screen) {
assert(screen->video);
assert(!screen->fullscreen);
assert(!screen->maximized);
assert(!screen->minimized);
assert(is_windowed(screen));
if (screen->resize_pending) {
resize_for_content(screen, screen->windowed_content_size,
screen->content_size);
@@ -641,6 +653,7 @@ sc_screen_apply_frame(struct sc_screen *screen) {
if (!screen->has_frame
|| screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
// frame dimension changed
screen->frame_size = new_frame_size;
@@ -654,28 +667,12 @@ sc_screen_apply_frame(struct sc_screen *screen) {
screen->has_frame = true;
screen->content_size = new_content_size;
}
enum sc_display_result res =
sc_display_prepare_texture(&screen->display, screen->frame_size,
frame->colorspace, frame->color_range);
if (res == SC_DISPLAY_RESULT_ERROR) {
return false;
}
if (res == SC_DISPLAY_RESULT_PENDING) {
// Not an error, but do not continue
return true;
}
}
enum sc_display_result res =
sc_display_update_texture(&screen->display, frame);
if (res == SC_DISPLAY_RESULT_ERROR) {
bool ok = sc_texture_set_from_frame(&screen->tex, frame);
if (!ok) {
return false;
}
if (res == SC_DISPLAY_RESULT_PENDING) {
// Not an error, but do not continue
return true;
}
assert(screen->has_frame);
if (!screen->has_video_window) {
@@ -731,7 +728,10 @@ sc_screen_set_paused(struct sc_screen *screen, bool paused) {
av_frame_free(&screen->frame);
screen->frame = screen->resume_frame;
screen->resume_frame = NULL;
sc_screen_apply_frame(screen);
bool ok = sc_screen_apply_frame(screen);
if (!ok) {
LOGE("Resume frame update failed");
}
}
if (!paused) {
@@ -749,31 +749,28 @@ void
sc_screen_toggle_fullscreen(struct sc_screen *screen) {
assert(screen->video);
bool ok = SDL_SetWindowFullscreen(screen->window, !screen->fullscreen);
bool req_fullscreen =
!(SDL_GetWindowFlags(screen->window) & SDL_WINDOW_FULLSCREEN);
bool ok = SDL_SetWindowFullscreen(screen->window, req_fullscreen);
if (!ok) {
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
return;
}
screen->fullscreen = !screen->fullscreen;
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
apply_pending_resize(screen);
}
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
sc_screen_render(screen, true);
LOGD("Requested %s mode", req_fullscreen ? "fullscreen" : "windowed");
}
void
sc_screen_resize_to_fit(struct sc_screen *screen) {
assert(screen->video);
if (screen->fullscreen || screen->maximized || screen->minimized) {
if (!is_windowed(screen)) {
return;
}
struct sc_point point = get_window_position(screen);
struct sc_size window_size = get_window_size(screen);
struct sc_point point = sc_sdl_get_window_position(screen->window);
struct sc_size window_size = sc_sdl_get_window_size(screen->window);
struct sc_size optimal_size =
get_optimal_size(window_size, screen->content_size, false);
@@ -781,19 +778,14 @@ sc_screen_resize_to_fit(struct sc_screen *screen) {
// Center the window related to the device screen
assert(optimal_size.width <= window_size.width);
assert(optimal_size.height <= window_size.height);
uint32_t new_x = point.x + (window_size.width - optimal_size.width) / 2;
uint32_t new_y = point.y + (window_size.height - optimal_size.height) / 2;
bool always_ok;
(void) always_ok;
always_ok = SDL_SetWindowSize(screen->window, optimal_size.width,
optimal_size.height);
assert(always_ok);
always_ok = SDL_SetWindowPosition(screen->window, new_x, new_y);
assert(always_ok);
struct sc_point new_position = {
.x = point.x + (window_size.width - optimal_size.width) / 2,
.y = point.y + (window_size.height - optimal_size.height) / 2,
};
sc_sdl_set_window_size(screen->window, optimal_size);
sc_sdl_set_window_position(screen->window, new_position);
LOGD("Resized to optimal size: %ux%u", optimal_size.width,
optimal_size.height);
}
@@ -802,24 +794,12 @@ void
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
assert(screen->video);
if (screen->fullscreen || screen->minimized) {
if (!is_windowed(screen)) {
return;
}
bool always_ok;
(void) always_ok;
if (screen->maximized) {
always_ok = SDL_RestoreWindow(screen->window);
assert(always_ok);
screen->maximized = false;
}
struct sc_size content_size = screen->content_size;
always_ok = SDL_SetWindowSize(screen->window, content_size.width,
content_size.height);
assert(always_ok);
sc_sdl_set_window_size(screen->window, content_size);
LOGD("Resized to pixel-perfect: %ux%u", content_size.width,
content_size.height);
}
@@ -833,14 +813,11 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
bool ok = sc_screen_update_frame(screen);
if (!ok) {
LOGE("Frame update failed\n");
return false;
}
return true;
}
case SDL_EVENT_WINDOW_EXPOSED:
if (!screen->video) {
sc_screen_render_novideo(screen);
} else if (screen->has_video_window) {
if (!screen->video || screen->has_video_window) {
sc_screen_render(screen, true);
}
return true;
@@ -849,24 +826,20 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
sc_screen_render(screen, true);
}
return true;
case SDL_EVENT_WINDOW_MAXIMIZED:
screen->maximized = true;
return true;
case SDL_EVENT_WINDOW_MINIMIZED:
screen->minimized = true;
return true;
case SDL_EVENT_WINDOW_RESTORED:
if (screen->fullscreen) {
// On Windows, in maximized+fullscreen, disabling
// fullscreen mode unexpectedly triggers the "restored"
// then "maximized" events, leaving the window in a
// weird state (maximized according to the events, but
// not maximized visually).
return true;
if (screen->has_video_window && is_windowed(screen)) {
apply_pending_resize(screen);
sc_screen_render(screen, true);
}
screen->maximized = false;
screen->minimized = false;
if (screen->has_video_window) {
return true;
case SDL_EVENT_WINDOW_ENTER_FULLSCREEN:
LOGD("Switched to fullscreen mode");
assert(screen->has_video_window);
return true;
case SDL_EVENT_WINDOW_LEAVE_FULLSCREEN:
LOGD("Switched to windowed mode");
assert(screen->has_video_window);
if (is_windowed(screen)) {
apply_pending_resize(screen);
sc_screen_render(screen, true);
}
@@ -948,16 +921,16 @@ sc_screen_convert_window_to_frame_coords(struct sc_screen *screen,
void
sc_screen_hidpi_scale_coords(struct sc_screen *screen, int32_t *x, int32_t *y) {
bool always_ok;
(void) always_ok;
// take the HiDPI scaling (dw/ww and dh/wh) into account
int ww, wh, dw, dh;
always_ok = SDL_GetWindowSize(screen->window, &ww, &wh);
assert(always_ok);
always_ok = SDL_GetWindowSizeInPixels(screen->window, &dw, &dh);
assert(always_ok);
struct sc_size window_size = sc_sdl_get_window_size(screen->window);
int64_t ww = window_size.width;
int64_t wh = window_size.height;
struct sc_size drawable_size =
sc_sdl_get_window_size_in_pixels(screen->window);
int64_t dw = drawable_size.width;
int64_t dh = drawable_size.height;
// scale for HiDPI (64 bits for intermediate multiplications)
*x = (int64_t) *x * dw / ww;

View File

@@ -12,16 +12,20 @@
#include "controller.h"
#include "coords.h"
#include "display.h"
#include "fps_counter.h"
#include "frame_buffer.h"
#include "input_manager.h"
#include "mouse_capture.h"
#include "options.h"
#include "texture.h"
#include "trait/key_processor.h"
#include "trait/frame_sink.h"
#include "trait/mouse_processor.h"
#ifdef __APPLE__
# define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
#endif
struct sc_screen {
struct sc_frame_sink frame_sink; // frame sink trait
@@ -30,8 +34,9 @@ struct sc_screen {
#endif
bool video;
bool camera;
struct sc_display display;
struct sc_texture tex;
struct sc_input_manager im;
struct sc_mouse_capture mc; // only used in mouse relative mode
struct sc_frame_buffer fb;
@@ -48,6 +53,11 @@ struct sc_screen {
} req;
SDL_Window *window;
SDL_Renderer *renderer;
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GLContext gl_context;
#endif
struct sc_size frame_size;
struct sc_size content_size; // rotated frame_size
@@ -59,12 +69,9 @@ struct sc_screen {
// client orientation
enum sc_orientation orientation;
// rectangle of the content (excluding black borders)
struct SDL_Rect rect;
struct SDL_FRect rect;
bool has_frame;
bool has_video_window;
bool fullscreen;
bool maximized;
bool minimized;
AVFrame *frame;
@@ -74,6 +81,7 @@ struct sc_screen {
struct sc_screen_params {
bool video;
bool camera;
struct sc_controller *controller;
struct sc_file_pusher *fp;

View File

@@ -357,6 +357,13 @@ execute_server(struct sc_server *server,
if (params->camera_high_speed) {
ADD_PARAM("camera_high_speed=true");
}
if (params->camera_torch) {
ADD_PARAM("camera_torch=true");
}
if (params->camera_zoom) {
VALIDATE_STRING(params->camera_zoom);
ADD_PARAM("camera_zoom=%s", params->camera_zoom);
}
if (params->show_touches) {
ADD_PARAM("show_touches=true");
}

View File

@@ -35,6 +35,7 @@ struct sc_server_params {
const char *camera_id;
const char *camera_size;
const char *camera_ar;
const char *camera_zoom;
uint16_t camera_fps;
struct sc_port_range port_range;
uint32_t tunnel_host;
@@ -68,6 +69,7 @@ struct sc_server_params {
bool power_on;
bool kill_adb_on_close;
bool camera_high_speed;
bool camera_torch;
bool vd_destroy_content;
bool vd_system_decorations;
uint8_t list;

227
app/src/texture.c Normal file
View File

@@ -0,0 +1,227 @@
#include "texture.h"
#include <assert.h>
#include <inttypes.h>
#include <string.h>
#include <libavutil/pixfmt.h>
#include "util/log.h"
bool
sc_texture_init(struct sc_texture *tex, SDL_Renderer *renderer, bool mipmaps) {
const char *renderer_name = SDL_GetRendererName(renderer);
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
tex->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
struct sc_opengl *gl = &tex->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
tex->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
tex->renderer = renderer;
tex->texture = NULL;
return true;
}
void
sc_texture_destroy(struct sc_texture *tex) {
if (tex->texture) {
SDL_DestroyTexture(tex->texture);
}
}
static enum SDL_Colorspace
sc_texture_to_sdl_color_space(enum AVColorSpace color_space,
enum AVColorRange color_range) {
bool full_range = color_range == AVCOL_RANGE_JPEG;
switch (color_space) {
case AVCOL_SPC_BT709:
case AVCOL_SPC_RGB:
return full_range ? SDL_COLORSPACE_BT709_FULL
: SDL_COLORSPACE_BT709_LIMITED;
case AVCOL_SPC_BT470BG:
case AVCOL_SPC_SMPTE170M:
return full_range ? SDL_COLORSPACE_BT601_FULL
: SDL_COLORSPACE_BT601_LIMITED;
case AVCOL_SPC_BT2020_NCL:
case AVCOL_SPC_BT2020_CL:
return full_range ? SDL_COLORSPACE_BT2020_FULL
: SDL_COLORSPACE_BT2020_LIMITED;
default:
return SDL_COLORSPACE_JPEG;
}
}
static SDL_Texture *
sc_texture_create_frame_texture(struct sc_texture *tex,
struct sc_size size,
enum AVColorSpace color_space,
enum AVColorRange color_range) {
SDL_PropertiesID props = SDL_CreateProperties();
if (!props) {
return NULL;
}
enum SDL_Colorspace sdl_color_space =
sc_texture_to_sdl_color_space(color_space, color_range);
bool ok =
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
SDL_PIXELFORMAT_YV12);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER,
SDL_TEXTUREACCESS_STREAMING);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
size.width);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
size.height);
ok &= SDL_SetNumberProperty(props,
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
sdl_color_space);
if (!ok) {
LOGE("Could not set texture properties");
SDL_DestroyProperties(props);
return NULL;
}
SDL_Renderer *renderer = tex->renderer;
SDL_Texture *texture = SDL_CreateTextureWithProperties(renderer, props);
SDL_DestroyProperties(props);
if (!texture) {
LOGD("Could not create texture: %s", SDL_GetError());
return NULL;
}
if (tex->mipmaps) {
struct sc_opengl *gl = &tex->gl;
SDL_PropertiesID props = SDL_GetTextureProperties(texture);
if (!props) {
LOGE("Could not get texture properties: %s", SDL_GetError());
SDL_DestroyTexture(texture);
return NULL;
}
const char *renderer_name = SDL_GetRendererName(tex->renderer);
const char *key = !renderer_name || !strcmp(renderer_name, "opengl")
? SDL_PROP_TEXTURE_OPENGL_TEXTURE_NUMBER
: SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_NUMBER;
int64_t texture_id = SDL_GetNumberProperty(props, key, 0);
SDL_DestroyProperties(props);
if (!texture_id) {
LOGE("Could not get texture id: %s", SDL_GetError());
SDL_DestroyTexture(texture);
return NULL;
}
assert(!(texture_id & ~0xFFFFFFFF)); // fits in uint32_t
tex->texture_id = texture_id;
gl->BindTexture(GL_TEXTURE_2D, tex->texture_id);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
gl->BindTexture(GL_TEXTURE_2D, 0);
}
return texture;
}
bool
sc_texture_set_from_frame(struct sc_texture *tex, const AVFrame *frame) {
struct sc_size size = {frame->width, frame->height};
assert(size.width && size.height);
if (!tex->texture
|| tex->texture_type != SC_TEXTURE_TYPE_FRAME
|| tex->texture_size.width != size.width
|| tex->texture_size.height != size.height) {
// Incompatible texture, recreate it
enum AVColorSpace color_space = frame->colorspace;
enum AVColorRange color_range = frame->color_range;
if (tex->texture) {
SDL_DestroyTexture(tex->texture);
}
tex->texture = sc_texture_create_frame_texture(tex, size, color_space,
color_range);
if (!tex->texture) {
return false;
}
tex->texture_size = size;
tex->texture_type = SC_TEXTURE_TYPE_FRAME;
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
}
assert(tex->texture);
assert(tex->texture_type == SC_TEXTURE_TYPE_FRAME);
bool ok = SDL_UpdateYUVTexture(tex->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (!ok) {
LOGD("Could not update texture: %s", SDL_GetError());
return false;
}
if (tex->mipmaps) {
assert(tex->texture_id);
struct sc_opengl *gl = &tex->gl;
gl->BindTexture(GL_TEXTURE_2D, tex->texture_id);
gl->GenerateMipmap(GL_TEXTURE_2D);
gl->BindTexture(GL_TEXTURE_2D, 0);
}
return true;
}
bool
sc_texture_set_from_surface(struct sc_texture *tex, SDL_Surface *surface) {
if (tex->texture) {
SDL_DestroyTexture(tex->texture);
}
tex->texture = SDL_CreateTextureFromSurface(tex->renderer, surface);
if (!tex->texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return false;
}
tex->texture_size.width = surface->w;
tex->texture_size.height = surface->h;
tex->texture_type = SC_TEXTURE_TYPE_ICON;
return true;
}

44
app/src/texture.h Normal file
View File

@@ -0,0 +1,44 @@
#ifndef SC_DISPLAY_H
#define SC_DISPLAY_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavutil/frame.h>
#include <SDL3/SDL.h>
#include "coords.h"
#include "opengl.h"
enum sc_texture_type {
SC_TEXTURE_TYPE_FRAME,
SC_TEXTURE_TYPE_ICON,
};
struct sc_texture {
SDL_Renderer *renderer; // owned by the caller
SDL_Texture *texture;
// Only valid if texture != NULL
struct sc_size texture_size;
enum sc_texture_type texture_type;
struct sc_opengl gl;
bool mipmaps;
uint32_t texture_id; // only set if mipmaps is enabled
};
bool
sc_texture_init(struct sc_texture *tex, SDL_Renderer *renderer, bool mipmaps);
void
sc_texture_destroy(struct sc_texture *tex);
bool
sc_texture_set_from_frame(struct sc_texture *tex, const AVFrame *frame);
bool
sc_texture_set_from_surface(struct sc_texture *tex, SDL_Surface *surface);
#endif

View File

@@ -74,10 +74,9 @@ sc_gamepad_processor_process_gamepad_added(struct sc_gamepad_processor *gp,
return;
}
SDL_Gamepad * game_controller =
SDL_GetGamepadFromID(event->gamepad_id);
assert(game_controller);
const char *name = SDL_GetGamepadName(game_controller);
SDL_Gamepad *sdl_gamepad = SDL_GetGamepadFromID(event->gamepad_id);
assert(sdl_gamepad);
const char *name = SDL_GetGamepadName(sdl_gamepad);
LOGI("Gamepad added: [%" PRIu32 "] %s", event->gamepad_id, name);
sc_gamepad_uhid_send_open(gamepad, &hid_open);

View File

@@ -75,7 +75,7 @@ scrcpy_otg(struct scrcpy_options *options) {
if (options->gamepad_input_mode != SC_GAMEPAD_INPUT_MODE_DISABLED) {
if (!SDL_Init(SDL_INIT_GAMEPAD)) {
LOGE("Could not initialize SDL controller: %s", SDL_GetError());
LOGE("Could not initialize SDL gamepad: %s", SDL_GetError());
// Not fatal, keyboard/mouse should still work
}
}

View File

@@ -7,24 +7,28 @@
#include "options.h"
#include "util/acksync.h"
#include "util/log.h"
#include "util/window.h"
#include "util/rect.h"
#include "util/sdl.h"
static void
sc_screen_otg_render(struct sc_screen_otg *screen) {
bool always_ok = SDL_RenderClear(screen->renderer);
(void) always_ok;
assert(always_ok);
sc_sdl_render_clear(screen->renderer);
if (screen->texture) {
bool ok =
SDL_RenderTexture(screen->renderer, screen->texture, NULL, NULL);
SDL_Texture *texture = screen->tex.texture;
if (texture) {
struct sc_size render_size =
sc_sdl_get_render_output_size(screen->renderer);
SDL_FRect rect;
sc_rect_get_content_location(render_size, screen->tex.texture_size,
false, &rect);
bool ok = SDL_RenderTexture(screen->renderer, texture, NULL, &rect);
if (!ok) {
LOGW("Could not render texture: %s", SDL_GetError());
}
}
always_ok = SDL_RenderPresent(screen->renderer);
assert(always_ok);
sc_sdl_render_present(screen->renderer);
}
bool
@@ -53,7 +57,7 @@ sc_screen_otg_init(struct sc_screen_otg *screen,
}
screen->window =
sc_create_sdl_window(title, x, y, width, height, window_flags);
sc_sdl_create_window(title, x, y, width, height, window_flags);
if (!screen->window) {
LOGE("Could not create window: %s", SDL_GetError());
return false;
@@ -65,30 +69,25 @@ sc_screen_otg_init(struct sc_screen_otg *screen,
goto error_destroy_window;
}
SDL_Surface *icon = scrcpy_icon_load();
bool ok = sc_texture_init(&screen->tex, screen->renderer, false);
if (!ok) {
goto error_destroy_renderer;
}
SDL_Surface *icon = sc_icon_load_scrcpy();
if (icon) {
bool ok = SDL_SetWindowIcon(screen->window, icon);
if (!ok) {
LOGW("Could not set window icon: %s", SDL_GetError());
}
ok = SDL_SetRenderLogicalPresentation(screen->renderer, icon->w,
icon->h,
SDL_LOGICAL_PRESENTATION_LETTERBOX);
ok = sc_texture_set_from_surface(&screen->tex, icon);
sc_icon_destroy(icon);
if (!ok) {
LOGW("Could not set renderer logical size: %s", SDL_GetError());
// don't fail
}
screen->texture = SDL_CreateTextureFromSurface(screen->renderer, icon);
scrcpy_icon_destroy(icon);
if (!screen->texture) {
goto error_destroy_renderer;
LOGE("Could not set icon: %s", SDL_GetError());
}
} else {
screen->texture = NULL;
LOGW("Could not load icon");
LOGE("Could not load icon");
}
sc_mouse_capture_init(&screen->mc, screen->window, params->shortcut_mods);
@@ -100,19 +99,17 @@ sc_screen_otg_init(struct sc_screen_otg *screen,
return true;
error_destroy_window:
SDL_DestroyWindow(screen->window);
error_destroy_renderer:
SDL_DestroyRenderer(screen->renderer);
error_destroy_window:
SDL_DestroyWindow(screen->window);
return false;
}
void
sc_screen_otg_destroy(struct sc_screen_otg *screen) {
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
sc_texture_destroy(&screen->tex);
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
}
@@ -197,16 +194,16 @@ sc_screen_otg_process_gamepad_device(struct sc_screen_otg *screen,
struct sc_gamepad_processor *gp = &screen->gamepad->gamepad_processor;
if (event->type == SDL_EVENT_GAMEPAD_ADDED) {
SDL_Gamepad *gc = SDL_OpenGamepad(event->which);
if (!gc) {
LOGW("Could not open game controller");
SDL_Gamepad *sdl_gamepad = SDL_OpenGamepad(event->which);
if (!sdl_gamepad) {
LOGW("Could not open gamepad");
return;
}
SDL_Joystick *joystick = SDL_GetGamepadJoystick(gc);
SDL_Joystick *joystick = SDL_GetGamepadJoystick(sdl_gamepad);
if (!joystick) {
LOGW("Could not get controller joystick");
SDL_CloseGamepad(gc);
LOGW("Could not get gamepad joystick");
SDL_CloseGamepad(sdl_gamepad);
return;
}
@@ -217,9 +214,9 @@ sc_screen_otg_process_gamepad_device(struct sc_screen_otg *screen,
} else if (event->type == SDL_EVENT_GAMEPAD_REMOVED) {
SDL_JoystickID id = event->which;
SDL_Gamepad *gc = SDL_GetGamepadFromID(id);
if (gc) {
SDL_CloseGamepad(gc);
SDL_Gamepad *sdl_gamepad = SDL_GetGamepadFromID(id);
if (sdl_gamepad) {
SDL_CloseGamepad(sdl_gamepad);
} else {
LOGW("Unknown gamepad device removed");
}
@@ -263,7 +260,7 @@ sc_screen_otg_process_gamepad_button(struct sc_screen_otg *screen,
struct sc_gamepad_button_event evt = {
.gamepad_id = event->which,
.action = sc_action_from_sdl_controllerbutton_type(event->type),
.action = sc_action_from_sdl_gamepad_button_type(event->type),
.button = button,
};
gp->ops->process_gamepad_button(gp, &evt);

View File

@@ -8,6 +8,7 @@
#include <SDL3/SDL.h>
#include "mouse_capture.h"
#include "texture.h"
#include "usb/gamepad_aoa.h"
#include "usb/keyboard_aoa.h"
#include "usb/mouse_aoa.h"
@@ -19,7 +20,7 @@ struct sc_screen_otg {
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_texture tex;
struct sc_mouse_capture mc;
};

View File

@@ -5,6 +5,25 @@
#include "util/log.h"
char *
sc_file_build_path(const char *dir, const char *name) {
size_t dir_len = strlen(dir);
size_t name_len = strlen(name);
size_t len = dir_len + name_len + 2; // +2: '/' and '\0'
char *path = malloc(len);
if (!path) {
LOG_OOM();
return NULL;
}
memcpy(path, dir, dir_len);
path[dir_len] = SC_PATH_SEPARATOR;
// namelen + 1 to copy the final '\0'
memcpy(&path[dir_len + 1], name, name_len + 1);
return path;
}
char *
sc_file_get_local_path(const char *name) {
char *executable_path = sc_file_get_executable_path();
@@ -25,24 +44,9 @@ sc_file_get_local_path(const char *name) {
*p = '\0'; // modify executable_path in place
char *dir = executable_path;
size_t dirlen = strlen(dir);
size_t namelen = strlen(name);
size_t len = dirlen + namelen + 2; // +2: '/' and '\0'
char *file_path = malloc(len);
if (!file_path) {
LOG_OOM();
free(executable_path);
return NULL;
}
memcpy(file_path, dir, dirlen);
file_path[dirlen] = SC_PATH_SEPARATOR;
// namelen + 1 to copy the final '\0'
memcpy(&file_path[dirlen + 1], name, namelen + 1);
char *file_path = sc_file_build_path(dir, name);
free(executable_path);
return file_path;
}

View File

@@ -40,6 +40,15 @@ sc_file_get_executable_path(void);
char *
sc_file_get_local_path(const char *name);
/**
* Return the concatenation of dir, the path separator and the filename.
*
* The result must be freed by the caller using free(). It may return NULL on
* error.
*/
char *
sc_file_build_path(const char *dir, const char *filename);
/**
* Indicate if the file exists and is not a directory
*/

52
app/src/util/rect.c Normal file
View File

@@ -0,0 +1,52 @@
#include "rect.h"
bool
sc_rect_is_optimal_size(struct sc_size current_size,
struct sc_size content_size) {
// The size is optimal if we can recompute one dimension of the current
// size from the other
return current_size.height == current_size.width * content_size.height
/ content_size.width
|| current_size.width == current_size.height * content_size.width
/ content_size.height;
}
// Compute the content location, preserving its aspect ratio
void
sc_rect_get_content_location(struct sc_size render_size,
struct sc_size content_size, bool can_upscale,
SDL_FRect *out) {
if (sc_rect_is_optimal_size(render_size, content_size)) {
out->x = 0;
out->y = 0;
out->w = render_size.width;
out->h = render_size.height;
return;
}
if (!can_upscale && content_size.width <= render_size.width
&& content_size.height <= render_size.height) {
// Center without upscaling
out->x = (render_size.width - content_size.width) / 2.f;
out->y = (render_size.height - content_size.height) / 2.f;
out->w = content_size.width;
out->h = content_size.height;
return;
}
bool keep_width = content_size.width * render_size.height
> content_size.height * render_size.width;
if (keep_width) {
out->x = 0;
out->w = render_size.width;
out->h = (float) render_size.width * content_size.height
/ content_size.width;
out->y = (render_size.height - out->h) / 2.f;
} else {
out->y = 0;
out->h = render_size.height;
out->w = (float) render_size.height * content_size.width
/ content_size.height;
out->x = (render_size.width - out->w) / 2.f;
}
}

24
app/src/util/rect.h Normal file
View File

@@ -0,0 +1,24 @@
#ifndef SC_RECT_H
#define SC_RECT_H
#include "common.h"
#include <SDL3/SDL_rect.h>
#include "coords.h"
// Return whether the size is optimal
//
// It is optimal if it does not require black borders to preserve the aspect
// ratio, with rounding applied at pixel boundaries.
bool
sc_rect_is_optimal_size(struct sc_size current_size,
struct sc_size content_size);
// Compute the content location, preserving its aspect ratio
void
sc_rect_get_content_location(struct sc_size render_size,
struct sc_size content_size, bool can_upscale,
SDL_FRect *out);
#endif

168
app/src/util/sdl.c Normal file
View File

@@ -0,0 +1,168 @@
#include "sdl.h"
#include <assert.h>
#include <stdlib.h>
#include "util/log.h"
SDL_Window *
sc_sdl_create_window(const char *title, int64_t x, int64_t y, int64_t width,
int64_t height, int64_t flags) {
SDL_Window *window = NULL;
SDL_PropertiesID props = SDL_CreateProperties();
if (!props) {
return NULL;
}
bool ok =
SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING,
title);
ok &= SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, x);
ok &= SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, y);
ok &= SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER,
width);
ok &= SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER,
height);
ok &= SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_FLAGS_NUMBER,
flags);
if (!ok) {
SDL_DestroyProperties(props);
return NULL;
}
window = SDL_CreateWindowWithProperties(props);
SDL_DestroyProperties(props);
return window;
}
struct sc_size
sc_sdl_get_window_size(SDL_Window *window) {
int width;
int height;
bool ok = SDL_GetWindowSize(window, &width, &height);
if (!ok) {
LOGE("Could not get window size: %s", SDL_GetError());
LOGE("Please report the error");
// fatal error
abort();
}
struct sc_size size = {
.width = width,
.height = height,
};
return size;
}
struct sc_size
sc_sdl_get_window_size_in_pixels(SDL_Window *window) {
int width;
int height;
bool ok = SDL_GetWindowSizeInPixels(window, &width, &height);
if (!ok) {
LOGE("Could not get window size: %s", SDL_GetError());
LOGE("Please report the error");
// fatal error
abort();
}
struct sc_size size = {
.width = width,
.height = height,
};
return size;
}
void
sc_sdl_set_window_size(SDL_Window *window, struct sc_size size) {
bool ok = SDL_SetWindowSize(window, size.width, size.height);
if (!ok) {
LOGE("Could not set window size: %s", SDL_GetError());
assert(!"unexpected");
}
}
struct sc_point
sc_sdl_get_window_position(SDL_Window *window) {
int x;
int y;
bool ok = SDL_GetWindowPosition(window, &x, &y);
if (!ok) {
LOGE("Could not get window position: %s", SDL_GetError());
LOGE("Please report the error");
// fatal error
abort();
}
struct sc_point point = {
.x = x,
.y = y,
};
return point;
}
void
sc_sdl_set_window_position(SDL_Window *window, struct sc_point point) {
bool ok = SDL_SetWindowPosition(window, point.x, point.y);
if (!ok) {
LOGE("Could not set window position: %s", SDL_GetError());
assert(!"unexpected");
}
}
void
sc_sdl_show_window(SDL_Window *window) {
bool ok = SDL_ShowWindow(window);
if (!ok) {
LOGE("Could not show window: %s", SDL_GetError());
assert(!"unexpected");
}
}
void
sc_sdl_hide_window(SDL_Window *window) {
bool ok = SDL_HideWindow(window);
if (!ok) {
LOGE("Could not hide window: %s", SDL_GetError());
assert(!"unexpected");
}
}
struct sc_size
sc_sdl_get_render_output_size(SDL_Renderer *renderer) {
int width;
int height;
bool ok = SDL_GetRenderOutputSize(renderer, &width, &height);
if (!ok) {
LOGE("Could not get render output size: %s", SDL_GetError());
LOGE("Please report the error");
// fatal error
abort();
}
struct sc_size size = {
.width = width,
.height = height,
};
return size;
}
bool
sc_sdl_render_clear(SDL_Renderer *renderer) {
bool ok = SDL_RenderClear(renderer);
if (!ok) {
LOGW("Could not clear rendering: %s", SDL_GetError());
}
return ok;
}
void
sc_sdl_render_present(SDL_Renderer *renderer) {
bool ok = SDL_RenderPresent(renderer);
if (!ok) {
LOGE("Could not render: %s", SDL_GetError());
assert(!"unexpected");
}
}

46
app/src/util/sdl.h Normal file
View File

@@ -0,0 +1,46 @@
#ifndef SC_SDL_H
#define SC_SDL_H
#include "common.h"
#include <stdint.h>
#include <SDL3/SDL_render.h>
#include <SDL3/SDL_video.h>
#include "coords.h"
SDL_Window *
sc_sdl_create_window(const char *title, int64_t x, int64_t y, int64_t width,
int64_t height, int64_t flags);
struct sc_size
sc_sdl_get_window_size(SDL_Window *window);
struct sc_size
sc_sdl_get_window_size_in_pixels(SDL_Window *window);
void
sc_sdl_set_window_size(SDL_Window *window, struct sc_size size);
struct sc_point
sc_sdl_get_window_position(SDL_Window *window);
void
sc_sdl_set_window_position(SDL_Window *window, struct sc_point point);
void
sc_sdl_show_window(SDL_Window *window);
void
sc_sdl_hide_window(SDL_Window *window);
struct sc_size
sc_sdl_get_render_output_size(SDL_Renderer *renderer);
bool
sc_sdl_render_clear(SDL_Renderer *renderer);
void
sc_sdl_render_present(SDL_Renderer *renderer);
#endif

View File

@@ -1,33 +0,0 @@
#include "window.h"
SDL_Window *
sc_create_sdl_window(const char *title, int64_t x, int64_t y, int64_t width,
int64_t height, int64_t flags) {
SDL_Window *window = NULL;
SDL_PropertiesID props = SDL_CreateProperties();
if (!props) {
return NULL;
}
bool ok =
SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING,
title);
ok &= SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, x);
ok &= SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, y);
ok &= SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER,
width);
ok &= SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER,
height);
ok &= SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_FLAGS_NUMBER,
flags);
if (!ok) {
SDL_DestroyProperties(props);
return NULL;
}
window = SDL_CreateWindowWithProperties(props);
SDL_DestroyProperties(props);
return window;
}

View File

@@ -1,13 +0,0 @@
#ifndef SC_WINDOW_H
#define SC_WINDOW_H
#include "common.h"
#include <stdint.h>
#include <SDL3/SDL_video.h>
SDL_Window *
sc_create_sdl_window(const char *title, int64_t x, int64_t y, int64_t width,
int64_t height, int64_t flags);
#endif

View File

@@ -411,6 +411,26 @@ static void test_serialize_open_hard_keyboard(void) {
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_start_app(void) {
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_START_APP,
.start_app = {
.name = "firefox",
},
};
uint8_t buf[SC_CONTROL_MSG_MAX_SIZE];
size_t size = sc_control_msg_serialize(&msg, buf);
assert(size == 9);
const uint8_t expected[] = {
SC_CONTROL_MSG_TYPE_START_APP,
7, // length
'f', 'i', 'r', 'e', 'f', 'o', 'x', // app name
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_reset_video(void) {
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_RESET_VIDEO,
@@ -426,6 +446,55 @@ static void test_serialize_reset_video(void) {
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_camera_set_torch(void) {
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_CAMERA_SET_TORCH,
.camera_set_torch = {
.on = true,
},
};
uint8_t buf[SC_CONTROL_MSG_MAX_SIZE];
size_t size = sc_control_msg_serialize(&msg, buf);
assert(size == 2);
const uint8_t expected[] = {
SC_CONTROL_MSG_TYPE_CAMERA_SET_TORCH,
0x01, // true
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_camera_zoom_in(void) {
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN,
};
uint8_t buf[SC_CONTROL_MSG_MAX_SIZE];
size_t size = sc_control_msg_serialize(&msg, buf);
assert(size == 1);
const uint8_t expected[] = {
SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_camera_zoom_out(void) {
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT,
};
uint8_t buf[SC_CONTROL_MSG_MAX_SIZE];
size_t size = sc_control_msg_serialize(&msg, buf);
assert(size == 1);
const uint8_t expected[] = {
SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
@@ -448,6 +517,10 @@ int main(int argc, char *argv[]) {
test_serialize_uhid_input();
test_serialize_uhid_destroy();
test_serialize_open_hard_keyboard();
test_serialize_start_app();
test_serialize_reset_video();
test_serialize_camera_set_torch();
test_serialize_camera_zoom_in();
test_serialize_camera_zoom_out();
return 0;
}

View File

@@ -7,7 +7,7 @@ buildscript {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:8.7.1'
classpath 'com.android.tools.build:gradle:8.13.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

View File

@@ -30,13 +30,13 @@ the following files to a directory accessible from your `PATH`:
It is also available in scrcpy releases.
The client requires [FFmpeg] and [LibSDL2]. Just follow the instructions.
The client requires [FFmpeg] and [SDL]. Just follow the instructions.
[adb]: https://developer.android.com/studio/command-line/adb.html
[platform-tools]: https://developer.android.com/studio/releases/platform-tools.html
[platform-tools-windows]: https://dl.google.com/android/repository/platform-tools-latest-windows.zip
[ffmpeg]: https://en.wikipedia.org/wiki/FFmpeg
[LibSDL2]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
[SDL]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
@@ -50,10 +50,10 @@ Install the required packages from your package manager.
```bash
# runtime dependencies
sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
sudo apt install ffmpeg libsdl3-0 adb libusb-1.0-0
# client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
sudo apt install gcc git pkg-config meson ninja-build libsdl3-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libswresample-dev libusb-1.0-0-dev
@@ -77,7 +77,7 @@ pip3 install meson
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
# client build dependencies
sudo dnf install SDL2-devel ffms2-devel libusb1-devel libavdevice-free-devel meson gcc make
sudo dnf install SDL3-devel ffms2-devel libusb1-devel libavdevice-free-devel meson gcc make
# server build dependencies
sudo dnf install java-devel
@@ -121,7 +121,7 @@ install the required packages:
```bash
# runtime dependencies
pacman -S mingw-w64-x86_64-SDL2 \
pacman -S mingw-w64-x86_64-sdl3 \
mingw-w64-x86_64-ffmpeg \
mingw-w64-x86_64-libusb
@@ -136,7 +136,7 @@ For a 32 bits version, replace `x86_64` by `i686`:
```bash
# runtime dependencies
pacman -S mingw-w64-i686-SDL2 \
pacman -S mingw-w64-i686-sdl3 \
mingw-w64-i686-ffmpeg \
mingw-w64-i686-libusb
@@ -162,7 +162,7 @@ Install the packages with [Homebrew]:
```bash
# runtime dependencies
brew install sdl2 ffmpeg libusb
brew install sdl3 ffmpeg libusb
# client build dependencies
brew install pkg-config meson
@@ -233,10 +233,10 @@ install` must be run as root)._
#### Option 2: Use prebuilt server
- [`scrcpy-server-v3.3.3`][direct-scrcpy-server]
<sub>SHA-256: `7e70323ba7f259649dd4acce97ac4fefbae8102b2c6d91e2e7be613fd5354be0`</sub>
- [`scrcpy-server-v3.3.4`][direct-scrcpy-server]
<sub>SHA-256: `8588238c9a5a00aa542906b6ec7e6d5541d9ffb9b5d0f6e1bc0e365e2303079e`</sub>
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-server-v3.3.3
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-server-v3.3.4
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:
@@ -271,7 +271,7 @@ This installs several files:
- `/usr/local/bin/scrcpy` (main app)
- `/usr/local/share/scrcpy/scrcpy-server` (server to push to the device)
- `/usr/local/share/man/man1/scrcpy.1` (manpage)
- `/usr/local/share/icons/hicolor/256x256/apps/icon.png` (app icon)
- `/usr/local/share/icons/hicolor/256x256/apps/scrcpy.png` (app icon)
- `/usr/local/share/zsh/site-functions/_scrcpy` (zsh completion)
- `/usr/local/share/bash-completion/completions/scrcpy` (bash completion)

View File

@@ -165,6 +165,30 @@ scrcpy --video-source=camera --camera-facing=back --camera-ar=16:9 --camera-high
[brace expansion]: https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html
## Torch
The camera torch can be turned on at startup by `--camera-torch`:
```
scrcpy --video-source=camera --camera-torch
```
It can also be turned on and off dynamically with <kbd>MOD</kbd>+<kbd>t</kbd>
and <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>t</kbd>, respectively.
## Zoom
The camera zoom can be set with `--camera-zoom=`:
```bash
scrcpy --video-source=camera --camera-zoom=1.5
```
It can also be adjusted dynamically using <kbd>MOD</kbd>+<kbd></kbd> _(up)_ and
<kbd>MOD</kbd>+<kbd></kbd> _(down)_.
## Webcam
Combined with the [V4L2](v4l2.md) feature on Linux, the Android device camera

View File

@@ -6,11 +6,11 @@
Download a static build of the [latest release]:
- [`scrcpy-linux-x86_64-v3.3.3.tar.gz`][direct-linux-x86_64] (x86_64)
<sub>SHA-256: `9b30e813e8191329ba8025dc80cb0f198fb0a318960a3b5c15395cf675c9c638`</sub>
- [`scrcpy-linux-x86_64-v3.3.4.tar.gz`][direct-linux-x86_64] (x86_64)
<sub>SHA-256: `0305d98c06178c67e12427bbf340c436d0d58c9e2a39bf9ffbbf8f54d7ef95a5`</sub>
[latest release]: https://github.com/Genymobile/scrcpy/releases/latest
[direct-linux-x86_64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-linux-x86_64-v3.3.3.tar.gz
[direct-linux-x86_64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-linux-x86_64-v3.3.4.tar.gz
and extract it.
@@ -39,8 +39,8 @@ First, you need to install the required packages:
```bash
# for Debian/Ubuntu
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
gcc git pkg-config meson ninja-build libsdl2-dev \
sudo apt install ffmpeg libsdl3-0 adb wget \
gcc git pkg-config meson ninja-build libsdl3-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libswresample-dev libusb-1.0-0 libusb-1.0-0-dev
```

View File

@@ -6,15 +6,14 @@
Download a static build of the [latest release]:
- [`scrcpy-macos-aarch64-v3.3.3.tar.gz`][direct-macos-aarch64] (aarch64)
<sub>SHA-256: `b93299468f19ae89ac70f7c1453914c41f1f2bcd31f6ab530038da885c19581f`</sub>
- [`scrcpy-macos-x86_64-v3.3.3.tar.gz`][direct-macos-x86_64] (x86_64)
<sub>SHA-256: `c767fc1d41e4ae26e40558656570962f474739924fd22ee023d8754889ee4366`</sub>
- [`scrcpy-macos-aarch64-v3.3.4.tar.gz`][direct-macos-aarch64] (aarch64)
<sub>SHA-256: `8fef43520405dd523c74e1530ac68febcc5a405ea89712c874936675da8513dd`</sub>
- [`scrcpy-macos-x86_64-v3.3.4.tar.gz`][direct-macos-x86_64] (x86_64)
<sub>SHA-256: `cf9b3453a33279b6009dfb256b1a84c374bd4c30a71edd74bacab28d72a5d929`</sub>
[latest release]: https://github.com/Genymobile/scrcpy/releases/latest
[direct-macos-aarch64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-macos-aarch64-v3.3.3.tar.gz
[direct-macos-x86_64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-macos-x86_64-v3.3.3.tar.gz
[direct-macos-aarch64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-macos-aarch64-v3.3.4.tar.gz
[direct-macos-x86_64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-macos-x86_64-v3.3.4.tar.gz
and extract it.

View File

@@ -58,6 +58,10 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
| Tilt horizontally (slide with 2 fingers) | <kbd>Ctrl</kbd>+<kbd>Shift</kbd>+_click-and-move_
| Drag & drop APK file | Install APK from computer
| Drag & drop non-APK file | [Push file to device](control.md#push-file-to-device)
| Turn on the camera torch (camera mode only) | <kbd>MOD</kbd>+<kbd>t</kbd>
| Turn off the camera torch (camera mode only)| <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>t</kbd>
| Zoom camera in (camera mode only) | <kbd>MOD</kbd>+<kbd></kbd> _(up)_
| Zoom camera out (camera mode only) | <kbd>MOD</kbd>+<kbd></kbd> _(down)_
_¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._

View File

@@ -6,14 +6,14 @@
Download the [latest release]:
- [`scrcpy-win64-v3.3.3.zip`][direct-win64] (64-bit)
<sub>SHA-256: `4b458d33d0436688c69875cd267cae6fa8be08aa3c17772edf3a940a3dc4b17e`</sub>
- [`scrcpy-win32-v3.3.3.zip`][direct-win32] (32-bit)
<sub>SHA-256: `e3d43e21c0bd6e070381c390c1e4cccd48a1e71ae73a8c217e6e6b8506598c79`</sub>
- [`scrcpy-win64-v3.3.4.zip`][direct-win64] (64-bit)
<sub>SHA-256: `d8a155b7c180b7ca4cdadd40712b8750b63f3aab48cb5b8a2a39ac2d0d4c5d38`</sub>
- [`scrcpy-win32-v3.3.4.zip`][direct-win32] (32-bit)
<sub>SHA-256: `393f7d5379dabd8aacc41184755c3d0df975cd2861353cb7a8d50e0835e2eb72`</sub>
[latest release]: https://github.com/Genymobile/scrcpy/releases/latest
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-win64-v3.3.3.zip
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-win32-v3.3.3.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-win64-v3.3.4.zip
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-win32-v3.3.4.zip
and extract it.

View File

@@ -1,7 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.9-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.14.3-bin.zip
# https://gradle.org/release-checksums/
distributionSha256Sum=d725d707bfabd4dfdc958c624003b3c80accc03f7037b5122c4b1d0ef15cecab
distributionSha256Sum=bd71102213493060956ec229d946beee57158dbd89d0e62b91bca0fa2c5f3531
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

View File

@@ -2,8 +2,8 @@
set -e
BUILDDIR=build-auto
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-server-v3.3.3
PREBUILT_SERVER_SHA256=7e70323ba7f259649dd4acce97ac4fefbae8102b2c6d91e2e7be613fd5354be0
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-server-v3.3.4
PREBUILT_SERVER_SHA256=8588238c9a5a00aa542906b6ec7e6d5541d9ffb9b5d0f6e1bc0e365e2303079e
echo "[scrcpy] Downloading prebuilt server..."
wget "$PREBUILT_SERVER_URL" -O scrcpy-server

View File

@@ -1,5 +1,5 @@
project('scrcpy', 'c',
version: '3.3.3',
version: '3.3.4',
meson_version: '>= 0.49',
default_options: [
'c_std=c11',

View File

@@ -38,6 +38,6 @@ ninja -C "$LINUX_BUILD_DIR"
# Group intermediate outputs into a 'dist' directory
mkdir -p "$LINUX_BUILD_DIR/dist"
cp "$LINUX_BUILD_DIR"/app/scrcpy "$LINUX_BUILD_DIR/dist/"
cp app/data/icon.png "$LINUX_BUILD_DIR/dist/"
cp app/data/scrcpy.png "$LINUX_BUILD_DIR/dist/"
cp app/scrcpy.1 "$LINUX_BUILD_DIR/dist/"
cp -r "$ADB_INSTALL_DIR"/. "$LINUX_BUILD_DIR/dist/"

View File

@@ -38,6 +38,6 @@ ninja -C "$MACOS_BUILD_DIR"
# Group intermediate outputs into a 'dist' directory
mkdir -p "$MACOS_BUILD_DIR/dist"
cp "$MACOS_BUILD_DIR"/app/scrcpy "$MACOS_BUILD_DIR/dist/"
cp app/data/icon.png "$MACOS_BUILD_DIR/dist/"
cp app/data/scrcpy.png "$MACOS_BUILD_DIR/dist/"
cp app/scrcpy.1 "$MACOS_BUILD_DIR/dist/"
cp -r "$ADB_INSTALL_DIR"/. "$MACOS_BUILD_DIR/dist/"

View File

@@ -47,7 +47,7 @@ mkdir -p "$WINXX_BUILD_DIR/dist"
cp "$WINXX_BUILD_DIR"/app/scrcpy.exe "$WINXX_BUILD_DIR/dist/"
cp app/data/scrcpy-console.bat "$WINXX_BUILD_DIR/dist/"
cp app/data/scrcpy-noconsole.vbs "$WINXX_BUILD_DIR/dist/"
cp app/data/icon.png "$WINXX_BUILD_DIR/dist/"
cp app/data/scrcpy.png "$WINXX_BUILD_DIR/dist/"
cp app/data/open_a_terminal_here.bat "$WINXX_BUILD_DIR/dist/"
cp "$DEPS_INSTALL_DIR"/bin/*.dll "$WINXX_BUILD_DIR/dist/"
cp -r "$ADB_INSTALL_DIR"/. "$WINXX_BUILD_DIR/dist/"

2
run
View File

@@ -20,6 +20,6 @@ then
exit 1
fi
SCRCPY_ICON_PATH="app/data/icon.png" \
SCRCPY_ICON_DIR="app/data" \
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" \
"$BUILDDIR/app/scrcpy" "$@"

View File

@@ -1,15 +1,15 @@
apply plugin: 'com.android.application'
android {
namespace 'com.genymobile.scrcpy'
compileSdk 35
namespace = 'com.genymobile.scrcpy'
compileSdk 36
defaultConfig {
applicationId "com.genymobile.scrcpy"
applicationId = "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 35
versionCode 30303
versionName "3.3.3"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
targetSdkVersion 36
versionCode 30304
versionName "3.3.4"
testInstrumentationRunner = "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
@@ -18,8 +18,11 @@ android {
}
}
buildFeatures {
buildConfig true
aidl true
buildConfig = true
aidl = true
}
lint {
disable 'UseRequiresApi'
}
}

View File

@@ -12,10 +12,10 @@
set -e
SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=3.3.3
SCRCPY_VERSION_NAME=3.3.4
PLATFORM=${ANDROID_PLATFORM:-35}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-35.0.0}
PLATFORM=${ANDROID_PLATFORM:-36}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-36.0.0}
PLATFORM_TOOLS="$ANDROID_HOME/platforms/android-$PLATFORM"
BUILD_TOOLS_DIR="$ANDROID_HOME/build-tools/$BUILD_TOOLS"
@@ -86,7 +86,7 @@ javac -encoding UTF-8 -bootclasspath "$ANDROID_JAR" \
echo "Dexing..."
cd "$CLASSES_DIR"
if [[ $PLATFORM -lt 31 ]]
if [[ "${PLATFORM%%.*}" -lt 31 ]]
then
# use dx
"$BUILD_TOOLS_DIR/dx" --dex --output "$BUILD_DIR/classes.dex" \

View File

@@ -109,8 +109,10 @@ public final class FakeContext extends ContextWrapper {
}
// "semclipboard" is a Samsung-internal service
// See <https://github.com/Genymobile/scrcpy/issues/6224>
if (Context.CLIPBOARD_SERVICE.equals(name) || "semclipboard".equals(name)) {
// See:
// - <https://github.com/Genymobile/scrcpy/issues/6224>
// - <https://github.com/Genymobile/scrcpy/issues/6523>
if (Context.CLIPBOARD_SERVICE.equals(name) || "semclipboard".equals(name) || Context.ACTIVITY_SERVICE.equals(name)) {
try {
Field field = service.getClass().getDeclaredField("mContext");
field.setAccessible(true);

View File

@@ -44,8 +44,10 @@ public class Options {
private Size cameraSize;
private CameraFacing cameraFacing;
private CameraAspectRatio cameraAspectRatio;
private float cameraZoom = 1;
private int cameraFps;
private boolean cameraHighSpeed;
private boolean cameraTorch;
private boolean showTouches;
private boolean stayAwake;
private int screenOffTimeout = -1;
@@ -168,6 +170,10 @@ public class Options {
return cameraAspectRatio;
}
public float getCameraZoom() {
return cameraZoom;
}
public int getCameraFps() {
return cameraFps;
}
@@ -176,6 +182,10 @@ public class Options {
return cameraHighSpeed;
}
public boolean getCameraTorch() {
return cameraTorch;
}
public boolean getShowTouches() {
return showTouches;
}
@@ -414,6 +424,7 @@ public class Options {
if (!value.isEmpty()) {
options.audioEncoder = value;
}
break;
case "power_off_on_close":
options.powerOffScreenOnClose = Boolean.parseBoolean(value);
break;
@@ -468,12 +479,20 @@ public class Options {
options.cameraAspectRatio = parseCameraAspectRatio(value);
}
break;
case "camera_zoom":
if (!value.isEmpty()) {
options.cameraZoom = Float.parseFloat(value);
}
break;
case "camera_fps":
options.cameraFps = Integer.parseInt(value);
break;
case "camera_high_speed":
options.cameraHighSpeed = Boolean.parseBoolean(value);
break;
case "camera_torch":
options.cameraTorch = Boolean.parseBoolean(value);
break;
case "new_display":
options.newDisplay = parseNewDisplay(value);
break;

View File

@@ -27,6 +27,7 @@ import com.genymobile.scrcpy.video.VideoSource;
import android.annotation.SuppressLint;
import android.os.Build;
import android.os.Looper;
import android.system.Os;
import java.io.File;
import java.io.IOException;
@@ -225,10 +226,16 @@ public final class Server {
}
private static void internalMain(String... args) throws Exception {
Thread.UncaughtExceptionHandler defaultHandler = Thread.getDefaultUncaughtExceptionHandler();
Thread.setDefaultUncaughtExceptionHandler((t, e) -> {
Ln.e("Exception on thread " + t, e);
if (defaultHandler != null) {
defaultHandler.uncaughtException(t, e);
}
});
dropRootPrivileges();
prepareMainLooper();
Options options = Options.parse(args);
@@ -269,4 +276,17 @@ public final class Server {
// Do not print stack trace, a user-friendly error-message has already been logged
}
}
@SuppressWarnings("deprecation")
private static void dropRootPrivileges() {
try {
if (Os.getuid() == 0) {
// Copy-paste does not work with root user
// <https://github.com/Genymobile/scrcpy/issues/6224>
Os.setuid(2000);
}
} catch (Exception e) {
Ln.w("Cannot set UID", e);
}
}
}

View File

@@ -6,9 +6,9 @@ import com.genymobile.scrcpy.util.Ln;
import android.annotation.SuppressLint;
import android.annotation.TargetApi;
import android.app.Application;
import android.app.Instrumentation;
import android.content.AttributionSource;
import android.content.Context;
import android.content.ContextWrapper;
import android.content.pm.ApplicationInfo;
import android.media.AudioAttributes;
import android.media.AudioManager;
@@ -103,10 +103,7 @@ public final class Workarounds {
private static void fillAppContext() {
try {
Application app = new Application();
Field baseField = ContextWrapper.class.getDeclaredField("mBase");
baseField.setAccessible(true);
baseField.set(app, FakeContext.get());
Application app = Instrumentation.newApplication(Application.class, FakeContext.get());
// activityThread.mInitialApplication = app;
Field mInitialApplicationField = ACTIVITY_THREAD_CLASS.getDeclaredField("mInitialApplication");

View File

@@ -25,6 +25,9 @@ public final class ControlMessage {
public static final int TYPE_OPEN_HARD_KEYBOARD_SETTINGS = 15;
public static final int TYPE_START_APP = 16;
public static final int TYPE_RESET_VIDEO = 17;
public static final int TYPE_CAMERA_SET_TORCH = 18;
public static final int TYPE_CAMERA_ZOOM_IN = 19;
public static final int TYPE_CAMERA_ZOOM_OUT = 20;
public static final long SEQUENCE_INVALID = 0;
@@ -166,6 +169,13 @@ public final class ControlMessage {
return msg;
}
public static ControlMessage createCameraSetTorch(boolean on) {
ControlMessage msg = new ControlMessage();
msg.type = TYPE_CAMERA_SET_TORCH;
msg.on = on;
return msg;
}
public int getType() {
return type;
}

View File

@@ -47,6 +47,8 @@ public class ControlMessageReader {
case ControlMessage.TYPE_ROTATE_DEVICE:
case ControlMessage.TYPE_OPEN_HARD_KEYBOARD_SETTINGS:
case ControlMessage.TYPE_RESET_VIDEO:
case ControlMessage.TYPE_CAMERA_ZOOM_IN:
case ControlMessage.TYPE_CAMERA_ZOOM_OUT:
return ControlMessage.createEmpty(type);
case ControlMessage.TYPE_UHID_CREATE:
return parseUhidCreate();
@@ -56,6 +58,8 @@ public class ControlMessageReader {
return parseUhidDestroy();
case ControlMessage.TYPE_START_APP:
return parseStartApp();
case ControlMessage.TYPE_CAMERA_SET_TORCH:
return parseCameraSetTorch();
default:
throw new ControlProtocolException("Unknown event type: " + type);
}
@@ -166,6 +170,11 @@ public class ControlMessageReader {
return ControlMessage.createStartApp(name);
}
private ControlMessage parseCameraSetTorch() throws IOException {
boolean on = dis.readBoolean();
return ControlMessage.createCameraSetTorch(on);
}
private Position parsePosition() throws IOException {
int x = dis.readInt();
int y = dis.readInt();

View File

@@ -12,7 +12,9 @@ import com.genymobile.scrcpy.device.Position;
import com.genymobile.scrcpy.device.Size;
import com.genymobile.scrcpy.util.Ln;
import com.genymobile.scrcpy.util.LogUtils;
import com.genymobile.scrcpy.video.CameraCapture;
import com.genymobile.scrcpy.video.SurfaceCapture;
import com.genymobile.scrcpy.video.VideoSource;
import com.genymobile.scrcpy.video.VirtualDisplayListener;
import com.genymobile.scrcpy.wrappers.ClipboardManager;
import com.genymobile.scrcpy.wrappers.InputManager;
@@ -75,6 +77,7 @@ public class Controller implements AsyncProcessor, VirtualDisplayListener {
private UhidManager uhidManager;
private final boolean camera;
private final int displayId;
private final boolean supportsInputEvents;
private final ControlChannel controlChannel;
@@ -97,13 +100,26 @@ public class Controller implements AsyncProcessor, VirtualDisplayListener {
private boolean keepDisplayPowerOff;
// Used for resetting video encoding on RESET_VIDEO message
// Used for resetting video encoding on RESET_VIDEO message or for sending camera controls
private SurfaceCapture surfaceCapture;
public Controller(ControlChannel controlChannel, CleanUp cleanUp, Options options) {
this.displayId = options.getDisplayId();
this.camera = options.getVideoSource() == VideoSource.CAMERA;
this.controlChannel = controlChannel;
this.cleanUp = cleanUp;
if (this.camera) {
// Unused for camera
this.displayId = Device.DISPLAY_ID_NONE;
this.supportsInputEvents = false;
this.sender = null;
this.clipboardAutosync = false;
this.powerOn = false;
return;
}
this.displayId = options.getDisplayId();
this.clipboardAutosync = options.getClipboardAutosync();
this.powerOn = options.getPowerOn();
initPointers();
@@ -201,7 +217,7 @@ public class Controller implements AsyncProcessor, VirtualDisplayListener {
private void control() throws IOException {
// on start, power on the device
if (powerOn && displayId == 0 && !Device.isScreenOn(displayId)) {
if (!camera && powerOn && displayId == 0 && !Device.isScreenOn(displayId)) {
Device.pressReleaseKeycode(KeyEvent.KEYCODE_POWER, displayId, Device.INJECT_MODE_ASYNC);
// dirty hack
@@ -236,7 +252,9 @@ public class Controller implements AsyncProcessor, VirtualDisplayListener {
}
}, "control-recv");
thread.start();
sender.start();
if (sender != null) {
sender.start();
}
}
@Override
@@ -244,7 +262,9 @@ public class Controller implements AsyncProcessor, VirtualDisplayListener {
if (thread != null) {
thread.interrupt();
}
sender.stop();
if (sender != null) {
sender.stop();
}
}
@Override
@@ -252,90 +272,122 @@ public class Controller implements AsyncProcessor, VirtualDisplayListener {
if (thread != null) {
thread.join();
}
sender.join();
if (sender != null) {
sender.join();
}
}
private boolean handleEvent() throws IOException {
ControlMessage msg;
try {
msg = controlChannel.recv();
} catch (ControlProtocolException e) {
Ln.e("Control protocol error", e);
return false;
} catch (IOException e) {
// this is expected on close
return false;
}
switch (msg.getType()) {
case ControlMessage.TYPE_INJECT_KEYCODE:
if (supportsInputEvents) {
injectKeycode(msg.getAction(), msg.getKeycode(), msg.getRepeat(), msg.getMetaState());
}
break;
case ControlMessage.TYPE_INJECT_TEXT:
if (supportsInputEvents) {
injectText(msg.getText());
}
break;
case ControlMessage.TYPE_INJECT_TOUCH_EVENT:
if (supportsInputEvents) {
injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure(), msg.getActionButton(), msg.getButtons());
}
break;
case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
if (supportsInputEvents) {
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll(), msg.getButtons());
}
break;
case ControlMessage.TYPE_BACK_OR_SCREEN_ON:
if (supportsInputEvents) {
pressBackOrTurnScreenOn(msg.getAction());
}
break;
case ControlMessage.TYPE_EXPAND_NOTIFICATION_PANEL:
Device.expandNotificationPanel();
break;
case ControlMessage.TYPE_EXPAND_SETTINGS_PANEL:
Device.expandSettingsPanel();
break;
case ControlMessage.TYPE_COLLAPSE_PANELS:
Device.collapsePanels();
break;
case ControlMessage.TYPE_GET_CLIPBOARD:
getClipboard(msg.getCopyKey());
break;
case ControlMessage.TYPE_SET_CLIPBOARD:
setClipboard(msg.getText(), msg.getPaste(), msg.getSequence());
break;
case ControlMessage.TYPE_SET_DISPLAY_POWER:
if (supportsInputEvents) {
setDisplayPower(msg.getOn());
}
break;
case ControlMessage.TYPE_ROTATE_DEVICE:
Device.rotateDevice(getActionDisplayId());
break;
case ControlMessage.TYPE_UHID_CREATE:
getUhidManager().open(msg.getId(), msg.getVendorId(), msg.getProductId(), msg.getText(), msg.getData());
break;
case ControlMessage.TYPE_UHID_INPUT:
getUhidManager().writeInput(msg.getId(), msg.getData());
break;
case ControlMessage.TYPE_UHID_DESTROY:
getUhidManager().close(msg.getId());
break;
case ControlMessage.TYPE_OPEN_HARD_KEYBOARD_SETTINGS:
openHardKeyboardSettings();
break;
case ControlMessage.TYPE_START_APP:
startAppAsync(msg.getText());
break;
int type = msg.getType();
// Events for all sources (display or camera)
switch (type) {
case ControlMessage.TYPE_RESET_VIDEO:
resetVideo();
break;
return true;
default:
// do nothing
// fall through
}
return true;
if (!camera) {
switch (type) {
case ControlMessage.TYPE_INJECT_KEYCODE:
if (supportsInputEvents) {
injectKeycode(msg.getAction(), msg.getKeycode(), msg.getRepeat(), msg.getMetaState());
}
return true;
case ControlMessage.TYPE_INJECT_TEXT:
if (supportsInputEvents) {
injectText(msg.getText());
}
return true;
case ControlMessage.TYPE_INJECT_TOUCH_EVENT:
if (supportsInputEvents) {
injectTouch(
msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure(), msg.getActionButton(), msg.getButtons());
}
return true;
case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
if (supportsInputEvents) {
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll(), msg.getButtons());
}
return true;
case ControlMessage.TYPE_BACK_OR_SCREEN_ON:
if (supportsInputEvents) {
pressBackOrTurnScreenOn(msg.getAction());
}
return true;
case ControlMessage.TYPE_EXPAND_NOTIFICATION_PANEL:
Device.expandNotificationPanel();
return true;
case ControlMessage.TYPE_EXPAND_SETTINGS_PANEL:
Device.expandSettingsPanel();
return true;
case ControlMessage.TYPE_COLLAPSE_PANELS:
Device.collapsePanels();
return true;
case ControlMessage.TYPE_GET_CLIPBOARD:
getClipboard(msg.getCopyKey());
return true;
case ControlMessage.TYPE_SET_CLIPBOARD:
setClipboard(msg.getText(), msg.getPaste(), msg.getSequence());
return true;
case ControlMessage.TYPE_SET_DISPLAY_POWER:
if (supportsInputEvents) {
setDisplayPower(msg.getOn());
}
return true;
case ControlMessage.TYPE_ROTATE_DEVICE:
Device.rotateDevice(getActionDisplayId());
return true;
case ControlMessage.TYPE_UHID_CREATE:
getUhidManager().open(msg.getId(), msg.getVendorId(), msg.getProductId(), msg.getText(), msg.getData());
return true;
case ControlMessage.TYPE_UHID_INPUT:
getUhidManager().writeInput(msg.getId(), msg.getData());
return true;
case ControlMessage.TYPE_UHID_DESTROY:
getUhidManager().close(msg.getId());
return true;
case ControlMessage.TYPE_OPEN_HARD_KEYBOARD_SETTINGS:
openHardKeyboardSettings();
return true;
case ControlMessage.TYPE_START_APP:
startAppAsync(msg.getText());
return true;
default:
// fall through
}
} else {
assert surfaceCapture instanceof CameraCapture;
CameraCapture cameraCapture = (CameraCapture) surfaceCapture;
switch (type) {
case ControlMessage.TYPE_CAMERA_SET_TORCH:
cameraCapture.setTorchEnabled(msg.getOn());
return true;
case ControlMessage.TYPE_CAMERA_ZOOM_IN:
cameraCapture.zoomIn();
return true;
case ControlMessage.TYPE_CAMERA_ZOOM_OUT:
cameraCapture.zoomOut();
return true;
default:
// fall through
}
}
throw new AssertionError("Unexpected message type: " + type);
}
private boolean injectKeycode(int action, int keycode, int repeat, int metaState) {
@@ -751,7 +803,7 @@ public class Controller implements AsyncProcessor, VirtualDisplayListener {
private void resetVideo() {
if (surfaceCapture != null) {
Ln.i("Video capture reset");
surfaceCapture.requestInvalidate();
surfaceCapture.invalidate();
}
}
}

View File

@@ -1,6 +1,7 @@
package com.genymobile.scrcpy.opengl;
import com.genymobile.scrcpy.device.Size;
import com.genymobile.scrcpy.util.Threads;
import android.graphics.SurfaceTexture;
import android.opengl.EGL14;
@@ -15,6 +16,7 @@ import android.os.Handler;
import android.os.HandlerThread;
import android.view.Surface;
import java.util.concurrent.Callable;
import java.util.concurrent.Semaphore;
public final class OpenGLRunner {
@@ -80,31 +82,17 @@ public final class OpenGLRunner {
public Surface start(Size inputSize, Size outputSize, Surface outputSurface) throws OpenGLException {
initOnce();
// Simulate CompletableFuture, but working for all Android versions
final Semaphore sem = new Semaphore(0);
Throwable[] throwableRef = new Throwable[1];
// The whole OpenGL execution must be performed on a Handler, so that SurfaceTexture.setOnFrameAvailableListener() works correctly.
// See <https://github.com/Genymobile/scrcpy/issues/5444>
handler.post(() -> {
try {
run(inputSize, outputSize, outputSurface);
} catch (Throwable throwable) {
throwableRef[0] = throwable;
} finally {
sem.release();
}
});
try {
sem.acquire();
} catch (InterruptedException e) {
// Behave as if this method call was synchronous
Thread.currentThread().interrupt();
}
Throwable throwable = throwableRef[0];
if (throwable != null) {
Threads.executeSynchronouslyOn(handler, new Callable<Void>() {
@Override
public Void call() throws Exception {
run(inputSize, outputSize, outputSurface);
return null;
}
});
} catch (Throwable throwable) {
if (throwable instanceof OpenGLException) {
throw (OpenGLException) throwable;
}

View File

@@ -74,9 +74,11 @@ public final class Ln {
public static void w(String message, Throwable throwable) {
if (isEnabled(Level.WARN)) {
Log.w(TAG, message, throwable);
CONSOLE_ERR.print(PREFIX + "WARN: " + message + '\n');
if (throwable != null) {
throwable.printStackTrace(CONSOLE_ERR);
synchronized (CONSOLE_ERR) {
CONSOLE_ERR.print(PREFIX + "WARN: " + message + '\n');
if (throwable != null) {
throwable.printStackTrace(CONSOLE_ERR);
}
}
}
}
@@ -88,9 +90,11 @@ public final class Ln {
public static void e(String message, Throwable throwable) {
if (isEnabled(Level.ERROR)) {
Log.e(TAG, message, throwable);
CONSOLE_ERR.print(PREFIX + "ERROR: " + message + '\n');
if (throwable != null) {
throwable.printStackTrace(CONSOLE_ERR);
synchronized (CONSOLE_ERR) {
CONSOLE_ERR.print(PREFIX + "ERROR: " + message + '\n');
if (throwable != null) {
throwable.printStackTrace(CONSOLE_ERR);
}
}
}
}

View File

@@ -23,6 +23,7 @@ import android.media.MediaCodecList;
import android.os.Build;
import android.util.Range;
import java.text.DecimalFormat;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
@@ -164,7 +165,7 @@ public final class LogUtils {
// Capture frame rates for low-FPS mode are the same for every resolution
Range<Integer>[] lowFpsRanges = characteristics.get(CameraCharacteristics.CONTROL_AE_AVAILABLE_TARGET_FPS_RANGES);
if (lowFpsRanges != null) {
SortedSet<Integer> uniqueLowFps = getUniqueSet(lowFpsRanges);
String uniqueLowFps = getFormattedUniqueSet(lowFpsRanges);
builder.append(", fps=").append(uniqueLowFps);
}
} catch (Exception e) {
@@ -172,6 +173,18 @@ public final class LogUtils {
Ln.w("Could not get available frame rates for camera " + id, e);
}
if (Build.VERSION.SDK_INT >= AndroidVersions.API_30_ANDROID_11) {
try {
Range<Float> zoomRange = characteristics.get(CameraCharacteristics.CONTROL_ZOOM_RATIO_RANGE);
if (zoomRange != null) {
String zoom = getFormattedZoomRange(zoomRange);
builder.append(", zoom-range=").append(zoom);
}
} catch (Exception e) {
Ln.w("Could not get available zoom ranges for camera " + id, e);
}
}
builder.append(')');
if (includeSizes) {
@@ -191,7 +204,7 @@ public final class LogUtils {
builder.append("\n High speed capture (--camera-high-speed):");
for (android.util.Size size : highSpeedSizes) {
Range<Integer>[] highFpsRanges = configs.getHighSpeedVideoFpsRanges();
SortedSet<Integer> uniqueHighFps = getUniqueSet(highFpsRanges);
String uniqueHighFps = getFormattedUniqueSet(highFpsRanges);
builder.append("\n - ").append(size.getWidth()).append("x").append(size.getHeight());
builder.append(" (fps=").append(uniqueHighFps).append(')');
}
@@ -205,14 +218,31 @@ public final class LogUtils {
return builder.toString();
}
private static SortedSet<Integer> getUniqueSet(Range<Integer>[] ranges) {
private static String getFormattedUniqueSet(Range<Integer>[] ranges) {
SortedSet<Integer> set = new TreeSet<>();
for (Range<Integer> range : ranges) {
set.add(range.getUpper());
}
return set;
StringBuilder builder = new StringBuilder("{");
boolean first = true;
for (Integer i : set) {
if (!first) {
builder.append(", ");
} else {
first = false;
}
builder.append(i);
}
builder.append("}");
return builder.toString();
}
private static String getFormattedZoomRange(Range<Float> range) {
DecimalFormat format = new DecimalFormat("#.##");
return "[" + format.format(range.getLower()) + ", " + format.format(range.getUpper()) + "]";
}
public static String buildAppListMessage() {
List<DeviceApp> apps = Device.listApps();

View File

@@ -0,0 +1,43 @@
package com.genymobile.scrcpy.util;
import android.os.Handler;
import java.util.concurrent.Callable;
import java.util.concurrent.Semaphore;
public final class Threads {
private Threads() {
// not instantiable
}
public static <T> T executeSynchronouslyOn(Handler handler, Callable<T> callable) throws Throwable {
// Simulate CompletableFuture, but working for all Android versions
final Semaphore sem = new Semaphore(0);
@SuppressWarnings("unchecked")
T[] resultRef = (T[]) new Object[1];
Throwable[] throwableRef = new Throwable[1];
handler.post(() -> {
try {
resultRef[0] = callable.call();
} catch (Throwable throwable) {
throwableRef[0] = throwable;
} finally {
sem.release();
}
});
try {
sem.acquire();
} catch (InterruptedException e) {
// Behave as if this method call was synchronous
Thread.currentThread().interrupt();
}
if (throwableRef[0] != null) {
throw throwableRef[0];
}
return resultRef[0];
}
}

View File

@@ -36,6 +36,7 @@ import android.view.Surface;
import java.io.IOException;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Optional;
import java.util.concurrent.CompletableFuture;
@@ -53,6 +54,8 @@ public class CameraCapture extends SurfaceCapture {
0, 1, 0, 1, // column 4
};
private static final float ZOOM_FACTOR = 1 + 1 / 16f;
private final String explicitCameraId;
private final CameraFacing cameraFacing;
private final Size explicitSize;
@@ -63,10 +66,13 @@ public class CameraCapture extends SurfaceCapture {
private final Rect crop;
private final Orientation captureOrientation;
private final float angle;
private final boolean initialTorch;
private float zoom;
private String cameraId;
private Size captureSize;
private Size videoSize; // after OpenGL transforms
private Range<Float> zoomRange;
private AffineMatrix transform;
private OpenGLRunner glRunner;
@@ -78,6 +84,11 @@ public class CameraCapture extends SurfaceCapture {
private final AtomicBoolean disconnected = new AtomicBoolean();
// The following fields must be accessed only from the camera thread
private boolean started;
private CaptureRequest.Builder requestBuilder;
private CameraCaptureSession currentSession;
public CameraCapture(Options options) {
this.explicitCameraId = options.getCameraId();
this.cameraFacing = options.getCameraFacing();
@@ -90,6 +101,8 @@ public class CameraCapture extends SurfaceCapture {
this.captureOrientation = options.getCaptureOrientation();
assert captureOrientation != null;
this.angle = options.getAngle();
this.initialTorch = options.getCameraTorch();
this.zoom = options.getCameraZoom();
}
@Override
@@ -250,6 +263,7 @@ public class CameraCapture extends SurfaceCapture {
return ratio.getAspectRatio();
}
@TargetApi(AndroidVersions.API_30_ANDROID_11)
@Override
public void start(Surface surface) throws IOException {
if (transform != null) {
@@ -261,11 +275,68 @@ public class CameraCapture extends SurfaceCapture {
surface = glRunner.start(captureSize, videoSize, surface);
}
cameraHandler.post(() -> {
assertCameraThread();
started = true;
});
Surface captureSurface = surface;
OutputConfiguration outputConfig = new OutputConfiguration(captureSurface);
List<OutputConfiguration> outputs = Collections.singletonList(outputConfig);
int sessionType = highSpeed ? SessionConfiguration.SESSION_HIGH_SPEED : SessionConfiguration.SESSION_REGULAR;
SessionConfiguration sessionConfig = new SessionConfiguration(sessionType, outputs, cameraExecutor, new CameraCaptureSession.StateCallback() {
@Override
public void onConfigured(CameraCaptureSession session) {
assertCameraThread();
if (!started) {
// Stopped on the encoder thread between the call to start() and this callback
return;
}
CameraManager cameraManager = ServiceManager.getCameraManager();
try {
CameraCharacteristics characteristics = cameraManager.getCameraCharacteristics(cameraId);
zoomRange = characteristics.get(CameraCharacteristics.CONTROL_ZOOM_RATIO_RANGE);
} catch (CameraAccessException e) {
Ln.w("Could not get camera characteristics");
}
try {
requestBuilder = cameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_RECORD);
requestBuilder.addTarget(captureSurface);
if (fps > 0) {
requestBuilder.set(CaptureRequest.CONTROL_AE_TARGET_FPS_RANGE, new Range<>(fps, fps));
}
if (initialTorch) {
Ln.i("Turn camera torch on");
requestBuilder.set(CaptureRequest.FLASH_MODE, CaptureRequest.FLASH_MODE_TORCH);
}
if (zoom != 1) {
zoom = clampZoom(zoom);
Ln.i("Set camera zoom: " + zoom);
requestBuilder.set(CaptureRequest.CONTROL_ZOOM_RATIO, zoom);
}
CaptureRequest request = requestBuilder.build();
setRepeatingRequest(session, request);
currentSession = session;
} catch (CameraAccessException e) {
Ln.e("Camera error", e);
invalidate();
}
}
@Override
public void onConfigureFailed(CameraCaptureSession session) {
Ln.e("Camera configuration error");
invalidate();
}
});
try {
CameraCaptureSession session = createCaptureSession(cameraDevice, surface);
CaptureRequest request = createCaptureRequest(surface);
setRepeatingRequest(session, request);
} catch (CameraAccessException | InterruptedException e) {
cameraDevice.createCaptureSession(sessionConfig);
} catch (CameraAccessException e) {
stop();
throw new IOException(e);
}
@@ -273,6 +344,13 @@ public class CameraCapture extends SurfaceCapture {
@Override
public void stop() {
cameraHandler.post(() -> {
assertCameraThread();
currentSession = null;
requestBuilder = null;
started = false;
});
if (glRunner != null) {
glRunner.stopAndRelease();
glRunner = null;
@@ -353,46 +431,7 @@ public class CameraCapture extends SurfaceCapture {
}
@TargetApi(AndroidVersions.API_31_ANDROID_12)
private CameraCaptureSession createCaptureSession(CameraDevice camera, Surface surface) throws CameraAccessException, InterruptedException {
CompletableFuture<CameraCaptureSession> future = new CompletableFuture<>();
OutputConfiguration outputConfig = new OutputConfiguration(surface);
List<OutputConfiguration> outputs = Arrays.asList(outputConfig);
int sessionType = highSpeed ? SessionConfiguration.SESSION_HIGH_SPEED : SessionConfiguration.SESSION_REGULAR;
SessionConfiguration sessionConfig = new SessionConfiguration(sessionType, outputs, cameraExecutor, new CameraCaptureSession.StateCallback() {
@Override
public void onConfigured(CameraCaptureSession session) {
future.complete(session);
}
@Override
public void onConfigureFailed(CameraCaptureSession session) {
future.completeExceptionally(new CameraAccessException(CameraAccessException.CAMERA_ERROR));
}
});
camera.createCaptureSession(sessionConfig);
try {
return future.get();
} catch (ExecutionException e) {
throw (CameraAccessException) e.getCause();
}
}
private CaptureRequest createCaptureRequest(Surface surface) throws CameraAccessException {
CaptureRequest.Builder requestBuilder = cameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_RECORD);
requestBuilder.addTarget(surface);
if (fps > 0) {
requestBuilder.set(CaptureRequest.CONTROL_AE_TARGET_FPS_RANGE, new Range<>(fps, fps));
}
return requestBuilder.build();
}
@TargetApi(AndroidVersions.API_31_ANDROID_12)
private void setRepeatingRequest(CameraCaptureSession session, CaptureRequest request) throws CameraAccessException, InterruptedException {
private void setRepeatingRequest(CameraCaptureSession session, CaptureRequest request) throws CameraAccessException {
CameraCaptureSession.CaptureCallback callback = new CameraCaptureSession.CaptureCallback() {
@Override
public void onCaptureStarted(CameraCaptureSession session, CaptureRequest request, long timestamp, long frameNumber) {
@@ -419,8 +458,63 @@ public class CameraCapture extends SurfaceCapture {
return disconnected.get();
}
@Override
public void requestInvalidate() {
// do nothing (the user could not request a reset anyway for now, since there is no controller for camera mirroring)
public void setTorchEnabled(boolean enabled) {
cameraHandler.post(() -> {
assertCameraThread();
if (currentSession != null && requestBuilder != null) {
try {
Ln.i("Turn camera torch " + (enabled ? "on" : "off"));
requestBuilder.set(CaptureRequest.FLASH_MODE, enabled ? CaptureRequest.FLASH_MODE_TORCH : CaptureRequest.FLASH_MODE_OFF);
CaptureRequest request = requestBuilder.build();
setRepeatingRequest(currentSession, request);
} catch (CameraAccessException e) {
Ln.e("Camera error", e);
}
}
});
}
@TargetApi(AndroidVersions.API_30_ANDROID_11)
private void zoom(boolean in) {
cameraHandler.post(() -> {
assertCameraThread();
if (currentSession != null && requestBuilder != null) {
// Always align to log values
double z = Math.round(Math.log(zoom) / Math.log(ZOOM_FACTOR));
double dir = in ? 1 : -1;
zoom = (float) Math.pow(ZOOM_FACTOR, z + dir);
try {
zoom = clampZoom(zoom);
Ln.i("Set camera zoom: " + zoom);
requestBuilder.set(CaptureRequest.CONTROL_ZOOM_RATIO, zoom);
CaptureRequest request = requestBuilder.build();
setRepeatingRequest(currentSession, request);
} catch (CameraAccessException e) {
Ln.e("Camera error", e);
}
}
});
}
public void zoomIn() {
zoom(true);
}
public void zoomOut() {
zoom(false);
}
private float clampZoom(float value) {
assertCameraThread();
if (zoomRange == null) {
return value;
}
return zoomRange.clamp(value);
}
private void assertCameraThread() {
assert Thread.currentThread() == cameraThread;
}
}

View File

@@ -261,9 +261,4 @@ public class NewDisplayCapture extends SurfaceCapture {
int num = size.getMax();
return initialDpi * num / den;
}
@Override
public void requestInvalidate() {
invalidate();
}
}

View File

@@ -211,9 +211,4 @@ public class ScreenCapture extends SurfaceCapture {
SurfaceControl.closeTransaction();
}
}
@Override
public void requestInvalidate() {
invalidate();
}
}

View File

@@ -19,9 +19,9 @@ public abstract class SurfaceCapture {
private CaptureListener listener;
/**
* Notify the listener that the capture has been invalidated (for example, because its size changed).
* Notify the listener that the capture has been invalidated (for example, because its size changed, or due to a manual user request).
*/
protected void invalidate() {
public void invalidate() {
listener.onInvalidated();
}
@@ -86,11 +86,4 @@ public abstract class SurfaceCapture {
public boolean isClosed() {
return false;
}
/**
* Manually request to invalidate (typically a user request).
* <p>
* The capture implementation is free to ignore the request and do nothing.
*/
public abstract void requestInvalidate();
}

View File

@@ -139,7 +139,13 @@ public final class DisplayManager {
int layerStack = cls.getDeclaredField("layerStack").getInt(displayInfo);
int flags = cls.getDeclaredField("flags").getInt(displayInfo);
int dpi = cls.getDeclaredField("logicalDensityDpi").getInt(displayInfo);
String uniqueId = (String) cls.getDeclaredField("uniqueId").get(displayInfo);
String uniqueId;
try {
uniqueId = (String) cls.getDeclaredField("uniqueId").get(displayInfo);
} catch (NoSuchFieldException e) {
// This field might not exist: <https://github.com/Genymobile/scrcpy/issues/6461>
uniqueId = null;
}
return new DisplayInfo(displayId, new Size(width, height), rotation, layerStack, flags, dpi, uniqueId);
} catch (ReflectiveOperationException e) {
throw new AssertionError(e);

View File

@@ -422,6 +422,56 @@ public class ControlMessageReaderTest {
Assert.assertEquals(-1, bis.read()); // EOS
}
@Test
public void testParseCameraSetTorch() throws IOException {
ByteArrayOutputStream bos = new ByteArrayOutputStream();
DataOutputStream dos = new DataOutputStream(bos);
dos.writeByte(ControlMessage.TYPE_CAMERA_SET_TORCH);
dos.writeBoolean(true);
byte[] packet = bos.toByteArray();
ByteArrayInputStream bis = new ByteArrayInputStream(packet);
ControlMessageReader reader = new ControlMessageReader(bis);
ControlMessage event = reader.read();
Assert.assertEquals(ControlMessage.TYPE_CAMERA_SET_TORCH, event.getType());
Assert.assertTrue(event.getOn());
Assert.assertEquals(-1, bis.read()); // EOS
}
@Test
public void testParseCameraZoomIn() throws IOException {
ByteArrayOutputStream bos = new ByteArrayOutputStream();
DataOutputStream dos = new DataOutputStream(bos);
dos.writeByte(ControlMessage.TYPE_CAMERA_ZOOM_IN);
byte[] packet = bos.toByteArray();
ByteArrayInputStream bis = new ByteArrayInputStream(packet);
ControlMessageReader reader = new ControlMessageReader(bis);
ControlMessage event = reader.read();
Assert.assertEquals(ControlMessage.TYPE_CAMERA_ZOOM_IN, event.getType());
Assert.assertEquals(-1, bis.read()); // EOS
}
@Test
public void testParseCameraZoomOut() throws IOException {
ByteArrayOutputStream bos = new ByteArrayOutputStream();
DataOutputStream dos = new DataOutputStream(bos);
dos.writeByte(ControlMessage.TYPE_CAMERA_ZOOM_OUT);
byte[] packet = bos.toByteArray();
ByteArrayInputStream bis = new ByteArrayInputStream(packet);
ControlMessageReader reader = new ControlMessageReader(bis);
ControlMessage event = reader.read();
Assert.assertEquals(ControlMessage.TYPE_CAMERA_ZOOM_OUT, event.getType());
Assert.assertEquals(-1, bis.read()); // EOS
}
@Test
public void testMultiEvents() throws IOException {
ByteArrayOutputStream bos = new ByteArrayOutputStream();