mirror of
https://github.com/Genymobile/scrcpy.git
synced 2026-02-14 02:14:27 +01:00
Keep the window hidden during initialization
This prevents blinking during display initialization.
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@@ -325,7 +325,8 @@ sc_screen_init(struct sc_screen *screen,
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}
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}
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uint32_t window_flags = SDL_WINDOW_HIGH_PIXEL_DENSITY;
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// Always create the window hidden to prevent blinking during initialization
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uint32_t window_flags = SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_HIDDEN;
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if (params->always_on_top) {
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window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
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}
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@@ -334,8 +335,7 @@ sc_screen_init(struct sc_screen *screen,
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}
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if (params->video) {
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// The window will be shown on first frame
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window_flags |= SDL_WINDOW_HIDDEN
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| SDL_WINDOW_RESIZABLE;
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window_flags |= SDL_WINDOW_RESIZABLE;
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}
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const char *title = params->window_title;
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@@ -443,9 +443,14 @@ sc_screen_init(struct sc_screen *screen,
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screen->open = false;
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#endif
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if (!screen->video && sc_screen_is_relative_mode(screen)) {
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// Capture mouse immediately if video mirroring is disabled
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sc_mouse_capture_set_active(&screen->mc, true);
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if (!screen->video) {
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// Show the window immediately
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sc_sdl_show_window(screen->window);
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if (sc_screen_is_relative_mode(screen)) {
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// Capture mouse immediately if video mirroring is disabled
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sc_mouse_capture_set_active(&screen->mc, true);
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}
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}
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return true;
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