mirror of
https://github.com/Genymobile/scrcpy.git
synced 2026-02-23 23:04:43 +01:00
Compare commits
29 Commits
renderer.1
...
dev
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
323549e82f | ||
|
|
90d11810e3 | ||
|
|
1f19ec4aec | ||
|
|
8b0206f7be | ||
|
|
f91fa56593 | ||
|
|
23710e04c1 | ||
|
|
51cbd9a5bc | ||
|
|
82e102e036 | ||
|
|
e39d7a06e4 | ||
|
|
be34f37a57 | ||
|
|
f7e74dd04d | ||
|
|
bb6d1c6348 | ||
|
|
2301f64158 | ||
|
|
d7f0e22067 | ||
|
|
77998f543f | ||
|
|
c43cc2ddc3 | ||
|
|
1617979549 | ||
|
|
58818dc860 | ||
|
|
3ef51e691e | ||
|
|
fb77f8556a | ||
|
|
e3f0c21f2a | ||
|
|
930169af4e | ||
|
|
3ce5feb5cb | ||
|
|
42e2264d67 | ||
|
|
c497718a3e | ||
|
|
07f056353b | ||
|
|
1a99a46b57 | ||
|
|
a9de53f0cb | ||
|
|
c07500bb03 |
@@ -1,2 +0,0 @@
|
||||
@echo off
|
||||
scrcpy.exe --pause-on-exit=if-error %*
|
||||
@@ -15,7 +15,6 @@ src = [
|
||||
'src/delay_buffer.c',
|
||||
'src/demuxer.c',
|
||||
'src/device_msg.c',
|
||||
'src/display.c',
|
||||
'src/events.c',
|
||||
'src/icon.c',
|
||||
'src/file_pusher.c',
|
||||
@@ -33,6 +32,7 @@ src = [
|
||||
'src/scrcpy.c',
|
||||
'src/screen.c',
|
||||
'src/server.c',
|
||||
'src/texture.c',
|
||||
'src/version.c',
|
||||
'src/hid/hid_gamepad.c',
|
||||
'src/hid/hid_keyboard.c',
|
||||
@@ -75,6 +75,7 @@ conf.set('_GNU_SOURCE', true)
|
||||
if host_machine.system() == 'windows'
|
||||
windows = import('windows')
|
||||
src += [
|
||||
'src/util/command.c',
|
||||
'src/sys/win/file.c',
|
||||
'src/sys/win/process.c',
|
||||
windows.compile_resources('scrcpy-windows.rc'),
|
||||
@@ -104,7 +105,6 @@ if usb_support
|
||||
'src/usb/keyboard_aoa.c',
|
||||
'src/usb/mouse_aoa.c',
|
||||
'src/usb/scrcpy_otg.c',
|
||||
'src/usb/screen_otg.c',
|
||||
'src/usb/usb.c',
|
||||
]
|
||||
endif
|
||||
@@ -239,6 +239,12 @@ if get_option('buildtype') == 'debug'
|
||||
'src/util/strbuf.c',
|
||||
'src/util/term.c',
|
||||
]],
|
||||
['test_command_windows', [
|
||||
'tests/test_command_windows.c',
|
||||
'src/util/command.c',
|
||||
'src/util/str.c',
|
||||
'src/util/strbuf.c',
|
||||
]],
|
||||
['test_control_msg_serialize', [
|
||||
'tests/test_control_msg_serialize.c',
|
||||
'src/control_msg.c',
|
||||
|
||||
@@ -331,56 +331,24 @@ sc_adb_reverse_remove(struct sc_intr *intr, const char *serial,
|
||||
bool
|
||||
sc_adb_push(struct sc_intr *intr, const char *serial, const char *local,
|
||||
const char *remote, unsigned flags) {
|
||||
#ifdef _WIN32
|
||||
// Windows will parse the string, so the paths must be quoted
|
||||
// (see sys/win/command.c)
|
||||
local = sc_str_quote(local);
|
||||
if (!local) {
|
||||
return SC_PROCESS_NONE;
|
||||
}
|
||||
remote = sc_str_quote(remote);
|
||||
if (!remote) {
|
||||
free((void *) local);
|
||||
return SC_PROCESS_NONE;
|
||||
}
|
||||
#endif
|
||||
|
||||
assert(serial);
|
||||
const char *const argv[] =
|
||||
SC_ADB_COMMAND("-s", serial, "push", local, remote);
|
||||
|
||||
sc_pid pid = sc_adb_execute(argv, flags);
|
||||
|
||||
#ifdef _WIN32
|
||||
free((void *) remote);
|
||||
free((void *) local);
|
||||
#endif
|
||||
|
||||
return process_check_success_intr(intr, pid, "adb push", flags);
|
||||
}
|
||||
|
||||
bool
|
||||
sc_adb_install(struct sc_intr *intr, const char *serial, const char *local,
|
||||
unsigned flags) {
|
||||
#ifdef _WIN32
|
||||
// Windows will parse the string, so the local name must be quoted
|
||||
// (see sys/win/command.c)
|
||||
local = sc_str_quote(local);
|
||||
if (!local) {
|
||||
return SC_PROCESS_NONE;
|
||||
}
|
||||
#endif
|
||||
|
||||
assert(serial);
|
||||
const char *const argv[] =
|
||||
SC_ADB_COMMAND("-s", serial, "install", "-r", local);
|
||||
|
||||
sc_pid pid = sc_adb_execute(argv, flags);
|
||||
|
||||
#ifdef _WIN32
|
||||
free((void *) local);
|
||||
#endif
|
||||
|
||||
return process_check_success_intr(intr, pid, "adb install", flags);
|
||||
}
|
||||
|
||||
|
||||
@@ -39,5 +39,11 @@ sc_adb_device_get_type(const char *serial) {
|
||||
return SC_ADB_DEVICE_TYPE_TCPIP;
|
||||
}
|
||||
|
||||
// TCP/IP devices provided by mDNS contain "adb-tls-connect"
|
||||
// <https://github.com/Genymobile/scrcpy/issues/6248>
|
||||
if (strstr(serial, "adb-tls-connect")) {
|
||||
return SC_ADB_DEVICE_TYPE_TCPIP;
|
||||
}
|
||||
|
||||
return SC_ADB_DEVICE_TYPE_USB;
|
||||
}
|
||||
|
||||
@@ -8,6 +8,49 @@
|
||||
#include "util/log.h"
|
||||
#include "util/str.h"
|
||||
|
||||
static size_t
|
||||
rstrip_len(const char *s, size_t len) {
|
||||
size_t i = len;
|
||||
|
||||
// Ignore trailing whitespaces
|
||||
while (i > 0 && (s[i-1] == ' ' || s[i-1] == '\t')) {
|
||||
--i;
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
static void
|
||||
locate_last_token(const char *s, size_t len, size_t *start, size_t *end) {
|
||||
size_t i = rstrip_len(s, len);
|
||||
*end = i; // excluded
|
||||
|
||||
// The token contains non-whitespace chars
|
||||
while (i > 0 && (s[i-1] != ' ' && s[i-1] != '\t')) {
|
||||
--i;
|
||||
}
|
||||
|
||||
*start = i; // included
|
||||
}
|
||||
|
||||
static bool
|
||||
is_device_state(const char *s) {
|
||||
// <https://android.googlesource.com/platform/packages/modules/adb/+/1cf2f017d312f73b3dc53bda85ef2610e35a80e9/adb.cpp#144>
|
||||
// "device", "unauthorized" and "offline" are the most common states, so
|
||||
// check them first.
|
||||
return !strcmp(s, "device")
|
||||
|| !strcmp(s, "unauthorized")
|
||||
|| !strcmp(s, "offline")
|
||||
|| !strcmp(s, "bootloader")
|
||||
|| !strcmp(s, "host")
|
||||
|| !strcmp(s, "recovery")
|
||||
|| !strcmp(s, "rescue")
|
||||
|| !strcmp(s, "sideload")
|
||||
|| !strcmp(s, "authorizing")
|
||||
|| !strcmp(s, "connecting")
|
||||
|| !strcmp(s, "detached");
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_adb_parse_device(char *line, struct sc_adb_device *device) {
|
||||
// One device line looks like:
|
||||
@@ -25,64 +68,54 @@ sc_adb_parse_device(char *line, struct sc_adb_device *device) {
|
||||
return false;
|
||||
}
|
||||
|
||||
char *s = line; // cursor in the line
|
||||
size_t len = strlen(line);
|
||||
|
||||
// After the serial:
|
||||
// - "adb devices" writes a single '\t'
|
||||
// - "adb devices -l" writes multiple spaces
|
||||
// For flexibility, accept both.
|
||||
size_t serial_len = strcspn(s, " \t");
|
||||
size_t start;
|
||||
size_t end;
|
||||
|
||||
// The serial (the first token) may contain spaces, which are also token
|
||||
// separators. To avoid ambiguity, parse the string backwards:
|
||||
// - first, parse all the trailing values until the device state,
|
||||
// identified using a list of well-known values;
|
||||
// - finally, treat the remaining leading token as the device serial.
|
||||
//
|
||||
// Refs:
|
||||
// - <https://github.com/Genymobile/scrcpy/issues/6248>
|
||||
// - <https://github.com/Genymobile/scrcpy/issues/3537>
|
||||
const char *state;
|
||||
const char *model = NULL;
|
||||
for (;;) {
|
||||
locate_last_token(line, len, &start, &end);
|
||||
if (start == end) {
|
||||
// No more tokens, unexpected
|
||||
return false;
|
||||
}
|
||||
|
||||
const char *token = &line[start];
|
||||
line[end] = '\0';
|
||||
|
||||
if (!strncmp("model:", token, sizeof("model:") - 1)) {
|
||||
model = &token[sizeof("model:") - 1];
|
||||
// We only need the model
|
||||
} else if (is_device_state(token)) {
|
||||
state = token;
|
||||
// The device state is the item immediately after the device serial
|
||||
break;
|
||||
}
|
||||
|
||||
// Remove the trailing parts already handled
|
||||
len = start;
|
||||
}
|
||||
|
||||
assert(state);
|
||||
|
||||
size_t serial_len = rstrip_len(line, start);
|
||||
if (!serial_len) {
|
||||
// empty serial
|
||||
return false;
|
||||
}
|
||||
bool eol = s[serial_len] == '\0';
|
||||
if (eol) {
|
||||
// serial alone is unexpected
|
||||
return false;
|
||||
}
|
||||
s[serial_len] = '\0';
|
||||
char *serial = s;
|
||||
s += serial_len + 1;
|
||||
// After the serial, there might be several spaces
|
||||
s += strspn(s, " \t"); // consume all separators
|
||||
|
||||
size_t state_len = strcspn(s, " ");
|
||||
if (!state_len) {
|
||||
// empty state
|
||||
return false;
|
||||
}
|
||||
eol = s[state_len] == '\0';
|
||||
s[state_len] = '\0';
|
||||
char *state = s;
|
||||
|
||||
char *model = NULL;
|
||||
if (!eol) {
|
||||
s += state_len + 1;
|
||||
|
||||
// Iterate over all properties "key:value key:value ..."
|
||||
for (;;) {
|
||||
size_t token_len = strcspn(s, " ");
|
||||
if (!token_len) {
|
||||
break;
|
||||
}
|
||||
eol = s[token_len] == '\0';
|
||||
s[token_len] = '\0';
|
||||
char *token = s;
|
||||
|
||||
if (!strncmp("model:", token, sizeof("model:") - 1)) {
|
||||
model = &token[sizeof("model:") - 1];
|
||||
// We only need the model
|
||||
break;
|
||||
}
|
||||
|
||||
if (eol) {
|
||||
break;
|
||||
} else {
|
||||
s+= token_len + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
char *serial = line;
|
||||
line[serial_len] = '\0';
|
||||
|
||||
device->serial = strdup(serial);
|
||||
if (!device->serial) {
|
||||
|
||||
@@ -3371,7 +3371,7 @@ sc_get_pause_on_exit(int argc, char *argv[]) {
|
||||
}
|
||||
if (arg[15] != '=') {
|
||||
// Invalid parameter, ignore
|
||||
return SC_PAUSE_ON_EXIT_FALSE;
|
||||
return SC_PAUSE_ON_EXIT_UNDEFINED;
|
||||
}
|
||||
const char *value = &arg[16];
|
||||
if (!strcmp(value, "true")) {
|
||||
@@ -3380,14 +3380,44 @@ sc_get_pause_on_exit(int argc, char *argv[]) {
|
||||
if (!strcmp(value, "if-error")) {
|
||||
return SC_PAUSE_ON_EXIT_IF_ERROR;
|
||||
}
|
||||
// Set to false, including when the value is invalid
|
||||
return SC_PAUSE_ON_EXIT_FALSE;
|
||||
if (!strcmp(value, "false")) {
|
||||
return SC_PAUSE_ON_EXIT_FALSE;
|
||||
}
|
||||
return SC_PAUSE_ON_EXIT_UNDEFINED;
|
||||
}
|
||||
}
|
||||
|
||||
return SC_PAUSE_ON_EXIT_FALSE;
|
||||
return SC_PAUSE_ON_EXIT_UNDEFINED;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
/**
|
||||
* Attempt to detect whether the user launched scrcpy by double-clicking
|
||||
* scrcpy.exe in Windows Explorer.
|
||||
*
|
||||
* If so, the console should remain open on error.
|
||||
*/
|
||||
static bool
|
||||
scrcpy_launched_by_double_click(void) {
|
||||
// No console window
|
||||
if (GetConsoleWindow() == NULL) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Must be interactive
|
||||
if (!_isatty(_fileno(stdin)) || !_isatty(_fileno(stdout))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check how many processes share the console
|
||||
DWORD dummy;
|
||||
DWORD count = GetConsoleProcessList(&dummy, 1);
|
||||
|
||||
// Only this process attached, assume it was started by double-clicking
|
||||
return count == 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool
|
||||
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
|
||||
struct sc_getopt_adapter adapter;
|
||||
@@ -3401,11 +3431,22 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
|
||||
|
||||
sc_getopt_adapter_destroy(&adapter);
|
||||
|
||||
if (!ret && args->pause_on_exit == SC_PAUSE_ON_EXIT_FALSE) {
|
||||
if (!ret && args->pause_on_exit == SC_PAUSE_ON_EXIT_UNDEFINED) {
|
||||
// Check if "--pause-on-exit" is present in the arguments list, because
|
||||
// it must be taken into account even if command line parsing failed
|
||||
args->pause_on_exit = sc_get_pause_on_exit(argc, argv);
|
||||
}
|
||||
|
||||
if (args->pause_on_exit == SC_PAUSE_ON_EXIT_UNDEFINED) {
|
||||
args->pause_on_exit = SC_PAUSE_ON_EXIT_FALSE;
|
||||
#ifdef _WIN32
|
||||
if (scrcpy_launched_by_double_click()) {
|
||||
args->pause_on_exit = SC_PAUSE_ON_EXIT_IF_ERROR;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
assert(args->pause_on_exit != SC_PAUSE_ON_EXIT_UNDEFINED);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "options.h"
|
||||
|
||||
enum sc_pause_on_exit {
|
||||
SC_PAUSE_ON_EXIT_UNDEFINED,
|
||||
SC_PAUSE_ON_EXIT_TRUE,
|
||||
SC_PAUSE_ON_EXIT_FALSE,
|
||||
SC_PAUSE_ON_EXIT_IF_ERROR,
|
||||
|
||||
@@ -1,429 +0,0 @@
|
||||
#include "display.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
#include <string.h>
|
||||
#include <libavutil/pixfmt.h>
|
||||
|
||||
#include "util/log.h"
|
||||
#include "util/sdl.h"
|
||||
|
||||
static bool
|
||||
sc_display_init_novideo_icon(struct sc_display *display,
|
||||
SDL_Surface *icon_novideo) {
|
||||
assert(icon_novideo);
|
||||
|
||||
bool ok = SDL_SetRenderLogicalPresentation(display->renderer,
|
||||
icon_novideo->w,
|
||||
icon_novideo->h,
|
||||
SDL_LOGICAL_PRESENTATION_LETTERBOX);
|
||||
if (!ok) {
|
||||
LOGW("Could not set renderer logical size: %s", SDL_GetError());
|
||||
// don't fail
|
||||
}
|
||||
|
||||
display->texture = SDL_CreateTextureFromSurface(display->renderer,
|
||||
icon_novideo);
|
||||
if (!display->texture) {
|
||||
LOGE("Could not create texture: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_display_init(struct sc_display *display, SDL_Window *window,
|
||||
SDL_Surface *icon_novideo, bool mipmaps) {
|
||||
display->renderer = SDL_CreateRenderer(window, NULL);
|
||||
if (!display->renderer) {
|
||||
LOGE("Could not create renderer: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
const char *renderer_name = SDL_GetRendererName(display->renderer);
|
||||
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
|
||||
|
||||
display->mipmaps = false;
|
||||
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
display->gl_context = NULL;
|
||||
#endif
|
||||
|
||||
// starts with "opengl"
|
||||
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
|
||||
if (use_opengl) {
|
||||
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
// Persuade macOS to give us something better than OpenGL 2.1.
|
||||
// If we create a Core Profile context, we get the best OpenGL version.
|
||||
bool ok = SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
|
||||
SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
if (!ok) {
|
||||
LOGW("Could not set a GL Core Profile Context");
|
||||
}
|
||||
|
||||
LOGD("Creating OpenGL Core Profile context");
|
||||
display->gl_context = SDL_GL_CreateContext(window);
|
||||
if (!display->gl_context) {
|
||||
LOGE("Could not create OpenGL context: %s", SDL_GetError());
|
||||
SDL_DestroyRenderer(display->renderer);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
struct sc_opengl *gl = &display->gl;
|
||||
sc_opengl_init(gl);
|
||||
|
||||
LOGI("OpenGL version: %s", gl->version);
|
||||
|
||||
if (mipmaps) {
|
||||
bool supports_mipmaps =
|
||||
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
|
||||
2, 0 /* OpenGL ES 2.0+ */);
|
||||
if (supports_mipmaps) {
|
||||
LOGI("Trilinear filtering enabled");
|
||||
display->mipmaps = true;
|
||||
} else {
|
||||
LOGW("Trilinear filtering disabled "
|
||||
"(OpenGL 3.0+ or ES 2.0+ required)");
|
||||
}
|
||||
} else {
|
||||
LOGI("Trilinear filtering disabled");
|
||||
}
|
||||
} else if (mipmaps) {
|
||||
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
|
||||
}
|
||||
|
||||
display->texture = NULL;
|
||||
display->pending.flags = 0;
|
||||
display->pending.frame = NULL;
|
||||
|
||||
if (icon_novideo) {
|
||||
// Without video, set a static scrcpy icon as window content
|
||||
bool ok = sc_display_init_novideo_icon(display, icon_novideo);
|
||||
if (!ok) {
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
SDL_GL_DestroyContext(display->gl_context);
|
||||
#endif
|
||||
SDL_DestroyRenderer(display->renderer);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_display_destroy(struct sc_display *display) {
|
||||
if (display->pending.frame) {
|
||||
av_frame_free(&display->pending.frame);
|
||||
}
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
SDL_GL_DestroyContext(display->gl_context);
|
||||
#endif
|
||||
if (display->texture) {
|
||||
SDL_DestroyTexture(display->texture);
|
||||
}
|
||||
SDL_DestroyRenderer(display->renderer);
|
||||
}
|
||||
|
||||
static enum SDL_Colorspace
|
||||
sc_display_to_sdl_color_space(enum AVColorSpace color_space,
|
||||
enum AVColorRange color_range) {
|
||||
bool full_range = color_range == AVCOL_RANGE_JPEG;
|
||||
|
||||
switch (color_space) {
|
||||
case AVCOL_SPC_BT709:
|
||||
case AVCOL_SPC_RGB:
|
||||
return full_range ? SDL_COLORSPACE_BT709_FULL
|
||||
: SDL_COLORSPACE_BT709_LIMITED;
|
||||
case AVCOL_SPC_BT470BG:
|
||||
case AVCOL_SPC_SMPTE170M:
|
||||
return full_range ? SDL_COLORSPACE_BT601_FULL
|
||||
: SDL_COLORSPACE_BT601_LIMITED;
|
||||
case AVCOL_SPC_BT2020_NCL:
|
||||
case AVCOL_SPC_BT2020_CL:
|
||||
return full_range ? SDL_COLORSPACE_BT2020_FULL
|
||||
: SDL_COLORSPACE_BT2020_LIMITED;
|
||||
default:
|
||||
return SDL_COLORSPACE_JPEG;
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_Texture *
|
||||
sc_display_create_texture(struct sc_display *display,
|
||||
struct sc_size size, enum AVColorSpace color_space,
|
||||
enum AVColorRange color_range) {
|
||||
SDL_PropertiesID props = SDL_CreateProperties();
|
||||
if (!props) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
enum SDL_Colorspace sdl_color_space =
|
||||
sc_display_to_sdl_color_space(color_space, color_range);
|
||||
|
||||
bool ok =
|
||||
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
|
||||
SDL_PIXELFORMAT_YV12);
|
||||
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER,
|
||||
SDL_TEXTUREACCESS_STREAMING);
|
||||
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
|
||||
size.width);
|
||||
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
|
||||
size.height);
|
||||
ok &= SDL_SetNumberProperty(props,
|
||||
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
|
||||
sdl_color_space);
|
||||
|
||||
if (!ok) {
|
||||
LOGE("Could not set texture properties");
|
||||
SDL_DestroyProperties(props);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SDL_Renderer *renderer = display->renderer;
|
||||
SDL_Texture *texture = SDL_CreateTextureWithProperties(renderer, props);
|
||||
SDL_DestroyProperties(props);
|
||||
if (!texture) {
|
||||
LOGD("Could not create texture: %s", SDL_GetError());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (display->mipmaps) {
|
||||
struct sc_opengl *gl = &display->gl;
|
||||
|
||||
SDL_PropertiesID props = SDL_GetTextureProperties(texture);
|
||||
if (!props) {
|
||||
LOGE("Could not get texture properties: %s", SDL_GetError());
|
||||
SDL_DestroyTexture(texture);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char *renderer_name = SDL_GetRendererName(display->renderer);
|
||||
const char *key = !renderer_name || !strcmp(renderer_name, "opengl")
|
||||
? SDL_PROP_TEXTURE_OPENGL_TEXTURE_NUMBER
|
||||
: SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_NUMBER;
|
||||
|
||||
int64_t texture_id = SDL_GetNumberProperty(props, key, 0);
|
||||
SDL_DestroyProperties(props);
|
||||
if (!texture_id) {
|
||||
LOGE("Could not get texture id: %s", SDL_GetError());
|
||||
SDL_DestroyTexture(texture);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
assert(!(texture_id & ~0xFFFFFFFF)); // fits in uint32_t
|
||||
display->texture_id = texture_id;
|
||||
gl->BindTexture(GL_TEXTURE_2D, display->texture_id);
|
||||
|
||||
// Enable trilinear filtering for downscaling
|
||||
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
|
||||
|
||||
gl->BindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
static inline void
|
||||
sc_display_set_pending_texture(struct sc_display *display,
|
||||
struct sc_size size,
|
||||
enum AVColorRange color_range) {
|
||||
assert(!display->texture);
|
||||
display->pending.texture.size = size;
|
||||
display->pending.texture.color_range = color_range;
|
||||
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_TEXTURE;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_display_set_pending_frame(struct sc_display *display, const AVFrame *frame) {
|
||||
if (!display->pending.frame) {
|
||||
display->pending.frame = av_frame_alloc();
|
||||
if (!display->pending.frame) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
av_frame_unref(display->pending.frame);
|
||||
int r = av_frame_ref(display->pending.frame, frame);
|
||||
if (r) {
|
||||
LOGE("Could not ref frame: %d", r);
|
||||
return false;
|
||||
}
|
||||
|
||||
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_FRAME;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Forward declaration
|
||||
static bool
|
||||
sc_display_update_texture_internal(struct sc_display *display,
|
||||
const AVFrame *frame);
|
||||
|
||||
static bool
|
||||
sc_display_apply_pending(struct sc_display *display) {
|
||||
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_TEXTURE) {
|
||||
assert(!display->texture);
|
||||
display->texture =
|
||||
sc_display_create_texture(display,
|
||||
display->pending.texture.size,
|
||||
display->pending.texture.color_space,
|
||||
display->pending.texture.color_range);
|
||||
if (!display->texture) {
|
||||
return false;
|
||||
}
|
||||
|
||||
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_TEXTURE;
|
||||
}
|
||||
|
||||
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_FRAME) {
|
||||
assert(display->pending.frame);
|
||||
bool ok = sc_display_update_texture_internal(display,
|
||||
display->pending.frame);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
av_frame_unref(display->pending.frame);
|
||||
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_FRAME;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_display_prepare_texture_internal(struct sc_display *display,
|
||||
struct sc_size size,
|
||||
enum AVColorSpace color_space,
|
||||
enum AVColorRange color_range) {
|
||||
assert(size.width && size.height);
|
||||
|
||||
if (display->texture) {
|
||||
SDL_DestroyTexture(display->texture);
|
||||
}
|
||||
|
||||
display->texture =
|
||||
sc_display_create_texture(display, size, color_space, color_range);
|
||||
if (!display->texture) {
|
||||
return false;
|
||||
}
|
||||
|
||||
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
|
||||
return true;
|
||||
}
|
||||
|
||||
enum sc_display_result
|
||||
sc_display_prepare_texture(struct sc_display *display, struct sc_size size,
|
||||
enum AVColorSpace color_space,
|
||||
enum AVColorRange color_range) {
|
||||
bool ok = sc_display_prepare_texture_internal(display, size, color_space,
|
||||
color_range);
|
||||
if (!ok) {
|
||||
sc_display_set_pending_texture(display, size, color_range);
|
||||
return SC_DISPLAY_RESULT_PENDING;
|
||||
|
||||
}
|
||||
|
||||
return SC_DISPLAY_RESULT_OK;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_display_update_texture_internal(struct sc_display *display,
|
||||
const AVFrame *frame) {
|
||||
bool ok = SDL_UpdateYUVTexture(display->texture, NULL,
|
||||
frame->data[0], frame->linesize[0],
|
||||
frame->data[1], frame->linesize[1],
|
||||
frame->data[2], frame->linesize[2]);
|
||||
if (!ok) {
|
||||
LOGD("Could not update texture: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (display->mipmaps) {
|
||||
assert(display->texture_id);
|
||||
struct sc_opengl *gl = &display->gl;
|
||||
|
||||
gl->BindTexture(GL_TEXTURE_2D, display->texture_id);
|
||||
gl->GenerateMipmap(GL_TEXTURE_2D);
|
||||
gl->BindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
enum sc_display_result
|
||||
sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
|
||||
bool ok = sc_display_update_texture_internal(display, frame);
|
||||
if (!ok) {
|
||||
ok = sc_display_set_pending_frame(display, frame);
|
||||
if (!ok) {
|
||||
LOGE("Could not set pending frame");
|
||||
return SC_DISPLAY_RESULT_ERROR;
|
||||
}
|
||||
|
||||
return SC_DISPLAY_RESULT_PENDING;
|
||||
}
|
||||
|
||||
return SC_DISPLAY_RESULT_OK;
|
||||
}
|
||||
|
||||
enum sc_display_result
|
||||
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
|
||||
enum sc_orientation orientation) {
|
||||
sc_sdl_render_clear(display->renderer);
|
||||
|
||||
if (display->pending.flags) {
|
||||
bool ok = sc_display_apply_pending(display);
|
||||
if (!ok) {
|
||||
return SC_DISPLAY_RESULT_PENDING;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Renderer *renderer = display->renderer;
|
||||
SDL_Texture *texture = display->texture;
|
||||
|
||||
if (orientation == SC_ORIENTATION_0) {
|
||||
SDL_FRect frect;
|
||||
SDL_FRect *fgeometry = NULL;
|
||||
if (geometry) {
|
||||
SDL_RectToFRect(geometry, &frect);
|
||||
fgeometry = &frect;
|
||||
}
|
||||
bool ok = SDL_RenderTexture(renderer, texture, NULL, fgeometry);
|
||||
if (!ok) {
|
||||
LOGE("Could not render texture: %s", SDL_GetError());
|
||||
return SC_DISPLAY_RESULT_ERROR;
|
||||
}
|
||||
} else {
|
||||
unsigned cw_rotation = sc_orientation_get_rotation(orientation);
|
||||
double angle = 90 * cw_rotation;
|
||||
|
||||
SDL_FRect frect;
|
||||
if (sc_orientation_is_swap(orientation)) {
|
||||
frect.x = geometry->x + (geometry->w - geometry->h) / 2.f;
|
||||
frect.y = geometry->y + (geometry->h - geometry->w) / 2.f;
|
||||
frect.w = geometry->h;
|
||||
frect.h = geometry->w;
|
||||
} else {
|
||||
SDL_RectToFRect(geometry, &frect);
|
||||
}
|
||||
|
||||
SDL_FlipMode flip = sc_orientation_is_mirror(orientation)
|
||||
? SDL_FLIP_HORIZONTAL : 0;
|
||||
|
||||
bool ok = SDL_RenderTextureRotated(renderer, texture, NULL, &frect,
|
||||
angle, NULL, flip);
|
||||
if (!ok) {
|
||||
LOGE("Could not render texture: %s", SDL_GetError());
|
||||
return SC_DISPLAY_RESULT_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
sc_sdl_render_present(display->renderer);
|
||||
return SC_DISPLAY_RESULT_OK;
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
#ifndef SC_DISPLAY_H
|
||||
#define SC_DISPLAY_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <libavutil/frame.h>
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "coords.h"
|
||||
#include "opengl.h"
|
||||
#include "options.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
# define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
#endif
|
||||
|
||||
struct sc_display {
|
||||
SDL_Renderer *renderer;
|
||||
SDL_Texture *texture;
|
||||
|
||||
struct sc_opengl gl;
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
SDL_GLContext gl_context;
|
||||
#endif
|
||||
|
||||
bool mipmaps;
|
||||
uint32_t texture_id; // only set if mipmaps is enabled
|
||||
|
||||
struct {
|
||||
#define SC_DISPLAY_PENDING_FLAG_TEXTURE 1
|
||||
#define SC_DISPLAY_PENDING_FLAG_FRAME 2
|
||||
int8_t flags;
|
||||
struct {
|
||||
struct sc_size size;
|
||||
enum AVColorSpace color_space;
|
||||
enum AVColorRange color_range;
|
||||
} texture;
|
||||
AVFrame *frame;
|
||||
} pending;
|
||||
};
|
||||
|
||||
enum sc_display_result {
|
||||
SC_DISPLAY_RESULT_OK,
|
||||
SC_DISPLAY_RESULT_PENDING,
|
||||
SC_DISPLAY_RESULT_ERROR,
|
||||
};
|
||||
|
||||
bool
|
||||
sc_display_init(struct sc_display *display, SDL_Window *window,
|
||||
SDL_Surface *icon_novideo, bool mipmaps);
|
||||
|
||||
void
|
||||
sc_display_destroy(struct sc_display *display);
|
||||
|
||||
enum sc_display_result
|
||||
sc_display_prepare_texture(struct sc_display *display, struct sc_size size,
|
||||
enum AVColorSpace color_space,
|
||||
enum AVColorRange color_range);
|
||||
|
||||
enum sc_display_result
|
||||
sc_display_update_texture(struct sc_display *display, const AVFrame *frame);
|
||||
|
||||
enum sc_display_result
|
||||
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
|
||||
enum sc_orientation orientation);
|
||||
|
||||
#endif
|
||||
@@ -16,8 +16,6 @@
|
||||
void
|
||||
sc_input_manager_init(struct sc_input_manager *im,
|
||||
const struct sc_input_manager_params *params) {
|
||||
// A key/mouse processor may not be present if there is no controller
|
||||
assert((!params->kp && !params->mp && !params->gp) || params->controller);
|
||||
// A processor must have ops initialized
|
||||
assert(!params->kp || params->kp->ops);
|
||||
assert(!params->mp || params->mp->ops);
|
||||
@@ -892,7 +890,7 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
|
||||
int32_t x = event->x;
|
||||
int32_t y = event->y;
|
||||
sc_screen_hidpi_scale_coords(im->screen, &x, &y);
|
||||
SDL_Rect *r = &im->screen->rect;
|
||||
SDL_FRect *r = &im->screen->rect;
|
||||
bool outside = x < r->x || x >= r->x + r->w
|
||||
|| y < r->y || y >= r->y + r->h;
|
||||
if (outside) {
|
||||
@@ -1166,8 +1164,8 @@ sc_input_manager_handle_event(struct sc_input_manager *im,
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_UP:
|
||||
sc_input_manager_process_gamepad_button(im, &event->gbutton);
|
||||
break;
|
||||
case SDL_EVENT_DROP_FILE: {
|
||||
case SDL_EVENT_DROP_FILE:
|
||||
sc_input_manager_process_file(im, &event->drop);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,7 +39,7 @@ main_scrcpy(int argc, char *argv[]) {
|
||||
.opts = scrcpy_options_default,
|
||||
.help = false,
|
||||
.version = false,
|
||||
.pause_on_exit = SC_PAUSE_ON_EXIT_FALSE,
|
||||
.pause_on_exit = SC_PAUSE_ON_EXIT_UNDEFINED,
|
||||
};
|
||||
|
||||
#ifndef NDEBUG
|
||||
|
||||
@@ -444,7 +444,7 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
|
||||
int ret = av_write_trailer(recorder->ctx);
|
||||
if (ret < 0) {
|
||||
LOGE("Failed to write trailer to %s", recorder->filename);
|
||||
error = false;
|
||||
error = true;
|
||||
}
|
||||
|
||||
end:
|
||||
|
||||
@@ -199,8 +199,8 @@ event_loop(struct scrcpy *s, bool has_screen) {
|
||||
break;
|
||||
}
|
||||
default:
|
||||
if (has_screen && !sc_screen_handle_event(&s->screen, &event)) {
|
||||
return SCRCPY_EXIT_FAILURE;
|
||||
if (has_screen) {
|
||||
sc_screen_handle_event(&s->screen, &event);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -564,7 +564,7 @@ scrcpy(struct scrcpy_options *options) {
|
||||
|
||||
struct sc_file_pusher *fp = NULL;
|
||||
|
||||
if (options->video_playback && options->control) {
|
||||
if (options->window && options->control) {
|
||||
if (!sc_file_pusher_init(&s->file_pusher, serial,
|
||||
options->push_target)) {
|
||||
goto end;
|
||||
@@ -949,7 +949,7 @@ aoa_complete:
|
||||
terminate_event_loop();
|
||||
LOGD("quit...");
|
||||
|
||||
if (options->video_playback) {
|
||||
if (options->window) {
|
||||
// Close the window immediately on closing, because screen_destroy()
|
||||
// may only be called once the video demuxer thread is joined (it may
|
||||
// take time)
|
||||
|
||||
253
app/src/screen.c
253
app/src/screen.c
@@ -144,64 +144,110 @@ sc_screen_is_relative_mode(struct sc_screen *screen) {
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_update_content_rect(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
struct sc_size content_size = screen->content_size;
|
||||
// The drawable size is the window size * the HiDPI scale
|
||||
struct sc_size drawable_size =
|
||||
sc_sdl_get_window_size_in_pixels(screen->window);
|
||||
|
||||
SDL_Rect *rect = &screen->rect;
|
||||
|
||||
if (is_optimal_size(drawable_size, content_size)) {
|
||||
compute_content_rect(struct sc_size render_size, struct sc_size content_size,
|
||||
bool can_upscale, SDL_FRect *rect) {
|
||||
if (is_optimal_size(render_size, content_size)) {
|
||||
rect->x = 0;
|
||||
rect->y = 0;
|
||||
rect->w = drawable_size.width;
|
||||
rect->h = drawable_size.height;
|
||||
rect->w = render_size.width;
|
||||
rect->h = render_size.height;
|
||||
return;
|
||||
}
|
||||
|
||||
bool keep_width = content_size.width * drawable_size.height
|
||||
> content_size.height * drawable_size.width;
|
||||
if (!can_upscale && content_size.width <= render_size.width
|
||||
&& content_size.height <= render_size.height) {
|
||||
// Center without upscaling
|
||||
rect->x = (render_size.width - content_size.width) / 2.f;
|
||||
rect->y = (render_size.height - content_size.height) / 2.f;
|
||||
rect->w = content_size.width;
|
||||
rect->h = content_size.height;
|
||||
return;
|
||||
}
|
||||
|
||||
bool keep_width = content_size.width * render_size.height
|
||||
> content_size.height * render_size.width;
|
||||
if (keep_width) {
|
||||
rect->x = 0;
|
||||
rect->w = drawable_size.width;
|
||||
rect->h = drawable_size.width * content_size.height
|
||||
/ content_size.width;
|
||||
rect->y = (drawable_size.height - rect->h) / 2;
|
||||
rect->w = render_size.width;
|
||||
rect->h = (float) render_size.width * content_size.height
|
||||
/ content_size.width;
|
||||
rect->y = (render_size.height - rect->h) / 2.f;
|
||||
} else {
|
||||
rect->y = 0;
|
||||
rect->h = drawable_size.height;
|
||||
rect->w = drawable_size.height * content_size.width
|
||||
/ content_size.height;
|
||||
rect->x = (drawable_size.width - rect->w) / 2;
|
||||
rect->h = render_size.height;
|
||||
rect->w = (float) render_size.height * content_size.width
|
||||
/ content_size.height;
|
||||
rect->x = (render_size.width - rect->w) / 2.f;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_update_content_rect(struct sc_screen *screen) {
|
||||
// Only upscale video frames, not icon
|
||||
bool can_upscale = screen->video;
|
||||
|
||||
struct sc_size render_size =
|
||||
sc_sdl_get_render_output_size(screen->renderer);
|
||||
compute_content_rect(render_size, screen->content_size, can_upscale,
|
||||
&screen->rect);
|
||||
}
|
||||
|
||||
// render the texture to the renderer
|
||||
//
|
||||
// Set the update_content_rect flag if the window or content size may have
|
||||
// changed, so that the content rectangle is recomputed
|
||||
static void
|
||||
sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
|
||||
assert(screen->video);
|
||||
assert(screen->has_video_window);
|
||||
assert(!screen->video || screen->has_video_window);
|
||||
|
||||
if (update_content_rect) {
|
||||
sc_screen_update_content_rect(screen);
|
||||
}
|
||||
|
||||
enum sc_display_result res =
|
||||
sc_display_render(&screen->display, &screen->rect, screen->orientation);
|
||||
(void) res; // any error already logged
|
||||
}
|
||||
SDL_Renderer *renderer = screen->renderer;
|
||||
sc_sdl_render_clear(renderer);
|
||||
|
||||
static void
|
||||
sc_screen_render_novideo(struct sc_screen *screen) {
|
||||
enum sc_display_result res =
|
||||
sc_display_render(&screen->display, NULL, SC_ORIENTATION_0);
|
||||
(void) res; // any error already logged
|
||||
bool ok = false;
|
||||
SDL_Texture *texture = screen->tex.texture;
|
||||
if (!texture) {
|
||||
LOGW("No texture to render");
|
||||
goto end;
|
||||
}
|
||||
|
||||
SDL_FRect *geometry = &screen->rect;
|
||||
enum sc_orientation orientation = screen->orientation;
|
||||
|
||||
if (orientation == SC_ORIENTATION_0) {
|
||||
ok = SDL_RenderTexture(renderer, texture, NULL, geometry);
|
||||
} else {
|
||||
unsigned cw_rotation = sc_orientation_get_rotation(orientation);
|
||||
double angle = 90 * cw_rotation;
|
||||
|
||||
const SDL_FRect *dstrect = NULL;
|
||||
SDL_FRect rect;
|
||||
if (sc_orientation_is_swap(orientation)) {
|
||||
rect.x = geometry->x + (geometry->w - geometry->h) / 2.f;
|
||||
rect.y = geometry->y + (geometry->h - geometry->w) / 2.f;
|
||||
rect.w = geometry->h;
|
||||
rect.h = geometry->w;
|
||||
dstrect = ▭
|
||||
} else {
|
||||
dstrect = geometry;
|
||||
}
|
||||
|
||||
SDL_FlipMode flip = sc_orientation_is_mirror(orientation)
|
||||
? SDL_FLIP_HORIZONTAL : 0;
|
||||
|
||||
ok = SDL_RenderTextureRotated(renderer, texture, NULL, dstrect, angle,
|
||||
NULL, flip);
|
||||
}
|
||||
|
||||
if (!ok) {
|
||||
LOGE("Could not render texture: %s", SDL_GetError());
|
||||
}
|
||||
|
||||
end:
|
||||
sc_sdl_render_present(renderer);
|
||||
}
|
||||
|
||||
#if defined(__APPLE__) || defined(_WIN32)
|
||||
@@ -369,10 +415,46 @@ sc_screen_init(struct sc_screen *screen,
|
||||
goto error_destroy_fps_counter;
|
||||
}
|
||||
|
||||
screen->renderer = SDL_CreateRenderer(screen->window, NULL);
|
||||
if (!screen->renderer) {
|
||||
LOGE("Could not create renderer: %s", SDL_GetError());
|
||||
goto error_destroy_window;
|
||||
}
|
||||
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
screen->gl_context = NULL;
|
||||
|
||||
// starts with "opengl"
|
||||
const char *renderer_name = SDL_GetRendererName(screen->renderer);
|
||||
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
|
||||
if (use_opengl) {
|
||||
// Persuade macOS to give us something better than OpenGL 2.1.
|
||||
// If we create a Core Profile context, we get the best OpenGL version.
|
||||
bool ok = SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
|
||||
SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
if (!ok) {
|
||||
LOGW("Could not set a GL Core Profile Context");
|
||||
}
|
||||
|
||||
LOGD("Creating OpenGL Core Profile context");
|
||||
screen->gl_context = SDL_GL_CreateContext(screen->window);
|
||||
if (!screen->gl_context) {
|
||||
LOGE("Could not create OpenGL context: %s", SDL_GetError());
|
||||
goto error_destroy_renderer;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
bool mipmaps = params->video;
|
||||
ok = sc_texture_init(&screen->tex, screen->renderer, mipmaps);
|
||||
if (!ok) {
|
||||
goto error_destroy_renderer;
|
||||
}
|
||||
|
||||
ok = SDL_StartTextInput(screen->window);
|
||||
if (!ok) {
|
||||
LOGE("Could not enable text input: %s", SDL_GetError());
|
||||
goto error_destroy_window;
|
||||
goto error_destroy_texture;
|
||||
}
|
||||
|
||||
SDL_Surface *icon = scrcpy_icon_load();
|
||||
@@ -380,30 +462,32 @@ sc_screen_init(struct sc_screen *screen,
|
||||
if (!SDL_SetWindowIcon(screen->window, icon)) {
|
||||
LOGW("Could not set window icon: %s", SDL_GetError());
|
||||
}
|
||||
} else if (params->video) {
|
||||
// just a warning
|
||||
LOGW("Could not load icon");
|
||||
} else {
|
||||
// without video, the icon is used as window content, it must be present
|
||||
LOGE("Could not load icon");
|
||||
goto error_destroy_window;
|
||||
}
|
||||
|
||||
SDL_Surface *icon_novideo = params->video ? NULL : icon;
|
||||
bool mipmaps = params->video && params->mipmaps;
|
||||
ok = sc_display_init(&screen->display, screen->window, icon_novideo,
|
||||
mipmaps);
|
||||
if (icon) {
|
||||
if (!params->video) {
|
||||
screen->content_size.width = icon->w;
|
||||
screen->content_size.height = icon->h;
|
||||
ok = sc_texture_set_from_surface(&screen->tex, icon);
|
||||
if (!ok) {
|
||||
LOGE("Could not set icon: %s", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
scrcpy_icon_destroy(icon);
|
||||
}
|
||||
if (!ok) {
|
||||
goto error_destroy_window;
|
||||
} else {
|
||||
// not fatal
|
||||
LOGE("Could not load icon");
|
||||
|
||||
if (!params->video) {
|
||||
// Make sure the content size is initialized
|
||||
screen->content_size.width = 256;
|
||||
screen->content_size.height = 256;
|
||||
}
|
||||
}
|
||||
|
||||
screen->frame = av_frame_alloc();
|
||||
if (!screen->frame) {
|
||||
LOG_OOM();
|
||||
goto error_destroy_display;
|
||||
goto error_destroy_texture;
|
||||
}
|
||||
|
||||
struct sc_input_manager_params im_params = {
|
||||
@@ -459,8 +543,15 @@ sc_screen_init(struct sc_screen *screen,
|
||||
|
||||
return true;
|
||||
|
||||
error_destroy_display:
|
||||
sc_display_destroy(&screen->display);
|
||||
error_destroy_texture:
|
||||
sc_texture_destroy(&screen->tex);
|
||||
error_destroy_renderer:
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
if (screen->gl_context) {
|
||||
SDL_GL_DestroyContext(screen->gl_context);
|
||||
}
|
||||
#endif
|
||||
SDL_DestroyRenderer(screen->renderer);
|
||||
error_destroy_window:
|
||||
SDL_DestroyWindow(screen->window);
|
||||
error_destroy_fps_counter:
|
||||
@@ -522,8 +613,12 @@ sc_screen_destroy(struct sc_screen *screen) {
|
||||
#ifndef NDEBUG
|
||||
assert(!screen->open);
|
||||
#endif
|
||||
sc_display_destroy(&screen->display);
|
||||
sc_texture_destroy(&screen->tex);
|
||||
av_frame_free(&screen->frame);
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
SDL_GL_DestroyContext(screen->gl_context);
|
||||
#endif
|
||||
SDL_DestroyRenderer(screen->renderer);
|
||||
SDL_DestroyWindow(screen->window);
|
||||
sc_fps_counter_destroy(&screen->fps_counter);
|
||||
sc_frame_buffer_destroy(&screen->fb);
|
||||
@@ -606,6 +701,7 @@ sc_screen_apply_frame(struct sc_screen *screen) {
|
||||
if (!screen->has_frame
|
||||
|| screen->frame_size.width != new_frame_size.width
|
||||
|| screen->frame_size.height != new_frame_size.height) {
|
||||
|
||||
// frame dimension changed
|
||||
screen->frame_size = new_frame_size;
|
||||
|
||||
@@ -619,28 +715,12 @@ sc_screen_apply_frame(struct sc_screen *screen) {
|
||||
screen->has_frame = true;
|
||||
screen->content_size = new_content_size;
|
||||
}
|
||||
|
||||
enum sc_display_result res =
|
||||
sc_display_prepare_texture(&screen->display, screen->frame_size,
|
||||
frame->colorspace, frame->color_range);
|
||||
if (res == SC_DISPLAY_RESULT_ERROR) {
|
||||
return false;
|
||||
}
|
||||
if (res == SC_DISPLAY_RESULT_PENDING) {
|
||||
// Not an error, but do not continue
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
enum sc_display_result res =
|
||||
sc_display_update_texture(&screen->display, frame);
|
||||
if (res == SC_DISPLAY_RESULT_ERROR) {
|
||||
bool ok = sc_texture_set_from_frame(&screen->tex, frame);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
if (res == SC_DISPLAY_RESULT_PENDING) {
|
||||
// Not an error, but do not continue
|
||||
return true;
|
||||
}
|
||||
|
||||
assert(screen->has_frame);
|
||||
if (!screen->has_video_window) {
|
||||
@@ -696,7 +776,10 @@ sc_screen_set_paused(struct sc_screen *screen, bool paused) {
|
||||
av_frame_free(&screen->frame);
|
||||
screen->frame = screen->resume_frame;
|
||||
screen->resume_frame = NULL;
|
||||
sc_screen_apply_frame(screen);
|
||||
bool ok = sc_screen_apply_frame(screen);
|
||||
if (!ok) {
|
||||
LOGE("Resume frame update failed");
|
||||
}
|
||||
}
|
||||
|
||||
if (!paused) {
|
||||
@@ -769,7 +852,7 @@ sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
|
||||
content_size.height);
|
||||
}
|
||||
|
||||
bool
|
||||
void
|
||||
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
// !video implies !has_video_window
|
||||
assert(screen->video || !screen->has_video_window);
|
||||
@@ -778,32 +861,29 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
bool ok = sc_screen_update_frame(screen);
|
||||
if (!ok) {
|
||||
LOGE("Frame update failed\n");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return;
|
||||
}
|
||||
case SDL_EVENT_WINDOW_EXPOSED:
|
||||
if (!screen->video) {
|
||||
sc_screen_render_novideo(screen);
|
||||
} else if (screen->has_video_window) {
|
||||
if (!screen->video || screen->has_video_window) {
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
return true;
|
||||
return;
|
||||
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
|
||||
if (screen->has_video_window) {
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
return true;
|
||||
return;
|
||||
case SDL_EVENT_WINDOW_RESTORED:
|
||||
if (screen->has_video_window && is_windowed(screen)) {
|
||||
apply_pending_resize(screen);
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
return true;
|
||||
return;
|
||||
case SDL_EVENT_WINDOW_ENTER_FULLSCREEN:
|
||||
LOGD("Switched to fullscreen mode");
|
||||
assert(screen->has_video_window);
|
||||
return true;
|
||||
return;
|
||||
case SDL_EVENT_WINDOW_LEAVE_FULLSCREEN:
|
||||
LOGD("Switched to windowed mode");
|
||||
assert(screen->has_video_window);
|
||||
@@ -811,17 +891,16 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
apply_pending_resize(screen);
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
return true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (sc_screen_is_relative_mode(screen)
|
||||
&& sc_mouse_capture_handle_event(&screen->mc, event)) {
|
||||
// The mouse capture handler consumed the event
|
||||
return true;
|
||||
return;
|
||||
}
|
||||
|
||||
sc_input_manager_handle_event(&screen->im, event);
|
||||
return true;
|
||||
}
|
||||
|
||||
struct sc_point
|
||||
|
||||
@@ -12,16 +12,20 @@
|
||||
|
||||
#include "controller.h"
|
||||
#include "coords.h"
|
||||
#include "display.h"
|
||||
#include "fps_counter.h"
|
||||
#include "frame_buffer.h"
|
||||
#include "input_manager.h"
|
||||
#include "mouse_capture.h"
|
||||
#include "options.h"
|
||||
#include "texture.h"
|
||||
#include "trait/key_processor.h"
|
||||
#include "trait/frame_sink.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
# define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
#endif
|
||||
|
||||
struct sc_screen {
|
||||
struct sc_frame_sink frame_sink; // frame sink trait
|
||||
|
||||
@@ -32,7 +36,7 @@ struct sc_screen {
|
||||
bool video;
|
||||
bool camera;
|
||||
|
||||
struct sc_display display;
|
||||
struct sc_texture tex;
|
||||
struct sc_input_manager im;
|
||||
struct sc_mouse_capture mc; // only used in mouse relative mode
|
||||
struct sc_frame_buffer fb;
|
||||
@@ -49,6 +53,11 @@ struct sc_screen {
|
||||
} req;
|
||||
|
||||
SDL_Window *window;
|
||||
SDL_Renderer *renderer;
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
SDL_GLContext gl_context;
|
||||
#endif
|
||||
|
||||
struct sc_size frame_size;
|
||||
struct sc_size content_size; // rotated frame_size
|
||||
|
||||
@@ -60,7 +69,7 @@ struct sc_screen {
|
||||
// client orientation
|
||||
enum sc_orientation orientation;
|
||||
// rectangle of the content (excluding black borders)
|
||||
struct SDL_Rect rect;
|
||||
struct SDL_FRect rect;
|
||||
bool has_frame;
|
||||
bool has_video_window;
|
||||
|
||||
@@ -148,8 +157,7 @@ void
|
||||
sc_screen_set_paused(struct sc_screen *screen, bool paused);
|
||||
|
||||
// react to SDL events
|
||||
// If this function returns false, scrcpy must exit with an error.
|
||||
bool
|
||||
void
|
||||
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event);
|
||||
|
||||
// convert point from window coordinates to frame coordinates
|
||||
|
||||
@@ -3,26 +3,14 @@
|
||||
#include <processthreadsapi.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "util/command.h"
|
||||
#include "util/log.h"
|
||||
#include "util/str.h"
|
||||
|
||||
#define CMD_MAX_LEN 8192
|
||||
|
||||
static bool
|
||||
build_cmd(char *cmd, size_t len, const char *const argv[]) {
|
||||
// Windows command-line parsing is WTF:
|
||||
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
|
||||
// only make it work for this very specific program
|
||||
// (don't handle escaping nor quotes)
|
||||
size_t ret = sc_str_join(cmd, argv, ' ', len);
|
||||
if (ret >= len) {
|
||||
LOGE("Command too long (%" SC_PRIsizet " chars)", len - 1);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
enum sc_process_result
|
||||
sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned flags,
|
||||
HANDLE *pin, HANDLE *pout, HANDLE *perr) {
|
||||
@@ -137,8 +125,9 @@ sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned flags,
|
||||
si.lpAttributeList = lpAttributeList;
|
||||
}
|
||||
|
||||
char *cmd = malloc(CMD_MAX_LEN);
|
||||
if (!cmd || !build_cmd(cmd, CMD_MAX_LEN, argv)) {
|
||||
assert(argv && *argv);
|
||||
char *cmd = sc_command_serialize_windows(argv);
|
||||
if (!cmd) {
|
||||
LOG_OOM();
|
||||
goto error_free_attribute_list;
|
||||
}
|
||||
|
||||
227
app/src/texture.c
Normal file
227
app/src/texture.c
Normal file
@@ -0,0 +1,227 @@
|
||||
#include "texture.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
#include <string.h>
|
||||
#include <libavutil/pixfmt.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
sc_texture_init(struct sc_texture *tex, SDL_Renderer *renderer, bool mipmaps) {
|
||||
const char *renderer_name = SDL_GetRendererName(renderer);
|
||||
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
|
||||
|
||||
tex->mipmaps = false;
|
||||
|
||||
// starts with "opengl"
|
||||
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
|
||||
if (use_opengl) {
|
||||
struct sc_opengl *gl = &tex->gl;
|
||||
sc_opengl_init(gl);
|
||||
|
||||
LOGI("OpenGL version: %s", gl->version);
|
||||
|
||||
if (mipmaps) {
|
||||
bool supports_mipmaps =
|
||||
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
|
||||
2, 0 /* OpenGL ES 2.0+ */);
|
||||
if (supports_mipmaps) {
|
||||
LOGI("Trilinear filtering enabled");
|
||||
tex->mipmaps = true;
|
||||
} else {
|
||||
LOGW("Trilinear filtering disabled "
|
||||
"(OpenGL 3.0+ or ES 2.0+ required)");
|
||||
}
|
||||
} else {
|
||||
LOGI("Trilinear filtering disabled");
|
||||
}
|
||||
} else if (mipmaps) {
|
||||
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
|
||||
}
|
||||
|
||||
tex->renderer = renderer;
|
||||
tex->texture = NULL;
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_texture_destroy(struct sc_texture *tex) {
|
||||
if (tex->texture) {
|
||||
SDL_DestroyTexture(tex->texture);
|
||||
}
|
||||
}
|
||||
|
||||
static enum SDL_Colorspace
|
||||
sc_texture_to_sdl_color_space(enum AVColorSpace color_space,
|
||||
enum AVColorRange color_range) {
|
||||
bool full_range = color_range == AVCOL_RANGE_JPEG;
|
||||
|
||||
switch (color_space) {
|
||||
case AVCOL_SPC_BT709:
|
||||
case AVCOL_SPC_RGB:
|
||||
return full_range ? SDL_COLORSPACE_BT709_FULL
|
||||
: SDL_COLORSPACE_BT709_LIMITED;
|
||||
case AVCOL_SPC_BT470BG:
|
||||
case AVCOL_SPC_SMPTE170M:
|
||||
return full_range ? SDL_COLORSPACE_BT601_FULL
|
||||
: SDL_COLORSPACE_BT601_LIMITED;
|
||||
case AVCOL_SPC_BT2020_NCL:
|
||||
case AVCOL_SPC_BT2020_CL:
|
||||
return full_range ? SDL_COLORSPACE_BT2020_FULL
|
||||
: SDL_COLORSPACE_BT2020_LIMITED;
|
||||
default:
|
||||
return SDL_COLORSPACE_JPEG;
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_Texture *
|
||||
sc_texture_create_frame_texture(struct sc_texture *tex,
|
||||
struct sc_size size,
|
||||
enum AVColorSpace color_space,
|
||||
enum AVColorRange color_range) {
|
||||
SDL_PropertiesID props = SDL_CreateProperties();
|
||||
if (!props) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
enum SDL_Colorspace sdl_color_space =
|
||||
sc_texture_to_sdl_color_space(color_space, color_range);
|
||||
|
||||
bool ok =
|
||||
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
|
||||
SDL_PIXELFORMAT_YV12);
|
||||
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER,
|
||||
SDL_TEXTUREACCESS_STREAMING);
|
||||
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
|
||||
size.width);
|
||||
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
|
||||
size.height);
|
||||
ok &= SDL_SetNumberProperty(props,
|
||||
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
|
||||
sdl_color_space);
|
||||
|
||||
if (!ok) {
|
||||
LOGE("Could not set texture properties");
|
||||
SDL_DestroyProperties(props);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SDL_Renderer *renderer = tex->renderer;
|
||||
SDL_Texture *texture = SDL_CreateTextureWithProperties(renderer, props);
|
||||
SDL_DestroyProperties(props);
|
||||
if (!texture) {
|
||||
LOGD("Could not create texture: %s", SDL_GetError());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (tex->mipmaps) {
|
||||
struct sc_opengl *gl = &tex->gl;
|
||||
|
||||
SDL_PropertiesID props = SDL_GetTextureProperties(texture);
|
||||
if (!props) {
|
||||
LOGE("Could not get texture properties: %s", SDL_GetError());
|
||||
SDL_DestroyTexture(texture);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char *renderer_name = SDL_GetRendererName(tex->renderer);
|
||||
const char *key = !renderer_name || !strcmp(renderer_name, "opengl")
|
||||
? SDL_PROP_TEXTURE_OPENGL_TEXTURE_NUMBER
|
||||
: SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_NUMBER;
|
||||
|
||||
int64_t texture_id = SDL_GetNumberProperty(props, key, 0);
|
||||
SDL_DestroyProperties(props);
|
||||
if (!texture_id) {
|
||||
LOGE("Could not get texture id: %s", SDL_GetError());
|
||||
SDL_DestroyTexture(texture);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
assert(!(texture_id & ~0xFFFFFFFF)); // fits in uint32_t
|
||||
tex->texture_id = texture_id;
|
||||
gl->BindTexture(GL_TEXTURE_2D, tex->texture_id);
|
||||
|
||||
// Enable trilinear filtering for downscaling
|
||||
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
|
||||
|
||||
gl->BindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_texture_set_from_frame(struct sc_texture *tex, const AVFrame *frame) {
|
||||
|
||||
struct sc_size size = {frame->width, frame->height};
|
||||
assert(size.width && size.height);
|
||||
|
||||
if (!tex->texture
|
||||
|| tex->texture_type != SC_TEXTURE_TYPE_FRAME
|
||||
|| tex->texture_size.width != size.width
|
||||
|| tex->texture_size.height != size.height) {
|
||||
// Incompatible texture, recreate it
|
||||
enum AVColorSpace color_space = frame->colorspace;
|
||||
enum AVColorRange color_range = frame->color_range;
|
||||
|
||||
if (tex->texture) {
|
||||
SDL_DestroyTexture(tex->texture);
|
||||
}
|
||||
|
||||
tex->texture = sc_texture_create_frame_texture(tex, size, color_space,
|
||||
color_range);
|
||||
if (!tex->texture) {
|
||||
return false;
|
||||
}
|
||||
|
||||
tex->texture_size = size;
|
||||
tex->texture_type = SC_TEXTURE_TYPE_FRAME;
|
||||
|
||||
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
|
||||
}
|
||||
|
||||
assert(tex->texture);
|
||||
assert(tex->texture_type == SC_TEXTURE_TYPE_FRAME);
|
||||
|
||||
bool ok = SDL_UpdateYUVTexture(tex->texture, NULL,
|
||||
frame->data[0], frame->linesize[0],
|
||||
frame->data[1], frame->linesize[1],
|
||||
frame->data[2], frame->linesize[2]);
|
||||
if (!ok) {
|
||||
LOGD("Could not update texture: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tex->mipmaps) {
|
||||
assert(tex->texture_id);
|
||||
struct sc_opengl *gl = &tex->gl;
|
||||
|
||||
gl->BindTexture(GL_TEXTURE_2D, tex->texture_id);
|
||||
gl->GenerateMipmap(GL_TEXTURE_2D);
|
||||
gl->BindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_texture_set_from_surface(struct sc_texture *tex, SDL_Surface *surface) {
|
||||
if (tex->texture) {
|
||||
SDL_DestroyTexture(tex->texture);
|
||||
}
|
||||
|
||||
tex->texture = SDL_CreateTextureFromSurface(tex->renderer, surface);
|
||||
if (!tex->texture) {
|
||||
LOGE("Could not create texture: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
tex->texture_size.width = surface->w;
|
||||
tex->texture_size.height = surface->h;
|
||||
tex->texture_type = SC_TEXTURE_TYPE_ICON;
|
||||
|
||||
return true;
|
||||
}
|
||||
44
app/src/texture.h
Normal file
44
app/src/texture.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#ifndef SC_DISPLAY_H
|
||||
#define SC_DISPLAY_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <libavutil/frame.h>
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "coords.h"
|
||||
#include "opengl.h"
|
||||
|
||||
enum sc_texture_type {
|
||||
SC_TEXTURE_TYPE_FRAME,
|
||||
SC_TEXTURE_TYPE_ICON,
|
||||
};
|
||||
|
||||
struct sc_texture {
|
||||
SDL_Renderer *renderer; // owned by the caller
|
||||
SDL_Texture *texture;
|
||||
// Only valid if texture != NULL
|
||||
struct sc_size texture_size;
|
||||
enum sc_texture_type texture_type;
|
||||
|
||||
struct sc_opengl gl;
|
||||
|
||||
bool mipmaps;
|
||||
uint32_t texture_id; // only set if mipmaps is enabled
|
||||
};
|
||||
|
||||
bool
|
||||
sc_texture_init(struct sc_texture *tex, SDL_Renderer *renderer, bool mipmaps);
|
||||
|
||||
void
|
||||
sc_texture_destroy(struct sc_texture *tex);
|
||||
|
||||
bool
|
||||
sc_texture_set_from_frame(struct sc_texture *tex, const AVFrame *frame);
|
||||
|
||||
bool
|
||||
sc_texture_set_from_surface(struct sc_texture *tex, SDL_Surface *surface);
|
||||
|
||||
#endif
|
||||
@@ -67,7 +67,8 @@ sc_packet_source_sinks_push_session(struct sc_packet_source *source,
|
||||
assert(source->sink_count);
|
||||
for (unsigned i = 0; i < source->sink_count; ++i) {
|
||||
struct sc_packet_sink *sink = source->sinks[i];
|
||||
if (!sink->ops->push_session(sink, session)) {
|
||||
if (sink->ops->push_session
|
||||
&& !sink->ops->push_session(sink, session)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
# include "adb/adb.h"
|
||||
#endif
|
||||
#include "events.h"
|
||||
#include "usb/screen_otg.h"
|
||||
#include "screen.h"
|
||||
#include "usb/aoa_hid.h"
|
||||
#include "usb/gamepad_aoa.h"
|
||||
#include "usb/keyboard_aoa.h"
|
||||
@@ -23,7 +23,7 @@ struct scrcpy_otg {
|
||||
struct sc_mouse_aoa mouse;
|
||||
struct sc_gamepad_aoa gamepad;
|
||||
|
||||
struct sc_screen_otg screen_otg;
|
||||
struct sc_screen screen;
|
||||
};
|
||||
|
||||
static void
|
||||
@@ -49,7 +49,7 @@ event_loop(struct scrcpy_otg *s) {
|
||||
LOGD("User requested to quit");
|
||||
return SCRCPY_EXIT_SUCCESS;
|
||||
default:
|
||||
sc_screen_otg_handle_event(&s->screen_otg, &event);
|
||||
sc_screen_handle_event(&s->screen, &event);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -88,13 +88,14 @@ scrcpy_otg(struct scrcpy_options *options) {
|
||||
|
||||
enum scrcpy_exit_code ret = SCRCPY_EXIT_FAILURE;
|
||||
|
||||
struct sc_keyboard_aoa *keyboard = NULL;
|
||||
struct sc_mouse_aoa *mouse = NULL;
|
||||
struct sc_gamepad_aoa *gamepad = NULL;
|
||||
struct sc_key_processor *kp = NULL;
|
||||
struct sc_mouse_processor *mp = NULL;
|
||||
struct sc_gamepad_processor *gp = NULL;
|
||||
bool usb_device_initialized = false;
|
||||
bool usb_connected = false;
|
||||
bool aoa_started = false;
|
||||
bool aoa_initialized = false;
|
||||
bool screen_initialized = false;
|
||||
|
||||
#ifdef _WIN32
|
||||
// On Windows, only one process could open a USB device
|
||||
@@ -157,7 +158,7 @@ scrcpy_otg(struct scrcpy_options *options) {
|
||||
if (!ok) {
|
||||
goto end;
|
||||
}
|
||||
keyboard = &s->keyboard;
|
||||
kp = &s->keyboard.key_processor;
|
||||
}
|
||||
|
||||
if (enable_mouse) {
|
||||
@@ -165,12 +166,12 @@ scrcpy_otg(struct scrcpy_options *options) {
|
||||
if (!ok) {
|
||||
goto end;
|
||||
}
|
||||
mouse = &s->mouse;
|
||||
mp = &s->mouse.mouse_processor;
|
||||
}
|
||||
|
||||
if (enable_gamepad) {
|
||||
sc_gamepad_aoa_init(&s->gamepad, &s->aoa);
|
||||
gamepad = &s->gamepad;
|
||||
gp = &s->gamepad.gamepad_processor;
|
||||
}
|
||||
|
||||
ok = sc_aoa_start(&s->aoa);
|
||||
@@ -184,10 +185,18 @@ scrcpy_otg(struct scrcpy_options *options) {
|
||||
window_title = usb_device.product ? usb_device.product : "scrcpy";
|
||||
}
|
||||
|
||||
struct sc_screen_otg_params params = {
|
||||
.keyboard = keyboard,
|
||||
.mouse = mouse,
|
||||
.gamepad = gamepad,
|
||||
struct sc_screen_params params = {
|
||||
.video = false,
|
||||
.camera = false,
|
||||
.controller = false,
|
||||
.fp = NULL,
|
||||
.kp = kp,
|
||||
.mp = mp,
|
||||
.gp = gp,
|
||||
.mouse_bindings = options->mouse_bindings,
|
||||
.legacy_paste = false,
|
||||
.clipboard_autosync = false,
|
||||
.shortcut_mods = options->shortcut_mods,
|
||||
.window_title = window_title,
|
||||
.always_on_top = options->always_on_top,
|
||||
.window_x = options->window_x,
|
||||
@@ -195,13 +204,17 @@ scrcpy_otg(struct scrcpy_options *options) {
|
||||
.window_width = options->window_width,
|
||||
.window_height = options->window_height,
|
||||
.window_borderless = options->window_borderless,
|
||||
.shortcut_mods = options->shortcut_mods,
|
||||
.orientation = SC_ORIENTATION_0,
|
||||
.mipmaps = options->mipmaps,
|
||||
.fullscreen = false,
|
||||
.start_fps_counter = false,
|
||||
};
|
||||
|
||||
ok = sc_screen_otg_init(&s->screen_otg, ¶ms);
|
||||
ok = sc_screen_init(&s->screen, ¶ms);
|
||||
if (!ok) {
|
||||
goto end;
|
||||
}
|
||||
screen_initialized = true;
|
||||
|
||||
// usb_device not needed anymore
|
||||
sc_usb_device_destroy(&usb_device);
|
||||
@@ -216,13 +229,17 @@ end:
|
||||
}
|
||||
sc_usb_stop(&s->usb);
|
||||
|
||||
if (mouse) {
|
||||
if (screen_initialized) {
|
||||
sc_screen_interrupt(&s->screen);
|
||||
}
|
||||
|
||||
if (mp) {
|
||||
sc_mouse_aoa_destroy(&s->mouse);
|
||||
}
|
||||
if (keyboard) {
|
||||
if (kp) {
|
||||
sc_keyboard_aoa_destroy(&s->keyboard);
|
||||
}
|
||||
if (gamepad) {
|
||||
if (gp) {
|
||||
sc_gamepad_aoa_destroy(&s->gamepad);
|
||||
}
|
||||
|
||||
@@ -243,5 +260,10 @@ end:
|
||||
|
||||
sc_usb_destroy(&s->usb);
|
||||
|
||||
if (screen_initialized) {
|
||||
sc_screen_join(&s->screen);
|
||||
sc_screen_destroy(&s->screen);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -1,327 +0,0 @@
|
||||
#include "screen_otg.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include "icon.h"
|
||||
#include "options.h"
|
||||
#include "util/acksync.h"
|
||||
#include "util/log.h"
|
||||
#include "util/sdl.h"
|
||||
|
||||
static void
|
||||
sc_screen_otg_render(struct sc_screen_otg *screen) {
|
||||
sc_sdl_render_clear(screen->renderer);
|
||||
if (screen->texture) {
|
||||
bool ok =
|
||||
SDL_RenderTexture(screen->renderer, screen->texture, NULL, NULL);
|
||||
if (!ok) {
|
||||
LOGW("Could not render texture: %s", SDL_GetError());
|
||||
}
|
||||
}
|
||||
sc_sdl_render_present(screen->renderer);
|
||||
}
|
||||
|
||||
bool
|
||||
sc_screen_otg_init(struct sc_screen_otg *screen,
|
||||
const struct sc_screen_otg_params *params) {
|
||||
screen->keyboard = params->keyboard;
|
||||
screen->mouse = params->mouse;
|
||||
screen->gamepad = params->gamepad;
|
||||
|
||||
const char *title = params->window_title;
|
||||
assert(title);
|
||||
|
||||
int x = params->window_x != SC_WINDOW_POSITION_UNDEFINED
|
||||
? params->window_x : (int) SDL_WINDOWPOS_UNDEFINED;
|
||||
int y = params->window_y != SC_WINDOW_POSITION_UNDEFINED
|
||||
? params->window_y : (int) SDL_WINDOWPOS_UNDEFINED;
|
||||
int width = params->window_width ? params->window_width : 256;
|
||||
int height = params->window_height ? params->window_height : 256;
|
||||
|
||||
uint32_t window_flags = SDL_WINDOW_HIGH_PIXEL_DENSITY;
|
||||
if (params->always_on_top) {
|
||||
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
|
||||
}
|
||||
if (params->window_borderless) {
|
||||
window_flags |= SDL_WINDOW_BORDERLESS;
|
||||
}
|
||||
|
||||
screen->window =
|
||||
sc_sdl_create_window(title, x, y, width, height, window_flags);
|
||||
if (!screen->window) {
|
||||
LOGE("Could not create window: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
screen->renderer = SDL_CreateRenderer(screen->window, NULL);
|
||||
if (!screen->renderer) {
|
||||
LOGE("Could not create renderer: %s", SDL_GetError());
|
||||
goto error_destroy_window;
|
||||
}
|
||||
|
||||
SDL_Surface *icon = scrcpy_icon_load();
|
||||
|
||||
if (icon) {
|
||||
bool ok = SDL_SetWindowIcon(screen->window, icon);
|
||||
if (!ok) {
|
||||
LOGW("Could not set window icon: %s", SDL_GetError());
|
||||
}
|
||||
|
||||
ok = SDL_SetRenderLogicalPresentation(screen->renderer, icon->w,
|
||||
icon->h,
|
||||
SDL_LOGICAL_PRESENTATION_LETTERBOX);
|
||||
if (!ok) {
|
||||
LOGW("Could not set renderer logical size: %s", SDL_GetError());
|
||||
// don't fail
|
||||
}
|
||||
|
||||
screen->texture = SDL_CreateTextureFromSurface(screen->renderer, icon);
|
||||
scrcpy_icon_destroy(icon);
|
||||
if (!screen->texture) {
|
||||
goto error_destroy_renderer;
|
||||
}
|
||||
} else {
|
||||
screen->texture = NULL;
|
||||
LOGW("Could not load icon");
|
||||
}
|
||||
|
||||
sc_mouse_capture_init(&screen->mc, screen->window, params->shortcut_mods);
|
||||
|
||||
if (screen->mouse) {
|
||||
// Capture mouse on start
|
||||
sc_mouse_capture_set_active(&screen->mc, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
error_destroy_window:
|
||||
SDL_DestroyWindow(screen->window);
|
||||
error_destroy_renderer:
|
||||
SDL_DestroyRenderer(screen->renderer);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
sc_screen_otg_destroy(struct sc_screen_otg *screen) {
|
||||
if (screen->texture) {
|
||||
SDL_DestroyTexture(screen->texture);
|
||||
}
|
||||
SDL_DestroyRenderer(screen->renderer);
|
||||
SDL_DestroyWindow(screen->window);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_otg_process_key(struct sc_screen_otg *screen,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
assert(screen->keyboard);
|
||||
struct sc_key_processor *kp = &screen->keyboard->key_processor;
|
||||
|
||||
struct sc_key_event evt = {
|
||||
.action = sc_action_from_sdl_keyboard_type(event->type),
|
||||
.keycode = sc_keycode_from_sdl(event->key),
|
||||
.scancode = sc_scancode_from_sdl(event->scancode),
|
||||
.repeat = event->repeat,
|
||||
.mods_state = sc_mods_state_from_sdl(event->mod),
|
||||
};
|
||||
|
||||
assert(kp->ops->process_key);
|
||||
kp->ops->process_key(kp, &evt, SC_SEQUENCE_INVALID);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_otg_process_mouse_motion(struct sc_screen_otg *screen,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
assert(screen->mouse);
|
||||
struct sc_mouse_processor *mp = &screen->mouse->mouse_processor;
|
||||
|
||||
struct sc_mouse_motion_event evt = {
|
||||
// .position not used for HID events
|
||||
.xrel = event->xrel,
|
||||
.yrel = event->yrel,
|
||||
.buttons_state = sc_mouse_buttons_state_from_sdl(event->state),
|
||||
};
|
||||
|
||||
assert(mp->ops->process_mouse_motion);
|
||||
mp->ops->process_mouse_motion(mp, &evt);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_otg_process_mouse_button(struct sc_screen_otg *screen,
|
||||
const SDL_MouseButtonEvent *event) {
|
||||
assert(screen->mouse);
|
||||
struct sc_mouse_processor *mp = &screen->mouse->mouse_processor;
|
||||
|
||||
uint32_t sdl_buttons_state = SDL_GetMouseState(NULL, NULL);
|
||||
|
||||
struct sc_mouse_click_event evt = {
|
||||
// .position not used for HID events
|
||||
.action = sc_action_from_sdl_mousebutton_type(event->type),
|
||||
.button = sc_mouse_button_from_sdl(event->button),
|
||||
.buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state),
|
||||
};
|
||||
|
||||
assert(mp->ops->process_mouse_click);
|
||||
mp->ops->process_mouse_click(mp, &evt);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_otg_process_mouse_wheel(struct sc_screen_otg *screen,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
assert(screen->mouse);
|
||||
struct sc_mouse_processor *mp = &screen->mouse->mouse_processor;
|
||||
|
||||
uint32_t sdl_buttons_state = SDL_GetMouseState(NULL, NULL);
|
||||
|
||||
struct sc_mouse_scroll_event evt = {
|
||||
// .position not used for HID events
|
||||
.hscroll = event->x,
|
||||
.vscroll = event->y,
|
||||
.buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state),
|
||||
};
|
||||
|
||||
assert(mp->ops->process_mouse_scroll);
|
||||
mp->ops->process_mouse_scroll(mp, &evt);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_otg_process_gamepad_device(struct sc_screen_otg *screen,
|
||||
const SDL_GamepadDeviceEvent *event) {
|
||||
assert(screen->gamepad);
|
||||
struct sc_gamepad_processor *gp = &screen->gamepad->gamepad_processor;
|
||||
|
||||
if (event->type == SDL_EVENT_GAMEPAD_ADDED) {
|
||||
SDL_Gamepad *sdl_gamepad = SDL_OpenGamepad(event->which);
|
||||
if (!sdl_gamepad) {
|
||||
LOGW("Could not open gamepad");
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_Joystick *joystick = SDL_GetGamepadJoystick(sdl_gamepad);
|
||||
if (!joystick) {
|
||||
LOGW("Could not get gamepad joystick");
|
||||
SDL_CloseGamepad(sdl_gamepad);
|
||||
return;
|
||||
}
|
||||
|
||||
struct sc_gamepad_device_event evt = {
|
||||
.gamepad_id = SDL_GetJoystickID(joystick),
|
||||
};
|
||||
gp->ops->process_gamepad_added(gp, &evt);
|
||||
} else if (event->type == SDL_EVENT_GAMEPAD_REMOVED) {
|
||||
SDL_JoystickID id = event->which;
|
||||
|
||||
SDL_Gamepad *sdl_gamepad = SDL_GetGamepadFromID(id);
|
||||
if (sdl_gamepad) {
|
||||
SDL_CloseGamepad(sdl_gamepad);
|
||||
} else {
|
||||
LOGW("Unknown gamepad device removed");
|
||||
}
|
||||
|
||||
struct sc_gamepad_device_event evt = {
|
||||
.gamepad_id = id,
|
||||
};
|
||||
gp->ops->process_gamepad_removed(gp, &evt);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_otg_process_gamepad_axis(struct sc_screen_otg *screen,
|
||||
const SDL_GamepadAxisEvent *event) {
|
||||
assert(screen->gamepad);
|
||||
struct sc_gamepad_processor *gp = &screen->gamepad->gamepad_processor;
|
||||
|
||||
enum sc_gamepad_axis axis = sc_gamepad_axis_from_sdl(event->axis);
|
||||
if (axis == SC_GAMEPAD_AXIS_UNKNOWN) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct sc_gamepad_axis_event evt = {
|
||||
.gamepad_id = event->which,
|
||||
.axis = axis,
|
||||
.value = event->value,
|
||||
};
|
||||
gp->ops->process_gamepad_axis(gp, &evt);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_otg_process_gamepad_button(struct sc_screen_otg *screen,
|
||||
const SDL_GamepadButtonEvent *event) {
|
||||
assert(screen->gamepad);
|
||||
struct sc_gamepad_processor *gp = &screen->gamepad->gamepad_processor;
|
||||
|
||||
enum sc_gamepad_button button = sc_gamepad_button_from_sdl(event->button);
|
||||
if (button == SC_GAMEPAD_BUTTON_UNKNOWN) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct sc_gamepad_button_event evt = {
|
||||
.gamepad_id = event->which,
|
||||
.action = sc_action_from_sdl_gamepad_button_type(event->type),
|
||||
.button = button,
|
||||
};
|
||||
gp->ops->process_gamepad_button(gp, &evt);
|
||||
}
|
||||
|
||||
void
|
||||
sc_screen_otg_handle_event(struct sc_screen_otg *screen, SDL_Event *event) {
|
||||
if (sc_mouse_capture_handle_event(&screen->mc, event)) {
|
||||
// The mouse capture handler consumed the event
|
||||
return;
|
||||
}
|
||||
|
||||
switch (event->type) {
|
||||
case SDL_EVENT_WINDOW_EXPOSED:
|
||||
sc_screen_otg_render(screen);
|
||||
break;
|
||||
case SDL_EVENT_KEY_DOWN:
|
||||
if (screen->keyboard) {
|
||||
sc_screen_otg_process_key(screen, &event->key);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_KEY_UP:
|
||||
if (screen->keyboard) {
|
||||
sc_screen_otg_process_key(screen, &event->key);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_MOTION:
|
||||
if (screen->mouse) {
|
||||
sc_screen_otg_process_mouse_motion(screen, &event->motion);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
if (screen->mouse) {
|
||||
sc_screen_otg_process_mouse_button(screen, &event->button);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_BUTTON_UP:
|
||||
if (screen->mouse) {
|
||||
sc_screen_otg_process_mouse_button(screen, &event->button);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_WHEEL:
|
||||
if (screen->mouse) {
|
||||
sc_screen_otg_process_mouse_wheel(screen, &event->wheel);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_GAMEPAD_ADDED:
|
||||
case SDL_EVENT_GAMEPAD_REMOVED:
|
||||
// Handle device added or removed even if paused
|
||||
if (screen->gamepad) {
|
||||
sc_screen_otg_process_gamepad_device(screen, &event->gdevice);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
|
||||
if (screen->gamepad) {
|
||||
sc_screen_otg_process_gamepad_axis(screen, &event->gaxis);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_UP:
|
||||
if (screen->gamepad) {
|
||||
sc_screen_otg_process_gamepad_button(screen, &event->gbutton);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
#ifndef SC_SCREEN_OTG_H
|
||||
#define SC_SCREEN_OTG_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "mouse_capture.h"
|
||||
#include "usb/gamepad_aoa.h"
|
||||
#include "usb/keyboard_aoa.h"
|
||||
#include "usb/mouse_aoa.h"
|
||||
|
||||
struct sc_screen_otg {
|
||||
struct sc_keyboard_aoa *keyboard;
|
||||
struct sc_mouse_aoa *mouse;
|
||||
struct sc_gamepad_aoa *gamepad;
|
||||
|
||||
SDL_Window *window;
|
||||
SDL_Renderer *renderer;
|
||||
SDL_Texture *texture;
|
||||
|
||||
struct sc_mouse_capture mc;
|
||||
};
|
||||
|
||||
struct sc_screen_otg_params {
|
||||
struct sc_keyboard_aoa *keyboard;
|
||||
struct sc_mouse_aoa *mouse;
|
||||
struct sc_gamepad_aoa *gamepad;
|
||||
|
||||
const char *window_title;
|
||||
bool always_on_top;
|
||||
int16_t window_x; // accepts SC_WINDOW_POSITION_UNDEFINED
|
||||
int16_t window_y; // accepts SC_WINDOW_POSITION_UNDEFINED
|
||||
uint16_t window_width;
|
||||
uint16_t window_height;
|
||||
bool window_borderless;
|
||||
uint8_t shortcut_mods; // OR of enum sc_shortcut_mod values
|
||||
};
|
||||
|
||||
bool
|
||||
sc_screen_otg_init(struct sc_screen_otg *screen,
|
||||
const struct sc_screen_otg_params *params);
|
||||
|
||||
void
|
||||
sc_screen_otg_destroy(struct sc_screen_otg *screen);
|
||||
|
||||
void
|
||||
sc_screen_otg_handle_event(struct sc_screen_otg *screen, SDL_Event *event);
|
||||
|
||||
#endif
|
||||
98
app/src/util/command.c
Normal file
98
app/src/util/command.c
Normal file
@@ -0,0 +1,98 @@
|
||||
#include "command.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "util/strbuf.h"
|
||||
|
||||
char *
|
||||
sc_command_serialize_windows(const char *const argv[]) {
|
||||
// <https://learn.microsoft.com/en-us/cpp/c-language/parsing-c-command-line-arguments>
|
||||
// <https://learn.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-createprocessw>
|
||||
|
||||
struct sc_strbuf buf;
|
||||
bool ok = sc_strbuf_init(&buf, 1024);
|
||||
if (!ok) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#define BUF_PUSH(C) \
|
||||
do { \
|
||||
if (!sc_strbuf_append_char(&buf, C)) { \
|
||||
goto end; \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
while (*argv) {
|
||||
const char *arg = *argv;
|
||||
|
||||
BUF_PUSH('"');
|
||||
|
||||
// <https://learn.microsoft.com/en-us/cpp/c-language/parsing-c-command-line-arguments>
|
||||
//
|
||||
// """
|
||||
// If an even number of backslashes is followed by a double quote mark,
|
||||
// then one backslash (\) is placed in the argv array for every pair of
|
||||
// backslashes (\\), and the double quote mark (") is interpreted as a
|
||||
// string delimiter.
|
||||
//
|
||||
// If an odd number of backslashes is followed by a double quote mark,
|
||||
// then one backslash (\) is placed in the argv array for every pair of
|
||||
// backslashes (\\). The double quote mark is interpreted as an escape
|
||||
// sequence by the remaining backslash, causing a literal double quote
|
||||
// mark (") to be placed in argv.
|
||||
// """
|
||||
//
|
||||
// To produce correct escaping according to what the parser will do, we
|
||||
// must count the number of successive backslashes.
|
||||
unsigned backslashes = 0;
|
||||
|
||||
for (const char *c = arg; *c; c++) {
|
||||
switch (*c) {
|
||||
case '"':
|
||||
while (backslashes) {
|
||||
// Double all backslashes before a quote
|
||||
BUF_PUSH('\\');
|
||||
BUF_PUSH('\\');
|
||||
--backslashes;
|
||||
}
|
||||
BUF_PUSH('\\');
|
||||
BUF_PUSH('"');
|
||||
backslashes = 0;
|
||||
break;
|
||||
case '\\':
|
||||
++backslashes;
|
||||
break;
|
||||
default:
|
||||
while (backslashes) {
|
||||
// Put all backslashes as literals
|
||||
BUF_PUSH('\\');
|
||||
--backslashes;
|
||||
}
|
||||
BUF_PUSH(*c);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
while (backslashes) {
|
||||
// Double all backslashes before a quote
|
||||
BUF_PUSH('\\');
|
||||
BUF_PUSH('\\');
|
||||
--backslashes;
|
||||
}
|
||||
|
||||
BUF_PUSH('"');
|
||||
|
||||
++argv;
|
||||
|
||||
// Argument separator
|
||||
if (*argv) {
|
||||
BUF_PUSH(' ');
|
||||
}
|
||||
}
|
||||
|
||||
return buf.s;
|
||||
|
||||
end:
|
||||
free(buf.s);
|
||||
return NULL;
|
||||
}
|
||||
17
app/src/util/command.h
Normal file
17
app/src/util/command.h
Normal file
@@ -0,0 +1,17 @@
|
||||
#ifndef SC_COMMAND_H
|
||||
#define SC_COMMAND_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
/**
|
||||
* Serialize an argv array for Windows
|
||||
*
|
||||
* Convert a NULL-terminated argument array into a single escaped string
|
||||
* suitable for massing to CreateProcess() on Windows.
|
||||
*
|
||||
* The returned value must be freed by the caller.
|
||||
*/
|
||||
char *
|
||||
sc_command_serialize_windows(const char *const argv[]);
|
||||
|
||||
#endif
|
||||
@@ -151,6 +151,10 @@ sc_sdl_log_print(void *userdata, int category, SDL_LogPriority priority,
|
||||
|
||||
void
|
||||
sc_log_configure(void) {
|
||||
#ifdef _WIN32
|
||||
SetConsoleOutputCP(CP_UTF8);
|
||||
#endif
|
||||
|
||||
SDL_SetLogOutputFunction(sc_sdl_log_print, NULL);
|
||||
// Redirect FFmpeg logs to SDL logs
|
||||
av_log_set_callback(sc_av_log_callback);
|
||||
|
||||
@@ -130,6 +130,25 @@ sc_sdl_hide_window(SDL_Window *window) {
|
||||
}
|
||||
}
|
||||
|
||||
struct sc_size
|
||||
sc_sdl_get_render_output_size(SDL_Renderer *renderer) {
|
||||
int width;
|
||||
int height;
|
||||
bool ok = SDL_GetRenderOutputSize(renderer, &width, &height);
|
||||
if (!ok) {
|
||||
LOGE("Could not get render output size: %s", SDL_GetError());
|
||||
LOGE("Please report the error");
|
||||
// fatal error
|
||||
abort();
|
||||
}
|
||||
|
||||
struct sc_size size = {
|
||||
.width = width,
|
||||
.height = height,
|
||||
};
|
||||
return size;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_sdl_render_clear(SDL_Renderer *renderer) {
|
||||
bool ok = SDL_RenderClear(renderer);
|
||||
|
||||
@@ -34,6 +34,9 @@ sc_sdl_show_window(SDL_Window *window);
|
||||
void
|
||||
sc_sdl_hide_window(SDL_Window *window);
|
||||
|
||||
struct sc_size
|
||||
sc_sdl_get_render_output_size(SDL_Renderer *renderer);
|
||||
|
||||
bool
|
||||
sc_sdl_render_clear(SDL_Renderer *renderer);
|
||||
|
||||
|
||||
@@ -49,21 +49,6 @@ truncated:
|
||||
return n;
|
||||
}
|
||||
|
||||
char *
|
||||
sc_str_quote(const char *src) {
|
||||
size_t len = strlen(src);
|
||||
char *quoted = malloc(len + 3);
|
||||
if (!quoted) {
|
||||
LOG_OOM();
|
||||
return NULL;
|
||||
}
|
||||
memcpy("ed[1], src, len);
|
||||
quoted[0] = '"';
|
||||
quoted[len + 1] = '"';
|
||||
quoted[len + 2] = '\0';
|
||||
return quoted;
|
||||
}
|
||||
|
||||
char *
|
||||
sc_str_concat(const char *start, const char *end) {
|
||||
assert(start);
|
||||
|
||||
@@ -32,14 +32,6 @@ sc_strncpy(char *dest, const char *src, size_t n);
|
||||
size_t
|
||||
sc_str_join(char *dst, const char *const tokens[], char sep, size_t n);
|
||||
|
||||
/**
|
||||
* Quote a string
|
||||
*
|
||||
* Return a new allocated string, surrounded with quotes (`"`).
|
||||
*/
|
||||
char *
|
||||
sc_str_quote(const char *src);
|
||||
|
||||
/**
|
||||
* Concat two strings
|
||||
*
|
||||
|
||||
@@ -163,6 +163,45 @@ static void test_adb_devices_spaces(void) {
|
||||
sc_adb_devices_destroy(&vec);
|
||||
}
|
||||
|
||||
static void test_adb_devices_serial_with_spaces(void) {
|
||||
char output[] =
|
||||
"List of devices attached\n"
|
||||
"adb-0123456789AB-CDdefg (2)._adb-tls-connect._tcp device "
|
||||
"product:blazer model:Pixel_10_Pro device:blazer transport_id:3\n";
|
||||
|
||||
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
|
||||
bool ok = sc_adb_parse_devices(output, &vec);
|
||||
assert(ok);
|
||||
assert(vec.size == 1);
|
||||
|
||||
struct sc_adb_device *device = &vec.data[0];
|
||||
assert(!strcmp("adb-0123456789AB-CDdefg (2)._adb-tls-connect._tcp",
|
||||
device->serial));
|
||||
assert(!strcmp("device", device->state));
|
||||
assert(!strcmp("Pixel_10_Pro", device->model));
|
||||
|
||||
sc_adb_devices_destroy(&vec);
|
||||
}
|
||||
|
||||
static void test_adb_devices_with_devpath_without_colon(void) {
|
||||
char output[] =
|
||||
"List of devices attached\n"
|
||||
"12345678 device 3-1 product:manet model:23117RK66C "
|
||||
"device:manet transport_id:2\n";
|
||||
|
||||
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
|
||||
bool ok = sc_adb_parse_devices(output, &vec);
|
||||
assert(ok);
|
||||
assert(vec.size == 1);
|
||||
|
||||
struct sc_adb_device *device = &vec.data[0];
|
||||
assert(!strcmp("12345678", device->serial));
|
||||
assert(!strcmp("device", device->state));
|
||||
assert(!strcmp("23117RK66C", device->model));
|
||||
|
||||
sc_adb_devices_destroy(&vec);
|
||||
}
|
||||
|
||||
static void test_get_ip_single_line(void) {
|
||||
char ip_route[] = "192.168.1.0/24 dev wlan0 proto kernel scope link src "
|
||||
"192.168.12.34\r\r\n";
|
||||
@@ -265,6 +304,8 @@ int main(int argc, char *argv[]) {
|
||||
test_adb_devices_without_header();
|
||||
test_adb_devices_corrupted();
|
||||
test_adb_devices_spaces();
|
||||
test_adb_devices_serial_with_spaces();
|
||||
test_adb_devices_with_devpath_without_colon();
|
||||
|
||||
test_get_ip_single_line();
|
||||
test_get_ip_single_line_without_eol();
|
||||
|
||||
61
app/tests/test_command_windows.c
Normal file
61
app/tests/test_command_windows.c
Normal file
@@ -0,0 +1,61 @@
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "util/command.h"
|
||||
|
||||
static void test_command_with_spaces(void) {
|
||||
const char *const argv[] = {
|
||||
"C:\\Program Files\\scrcpy\\adb",
|
||||
"-s",
|
||||
"serial with spaces",
|
||||
"push",
|
||||
"E:\\some folder\\scrcpy-server",
|
||||
"/data/local/tmp/scrcpy-server.jar",
|
||||
NULL,
|
||||
};
|
||||
char *cmd = sc_command_serialize_windows(argv);
|
||||
const char *expected = "\"C:\\Program Files\\scrcpy\\adb\" "
|
||||
"\"-s\" "
|
||||
"\"serial with spaces\" "
|
||||
"\"push\" "
|
||||
"\"E:\\some folder\\scrcpy-server\" "
|
||||
"\"/data/local/tmp/scrcpy-server.jar\"";
|
||||
|
||||
assert(!strcmp(expected, cmd));
|
||||
free(cmd);
|
||||
}
|
||||
|
||||
static void test_command_with_backslashes(void) {
|
||||
const char *const argv[] = {
|
||||
"a\\\\ b\\",
|
||||
"def \\",
|
||||
"gh\"i\" \\\\",
|
||||
"jkl\\\\",
|
||||
"mno\\",
|
||||
"p\\\"qr",
|
||||
NULL,
|
||||
};
|
||||
|
||||
char *cmd = sc_command_serialize_windows(argv);
|
||||
const char *expected = "\"a\\\\ b\\\\\" "
|
||||
"\"def \\\\\" "
|
||||
"\"gh\\\"i\\\" \\\\\\\\\" "
|
||||
"\"jkl\\\\\\\\\" "
|
||||
"\"mno\\\\\" "
|
||||
"\"p\\\\\\\"qr\"";
|
||||
|
||||
assert(!strcmp(expected, cmd));
|
||||
free(cmd);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
(void) argc;
|
||||
(void) argv;
|
||||
|
||||
test_command_with_spaces();
|
||||
test_command_with_backslashes();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -131,16 +131,6 @@ static void test_join_truncated_after_sep(void) {
|
||||
assert(!strcmp("abc de ", s));
|
||||
}
|
||||
|
||||
static void test_quote(void) {
|
||||
const char *s = "abcde";
|
||||
char *out = sc_str_quote(s);
|
||||
|
||||
// add '"' at the beginning and the end
|
||||
assert(!strcmp("\"abcde\"", out));
|
||||
|
||||
free(out);
|
||||
}
|
||||
|
||||
static void test_concat(void) {
|
||||
const char *s = "2024:11";
|
||||
char *out = sc_str_concat("my-prefix:", s);
|
||||
@@ -398,7 +388,6 @@ int main(int argc, char *argv[]) {
|
||||
test_join_truncated_in_token();
|
||||
test_join_truncated_before_sep();
|
||||
test_join_truncated_after_sep();
|
||||
test_quote();
|
||||
test_concat();
|
||||
test_utf8_truncate();
|
||||
test_parse_integer();
|
||||
|
||||
@@ -72,18 +72,6 @@ Documentation for command line arguments is available:
|
||||
- `scrcpy --help`
|
||||
- on [github](/README.md)
|
||||
|
||||
To start scrcpy directly without opening a terminal, double-click on one of
|
||||
these files:
|
||||
- `scrcpy-console.bat`: start with a terminal open (it will close when scrcpy
|
||||
terminates, unless an error occurs);
|
||||
- `scrcpy-noconsole.vbs`: start without a terminal (but you won't see any error
|
||||
message).
|
||||
|
||||
_Avoid double-clicking on `scrcpy.exe` directly: on error, the terminal would
|
||||
close immediately and you won't have time to read any error message (this
|
||||
executable is intended to be run from the terminal). Use `scrcpy-console.bat`
|
||||
instead._
|
||||
|
||||
If you plan to always use the same arguments, create a file `myscrcpy.bat`
|
||||
(enable [show file extensions] to avoid confusion) containing your command, For
|
||||
example:
|
||||
@@ -92,9 +80,17 @@ example:
|
||||
scrcpy --prefer-text --turn-screen-off --stay-awake
|
||||
```
|
||||
|
||||
Add `--pause-on-exit=if-error` if you want the console to remain open when
|
||||
scrcpy fails:
|
||||
|
||||
```bash
|
||||
scrcpy --prefer-text --turn-screen-off --stay-awake --pause-on-exit=if-error
|
||||
```
|
||||
|
||||
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/
|
||||
|
||||
Then just double-click on that file.
|
||||
Then just double-click on that file to run it.
|
||||
|
||||
You could also edit (a copy of) `scrcpy-console.bat` or `scrcpy-noconsole.vbs`
|
||||
to add some arguments.
|
||||
To start scrcpy without opening a terminal, double-click `scrcpy-noconsole.vbs`
|
||||
(note that errors won't be shown). To pass arguments, edit (a copy of)
|
||||
`scrcpy-noconsole.vbs` add and the desired arguments.
|
||||
|
||||
@@ -22,9 +22,12 @@ app/deps/libusb.sh linux native static
|
||||
DEPS_INSTALL_DIR="$PWD/app/deps/work/install/linux-native-static"
|
||||
ADB_INSTALL_DIR="$PWD/app/deps/work/install/adb-linux"
|
||||
|
||||
# Never fall back to system libs
|
||||
unset PKG_CONFIG_PATH
|
||||
export PKG_CONFIG_LIBDIR="$DEPS_INSTALL_DIR/lib/pkgconfig"
|
||||
|
||||
rm -rf "$LINUX_BUILD_DIR"
|
||||
meson setup "$LINUX_BUILD_DIR" \
|
||||
--pkg-config-path="$DEPS_INSTALL_DIR/lib/pkgconfig" \
|
||||
-Dc_args="-I$DEPS_INSTALL_DIR/include" \
|
||||
-Dc_link_args="-L$DEPS_INSTALL_DIR/lib" \
|
||||
--buildtype=release \
|
||||
|
||||
@@ -22,9 +22,12 @@ app/deps/libusb.sh macos native static
|
||||
DEPS_INSTALL_DIR="$PWD/app/deps/work/install/macos-native-static"
|
||||
ADB_INSTALL_DIR="$PWD/app/deps/work/install/adb-macos"
|
||||
|
||||
# Never fall back to system libs
|
||||
unset PKG_CONFIG_PATH
|
||||
export PKG_CONFIG_LIBDIR="$DEPS_INSTALL_DIR/lib/pkgconfig"
|
||||
|
||||
rm -rf "$MACOS_BUILD_DIR"
|
||||
meson setup "$MACOS_BUILD_DIR" \
|
||||
--pkg-config-path="$DEPS_INSTALL_DIR/lib/pkgconfig" \
|
||||
-Dc_args="-I$DEPS_INSTALL_DIR/include" \
|
||||
-Dc_link_args="-L$DEPS_INSTALL_DIR/lib" \
|
||||
--buildtype=release \
|
||||
|
||||
@@ -29,9 +29,12 @@ app/deps/libusb.sh $WINXX cross shared
|
||||
DEPS_INSTALL_DIR="$PWD/app/deps/work/install/$WINXX-cross-shared"
|
||||
ADB_INSTALL_DIR="$PWD/app/deps/work/install/adb-windows"
|
||||
|
||||
# Never fall back to system libs
|
||||
unset PKG_CONFIG_PATH
|
||||
export PKG_CONFIG_LIBDIR="$DEPS_INSTALL_DIR/lib/pkgconfig"
|
||||
|
||||
rm -rf "$WINXX_BUILD_DIR"
|
||||
meson setup "$WINXX_BUILD_DIR" \
|
||||
--pkg-config-path="$DEPS_INSTALL_DIR/lib/pkgconfig" \
|
||||
-Dc_args="-I$DEPS_INSTALL_DIR/include" \
|
||||
-Dc_link_args="-L$DEPS_INSTALL_DIR/lib" \
|
||||
--cross-file=cross_$WINXX.txt \
|
||||
@@ -45,7 +48,6 @@ ninja -C "$WINXX_BUILD_DIR"
|
||||
# Group intermediate outputs into a 'dist' directory
|
||||
mkdir -p "$WINXX_BUILD_DIR/dist"
|
||||
cp "$WINXX_BUILD_DIR"/app/scrcpy.exe "$WINXX_BUILD_DIR/dist/"
|
||||
cp app/data/scrcpy-console.bat "$WINXX_BUILD_DIR/dist/"
|
||||
cp app/data/scrcpy-noconsole.vbs "$WINXX_BUILD_DIR/dist/"
|
||||
cp app/data/icon.png "$WINXX_BUILD_DIR/dist/"
|
||||
cp app/data/open_a_terminal_here.bat "$WINXX_BUILD_DIR/dist/"
|
||||
|
||||
@@ -266,14 +266,14 @@ public final class AudioEncoder implements AsyncProcessor {
|
||||
outputThread.start();
|
||||
|
||||
waitEnded();
|
||||
} catch (ConfigurationException e) {
|
||||
// Notify the error to make scrcpy exit
|
||||
streamer.writeDisableStream(true);
|
||||
throw e;
|
||||
} catch (Throwable e) {
|
||||
} catch (AudioCaptureException e) {
|
||||
// Notify the client that the audio could not be captured
|
||||
streamer.writeDisableStream(false);
|
||||
throw e;
|
||||
} catch (Throwable e) {
|
||||
// Notify the error to make scrcpy exit
|
||||
streamer.writeDisableStream(true);
|
||||
throw e;
|
||||
} finally {
|
||||
// Cleanup everything (either at the end or on error at any step of the initialization)
|
||||
if (mediaCodecThread != null) {
|
||||
|
||||
@@ -264,6 +264,10 @@ public class SurfaceEncoder implements AsyncProcessor {
|
||||
format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, DEFAULT_I_FRAME_INTERVAL);
|
||||
// display the very first frame, and recover from bad quality when no new frames
|
||||
format.setLong(MediaFormat.KEY_REPEAT_PREVIOUS_FRAME_AFTER, REPEAT_FRAME_DELAY_US); // µs
|
||||
// real-time priority
|
||||
format.setInteger(MediaFormat.KEY_PRIORITY, 0);
|
||||
// output 1 frame as soon as 1 frame is queued
|
||||
format.setInteger(MediaFormat.KEY_LATENCY, 1);
|
||||
if (maxFps > 0) {
|
||||
// The key existed privately before Android 10:
|
||||
// <https://android.googlesource.com/platform/frameworks/base/+/625f0aad9f7a259b6881006ad8710adce57d1384%5E%21/>
|
||||
|
||||
Reference in New Issue
Block a user