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24 Commits

Author SHA1 Message Date
Romain Vimont
d9b364f114 Add shortcuts to switch the camera torch
MOD+l turns on the camera torch, MOD+Shift+l turns it off.

TODO ref 6243

Co-authored-by: Tommie <teh420@gmail.com>
2025-11-28 22:44:12 +01:00
Tommie
b07ce622e9 Add option to turn on the camera torch
Add --camera-torch to turn on the camera torch when the camera starts.

TODO ref 6243.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2025-11-28 22:44:12 +01:00
Romain Vimont
3a0ce18a13 Simplify camera startup code
Avoid multiple back-and-forths between the caller thread and the camera
thread.
2025-11-28 22:44:12 +01:00
Romain Vimont
55069ce180 Enable "reset video" shortcut for camera
Make the existing "reset video" feature (MOD+Shift+R) also work for a
camera video source.
2025-11-28 22:44:12 +01:00
Romain Vimont
699f7a35c7 Enable controls for camera video source
This will allow the implementation of camera-specific shortcuts.

Co-authored-by: Tommie <teh420@gmail.com>
2025-11-28 22:44:12 +01:00
Romain Vimont
f6a2c0756d Throw error on unexpected control message type 2025-11-28 22:44:12 +01:00
Romain Vimont
ad50e314f0 Group control event shortcuts
Group together the shortcuts that trigger control events to be sent to
the device.
2025-11-28 22:44:12 +01:00
Romain Vimont
7bc1567010 Simplify capture invalidation
Remove the unnecessary requestInvalidate() indirection. Use a single
invalidate() method instead.
2025-11-28 22:44:12 +01:00
Romain Vimont
5df9ef877e Move precondition checks for input events
Always call the appropriate method responsible for handling the input
event, which can then decide to do nothing.
2025-11-28 22:44:12 +01:00
Romain Vimont
cc6c5fc840 Detect frame size mismatch in decoder
Warn if the size of a decoded video frame does not match the session
metadata.
2025-11-28 22:44:12 +01:00
Romain Vimont
bbc3734136 Properly handle session packets in delay_buffer
The delay buffer must forward the session packets while preserving
their order relative to media packets.
2025-11-28 22:44:12 +01:00
Romain Vimont
00e4800b0c Add session metadata for video stream
Introduce a new packet type, a "session" packet, containing metadata
about the encoding session. It is used only for the video stream,
and currently includes the video resolution.

For illustration, here is a sequence of packets on the video stream:

                                        device rotation
                                        v
    CODEC | SESSION | MEDIA | MEDIA | … | SESSION | MEDIA | MEDIA | …
           1920x1080 <-----------------> 1080x1920 <------------------
                      encoding session 1            encoding session 2

This metadata is not strictly necessary, since the video resolution can
be determined after decoding. However, it allows detection of cases
where the encoder does not respect the requested size (and logs a
warning), even without decoding (e.g., when there is no video playback).

Additional metadata could be added later if necessary, for example the
actual device rotation.

Refs #5918 <https://github.com/Genymobile/scrcpy/pull/5918>
Refs #5894 <https://github.com/Genymobile/scrcpy/pull/5894>

Co-authored-by: gz0119 <liyong2@4399.com>
2025-11-28 22:44:12 +01:00
Romain Vimont
0b4c94056c Rename "codec meta" to "stream meta"
The stream metadata will contain both:
 - the codec id at the start of the stream
 - the session metadata (video width and height) at the start of every
   "session" (typically on rotation)
2025-11-28 22:44:12 +01:00
dddddjent
8d0d50e1ff Fix SDL colorspace matching AVCOL_SPC_RGB
Use BT.709 color space for AVCOL_SPC_RGB.

Refs #1868 comment <https://github.com/Genymobile/scrcpy/issues/1868#issuecomment-3293917796>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2025-11-28 22:44:12 +01:00
Romain Vimont
ac0a7a4751 Build SDL3 for test step on Github Actions
The latest Ubuntu does not provide the SDL3 package yet.
2025-11-28 22:44:12 +01:00
Romain Vimont
57ec1f565c Upgrade SDL build script for SDL3 2025-11-28 22:44:12 +01:00
Romain Vimont
18c8cfe4b1 Check programming errors reported by SDL3
TODO ref SDL issue 14223
2025-11-28 22:44:12 +01:00
Romain Vimont
79465e6593 Remove workaround for macOS TODO
TODO refs 3031
TODO refs SDL 5340 5976
2025-11-28 22:44:12 +01:00
Romain Vimont
252c234cb1 Migrate from SDL2 to SDL3
Refs <https://wiki.libsdl.org/SDL3/README-migration>
2025-11-28 22:44:12 +01:00
Romain Vimont
5d3a0e14c3 Improve color space conversion
Use both the color space and color range from FFmpeg to determine the
appropriate SDL YUV conversion mode.
2025-11-28 22:44:12 +01:00
Romain Vimont
1917f1c427 Set color range during texture creation
This prepares for the migration to SDL3, where the color range can only
be specified at the time of texture creation.
2025-11-28 22:44:12 +01:00
Romain Vimont
44761099eb Create texture on first frame
The texture was created as soon as the initial video size was known,
even before the first frame arrived.

However, texture creation will require other data, such as the color
range, which is only available once the first frame is received.

Therefore, delay texture creation until the first frame.
2025-11-28 22:44:12 +01:00
Romain Vimont
993bc729d4 Remove prepare_for_frame()
Inline the function body in its only caller.

This will simplify further refactors.
2025-11-28 22:44:12 +01:00
Romain Vimont
98570a6d49 Handle mouse integer scrolling locally
Do not rely on SDL to expose integer scroll values, as they are not
available in all versions.

It was reimplemented in SDL 3.2.12 by this commit:
<0447c2f3c3>

Refs #6156 <https://github.com/Genymobile/scrcpy/issues/6156>
2025-11-28 22:44:12 +01:00
76 changed files with 1347 additions and 1408 deletions

View File

@@ -72,19 +72,13 @@ jobs:
- name: Checkout code
uses: actions/checkout@v4
# Same as build-linux-x86_64
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libavcodec-dev \
libavdevice-dev libavformat-dev libavutil-dev libswresample-dev \
libusb-1.0-0 libusb-1.0-0-dev libv4l-dev \
libasound2-dev libpulse-dev \
libaudio-dev libfribidi-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev libthai-dev \
libpipewire-0.3-dev libwayland-dev libdecor-0-dev liburing-dev
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
libv4l-dev
# SDL3 is not available in Ubuntu yet
- name: Install SDL3
@@ -112,19 +106,13 @@ jobs:
- name: Checkout code
uses: actions/checkout@v4
# https://wiki.libsdl.org/SDL3/README-linux#build-dependencies
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libavcodec-dev \
libavdevice-dev libavformat-dev libavutil-dev libswresample-dev \
libusb-1.0-0 libusb-1.0-0-dev libv4l-dev \
libasound2-dev libpulse-dev \
libaudio-dev libfribidi-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev libthai-dev \
libpipewire-0.3-dev libwayland-dev libdecor-0-dev liburing-dev
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
libv4l-dev
- name: Build
run: release/build_linux.sh x86_64
@@ -152,7 +140,9 @@ jobs:
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm \
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
- name: Build
@@ -181,7 +171,9 @@ jobs:
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm \
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
- name: Build
@@ -245,7 +237,7 @@ jobs:
path: release/work/build-macos-aarch64/dist-tar/
build-macos-x86_64:
runs-on: macos-15-intel
runs-on: macos-13
steps:
- name: Check architecture
run: |

View File

@@ -2,7 +2,7 @@
source for the project. Do not download releases from random websites, even if
their name contains `scrcpy`.**
# scrcpy (v3.3.4)
# scrcpy (v3.3.3)
<img src="app/data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
@@ -129,7 +129,7 @@ Here are just some common examples.
scrcpy --otg
```
- Control the device using gamepads plugged into the computer:
- Control the device using gamepad controllers plugged into the computer:
```bash
scrcpy --gamepad=uhid

View File

@@ -19,7 +19,6 @@ _scrcpy() {
--camera-high-speed
--camera-size=
--camera-torch
--camera-zoom=
--capture-orientation=
--crop=
-d --select-usb
@@ -200,7 +199,6 @@ _scrcpy() {
|--camera-fps \
|--camera-size \
|--camera-torch \
|--camera-zoom \
|--crop \
|--display-id \
|--max-fps \

View File

@@ -0,0 +1,2 @@
@echo off
scrcpy.exe --pause-on-exit=if-error %*

View File

@@ -26,7 +26,6 @@ arguments=(
'--camera-fps=[Specify the camera capture frame rate]'
'--camera-size=[Specify an explicit camera capture size]'
'--camera-torch[Turn on the camera torch when the camera starts]'
'--camera-zoom[Specify the camera zoom initial value]'
'--capture-orientation=[Set the capture video orientation]:orientation:(0 90 180 270 flip0 flip90 flip180 flip270 @0 @90 @180 @270 @flip0 @flip90 @flip180 @flip270)'
'--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]'
{-d,--select-usb}'[Use USB device]'

View File

@@ -3,9 +3,9 @@ set -ex
. $(dirname ${BASH_SOURCE[0]})/_init
process_args "$@"
VERSION=3.4.0
VERSION=3.2.18
URL="https://github.com/libsdl-org/SDL/archive/refs/tags/release-$VERSION.tar.gz"
SHA256SUM=9614b9696abc4597ffce6b888829dc6537ae500423474c342ac4a67222c5654c
SHA256SUM=51539fa13e546bc50c632beed3f34257de2baa38a4c642048de56377903b4265
PROJECT_DIR="sdl-$VERSION"
FILENAME="$PROJECT_DIR.tar.gz"
@@ -37,7 +37,6 @@ else
conf=(
-DCMAKE_INSTALL_PREFIX="$INSTALL_DIR/$DIRNAME"
-DSDL_TESTS=OFF
)
if [[ "$HOST" == linux ]]

View File

@@ -15,6 +15,7 @@ src = [
'src/delay_buffer.c',
'src/demuxer.c',
'src/device_msg.c',
'src/display.c',
'src/events.c',
'src/icon.c',
'src/file_pusher.c',
@@ -32,7 +33,6 @@ src = [
'src/scrcpy.c',
'src/screen.c',
'src/server.c',
'src/texture.c',
'src/version.c',
'src/hid/hid_gamepad.c',
'src/hid/hid_keyboard.c',
@@ -75,7 +75,6 @@ conf.set('_GNU_SOURCE', true)
if host_machine.system() == 'windows'
windows = import('windows')
src += [
'src/util/command.c',
'src/sys/win/file.c',
'src/sys/win/process.c',
windows.compile_resources('scrcpy-windows.rc'),
@@ -105,6 +104,7 @@ if usb_support
'src/usb/keyboard_aoa.c',
'src/usb/mouse_aoa.c',
'src/usb/scrcpy_otg.c',
'src/usb/screen_otg.c',
'src/usb/usb.c',
]
endif
@@ -239,12 +239,6 @@ if get_option('buildtype') == 'debug'
'src/util/strbuf.c',
'src/util/term.c',
]],
['test_command_windows', [
'tests/test_command_windows.c',
'src/util/command.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_control_msg_serialize', [
'tests/test_control_msg_serialize.c',
'src/control_msg.c',
@@ -282,7 +276,7 @@ if get_option('buildtype') == 'debug'
exe = executable(t[0], sources,
include_directories: src_dir,
dependencies: dependencies,
c_args: ['-DSC_TEST'])
c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST'])
test(t[0], exe)
endforeach
endif

View File

@@ -13,7 +13,7 @@ BEGIN
VALUE "LegalCopyright", "Romain Vimont, Genymobile"
VALUE "OriginalFilename", "scrcpy.exe"
VALUE "ProductName", "scrcpy"
VALUE "ProductVersion", "3.3.4"
VALUE "ProductVersion", "3.3.3"
END
END
BLOCK "VarFileInfo"

View File

@@ -135,10 +135,6 @@ Specify an explicit camera capture size.
.BI \-\-camera\-torch
Turn on the camera torch when the camera starts.
.TP
.BI "\-\-camera-zoom " zoom
Specify the camera zoom initial value.
.TP
.BI "\-\-capture\-orientation " value
Possible values are 0, 90, 180, 270, flip0, flip90, flip180 and flip270, possibly prefixed by '@'.
@@ -824,21 +820,13 @@ Install APK from computer
Push file to device (see \fB\-\-push\-target\fR)
.TP
.B MOD+t
.B MOD+l
Turn on the camera torch (camera mode only)
.TP
.B MOD+Shift+t
.B MOD+Shift+l
Turn off the camera torch (camera mode only)
.TP
.B MOD+Up
Zoom camera in (camera mode only)
.TP
.B MOD+Down
Zoom camera out (camera mode only)
.SH Environment variables

View File

@@ -331,24 +331,56 @@ sc_adb_reverse_remove(struct sc_intr *intr, const char *serial,
bool
sc_adb_push(struct sc_intr *intr, const char *serial, const char *local,
const char *remote, unsigned flags) {
#ifdef _WIN32
// Windows will parse the string, so the paths must be quoted
// (see sys/win/command.c)
local = sc_str_quote(local);
if (!local) {
return SC_PROCESS_NONE;
}
remote = sc_str_quote(remote);
if (!remote) {
free((void *) local);
return SC_PROCESS_NONE;
}
#endif
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "push", local, remote);
sc_pid pid = sc_adb_execute(argv, flags);
#ifdef _WIN32
free((void *) remote);
free((void *) local);
#endif
return process_check_success_intr(intr, pid, "adb push", flags);
}
bool
sc_adb_install(struct sc_intr *intr, const char *serial, const char *local,
unsigned flags) {
#ifdef _WIN32
// Windows will parse the string, so the local name must be quoted
// (see sys/win/command.c)
local = sc_str_quote(local);
if (!local) {
return SC_PROCESS_NONE;
}
#endif
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "install", "-r", local);
sc_pid pid = sc_adb_execute(argv, flags);
#ifdef _WIN32
free((void *) local);
#endif
return process_check_success_intr(intr, pid, "adb install", flags);
}

View File

@@ -39,11 +39,5 @@ sc_adb_device_get_type(const char *serial) {
return SC_ADB_DEVICE_TYPE_TCPIP;
}
// TCP/IP devices provided by mDNS contain "adb-tls-connect"
// <https://github.com/Genymobile/scrcpy/issues/6248>
if (strstr(serial, "adb-tls-connect")) {
return SC_ADB_DEVICE_TYPE_TCPIP;
}
return SC_ADB_DEVICE_TYPE_USB;
}

View File

@@ -8,49 +8,6 @@
#include "util/log.h"
#include "util/str.h"
static size_t
rstrip_len(const char *s, size_t len) {
size_t i = len;
// Ignore trailing whitespaces
while (i > 0 && (s[i-1] == ' ' || s[i-1] == '\t')) {
--i;
}
return i;
}
static void
locate_last_token(const char *s, size_t len, size_t *start, size_t *end) {
size_t i = rstrip_len(s, len);
*end = i; // excluded
// The token contains non-whitespace chars
while (i > 0 && (s[i-1] != ' ' && s[i-1] != '\t')) {
--i;
}
*start = i; // included
}
static bool
is_device_state(const char *s) {
// <https://android.googlesource.com/platform/packages/modules/adb/+/1cf2f017d312f73b3dc53bda85ef2610e35a80e9/adb.cpp#144>
// "device", "unauthorized" and "offline" are the most common states, so
// check them first.
return !strcmp(s, "device")
|| !strcmp(s, "unauthorized")
|| !strcmp(s, "offline")
|| !strcmp(s, "bootloader")
|| !strcmp(s, "host")
|| !strcmp(s, "recovery")
|| !strcmp(s, "rescue")
|| !strcmp(s, "sideload")
|| !strcmp(s, "authorizing")
|| !strcmp(s, "connecting")
|| !strcmp(s, "detached");
}
static bool
sc_adb_parse_device(char *line, struct sc_adb_device *device) {
// One device line looks like:
@@ -68,54 +25,64 @@ sc_adb_parse_device(char *line, struct sc_adb_device *device) {
return false;
}
size_t len = strlen(line);
char *s = line; // cursor in the line
size_t start;
size_t end;
// The serial (the first token) may contain spaces, which are also token
// separators. To avoid ambiguity, parse the string backwards:
// - first, parse all the trailing values until the device state,
// identified using a list of well-known values;
// - finally, treat the remaining leading token as the device serial.
//
// Refs:
// - <https://github.com/Genymobile/scrcpy/issues/6248>
// - <https://github.com/Genymobile/scrcpy/issues/3537>
const char *state;
const char *model = NULL;
for (;;) {
locate_last_token(line, len, &start, &end);
if (start == end) {
// No more tokens, unexpected
return false;
}
const char *token = &line[start];
line[end] = '\0';
if (!strncmp("model:", token, sizeof("model:") - 1)) {
model = &token[sizeof("model:") - 1];
// We only need the model
} else if (is_device_state(token)) {
state = token;
// The device state is the item immediately after the device serial
break;
}
// Remove the trailing parts already handled
len = start;
}
assert(state);
size_t serial_len = rstrip_len(line, start);
// After the serial:
// - "adb devices" writes a single '\t'
// - "adb devices -l" writes multiple spaces
// For flexibility, accept both.
size_t serial_len = strcspn(s, " \t");
if (!serial_len) {
// empty serial
return false;
}
char *serial = line;
line[serial_len] = '\0';
bool eol = s[serial_len] == '\0';
if (eol) {
// serial alone is unexpected
return false;
}
s[serial_len] = '\0';
char *serial = s;
s += serial_len + 1;
// After the serial, there might be several spaces
s += strspn(s, " \t"); // consume all separators
size_t state_len = strcspn(s, " ");
if (!state_len) {
// empty state
return false;
}
eol = s[state_len] == '\0';
s[state_len] = '\0';
char *state = s;
char *model = NULL;
if (!eol) {
s += state_len + 1;
// Iterate over all properties "key:value key:value ..."
for (;;) {
size_t token_len = strcspn(s, " ");
if (!token_len) {
break;
}
eol = s[token_len] == '\0';
s[token_len] = '\0';
char *token = s;
if (!strncmp("model:", token, sizeof("model:") - 1)) {
model = &token[sizeof("model:") - 1];
// We only need the model
break;
}
if (eol) {
break;
} else {
s+= token_len + 1;
}
}
}
device->serial = strdup(serial);
if (!device->serial) {

View File

@@ -120,6 +120,14 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
ap->device = SDL_GetAudioStreamDevice(ap->stream);
assert(ap->device);
// The thread calling open() is the thread calling push(), which fills the
// audio buffer consumed by the SDL audio thread.
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_TIME_CRITICAL);
if (!ok) {
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_HIGH);
(void) ok; // We don't care if it worked, at least we tried
}
ok = SDL_ResumeAudioDevice(ap->device);
if (!ok) {
LOGE("Could not resume audio device: %s", SDL_GetError());

View File

@@ -115,7 +115,6 @@ enum {
OPT_NO_VD_DESTROY_CONTENT,
OPT_DISPLAY_IME_POLICY,
OPT_CAMERA_TORCH,
OPT_CAMERA_ZOOM,
};
struct sc_option {
@@ -320,12 +319,6 @@ static const struct sc_option options[] = {
.longopt = "camera-torch",
.text = "Turn on the camera torch when the camera starts.",
},
{
.longopt_id = OPT_CAMERA_ZOOM,
.longopt = "camera-zoom",
.argdesc = "zoom",
.text = "Specify the camera zoom initial value.",
},
{
.longopt_id = OPT_CAPTURE_ORIENTATION,
.longopt = "capture-orientation",
@@ -1221,21 +1214,13 @@ static const struct sc_shortcut shortcuts[] = {
.text = "Push file to device (see --push-target)",
},
{
.shortcuts = { "MOD+t" },
.shortcuts = { "MOD+l" },
.text = "Turn on the camera torch (camera mode only)",
},
{
.shortcuts = { "MOD+Shift+t" },
.shortcuts = { "MOD+Shift+l" },
.text = "Turn off the camera torch (camera mode only)",
},
{
.shortcuts = { "MOD+Up" },
.text = "Zoom camera in (camera mode only)",
},
{
.shortcuts = { "MOD+Down" },
.text = "Zoom camera out (camera mode only)",
},
};
static const struct sc_envvar envvars[] = {
@@ -2812,9 +2797,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case OPT_CAMERA_TORCH:
opts->camera_torch = true;
break;
case OPT_CAMERA_ZOOM:
opts->camera_zoom = optarg;
break;
case OPT_NO_WINDOW:
opts->window = false;
break;
@@ -3371,7 +3353,7 @@ sc_get_pause_on_exit(int argc, char *argv[]) {
}
if (arg[15] != '=') {
// Invalid parameter, ignore
return SC_PAUSE_ON_EXIT_UNDEFINED;
return SC_PAUSE_ON_EXIT_FALSE;
}
const char *value = &arg[16];
if (!strcmp(value, "true")) {
@@ -3380,44 +3362,14 @@ sc_get_pause_on_exit(int argc, char *argv[]) {
if (!strcmp(value, "if-error")) {
return SC_PAUSE_ON_EXIT_IF_ERROR;
}
if (!strcmp(value, "false")) {
return SC_PAUSE_ON_EXIT_FALSE;
}
return SC_PAUSE_ON_EXIT_UNDEFINED;
// Set to false, including when the value is invalid
return SC_PAUSE_ON_EXIT_FALSE;
}
}
return SC_PAUSE_ON_EXIT_UNDEFINED;
return SC_PAUSE_ON_EXIT_FALSE;
}
#ifdef _WIN32
/**
* Attempt to detect whether the user launched scrcpy by double-clicking
* scrcpy.exe in Windows Explorer.
*
* If so, the console should remain open on error.
*/
static bool
scrcpy_launched_by_double_click(void) {
// No console window
if (GetConsoleWindow() == NULL) {
return false;
}
// Must be interactive
if (!_isatty(_fileno(stdin)) || !_isatty(_fileno(stdout))) {
return false;
}
// Check how many processes share the console
DWORD dummy;
DWORD count = GetConsoleProcessList(&dummy, 1);
// Only this process attached, assume it was started by double-clicking
return count == 1;
}
#endif
bool
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
struct sc_getopt_adapter adapter;
@@ -3431,22 +3383,11 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
sc_getopt_adapter_destroy(&adapter);
if (!ret && args->pause_on_exit == SC_PAUSE_ON_EXIT_UNDEFINED) {
if (!ret && args->pause_on_exit == SC_PAUSE_ON_EXIT_FALSE) {
// Check if "--pause-on-exit" is present in the arguments list, because
// it must be taken into account even if command line parsing failed
args->pause_on_exit = sc_get_pause_on_exit(argc, argv);
}
if (args->pause_on_exit == SC_PAUSE_ON_EXIT_UNDEFINED) {
args->pause_on_exit = SC_PAUSE_ON_EXIT_FALSE;
#ifdef _WIN32
if (scrcpy_launched_by_double_click()) {
args->pause_on_exit = SC_PAUSE_ON_EXIT_IF_ERROR;
}
#endif
}
assert(args->pause_on_exit != SC_PAUSE_ON_EXIT_UNDEFINED);
return ret;
}

View File

@@ -8,7 +8,6 @@
#include "options.h"
enum sc_pause_on_exit {
SC_PAUSE_ON_EXIT_UNDEFINED,
SC_PAUSE_ON_EXIT_TRUE,
SC_PAUSE_ON_EXIT_FALSE,
SC_PAUSE_ON_EXIT_IF_ERROR,

View File

@@ -191,8 +191,6 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, uint8_t *buf) {
case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE:
case SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS:
case SC_CONTROL_MSG_TYPE_RESET_VIDEO:
case SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN:
case SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT:
// no additional data
return 1;
default:
@@ -323,16 +321,6 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
case SC_CONTROL_MSG_TYPE_RESET_VIDEO:
LOG_CMSG("reset video");
break;
case SC_CONTROL_MSG_TYPE_CAMERA_SET_TORCH:
LOG_CMSG("camera set torch %s",
msg->camera_set_torch.on ? "on" : "off");
break;
case SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN:
LOG_CMSG("camera zoom in");
break;
case SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT:
LOG_CMSG("camera zoom out");
break;
default:
LOG_CMSG("unknown type: %u", (unsigned) msg->type);
break;

View File

@@ -44,8 +44,6 @@ enum sc_control_msg_type {
SC_CONTROL_MSG_TYPE_START_APP,
SC_CONTROL_MSG_TYPE_RESET_VIDEO,
SC_CONTROL_MSG_TYPE_CAMERA_SET_TORCH,
SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN,
SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT,
};
enum sc_copy_key {

425
app/src/display.c Normal file
View File

@@ -0,0 +1,425 @@
#include "display.h"
#include <assert.h>
#include <inttypes.h>
#include <string.h>
#include <libavutil/pixfmt.h>
#include "util/log.h"
#include "util/sdl.h"
static bool
sc_display_init_novideo_icon(struct sc_display *display,
SDL_Surface *icon_novideo) {
assert(icon_novideo);
bool ok = SDL_SetRenderLogicalPresentation(display->renderer,
icon_novideo->w,
icon_novideo->h,
SDL_LOGICAL_PRESENTATION_LETTERBOX);
if (!ok) {
LOGW("Could not set renderer logical size: %s", SDL_GetError());
// don't fail
}
display->texture = SDL_CreateTextureFromSurface(display->renderer,
icon_novideo);
if (!display->texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return false;
}
return true;
}
bool
sc_display_init(struct sc_display *display, SDL_Window *window,
SDL_Surface *icon_novideo, bool mipmaps) {
display->renderer = SDL_CreateRenderer(window, NULL);
if (!display->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
return false;
}
const char *renderer_name = SDL_GetRendererName(display->renderer);
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
display->mipmaps = false;
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
display->gl_context = NULL;
#endif
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
// Persuade macOS to give us something better than OpenGL 2.1.
// If we create a Core Profile context, we get the best OpenGL version.
bool ok = SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_CONTEXT_PROFILE_CORE);
if (!ok) {
LOGW("Could not set a GL Core Profile Context");
}
LOGD("Creating OpenGL Core Profile context");
display->gl_context = SDL_GL_CreateContext(window);
if (!display->gl_context) {
LOGE("Could not create OpenGL context: %s", SDL_GetError());
SDL_DestroyRenderer(display->renderer);
return false;
}
#endif
struct sc_opengl *gl = &display->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
display->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
display->texture = NULL;
display->pending.flags = 0;
display->pending.frame = NULL;
if (icon_novideo) {
// Without video, set a static scrcpy icon as window content
bool ok = sc_display_init_novideo_icon(display, icon_novideo);
if (!ok) {
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GL_DestroyContext(display->gl_context);
#endif
SDL_DestroyRenderer(display->renderer);
return false;
}
}
return true;
}
void
sc_display_destroy(struct sc_display *display) {
if (display->pending.frame) {
av_frame_free(&display->pending.frame);
}
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GL_DestroyContext(display->gl_context);
#endif
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
SDL_DestroyRenderer(display->renderer);
}
static enum SDL_Colorspace
sc_display_to_sdl_color_space(enum AVColorSpace color_space,
enum AVColorRange color_range) {
bool full_range = color_range == AVCOL_RANGE_JPEG;
switch (color_space) {
case AVCOL_SPC_BT709:
case AVCOL_SPC_RGB:
return full_range ? SDL_COLORSPACE_BT709_FULL
: SDL_COLORSPACE_BT709_LIMITED;
case AVCOL_SPC_BT470BG:
case AVCOL_SPC_SMPTE170M:
return full_range ? SDL_COLORSPACE_BT601_FULL
: SDL_COLORSPACE_BT601_LIMITED;
case AVCOL_SPC_BT2020_NCL:
case AVCOL_SPC_BT2020_CL:
return full_range ? SDL_COLORSPACE_BT2020_FULL
: SDL_COLORSPACE_BT2020_LIMITED;
default:
return SDL_COLORSPACE_JPEG;
}
}
static SDL_Texture *
sc_display_create_texture(struct sc_display *display,
struct sc_size size, enum AVColorSpace color_space,
enum AVColorRange color_range) {
SDL_PropertiesID props = SDL_CreateProperties();
if (!props) {
return NULL;
}
enum SDL_Colorspace sdl_color_space =
sc_display_to_sdl_color_space(color_space, color_range);
bool ok =
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
SDL_PIXELFORMAT_YV12);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER,
SDL_TEXTUREACCESS_STREAMING);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
size.width);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
size.height);
ok &= SDL_SetNumberProperty(props,
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
sdl_color_space);
if (!ok) {
LOGE("Could not set texture properties");
SDL_DestroyProperties(props);
return NULL;
}
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = SDL_CreateTextureWithProperties(renderer, props);
SDL_DestroyProperties(props);
if (!texture) {
LOGD("Could not create texture: %s", SDL_GetError());
return NULL;
}
if (display->mipmaps) {
struct sc_opengl *gl = &display->gl;
SDL_PropertiesID props = SDL_GetTextureProperties(texture);
if (!props) {
LOGE("Could not get texture properties: %s", SDL_GetError());
SDL_DestroyTexture(texture);
return NULL;
}
const char *renderer_name = SDL_GetRendererName(display->renderer);
const char *key = !renderer_name || !strcmp(renderer_name, "opengl")
? SDL_PROP_TEXTURE_OPENGL_TEXTURE_NUMBER
: SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_NUMBER;
int64_t texture_id = SDL_GetNumberProperty(props, key, 0);
SDL_DestroyProperties(props);
if (!texture_id) {
LOGE("Could not get texture id: %s", SDL_GetError());
SDL_DestroyTexture(texture);
return NULL;
}
assert(!(texture_id & ~0xFFFFFFFF)); // fits in uint32_t
display->texture_id = texture_id;
gl->BindTexture(GL_TEXTURE_2D, display->texture_id);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
gl->BindTexture(GL_TEXTURE_2D, 0);
}
return texture;
}
static inline void
sc_display_set_pending_texture(struct sc_display *display,
struct sc_size size,
enum AVColorRange color_range) {
assert(!display->texture);
display->pending.texture.size = size;
display->pending.texture.color_range = color_range;
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_TEXTURE;
}
static bool
sc_display_set_pending_frame(struct sc_display *display, const AVFrame *frame) {
if (!display->pending.frame) {
display->pending.frame = av_frame_alloc();
if (!display->pending.frame) {
LOG_OOM();
return false;
}
}
av_frame_unref(display->pending.frame);
int r = av_frame_ref(display->pending.frame, frame);
if (r) {
LOGE("Could not ref frame: %d", r);
return false;
}
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_FRAME;
return true;
}
// Forward declaration
static bool
sc_display_update_texture_internal(struct sc_display *display,
const AVFrame *frame);
static bool
sc_display_apply_pending(struct sc_display *display) {
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_TEXTURE) {
assert(!display->texture);
display->texture =
sc_display_create_texture(display,
display->pending.texture.size,
display->pending.texture.color_space,
display->pending.texture.color_range);
if (!display->texture) {
return false;
}
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_TEXTURE;
}
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_FRAME) {
assert(display->pending.frame);
bool ok = sc_display_update_texture_internal(display,
display->pending.frame);
if (!ok) {
return false;
}
av_frame_unref(display->pending.frame);
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_FRAME;
}
return true;
}
static bool
sc_display_prepare_texture_internal(struct sc_display *display,
struct sc_size size,
enum AVColorSpace color_space,
enum AVColorRange color_range) {
assert(size.width && size.height);
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
display->texture =
sc_display_create_texture(display, size, color_space, color_range);
if (!display->texture) {
return false;
}
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
return true;
}
enum sc_display_result
sc_display_prepare_texture(struct sc_display *display, struct sc_size size,
enum AVColorSpace color_space,
enum AVColorRange color_range) {
bool ok = sc_display_prepare_texture_internal(display, size, color_space,
color_range);
if (!ok) {
sc_display_set_pending_texture(display, size, color_range);
return SC_DISPLAY_RESULT_PENDING;
}
return SC_DISPLAY_RESULT_OK;
}
static bool
sc_display_update_texture_internal(struct sc_display *display,
const AVFrame *frame) {
bool ok = SDL_UpdateYUVTexture(display->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (!ok) {
LOGD("Could not update texture: %s", SDL_GetError());
return false;
}
if (display->mipmaps) {
assert(display->texture_id);
struct sc_opengl *gl = &display->gl;
gl->BindTexture(GL_TEXTURE_2D, display->texture_id);
display->gl.GenerateMipmap(GL_TEXTURE_2D);
gl->BindTexture(GL_TEXTURE_2D, 0);
}
return true;
}
enum sc_display_result
sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
bool ok = sc_display_update_texture_internal(display, frame);
if (!ok) {
ok = sc_display_set_pending_frame(display, frame);
if (!ok) {
LOGE("Could not set pending frame");
return SC_DISPLAY_RESULT_ERROR;
}
return SC_DISPLAY_RESULT_PENDING;
}
return SC_DISPLAY_RESULT_OK;
}
enum sc_display_result
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
enum sc_orientation orientation) {
sc_sdl_render_clear(display->renderer);
if (display->pending.flags) {
bool ok = sc_display_apply_pending(display);
if (!ok) {
return SC_DISPLAY_RESULT_PENDING;
}
}
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = display->texture;
if (orientation == SC_ORIENTATION_0) {
SDL_FRect frect;
SDL_RectToFRect(geometry, &frect);
bool ok = SDL_RenderTexture(renderer, texture, NULL, &frect);
if (!ok) {
LOGE("Could not render texture: %s", SDL_GetError());
return SC_DISPLAY_RESULT_ERROR;
}
} else {
unsigned cw_rotation = sc_orientation_get_rotation(orientation);
double angle = 90 * cw_rotation;
SDL_FRect frect;
if (sc_orientation_is_swap(orientation)) {
frect.x = geometry->x + (geometry->w - geometry->h) / 2.f;
frect.y = geometry->y + (geometry->h - geometry->w) / 2.f;
frect.w = geometry->h;
frect.h = geometry->w;
} else {
SDL_RectToFRect(geometry, &frect);
}
SDL_FlipMode flip = sc_orientation_is_mirror(orientation)
? SDL_FLIP_HORIZONTAL : 0;
bool ok = SDL_RenderTextureRotated(renderer, texture, NULL, &frect,
angle, NULL, flip);
if (!ok) {
LOGE("Could not render texture: %s", SDL_GetError());
return SC_DISPLAY_RESULT_ERROR;
}
}
sc_sdl_render_present(display->renderer);
return SC_DISPLAY_RESULT_OK;
}

69
app/src/display.h Normal file
View File

@@ -0,0 +1,69 @@
#ifndef SC_DISPLAY_H
#define SC_DISPLAY_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavutil/frame.h>
#include <SDL3/SDL.h>
#include "coords.h"
#include "opengl.h"
#include "options.h"
#ifdef __APPLE__
# define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
#endif
struct sc_display {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GLContext gl_context;
#endif
bool mipmaps;
uint32_t texture_id; // only set if mipmaps is enabled
struct {
#define SC_DISPLAY_PENDING_FLAG_TEXTURE 1
#define SC_DISPLAY_PENDING_FLAG_FRAME 2
int8_t flags;
struct {
struct sc_size size;
enum AVColorSpace color_space;
enum AVColorRange color_range;
} texture;
AVFrame *frame;
} pending;
};
enum sc_display_result {
SC_DISPLAY_RESULT_OK,
SC_DISPLAY_RESULT_PENDING,
SC_DISPLAY_RESULT_ERROR,
};
bool
sc_display_init(struct sc_display *display, SDL_Window *window,
SDL_Surface *icon_novideo, bool mipmaps);
void
sc_display_destroy(struct sc_display *display);
enum sc_display_result
sc_display_prepare_texture(struct sc_display *display, struct sc_size size,
enum AVColorSpace color_space,
enum AVColorRange color_range);
enum sc_display_result
sc_display_update_texture(struct sc_display *display, const AVFrame *frame);
enum sc_display_result
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
enum sc_orientation orientation);
#endif

View File

@@ -9,7 +9,7 @@
#include "hid/hid_event.h"
#include "input_events.h"
// See "SDL3/SDL_scancode.h".
// See "SDL2/SDL_scancode.h".
// Maybe SDL_Keycode is used by most people, but SDL_Scancode is taken from USB
// HID protocol.
// 0x65 is Application, typically AT-101 Keyboard ends here.

View File

@@ -261,7 +261,7 @@ load_from_path(const char *path) {
// frame owns the data
bool ok = SDL_SetPointerProperty(props, "sc_frame", frame);
if (!ok) {
LOGE("Could not set pointer property: %s", SDL_GetError());
LOGE("Could not get surface properties: %s", SDL_GetError());
SDL_DestroySurface(surface);
goto error;
}

View File

@@ -14,8 +14,7 @@
* for simplicity.
*
* This scrcpy input events API is designed to be consumed by input event
* processors (sc_key_processor, sc_mouse_processor and sc_gamepad_processor,
* see app/src/trait/).
* processors (sc_key_processor and sc_mouse_processor, see app/src/trait/).
*
* One major semantic difference between SDL input events and scrcpy input
* events is their frame of reference (for mouse and touch events): SDL events
@@ -323,6 +322,9 @@ enum sc_mouse_button {
SC_MOUSE_BUTTON_X2 = SDL_BUTTON_MASK(SDL_BUTTON_X2),
};
// Use the naming from SDL3 for gamepad axis and buttons:
// <https://wiki.libsdl.org/SDL3/README/migration>
enum sc_gamepad_axis {
SC_GAMEPAD_AXIS_UNKNOWN = -1,
SC_GAMEPAD_AXIS_LEFTX = SDL_GAMEPAD_AXIS_LEFTX,
@@ -409,9 +411,10 @@ struct sc_touch_event {
float pressure;
};
// As documented in <https://wiki.libsdl.org/SDL3/SDL_JoystickID>:
// The value 0 is an invalid ID.
#define SC_GAMEPAD_ID_INVALID 0
// As documented in <https://wiki.libsdl.org/SDL2/SDL_JoystickID>:
// The ID value starts at 0 and increments from there. The value -1 is an
// invalid ID.
#define SC_GAMEPAD_ID_INVALID UINT32_C(-1)
struct sc_gamepad_device_event {
uint32_t gamepad_id;
@@ -497,7 +500,7 @@ static inline enum sc_gamepad_axis
sc_gamepad_axis_from_sdl(uint8_t axis) {
if (axis <= SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) {
// SC_GAMEPAD_AXIS_* constants are initialized from
// SDL_GAMEPAD_AXIS_*
// SDL_CONTROLLER_AXIS_*
return axis;
}
return SC_GAMEPAD_AXIS_UNKNOWN;
@@ -507,14 +510,14 @@ static inline enum sc_gamepad_button
sc_gamepad_button_from_sdl(uint8_t button) {
if (button <= SDL_GAMEPAD_BUTTON_DPAD_RIGHT) {
// SC_GAMEPAD_BUTTON_* constants are initialized from
// SDL_GAMEPAD_BUTTON_*
// SDL_CONTROLLER_BUTTON_*
return button;
}
return SC_GAMEPAD_BUTTON_UNKNOWN;
}
static inline enum sc_action
sc_action_from_sdl_gamepad_button_type(uint32_t type) {
sc_action_from_sdl_controllerbutton_type(uint32_t type) {
assert(type == SDL_EVENT_GAMEPAD_BUTTON_DOWN || type == SDL_EVENT_GAMEPAD_BUTTON_UP);
if (type == SDL_EVENT_GAMEPAD_BUTTON_DOWN) {
return SC_ACTION_DOWN;

View File

@@ -16,6 +16,8 @@
void
sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params) {
// A key/mouse processor may not be present if there is no controller
assert((!params->kp && !params->mp && !params->gp) || params->controller);
// A processor must have ops initialized
assert(!params->kp || params->kp->ops);
assert(!params->mp || params->mp->ops);
@@ -313,30 +315,6 @@ camera_set_torch(struct sc_input_manager *im, bool on) {
}
}
static void
camera_zoom_in(struct sc_input_manager *im) {
assert(im->controller && im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN;
if (!sc_controller_push_msg(im->controller, &msg)) {
LOGW("Could not request camera zoom in");
}
}
static void
camera_zoom_out(struct sc_input_manager *im) {
assert(im->controller && im->camera);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT;
if (!sc_controller_push_msg(im->controller, &msg)) {
LOGW("Could not request camera zoom out");
}
}
static void
apply_orientation_transform(struct sc_input_manager *im,
enum sc_orientation transform) {
@@ -452,24 +430,15 @@ sc_input_manager_process_key(struct sc_input_manager *im,
}
return;
case SDLK_DOWN:
// Only capture if shift is set
if (shift) {
if (video && !repeat && down) {
apply_orientation_transform(im,
SC_ORIENTATION_FLIP_180);
}
return;
if (video && shift && !repeat && down) {
apply_orientation_transform(im, SC_ORIENTATION_FLIP_180);
}
break;
return;
case SDLK_UP:
// Only capture if shift is set
if (shift) {
if (video && !repeat && down) {
apply_orientation_transform(im, SC_ORIENTATION_FLIP_180);
}
return;
if (video && shift && !repeat && down) {
apply_orientation_transform(im, SC_ORIENTATION_FLIP_180);
}
break;
return;
case SDLK_LEFT:
if (video && !repeat && down) {
if (shift) {
@@ -618,23 +587,11 @@ sc_input_manager_process_key(struct sc_input_manager *im,
if (control && im->camera) {
switch (sdl_keycode) {
case SDLK_T:
case SDLK_L:
if (!repeat && down) {
camera_set_torch(im, !shift);
}
return;
case SDLK_DOWN:
if (!shift && down && !paused) {
// forward repeated events
camera_zoom_out(im);
}
return;
case SDLK_UP:
if (!shift && down && !paused) {
// forward repeated events
camera_zoom_in(im);
}
return;
}
}
@@ -890,7 +847,7 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
int32_t x = event->x;
int32_t y = event->y;
sc_screen_hidpi_scale_coords(im->screen, &x, &y);
SDL_FRect *r = &im->screen->rect;
SDL_Rect *r = &im->screen->rect;
bool outside = x < r->x || x >= r->x + r->w
|| y < r->y || y >= r->y + r->h;
if (outside) {
@@ -1018,16 +975,16 @@ sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
}
if (event->type == SDL_EVENT_GAMEPAD_ADDED) {
SDL_Gamepad *sdl_gamepad = SDL_OpenGamepad(event->which);
if (!sdl_gamepad) {
LOGW("Could not open gamepad");
SDL_Gamepad *gc = SDL_OpenGamepad(event->which);
if (!gc) {
LOGW("Could not open game controller");
return;
}
SDL_Joystick *joystick = SDL_GetGamepadJoystick(sdl_gamepad);
SDL_Joystick *joystick = SDL_GetGamepadJoystick(gc);
if (!joystick) {
LOGW("Could not get gamepad joystick");
SDL_CloseGamepad(sdl_gamepad);
LOGW("Could not get controller joystick");
SDL_CloseGamepad(gc);
return;
}
@@ -1038,9 +995,9 @@ sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
} else if (event->type == SDL_EVENT_GAMEPAD_REMOVED) {
SDL_JoystickID id = event->which;
SDL_Gamepad *sdl_gamepad = SDL_GetGamepadFromID(id);
if (sdl_gamepad) {
SDL_CloseGamepad(sdl_gamepad);
SDL_Gamepad *gc = SDL_GetGamepadFromID(id);
if (gc) {
SDL_CloseGamepad(gc);
} else {
LOGW("Unknown gamepad device removed");
}
@@ -1089,7 +1046,7 @@ sc_input_manager_process_gamepad_button(struct sc_input_manager *im,
struct sc_gamepad_button_event evt = {
.gamepad_id = event->which,
.action = sc_action_from_sdl_gamepad_button_type(event->type),
.action = sc_action_from_sdl_controllerbutton_type(event->type),
.button = button,
};
im->gp->ops->process_gamepad_button(im->gp, &evt);
@@ -1164,8 +1121,8 @@ sc_input_manager_handle_event(struct sc_input_manager *im,
case SDL_EVENT_GAMEPAD_BUTTON_UP:
sc_input_manager_process_gamepad_button(im, &event->gbutton);
break;
case SDL_EVENT_DROP_FILE:
case SDL_EVENT_DROP_FILE: {
sc_input_manager_process_file(im, &event->drop);
break;
}
}
}

View File

@@ -5,14 +5,14 @@
#ifdef HAVE_V4L2
# include <libavdevice/avdevice.h>
#endif
#define SDL_FUNCTION_POINTER_IS_VOID_POINTER
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL.h>
#include "cli.h"
#include "options.h"
#include "scrcpy.h"
#ifdef HAVE_USB
# include "usb/scrcpy_otg.h"
#endif
#include "usb/scrcpy_otg.h"
#include "util/log.h"
#include "util/net.h"
#include "util/thread.h"
@@ -39,7 +39,7 @@ main_scrcpy(int argc, char *argv[]) {
.opts = scrcpy_options_default,
.help = false,
.version = false,
.pause_on_exit = SC_PAUSE_ON_EXIT_UNDEFINED,
.pause_on_exit = SC_PAUSE_ON_EXIT_FALSE,
};
#ifndef NDEBUG

View File

@@ -57,8 +57,8 @@ sc_mouse_capture_handle_event(struct sc_mouse_capture *mc,
case SDL_EVENT_MOUSE_MOTION:
case SDL_EVENT_MOUSE_BUTTON_DOWN:
if (!sc_mouse_capture_is_active(mc)) {
// The mouse will be captured on SDL_EVENT_MOUSE_BUTTON_UP, so
// consume the event
// The mouse will be captured on SDL_MOUSEBUTTONUP, so consume
// the event
return true;
}
break;

View File

@@ -16,7 +16,6 @@ const struct scrcpy_options scrcpy_options_default = {
.camera_id = NULL,
.camera_size = NULL,
.camera_ar = NULL,
.camera_zoom = NULL,
.camera_fps = 0,
.log_level = SC_LOG_LEVEL_INFO,
.video_codec = SC_CODEC_H264,

View File

@@ -241,7 +241,6 @@ struct scrcpy_options {
const char *camera_id;
const char *camera_size;
const char *camera_ar;
const char *camera_zoom;
uint16_t camera_fps;
enum sc_log_level log_level;
enum sc_codec video_codec;

View File

@@ -444,7 +444,7 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
error = true;
error = false;
}
end:

View File

@@ -199,8 +199,8 @@ event_loop(struct scrcpy *s, bool has_screen) {
break;
}
default:
if (has_screen) {
sc_screen_handle_event(&s->screen, &event);
if (has_screen && !sc_screen_handle_event(&s->screen, &event)) {
return SCRCPY_EXIT_FAILURE;
}
break;
}
@@ -355,7 +355,7 @@ scrcpy_generate_scid(void) {
static void
init_sdl_gamepads(void) {
// Trigger a SDL_EVENT_GAMEPAD_ADDED event for all gamepads already
// Trigger a SDL_CONTROLLERDEVICEADDED event for all gamepads already
// connected
int count;
SDL_JoystickID *joysticks = SDL_GetJoysticks(&count);
@@ -470,7 +470,6 @@ scrcpy(struct scrcpy_options *options) {
.kill_adb_on_close = options->kill_adb_on_close,
.camera_high_speed = options->camera_high_speed,
.camera_torch = options->camera_torch,
.camera_zoom = options->camera_zoom,
.vd_destroy_content = options->vd_destroy_content,
.vd_system_decorations = options->vd_system_decorations,
.list = options->list,
@@ -564,7 +563,7 @@ scrcpy(struct scrcpy_options *options) {
struct sc_file_pusher *fp = NULL;
if (options->window && options->control) {
if (options->video_playback && options->control) {
if (!sc_file_pusher_init(&s->file_pusher, serial,
options->push_target)) {
goto end;
@@ -949,7 +948,7 @@ aoa_complete:
terminate_event_loop();
LOGD("quit...");
if (options->window) {
if (options->video_playback) {
// Close the window immediately on closing, because screen_destroy()
// may only be called once the video demuxer thread is joined (it may
// take time)

View File

@@ -27,11 +27,13 @@ get_oriented_size(struct sc_size size, enum sc_orientation orientation) {
return oriented_size;
}
static inline bool
is_windowed(struct sc_screen *screen) {
return !(SDL_GetWindowFlags(screen->window) & (SDL_WINDOW_FULLSCREEN
| SDL_WINDOW_MINIMIZED
| SDL_WINDOW_MAXIMIZED));
// set the window size to be applied when fullscreen is disabled
static inline void
assert_not_fullscreen(struct sc_screen *screen) {
(void) screen;
assert(!screen->fullscreen);
assert(!screen->maximized);
assert(!screen->minimized);
}
// get the preferred display bounds (i.e. the screen bounds with some margins)
@@ -39,11 +41,6 @@ static bool
get_preferred_display_bounds(struct sc_size *bounds) {
SDL_Rect rect;
SDL_DisplayID display = SDL_GetPrimaryDisplay();
if (!display) {
LOGW("Could not get primary display: %s", SDL_GetError());
return false;
}
bool ok = SDL_GetDisplayUsableBounds(display, &rect);
if (!ok) {
LOGW("Could not get display usable bounds: %s", SDL_GetError());
@@ -144,110 +141,64 @@ sc_screen_is_relative_mode(struct sc_screen *screen) {
}
static void
compute_content_rect(struct sc_size render_size, struct sc_size content_size,
bool can_upscale, SDL_FRect *rect) {
if (is_optimal_size(render_size, content_size)) {
sc_screen_update_content_rect(struct sc_screen *screen) {
assert(screen->video);
struct sc_size content_size = screen->content_size;
// The drawable size is the window size * the HiDPI scale
struct sc_size drawable_size =
sc_sdl_get_window_size_in_pixels(screen->window);
SDL_Rect *rect = &screen->rect;
if (is_optimal_size(drawable_size, content_size)) {
rect->x = 0;
rect->y = 0;
rect->w = render_size.width;
rect->h = render_size.height;
rect->w = drawable_size.width;
rect->h = drawable_size.height;
return;
}
if (!can_upscale && content_size.width <= render_size.width
&& content_size.height <= render_size.height) {
// Center without upscaling
rect->x = (render_size.width - content_size.width) / 2.f;
rect->y = (render_size.height - content_size.height) / 2.f;
rect->w = content_size.width;
rect->h = content_size.height;
return;
}
bool keep_width = content_size.width * render_size.height
> content_size.height * render_size.width;
bool keep_width = content_size.width * drawable_size.height
> content_size.height * drawable_size.width;
if (keep_width) {
rect->x = 0;
rect->w = render_size.width;
rect->h = (float) render_size.width * content_size.height
/ content_size.width;
rect->y = (render_size.height - rect->h) / 2.f;
rect->w = drawable_size.width;
rect->h = drawable_size.width * content_size.height
/ content_size.width;
rect->y = (drawable_size.height - rect->h) / 2;
} else {
rect->y = 0;
rect->h = render_size.height;
rect->w = (float) render_size.height * content_size.width
/ content_size.height;
rect->x = (render_size.width - rect->w) / 2.f;
rect->h = drawable_size.height;
rect->w = drawable_size.height * content_size.width
/ content_size.height;
rect->x = (drawable_size.width - rect->w) / 2;
}
}
static void
sc_screen_update_content_rect(struct sc_screen *screen) {
// Only upscale video frames, not icon
bool can_upscale = screen->video;
struct sc_size render_size =
sc_sdl_get_render_output_size(screen->renderer);
compute_content_rect(render_size, screen->content_size, can_upscale,
&screen->rect);
}
// render the texture to the renderer
//
// Set the update_content_rect flag if the window or content size may have
// changed, so that the content rectangle is recomputed
static void
sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
assert(!screen->video || screen->has_video_window);
assert(screen->video);
assert(screen->has_video_window);
if (update_content_rect) {
sc_screen_update_content_rect(screen);
}
SDL_Renderer *renderer = screen->renderer;
sc_sdl_render_clear(renderer);
enum sc_display_result res =
sc_display_render(&screen->display, &screen->rect, screen->orientation);
(void) res; // any error already logged
}
bool ok = false;
SDL_Texture *texture = screen->tex.texture;
if (!texture) {
LOGW("No texture to render");
goto end;
}
SDL_FRect *geometry = &screen->rect;
enum sc_orientation orientation = screen->orientation;
if (orientation == SC_ORIENTATION_0) {
ok = SDL_RenderTexture(renderer, texture, NULL, geometry);
} else {
unsigned cw_rotation = sc_orientation_get_rotation(orientation);
double angle = 90 * cw_rotation;
const SDL_FRect *dstrect = NULL;
SDL_FRect rect;
if (sc_orientation_is_swap(orientation)) {
rect.x = geometry->x + (geometry->w - geometry->h) / 2.f;
rect.y = geometry->y + (geometry->h - geometry->w) / 2.f;
rect.w = geometry->h;
rect.h = geometry->w;
dstrect = &rect;
} else {
dstrect = geometry;
}
SDL_FlipMode flip = sc_orientation_is_mirror(orientation)
? SDL_FLIP_HORIZONTAL : 0;
ok = SDL_RenderTextureRotated(renderer, texture, NULL, dstrect, angle,
NULL, flip);
}
if (!ok) {
LOGE("Could not render texture: %s", SDL_GetError());
}
end:
sc_sdl_render_present(renderer);
static void
sc_screen_render_novideo(struct sc_screen *screen) {
enum sc_display_result res =
sc_display_render(&screen->display, NULL, SC_ORIENTATION_0);
(void) res; // any error already logged
}
#if defined(__APPLE__) || defined(_WIN32)
@@ -265,7 +216,7 @@ event_watcher(void *data, SDL_Event *event) {
struct sc_screen *screen = data;
assert(screen->video);
if (event->type == SDL_EVENT_WINDOW_RESIZED) {
if (event->type == SDL_EVENT_WINDOW_EXPOSED) {
// In practice, it seems to always be called from the same thread in
// that specific case. Anyway, it's just a workaround.
sc_screen_render(screen, true);
@@ -343,6 +294,9 @@ sc_screen_init(struct sc_screen *screen,
screen->resize_pending = false;
screen->has_frame = false;
screen->has_video_window = false;
screen->fullscreen = false;
screen->maximized = false;
screen->minimized = false;
screen->paused = false;
screen->resume_frame = NULL;
screen->orientation = SC_ORIENTATION_0;
@@ -374,8 +328,7 @@ sc_screen_init(struct sc_screen *screen,
}
}
// Always create the window hidden to prevent blinking during initialization
uint32_t window_flags = SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_HIDDEN;
uint32_t window_flags = SDL_WINDOW_HIGH_PIXEL_DENSITY;
if (params->always_on_top) {
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
}
@@ -384,7 +337,8 @@ sc_screen_init(struct sc_screen *screen,
}
if (params->video) {
// The window will be shown on first frame
window_flags |= SDL_WINDOW_RESIZABLE;
window_flags |= SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE;
}
const char *title = params->window_title;
@@ -415,46 +369,10 @@ sc_screen_init(struct sc_screen *screen,
goto error_destroy_fps_counter;
}
screen->renderer = SDL_CreateRenderer(screen->window, NULL);
if (!screen->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
goto error_destroy_window;
}
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
screen->gl_context = NULL;
// starts with "opengl"
const char *renderer_name = SDL_GetRendererName(screen->renderer);
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
// Persuade macOS to give us something better than OpenGL 2.1.
// If we create a Core Profile context, we get the best OpenGL version.
bool ok = SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_CONTEXT_PROFILE_CORE);
if (!ok) {
LOGW("Could not set a GL Core Profile Context");
}
LOGD("Creating OpenGL Core Profile context");
screen->gl_context = SDL_GL_CreateContext(screen->window);
if (!screen->gl_context) {
LOGE("Could not create OpenGL context: %s", SDL_GetError());
goto error_destroy_renderer;
}
}
#endif
bool mipmaps = params->video;
ok = sc_texture_init(&screen->tex, screen->renderer, mipmaps);
if (!ok) {
goto error_destroy_renderer;
}
ok = SDL_StartTextInput(screen->window);
if (!ok) {
LOGE("Could not enable text input: %s", SDL_GetError());
goto error_destroy_texture;
goto error_destroy_window;
}
SDL_Surface *icon = scrcpy_icon_load();
@@ -462,32 +380,30 @@ sc_screen_init(struct sc_screen *screen,
if (!SDL_SetWindowIcon(screen->window, icon)) {
LOGW("Could not set window icon: %s", SDL_GetError());
}
if (!params->video) {
screen->content_size.width = icon->w;
screen->content_size.height = icon->h;
ok = sc_texture_set_from_surface(&screen->tex, icon);
if (!ok) {
LOGE("Could not set icon: %s", SDL_GetError());
}
}
scrcpy_icon_destroy(icon);
} else if (params->video) {
// just a warning
LOGW("Could not load icon");
} else {
// not fatal
// without video, the icon is used as window content, it must be present
LOGE("Could not load icon");
goto error_destroy_window;
}
if (!params->video) {
// Make sure the content size is initialized
screen->content_size.width = 256;
screen->content_size.height = 256;
}
SDL_Surface *icon_novideo = params->video ? NULL : icon;
bool mipmaps = params->video && params->mipmaps;
ok = sc_display_init(&screen->display, screen->window, icon_novideo,
mipmaps);
if (icon) {
scrcpy_icon_destroy(icon);
}
if (!ok) {
goto error_destroy_window;
}
screen->frame = av_frame_alloc();
if (!screen->frame) {
LOG_OOM();
goto error_destroy_texture;
goto error_destroy_display;
}
struct sc_input_manager_params im_params = {
@@ -531,27 +447,15 @@ sc_screen_init(struct sc_screen *screen,
screen->open = false;
#endif
if (!screen->video) {
// Show the window immediately
sc_sdl_show_window(screen->window);
if (sc_screen_is_relative_mode(screen)) {
// Capture mouse immediately if video mirroring is disabled
sc_mouse_capture_set_active(&screen->mc, true);
}
if (!screen->video && sc_screen_is_relative_mode(screen)) {
// Capture mouse immediately if video mirroring is disabled
sc_mouse_capture_set_active(&screen->mc, true);
}
return true;
error_destroy_texture:
sc_texture_destroy(&screen->tex);
error_destroy_renderer:
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
if (screen->gl_context) {
SDL_GL_DestroyContext(screen->gl_context);
}
#endif
SDL_DestroyRenderer(screen->renderer);
error_destroy_display:
sc_display_destroy(&screen->display);
error_destroy_window:
SDL_DestroyWindow(screen->window);
error_destroy_fps_counter:
@@ -577,7 +481,7 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
get_initial_optimal_size(screen->content_size, screen->req.width,
screen->req.height);
assert(is_windowed(screen));
assert_not_fullscreen(screen);
sc_sdl_set_window_size(screen->window, window_size);
sc_sdl_set_window_position(screen->window, position);
@@ -613,12 +517,8 @@ sc_screen_destroy(struct sc_screen *screen) {
#ifndef NDEBUG
assert(!screen->open);
#endif
sc_texture_destroy(&screen->tex);
sc_display_destroy(&screen->display);
av_frame_free(&screen->frame);
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GL_DestroyContext(screen->gl_context);
#endif
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
sc_fps_counter_destroy(&screen->fps_counter);
sc_frame_buffer_destroy(&screen->fb);
@@ -637,7 +537,7 @@ resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
/ old_content_size.height,
};
target_size = get_optimal_size(target_size, new_content_size, true);
assert(is_windowed(screen));
assert_not_fullscreen(screen);
sc_sdl_set_window_size(screen->window, target_size);
}
@@ -645,7 +545,7 @@ static void
set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
assert(screen->video);
if (is_windowed(screen)) {
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
resize_for_content(screen, screen->content_size, new_content_size);
} else if (!screen->resize_pending) {
// Store the windowed size to be able to compute the optimal size once
@@ -661,7 +561,9 @@ static void
apply_pending_resize(struct sc_screen *screen) {
assert(screen->video);
assert(is_windowed(screen));
assert(!screen->fullscreen);
assert(!screen->maximized);
assert(!screen->minimized);
if (screen->resize_pending) {
resize_for_content(screen, screen->windowed_content_size,
screen->content_size);
@@ -701,7 +603,6 @@ sc_screen_apply_frame(struct sc_screen *screen) {
if (!screen->has_frame
|| screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
// frame dimension changed
screen->frame_size = new_frame_size;
@@ -715,12 +616,28 @@ sc_screen_apply_frame(struct sc_screen *screen) {
screen->has_frame = true;
screen->content_size = new_content_size;
}
enum sc_display_result res =
sc_display_prepare_texture(&screen->display, screen->frame_size,
frame->colorspace, frame->color_range);
if (res == SC_DISPLAY_RESULT_ERROR) {
return false;
}
if (res == SC_DISPLAY_RESULT_PENDING) {
// Not an error, but do not continue
return true;
}
}
bool ok = sc_texture_set_from_frame(&screen->tex, frame);
if (!ok) {
enum sc_display_result res =
sc_display_update_texture(&screen->display, frame);
if (res == SC_DISPLAY_RESULT_ERROR) {
return false;
}
if (res == SC_DISPLAY_RESULT_PENDING) {
// Not an error, but do not continue
return true;
}
assert(screen->has_frame);
if (!screen->has_video_window) {
@@ -776,10 +693,7 @@ sc_screen_set_paused(struct sc_screen *screen, bool paused) {
av_frame_free(&screen->frame);
screen->frame = screen->resume_frame;
screen->resume_frame = NULL;
bool ok = sc_screen_apply_frame(screen);
if (!ok) {
LOGE("Resume frame update failed");
}
sc_screen_apply_frame(screen);
}
if (!paused) {
@@ -797,23 +711,26 @@ void
sc_screen_toggle_fullscreen(struct sc_screen *screen) {
assert(screen->video);
bool req_fullscreen =
!(SDL_GetWindowFlags(screen->window) & SDL_WINDOW_FULLSCREEN);
bool ok = SDL_SetWindowFullscreen(screen->window, req_fullscreen);
bool ok = SDL_SetWindowFullscreen(screen->window, !screen->fullscreen);
if (!ok) {
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
return;
}
LOGD("Requested %s mode", req_fullscreen ? "fullscreen" : "windowed");
screen->fullscreen = !screen->fullscreen;
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
apply_pending_resize(screen);
}
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
sc_screen_render(screen, true);
}
void
sc_screen_resize_to_fit(struct sc_screen *screen) {
assert(screen->video);
if (!is_windowed(screen)) {
if (screen->fullscreen || screen->maximized || screen->minimized) {
return;
}
@@ -842,17 +759,22 @@ void
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
assert(screen->video);
if (!is_windowed(screen)) {
if (screen->fullscreen || screen->minimized) {
return;
}
if (screen->maximized) {
sc_sdl_restore_window(screen->window);
screen->maximized = false;
}
struct sc_size content_size = screen->content_size;
sc_sdl_set_window_size(screen->window, content_size);
LOGD("Resized to pixel-perfect: %ux%u", content_size.width,
content_size.height);
}
void
bool
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
// !video implies !has_video_window
assert(screen->video || !screen->has_video_window);
@@ -861,46 +783,54 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
bool ok = sc_screen_update_frame(screen);
if (!ok) {
LOGE("Frame update failed\n");
return false;
}
return;
return true;
}
case SDL_EVENT_WINDOW_EXPOSED:
if (!screen->video || screen->has_video_window) {
if (!screen->video) {
sc_screen_render_novideo(screen);
} else if (screen->has_video_window) {
sc_screen_render(screen, true);
}
return;
return true;
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
if (screen->has_video_window) {
sc_screen_render(screen, true);
}
return;
return true;
case SDL_EVENT_WINDOW_MAXIMIZED:
screen->maximized = true;
return true;
case SDL_EVENT_WINDOW_MINIMIZED:
screen->minimized = true;
return true;
case SDL_EVENT_WINDOW_RESTORED:
if (screen->has_video_window && is_windowed(screen)) {
if (screen->fullscreen) {
// On Windows, in maximized+fullscreen, disabling
// fullscreen mode unexpectedly triggers the "restored"
// then "maximized" events, leaving the window in a
// weird state (maximized according to the events, but
// not maximized visually).
return true;
}
screen->maximized = false;
screen->minimized = false;
if (screen->has_video_window) {
apply_pending_resize(screen);
sc_screen_render(screen, true);
}
return;
case SDL_EVENT_WINDOW_ENTER_FULLSCREEN:
LOGD("Switched to fullscreen mode");
assert(screen->has_video_window);
return;
case SDL_EVENT_WINDOW_LEAVE_FULLSCREEN:
LOGD("Switched to windowed mode");
assert(screen->has_video_window);
if (is_windowed(screen)) {
apply_pending_resize(screen);
sc_screen_render(screen, true);
}
return;
return true;
}
if (sc_screen_is_relative_mode(screen)
&& sc_mouse_capture_handle_event(&screen->mc, event)) {
// The mouse capture handler consumed the event
return;
return true;
}
sc_input_manager_handle_event(&screen->im, event);
return true;
}
struct sc_point

View File

@@ -12,20 +12,16 @@
#include "controller.h"
#include "coords.h"
#include "display.h"
#include "fps_counter.h"
#include "frame_buffer.h"
#include "input_manager.h"
#include "mouse_capture.h"
#include "options.h"
#include "texture.h"
#include "trait/key_processor.h"
#include "trait/frame_sink.h"
#include "trait/mouse_processor.h"
#ifdef __APPLE__
# define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
#endif
struct sc_screen {
struct sc_frame_sink frame_sink; // frame sink trait
@@ -36,7 +32,7 @@ struct sc_screen {
bool video;
bool camera;
struct sc_texture tex;
struct sc_display display;
struct sc_input_manager im;
struct sc_mouse_capture mc; // only used in mouse relative mode
struct sc_frame_buffer fb;
@@ -53,11 +49,6 @@ struct sc_screen {
} req;
SDL_Window *window;
SDL_Renderer *renderer;
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GLContext gl_context;
#endif
struct sc_size frame_size;
struct sc_size content_size; // rotated frame_size
@@ -69,9 +60,12 @@ struct sc_screen {
// client orientation
enum sc_orientation orientation;
// rectangle of the content (excluding black borders)
struct SDL_FRect rect;
struct SDL_Rect rect;
bool has_frame;
bool has_video_window;
bool fullscreen;
bool maximized;
bool minimized;
AVFrame *frame;
@@ -157,7 +151,8 @@ void
sc_screen_set_paused(struct sc_screen *screen, bool paused);
// react to SDL events
void
// If this function returns false, scrcpy must exit with an error.
bool
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event);
// convert point from window coordinates to frame coordinates

View File

@@ -360,10 +360,6 @@ execute_server(struct sc_server *server,
if (params->camera_torch) {
ADD_PARAM("camera_torch=true");
}
if (params->camera_zoom) {
VALIDATE_STRING(params->camera_zoom);
ADD_PARAM("camera_zoom=%s", params->camera_zoom);
}
if (params->show_touches) {
ADD_PARAM("show_touches=true");
}

View File

@@ -35,7 +35,6 @@ struct sc_server_params {
const char *camera_id;
const char *camera_size;
const char *camera_ar;
const char *camera_zoom;
uint16_t camera_fps;
struct sc_port_range port_range;
uint32_t tunnel_host;

View File

@@ -3,14 +3,26 @@
#include <processthreadsapi.h>
#include <assert.h>
#include <stdlib.h>
#include "util/command.h"
#include "util/log.h"
#include "util/str.h"
#define CMD_MAX_LEN 8192
static bool
build_cmd(char *cmd, size_t len, const char *const argv[]) {
// Windows command-line parsing is WTF:
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
// only make it work for this very specific program
// (don't handle escaping nor quotes)
size_t ret = sc_str_join(cmd, argv, ' ', len);
if (ret >= len) {
LOGE("Command too long (%" SC_PRIsizet " chars)", len - 1);
return false;
}
return true;
}
enum sc_process_result
sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned flags,
HANDLE *pin, HANDLE *pout, HANDLE *perr) {
@@ -125,9 +137,8 @@ sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned flags,
si.lpAttributeList = lpAttributeList;
}
assert(argv && *argv);
char *cmd = sc_command_serialize_windows(argv);
if (!cmd) {
char *cmd = malloc(CMD_MAX_LEN);
if (!cmd || !build_cmd(cmd, CMD_MAX_LEN, argv)) {
LOG_OOM();
goto error_free_attribute_list;
}

View File

@@ -1,227 +0,0 @@
#include "texture.h"
#include <assert.h>
#include <inttypes.h>
#include <string.h>
#include <libavutil/pixfmt.h>
#include "util/log.h"
bool
sc_texture_init(struct sc_texture *tex, SDL_Renderer *renderer, bool mipmaps) {
const char *renderer_name = SDL_GetRendererName(renderer);
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
tex->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
struct sc_opengl *gl = &tex->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
tex->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
tex->renderer = renderer;
tex->texture = NULL;
return true;
}
void
sc_texture_destroy(struct sc_texture *tex) {
if (tex->texture) {
SDL_DestroyTexture(tex->texture);
}
}
static enum SDL_Colorspace
sc_texture_to_sdl_color_space(enum AVColorSpace color_space,
enum AVColorRange color_range) {
bool full_range = color_range == AVCOL_RANGE_JPEG;
switch (color_space) {
case AVCOL_SPC_BT709:
case AVCOL_SPC_RGB:
return full_range ? SDL_COLORSPACE_BT709_FULL
: SDL_COLORSPACE_BT709_LIMITED;
case AVCOL_SPC_BT470BG:
case AVCOL_SPC_SMPTE170M:
return full_range ? SDL_COLORSPACE_BT601_FULL
: SDL_COLORSPACE_BT601_LIMITED;
case AVCOL_SPC_BT2020_NCL:
case AVCOL_SPC_BT2020_CL:
return full_range ? SDL_COLORSPACE_BT2020_FULL
: SDL_COLORSPACE_BT2020_LIMITED;
default:
return SDL_COLORSPACE_JPEG;
}
}
static SDL_Texture *
sc_texture_create_frame_texture(struct sc_texture *tex,
struct sc_size size,
enum AVColorSpace color_space,
enum AVColorRange color_range) {
SDL_PropertiesID props = SDL_CreateProperties();
if (!props) {
return NULL;
}
enum SDL_Colorspace sdl_color_space =
sc_texture_to_sdl_color_space(color_space, color_range);
bool ok =
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
SDL_PIXELFORMAT_YV12);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER,
SDL_TEXTUREACCESS_STREAMING);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
size.width);
ok &= SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
size.height);
ok &= SDL_SetNumberProperty(props,
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
sdl_color_space);
if (!ok) {
LOGE("Could not set texture properties");
SDL_DestroyProperties(props);
return NULL;
}
SDL_Renderer *renderer = tex->renderer;
SDL_Texture *texture = SDL_CreateTextureWithProperties(renderer, props);
SDL_DestroyProperties(props);
if (!texture) {
LOGD("Could not create texture: %s", SDL_GetError());
return NULL;
}
if (tex->mipmaps) {
struct sc_opengl *gl = &tex->gl;
SDL_PropertiesID props = SDL_GetTextureProperties(texture);
if (!props) {
LOGE("Could not get texture properties: %s", SDL_GetError());
SDL_DestroyTexture(texture);
return NULL;
}
const char *renderer_name = SDL_GetRendererName(tex->renderer);
const char *key = !renderer_name || !strcmp(renderer_name, "opengl")
? SDL_PROP_TEXTURE_OPENGL_TEXTURE_NUMBER
: SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_NUMBER;
int64_t texture_id = SDL_GetNumberProperty(props, key, 0);
SDL_DestroyProperties(props);
if (!texture_id) {
LOGE("Could not get texture id: %s", SDL_GetError());
SDL_DestroyTexture(texture);
return NULL;
}
assert(!(texture_id & ~0xFFFFFFFF)); // fits in uint32_t
tex->texture_id = texture_id;
gl->BindTexture(GL_TEXTURE_2D, tex->texture_id);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
gl->BindTexture(GL_TEXTURE_2D, 0);
}
return texture;
}
bool
sc_texture_set_from_frame(struct sc_texture *tex, const AVFrame *frame) {
struct sc_size size = {frame->width, frame->height};
assert(size.width && size.height);
if (!tex->texture
|| tex->texture_type != SC_TEXTURE_TYPE_FRAME
|| tex->texture_size.width != size.width
|| tex->texture_size.height != size.height) {
// Incompatible texture, recreate it
enum AVColorSpace color_space = frame->colorspace;
enum AVColorRange color_range = frame->color_range;
if (tex->texture) {
SDL_DestroyTexture(tex->texture);
}
tex->texture = sc_texture_create_frame_texture(tex, size, color_space,
color_range);
if (!tex->texture) {
return false;
}
tex->texture_size = size;
tex->texture_type = SC_TEXTURE_TYPE_FRAME;
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
}
assert(tex->texture);
assert(tex->texture_type == SC_TEXTURE_TYPE_FRAME);
bool ok = SDL_UpdateYUVTexture(tex->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (!ok) {
LOGD("Could not update texture: %s", SDL_GetError());
return false;
}
if (tex->mipmaps) {
assert(tex->texture_id);
struct sc_opengl *gl = &tex->gl;
gl->BindTexture(GL_TEXTURE_2D, tex->texture_id);
gl->GenerateMipmap(GL_TEXTURE_2D);
gl->BindTexture(GL_TEXTURE_2D, 0);
}
return true;
}
bool
sc_texture_set_from_surface(struct sc_texture *tex, SDL_Surface *surface) {
if (tex->texture) {
SDL_DestroyTexture(tex->texture);
}
tex->texture = SDL_CreateTextureFromSurface(tex->renderer, surface);
if (!tex->texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return false;
}
tex->texture_size.width = surface->w;
tex->texture_size.height = surface->h;
tex->texture_type = SC_TEXTURE_TYPE_ICON;
return true;
}

View File

@@ -1,44 +0,0 @@
#ifndef SC_DISPLAY_H
#define SC_DISPLAY_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavutil/frame.h>
#include <SDL3/SDL.h>
#include "coords.h"
#include "opengl.h"
enum sc_texture_type {
SC_TEXTURE_TYPE_FRAME,
SC_TEXTURE_TYPE_ICON,
};
struct sc_texture {
SDL_Renderer *renderer; // owned by the caller
SDL_Texture *texture;
// Only valid if texture != NULL
struct sc_size texture_size;
enum sc_texture_type texture_type;
struct sc_opengl gl;
bool mipmaps;
uint32_t texture_id; // only set if mipmaps is enabled
};
bool
sc_texture_init(struct sc_texture *tex, SDL_Renderer *renderer, bool mipmaps);
void
sc_texture_destroy(struct sc_texture *tex);
bool
sc_texture_set_from_frame(struct sc_texture *tex, const AVFrame *frame);
bool
sc_texture_set_from_surface(struct sc_texture *tex, SDL_Surface *surface);
#endif

View File

@@ -67,8 +67,7 @@ sc_packet_source_sinks_push_session(struct sc_packet_source *source,
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (sink->ops->push_session
&& !sink->ops->push_session(sink, session)) {
if (!sink->ops->push_session(sink, session)) {
return false;
}
}

View File

@@ -74,9 +74,10 @@ sc_gamepad_processor_process_gamepad_added(struct sc_gamepad_processor *gp,
return;
}
SDL_Gamepad *sdl_gamepad = SDL_GetGamepadFromID(event->gamepad_id);
assert(sdl_gamepad);
const char *name = SDL_GetGamepadName(sdl_gamepad);
SDL_Gamepad * game_controller =
SDL_GetGamepadFromID(event->gamepad_id);
assert(game_controller);
const char *name = SDL_GetGamepadName(game_controller);
LOGI("Gamepad added: [%" PRIu32 "] %s", event->gamepad_id, name);
sc_gamepad_uhid_send_open(gamepad, &hid_open);

View File

@@ -9,7 +9,7 @@
# include "adb/adb.h"
#endif
#include "events.h"
#include "screen.h"
#include "usb/screen_otg.h"
#include "usb/aoa_hid.h"
#include "usb/gamepad_aoa.h"
#include "usb/keyboard_aoa.h"
@@ -23,7 +23,7 @@ struct scrcpy_otg {
struct sc_mouse_aoa mouse;
struct sc_gamepad_aoa gamepad;
struct sc_screen screen;
struct sc_screen_otg screen_otg;
};
static void
@@ -49,7 +49,7 @@ event_loop(struct scrcpy_otg *s) {
LOGD("User requested to quit");
return SCRCPY_EXIT_SUCCESS;
default:
sc_screen_handle_event(&s->screen, &event);
sc_screen_otg_handle_event(&s->screen_otg, &event);
break;
}
}
@@ -75,7 +75,7 @@ scrcpy_otg(struct scrcpy_options *options) {
if (options->gamepad_input_mode != SC_GAMEPAD_INPUT_MODE_DISABLED) {
if (!SDL_Init(SDL_INIT_GAMEPAD)) {
LOGE("Could not initialize SDL gamepad: %s", SDL_GetError());
LOGE("Could not initialize SDL controller: %s", SDL_GetError());
// Not fatal, keyboard/mouse should still work
}
}
@@ -88,14 +88,13 @@ scrcpy_otg(struct scrcpy_options *options) {
enum scrcpy_exit_code ret = SCRCPY_EXIT_FAILURE;
struct sc_key_processor *kp = NULL;
struct sc_mouse_processor *mp = NULL;
struct sc_gamepad_processor *gp = NULL;
struct sc_keyboard_aoa *keyboard = NULL;
struct sc_mouse_aoa *mouse = NULL;
struct sc_gamepad_aoa *gamepad = NULL;
bool usb_device_initialized = false;
bool usb_connected = false;
bool aoa_started = false;
bool aoa_initialized = false;
bool screen_initialized = false;
#ifdef _WIN32
// On Windows, only one process could open a USB device
@@ -158,7 +157,7 @@ scrcpy_otg(struct scrcpy_options *options) {
if (!ok) {
goto end;
}
kp = &s->keyboard.key_processor;
keyboard = &s->keyboard;
}
if (enable_mouse) {
@@ -166,12 +165,12 @@ scrcpy_otg(struct scrcpy_options *options) {
if (!ok) {
goto end;
}
mp = &s->mouse.mouse_processor;
mouse = &s->mouse;
}
if (enable_gamepad) {
sc_gamepad_aoa_init(&s->gamepad, &s->aoa);
gp = &s->gamepad.gamepad_processor;
gamepad = &s->gamepad;
}
ok = sc_aoa_start(&s->aoa);
@@ -185,18 +184,10 @@ scrcpy_otg(struct scrcpy_options *options) {
window_title = usb_device.product ? usb_device.product : "scrcpy";
}
struct sc_screen_params params = {
.video = false,
.camera = false,
.controller = false,
.fp = NULL,
.kp = kp,
.mp = mp,
.gp = gp,
.mouse_bindings = options->mouse_bindings,
.legacy_paste = false,
.clipboard_autosync = false,
.shortcut_mods = options->shortcut_mods,
struct sc_screen_otg_params params = {
.keyboard = keyboard,
.mouse = mouse,
.gamepad = gamepad,
.window_title = window_title,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
@@ -204,17 +195,13 @@ scrcpy_otg(struct scrcpy_options *options) {
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
.orientation = SC_ORIENTATION_0,
.mipmaps = options->mipmaps,
.fullscreen = false,
.start_fps_counter = false,
.shortcut_mods = options->shortcut_mods,
};
ok = sc_screen_init(&s->screen, &params);
ok = sc_screen_otg_init(&s->screen_otg, &params);
if (!ok) {
goto end;
}
screen_initialized = true;
// usb_device not needed anymore
sc_usb_device_destroy(&usb_device);
@@ -229,17 +216,13 @@ end:
}
sc_usb_stop(&s->usb);
if (screen_initialized) {
sc_screen_interrupt(&s->screen);
}
if (mp) {
if (mouse) {
sc_mouse_aoa_destroy(&s->mouse);
}
if (kp) {
if (keyboard) {
sc_keyboard_aoa_destroy(&s->keyboard);
}
if (gp) {
if (gamepad) {
sc_gamepad_aoa_destroy(&s->gamepad);
}
@@ -260,10 +243,5 @@ end:
sc_usb_destroy(&s->usb);
if (screen_initialized) {
sc_screen_join(&s->screen);
sc_screen_destroy(&s->screen);
}
return ret;
}

327
app/src/usb/screen_otg.c Normal file
View File

@@ -0,0 +1,327 @@
#include "screen_otg.h"
#include <assert.h>
#include <stddef.h>
#include "icon.h"
#include "options.h"
#include "util/acksync.h"
#include "util/log.h"
#include "util/sdl.h"
static void
sc_screen_otg_render(struct sc_screen_otg *screen) {
sc_sdl_render_clear(screen->renderer);
if (screen->texture) {
bool ok =
SDL_RenderTexture(screen->renderer, screen->texture, NULL, NULL);
if (!ok) {
LOGW("Could not render texture: %s", SDL_GetError());
}
}
sc_sdl_render_present(screen->renderer);
}
bool
sc_screen_otg_init(struct sc_screen_otg *screen,
const struct sc_screen_otg_params *params) {
screen->keyboard = params->keyboard;
screen->mouse = params->mouse;
screen->gamepad = params->gamepad;
const char *title = params->window_title;
assert(title);
int x = params->window_x != SC_WINDOW_POSITION_UNDEFINED
? params->window_x : (int) SDL_WINDOWPOS_UNDEFINED;
int y = params->window_y != SC_WINDOW_POSITION_UNDEFINED
? params->window_y : (int) SDL_WINDOWPOS_UNDEFINED;
int width = params->window_width ? params->window_width : 256;
int height = params->window_height ? params->window_height : 256;
uint32_t window_flags = SDL_WINDOW_HIGH_PIXEL_DENSITY;
if (params->always_on_top) {
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
}
if (params->window_borderless) {
window_flags |= SDL_WINDOW_BORDERLESS;
}
screen->window =
sc_sdl_create_window(title, x, y, width, height, window_flags);
if (!screen->window) {
LOGE("Could not create window: %s", SDL_GetError());
return false;
}
screen->renderer = SDL_CreateRenderer(screen->window, NULL);
if (!screen->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
goto error_destroy_window;
}
SDL_Surface *icon = scrcpy_icon_load();
if (icon) {
bool ok = SDL_SetWindowIcon(screen->window, icon);
if (!ok) {
LOGW("Could not set window icon: %s", SDL_GetError());
}
ok = SDL_SetRenderLogicalPresentation(screen->renderer, icon->w,
icon->h,
SDL_LOGICAL_PRESENTATION_LETTERBOX);
if (!ok) {
LOGW("Could not set renderer logical size: %s", SDL_GetError());
// don't fail
}
screen->texture = SDL_CreateTextureFromSurface(screen->renderer, icon);
scrcpy_icon_destroy(icon);
if (!screen->texture) {
goto error_destroy_renderer;
}
} else {
screen->texture = NULL;
LOGW("Could not load icon");
}
sc_mouse_capture_init(&screen->mc, screen->window, params->shortcut_mods);
if (screen->mouse) {
// Capture mouse on start
sc_mouse_capture_set_active(&screen->mc, true);
}
return true;
error_destroy_window:
SDL_DestroyWindow(screen->window);
error_destroy_renderer:
SDL_DestroyRenderer(screen->renderer);
return false;
}
void
sc_screen_otg_destroy(struct sc_screen_otg *screen) {
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
}
static void
sc_screen_otg_process_key(struct sc_screen_otg *screen,
const SDL_KeyboardEvent *event) {
assert(screen->keyboard);
struct sc_key_processor *kp = &screen->keyboard->key_processor;
struct sc_key_event evt = {
.action = sc_action_from_sdl_keyboard_type(event->type),
.keycode = sc_keycode_from_sdl(event->key),
.scancode = sc_scancode_from_sdl(event->scancode),
.repeat = event->repeat,
.mods_state = sc_mods_state_from_sdl(event->mod),
};
assert(kp->ops->process_key);
kp->ops->process_key(kp, &evt, SC_SEQUENCE_INVALID);
}
static void
sc_screen_otg_process_mouse_motion(struct sc_screen_otg *screen,
const SDL_MouseMotionEvent *event) {
assert(screen->mouse);
struct sc_mouse_processor *mp = &screen->mouse->mouse_processor;
struct sc_mouse_motion_event evt = {
// .position not used for HID events
.xrel = event->xrel,
.yrel = event->yrel,
.buttons_state = sc_mouse_buttons_state_from_sdl(event->state),
};
assert(mp->ops->process_mouse_motion);
mp->ops->process_mouse_motion(mp, &evt);
}
static void
sc_screen_otg_process_mouse_button(struct sc_screen_otg *screen,
const SDL_MouseButtonEvent *event) {
assert(screen->mouse);
struct sc_mouse_processor *mp = &screen->mouse->mouse_processor;
uint32_t sdl_buttons_state = SDL_GetMouseState(NULL, NULL);
struct sc_mouse_click_event evt = {
// .position not used for HID events
.action = sc_action_from_sdl_mousebutton_type(event->type),
.button = sc_mouse_button_from_sdl(event->button),
.buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state),
};
assert(mp->ops->process_mouse_click);
mp->ops->process_mouse_click(mp, &evt);
}
static void
sc_screen_otg_process_mouse_wheel(struct sc_screen_otg *screen,
const SDL_MouseWheelEvent *event) {
assert(screen->mouse);
struct sc_mouse_processor *mp = &screen->mouse->mouse_processor;
uint32_t sdl_buttons_state = SDL_GetMouseState(NULL, NULL);
struct sc_mouse_scroll_event evt = {
// .position not used for HID events
.hscroll = event->x,
.vscroll = event->y,
.buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state),
};
assert(mp->ops->process_mouse_scroll);
mp->ops->process_mouse_scroll(mp, &evt);
}
static void
sc_screen_otg_process_gamepad_device(struct sc_screen_otg *screen,
const SDL_GamepadDeviceEvent *event) {
assert(screen->gamepad);
struct sc_gamepad_processor *gp = &screen->gamepad->gamepad_processor;
if (event->type == SDL_EVENT_GAMEPAD_ADDED) {
SDL_Gamepad *gc = SDL_OpenGamepad(event->which);
if (!gc) {
LOGW("Could not open game controller");
return;
}
SDL_Joystick *joystick = SDL_GetGamepadJoystick(gc);
if (!joystick) {
LOGW("Could not get controller joystick");
SDL_CloseGamepad(gc);
return;
}
struct sc_gamepad_device_event evt = {
.gamepad_id = SDL_GetJoystickID(joystick),
};
gp->ops->process_gamepad_added(gp, &evt);
} else if (event->type == SDL_EVENT_GAMEPAD_REMOVED) {
SDL_JoystickID id = event->which;
SDL_Gamepad *gc = SDL_GetGamepadFromID(id);
if (gc) {
SDL_CloseGamepad(gc);
} else {
LOGW("Unknown gamepad device removed");
}
struct sc_gamepad_device_event evt = {
.gamepad_id = id,
};
gp->ops->process_gamepad_removed(gp, &evt);
}
}
static void
sc_screen_otg_process_gamepad_axis(struct sc_screen_otg *screen,
const SDL_GamepadAxisEvent *event) {
assert(screen->gamepad);
struct sc_gamepad_processor *gp = &screen->gamepad->gamepad_processor;
enum sc_gamepad_axis axis = sc_gamepad_axis_from_sdl(event->axis);
if (axis == SC_GAMEPAD_AXIS_UNKNOWN) {
return;
}
struct sc_gamepad_axis_event evt = {
.gamepad_id = event->which,
.axis = axis,
.value = event->value,
};
gp->ops->process_gamepad_axis(gp, &evt);
}
static void
sc_screen_otg_process_gamepad_button(struct sc_screen_otg *screen,
const SDL_GamepadButtonEvent *event) {
assert(screen->gamepad);
struct sc_gamepad_processor *gp = &screen->gamepad->gamepad_processor;
enum sc_gamepad_button button = sc_gamepad_button_from_sdl(event->button);
if (button == SC_GAMEPAD_BUTTON_UNKNOWN) {
return;
}
struct sc_gamepad_button_event evt = {
.gamepad_id = event->which,
.action = sc_action_from_sdl_controllerbutton_type(event->type),
.button = button,
};
gp->ops->process_gamepad_button(gp, &evt);
}
void
sc_screen_otg_handle_event(struct sc_screen_otg *screen, SDL_Event *event) {
if (sc_mouse_capture_handle_event(&screen->mc, event)) {
// The mouse capture handler consumed the event
return;
}
switch (event->type) {
case SDL_EVENT_WINDOW_EXPOSED:
sc_screen_otg_render(screen);
break;
case SDL_EVENT_KEY_DOWN:
if (screen->keyboard) {
sc_screen_otg_process_key(screen, &event->key);
}
break;
case SDL_EVENT_KEY_UP:
if (screen->keyboard) {
sc_screen_otg_process_key(screen, &event->key);
}
break;
case SDL_EVENT_MOUSE_MOTION:
if (screen->mouse) {
sc_screen_otg_process_mouse_motion(screen, &event->motion);
}
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
if (screen->mouse) {
sc_screen_otg_process_mouse_button(screen, &event->button);
}
break;
case SDL_EVENT_MOUSE_BUTTON_UP:
if (screen->mouse) {
sc_screen_otg_process_mouse_button(screen, &event->button);
}
break;
case SDL_EVENT_MOUSE_WHEEL:
if (screen->mouse) {
sc_screen_otg_process_mouse_wheel(screen, &event->wheel);
}
break;
case SDL_EVENT_GAMEPAD_ADDED:
case SDL_EVENT_GAMEPAD_REMOVED:
// Handle device added or removed even if paused
if (screen->gamepad) {
sc_screen_otg_process_gamepad_device(screen, &event->gdevice);
}
break;
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
if (screen->gamepad) {
sc_screen_otg_process_gamepad_axis(screen, &event->gaxis);
}
break;
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
case SDL_EVENT_GAMEPAD_BUTTON_UP:
if (screen->gamepad) {
sc_screen_otg_process_gamepad_button(screen, &event->gbutton);
}
break;
}
}

52
app/src/usb/screen_otg.h Normal file
View File

@@ -0,0 +1,52 @@
#ifndef SC_SCREEN_OTG_H
#define SC_SCREEN_OTG_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <SDL3/SDL.h>
#include "mouse_capture.h"
#include "usb/gamepad_aoa.h"
#include "usb/keyboard_aoa.h"
#include "usb/mouse_aoa.h"
struct sc_screen_otg {
struct sc_keyboard_aoa *keyboard;
struct sc_mouse_aoa *mouse;
struct sc_gamepad_aoa *gamepad;
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_mouse_capture mc;
};
struct sc_screen_otg_params {
struct sc_keyboard_aoa *keyboard;
struct sc_mouse_aoa *mouse;
struct sc_gamepad_aoa *gamepad;
const char *window_title;
bool always_on_top;
int16_t window_x; // accepts SC_WINDOW_POSITION_UNDEFINED
int16_t window_y; // accepts SC_WINDOW_POSITION_UNDEFINED
uint16_t window_width;
uint16_t window_height;
bool window_borderless;
uint8_t shortcut_mods; // OR of enum sc_shortcut_mod values
};
bool
sc_screen_otg_init(struct sc_screen_otg *screen,
const struct sc_screen_otg_params *params);
void
sc_screen_otg_destroy(struct sc_screen_otg *screen);
void
sc_screen_otg_handle_event(struct sc_screen_otg *screen, SDL_Event *event);
#endif

View File

@@ -1,98 +0,0 @@
#include "command.h"
#include <stdlib.h>
#include "util/strbuf.h"
char *
sc_command_serialize_windows(const char *const argv[]) {
// <https://learn.microsoft.com/en-us/cpp/c-language/parsing-c-command-line-arguments>
// <https://learn.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-createprocessw>
struct sc_strbuf buf;
bool ok = sc_strbuf_init(&buf, 1024);
if (!ok) {
return NULL;
}
#define BUF_PUSH(C) \
do { \
if (!sc_strbuf_append_char(&buf, C)) { \
goto end; \
} \
} while (0)
while (*argv) {
const char *arg = *argv;
BUF_PUSH('"');
// <https://learn.microsoft.com/en-us/cpp/c-language/parsing-c-command-line-arguments>
//
// """
// If an even number of backslashes is followed by a double quote mark,
// then one backslash (\) is placed in the argv array for every pair of
// backslashes (\\), and the double quote mark (") is interpreted as a
// string delimiter.
//
// If an odd number of backslashes is followed by a double quote mark,
// then one backslash (\) is placed in the argv array for every pair of
// backslashes (\\). The double quote mark is interpreted as an escape
// sequence by the remaining backslash, causing a literal double quote
// mark (") to be placed in argv.
// """
//
// To produce correct escaping according to what the parser will do, we
// must count the number of successive backslashes.
unsigned backslashes = 0;
for (const char *c = arg; *c; c++) {
switch (*c) {
case '"':
while (backslashes) {
// Double all backslashes before a quote
BUF_PUSH('\\');
BUF_PUSH('\\');
--backslashes;
}
BUF_PUSH('\\');
BUF_PUSH('"');
backslashes = 0;
break;
case '\\':
++backslashes;
break;
default:
while (backslashes) {
// Put all backslashes as literals
BUF_PUSH('\\');
--backslashes;
}
BUF_PUSH(*c);
break;
}
}
while (backslashes) {
// Double all backslashes before a quote
BUF_PUSH('\\');
BUF_PUSH('\\');
--backslashes;
}
BUF_PUSH('"');
++argv;
// Argument separator
if (*argv) {
BUF_PUSH(' ');
}
}
return buf.s;
end:
free(buf.s);
return NULL;
}

View File

@@ -1,17 +0,0 @@
#ifndef SC_COMMAND_H
#define SC_COMMAND_H
#include "common.h"
/**
* Serialize an argv array for Windows
*
* Convert a NULL-terminated argument array into a single escaped string
* suitable for massing to CreateProcess() on Windows.
*
* The returned value must be freed by the caller.
*/
char *
sc_command_serialize_windows(const char *const argv[]);
#endif

View File

@@ -151,10 +151,6 @@ sc_sdl_log_print(void *userdata, int category, SDL_LogPriority priority,
void
sc_log_configure(void) {
#ifdef _WIN32
SetConsoleOutputCP(CP_UTF8);
#endif
SDL_SetLogOutputFunction(sc_sdl_log_print, NULL);
// Redirect FFmpeg logs to SDL logs
av_log_set_callback(sc_av_log_callback);

View File

@@ -130,23 +130,13 @@ sc_sdl_hide_window(SDL_Window *window) {
}
}
struct sc_size
sc_sdl_get_render_output_size(SDL_Renderer *renderer) {
int width;
int height;
bool ok = SDL_GetRenderOutputSize(renderer, &width, &height);
void
sc_sdl_restore_window(SDL_Window *window) {
bool ok = SDL_RestoreWindow(window);
if (!ok) {
LOGE("Could not get render output size: %s", SDL_GetError());
LOGE("Please report the error");
// fatal error
abort();
LOGE("Could not restore window: %s", SDL_GetError());
assert(!"unexpected");
}
struct sc_size size = {
.width = width,
.height = height,
};
return size;
}
bool

View File

@@ -16,12 +16,12 @@ sc_sdl_create_window(const char *title, int64_t x, int64_t y, int64_t width,
struct sc_size
sc_sdl_get_window_size(SDL_Window *window);
struct sc_size
sc_sdl_get_window_size_in_pixels(SDL_Window *window);
void
sc_sdl_set_window_size(SDL_Window *window, struct sc_size size);
struct sc_size
sc_sdl_get_window_size_in_pixels(SDL_Window *window);
struct sc_point
sc_sdl_get_window_position(SDL_Window *window);
@@ -34,8 +34,8 @@ sc_sdl_show_window(SDL_Window *window);
void
sc_sdl_hide_window(SDL_Window *window);
struct sc_size
sc_sdl_get_render_output_size(SDL_Renderer *renderer);
void
sc_sdl_restore_window(SDL_Window *window);
bool
sc_sdl_render_clear(SDL_Renderer *renderer);

View File

@@ -49,6 +49,21 @@ truncated:
return n;
}
char *
sc_str_quote(const char *src) {
size_t len = strlen(src);
char *quoted = malloc(len + 3);
if (!quoted) {
LOG_OOM();
return NULL;
}
memcpy(&quoted[1], src, len);
quoted[0] = '"';
quoted[len + 1] = '"';
quoted[len + 2] = '\0';
return quoted;
}
char *
sc_str_concat(const char *start, const char *end) {
assert(start);

View File

@@ -32,6 +32,14 @@ sc_strncpy(char *dest, const char *src, size_t n);
size_t
sc_str_join(char *dst, const char *const tokens[], char sep, size_t n);
/**
* Quote a string
*
* Return a new allocated string, surrounded with quotes (`"`).
*/
char *
sc_str_quote(const char *src);
/**
* Concat two strings
*

View File

@@ -163,45 +163,6 @@ static void test_adb_devices_spaces(void) {
sc_adb_devices_destroy(&vec);
}
static void test_adb_devices_serial_with_spaces(void) {
char output[] =
"List of devices attached\n"
"adb-0123456789AB-CDdefg (2)._adb-tls-connect._tcp device "
"product:blazer model:Pixel_10_Pro device:blazer transport_id:3\n";
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_parse_devices(output, &vec);
assert(ok);
assert(vec.size == 1);
struct sc_adb_device *device = &vec.data[0];
assert(!strcmp("adb-0123456789AB-CDdefg (2)._adb-tls-connect._tcp",
device->serial));
assert(!strcmp("device", device->state));
assert(!strcmp("Pixel_10_Pro", device->model));
sc_adb_devices_destroy(&vec);
}
static void test_adb_devices_with_devpath_without_colon(void) {
char output[] =
"List of devices attached\n"
"12345678 device 3-1 product:manet model:23117RK66C "
"device:manet transport_id:2\n";
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_parse_devices(output, &vec);
assert(ok);
assert(vec.size == 1);
struct sc_adb_device *device = &vec.data[0];
assert(!strcmp("12345678", device->serial));
assert(!strcmp("device", device->state));
assert(!strcmp("23117RK66C", device->model));
sc_adb_devices_destroy(&vec);
}
static void test_get_ip_single_line(void) {
char ip_route[] = "192.168.1.0/24 dev wlan0 proto kernel scope link src "
"192.168.12.34\r\r\n";
@@ -304,8 +265,6 @@ int main(int argc, char *argv[]) {
test_adb_devices_without_header();
test_adb_devices_corrupted();
test_adb_devices_spaces();
test_adb_devices_serial_with_spaces();
test_adb_devices_with_devpath_without_colon();
test_get_ip_single_line();
test_get_ip_single_line_without_eol();

View File

@@ -1,61 +0,0 @@
#include "common.h"
#include <assert.h>
#include <stdlib.h>
#include "util/command.h"
static void test_command_with_spaces(void) {
const char *const argv[] = {
"C:\\Program Files\\scrcpy\\adb",
"-s",
"serial with spaces",
"push",
"E:\\some folder\\scrcpy-server",
"/data/local/tmp/scrcpy-server.jar",
NULL,
};
char *cmd = sc_command_serialize_windows(argv);
const char *expected = "\"C:\\Program Files\\scrcpy\\adb\" "
"\"-s\" "
"\"serial with spaces\" "
"\"push\" "
"\"E:\\some folder\\scrcpy-server\" "
"\"/data/local/tmp/scrcpy-server.jar\"";
assert(!strcmp(expected, cmd));
free(cmd);
}
static void test_command_with_backslashes(void) {
const char *const argv[] = {
"a\\\\ b\\",
"def \\",
"gh\"i\" \\\\",
"jkl\\\\",
"mno\\",
"p\\\"qr",
NULL,
};
char *cmd = sc_command_serialize_windows(argv);
const char *expected = "\"a\\\\ b\\\\\" "
"\"def \\\\\" "
"\"gh\\\"i\\\" \\\\\\\\\" "
"\"jkl\\\\\\\\\" "
"\"mno\\\\\" "
"\"p\\\\\\\"qr\"";
assert(!strcmp(expected, cmd));
free(cmd);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_command_with_spaces();
test_command_with_backslashes();
return 0;
}

View File

@@ -465,36 +465,6 @@ static void test_serialize_camera_set_torch(void) {
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_camera_zoom_in(void) {
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN,
};
uint8_t buf[SC_CONTROL_MSG_MAX_SIZE];
size_t size = sc_control_msg_serialize(&msg, buf);
assert(size == 1);
const uint8_t expected[] = {
SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_IN,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_camera_zoom_out(void) {
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT,
};
uint8_t buf[SC_CONTROL_MSG_MAX_SIZE];
size_t size = sc_control_msg_serialize(&msg, buf);
assert(size == 1);
const uint8_t expected[] = {
SC_CONTROL_MSG_TYPE_CAMERA_ZOOM_OUT,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
@@ -520,7 +490,5 @@ int main(int argc, char *argv[]) {
test_serialize_start_app();
test_serialize_reset_video();
test_serialize_camera_set_torch();
test_serialize_camera_zoom_in();
test_serialize_camera_zoom_out();
return 0;
}

View File

@@ -131,6 +131,16 @@ static void test_join_truncated_after_sep(void) {
assert(!strcmp("abc de ", s));
}
static void test_quote(void) {
const char *s = "abcde";
char *out = sc_str_quote(s);
// add '"' at the beginning and the end
assert(!strcmp("\"abcde\"", out));
free(out);
}
static void test_concat(void) {
const char *s = "2024:11";
char *out = sc_str_concat("my-prefix:", s);
@@ -388,6 +398,7 @@ int main(int argc, char *argv[]) {
test_join_truncated_in_token();
test_join_truncated_before_sep();
test_join_truncated_after_sep();
test_quote();
test_concat();
test_utf8_truncate();
test_parse_integer();

View File

@@ -30,13 +30,13 @@ the following files to a directory accessible from your `PATH`:
It is also available in scrcpy releases.
The client requires [FFmpeg] and [SDL]. Just follow the instructions.
The client requires [FFmpeg] and [LibSDL2]. Just follow the instructions.
[adb]: https://developer.android.com/studio/command-line/adb.html
[platform-tools]: https://developer.android.com/studio/releases/platform-tools.html
[platform-tools-windows]: https://dl.google.com/android/repository/platform-tools-latest-windows.zip
[ffmpeg]: https://en.wikipedia.org/wiki/FFmpeg
[SDL]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
[LibSDL2]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
@@ -50,10 +50,10 @@ Install the required packages from your package manager.
```bash
# runtime dependencies
sudo apt install ffmpeg libsdl3-0 adb libusb-1.0-0
sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
# client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl3-dev \
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libswresample-dev libusb-1.0-0-dev
@@ -77,7 +77,7 @@ pip3 install meson
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
# client build dependencies
sudo dnf install SDL3-devel ffms2-devel libusb1-devel libavdevice-free-devel meson gcc make
sudo dnf install SDL2-devel ffms2-devel libusb1-devel libavdevice-free-devel meson gcc make
# server build dependencies
sudo dnf install java-devel
@@ -121,7 +121,7 @@ install the required packages:
```bash
# runtime dependencies
pacman -S mingw-w64-x86_64-sdl3 \
pacman -S mingw-w64-x86_64-SDL2 \
mingw-w64-x86_64-ffmpeg \
mingw-w64-x86_64-libusb
@@ -136,7 +136,7 @@ For a 32 bits version, replace `x86_64` by `i686`:
```bash
# runtime dependencies
pacman -S mingw-w64-i686-sdl3 \
pacman -S mingw-w64-i686-SDL2 \
mingw-w64-i686-ffmpeg \
mingw-w64-i686-libusb
@@ -162,7 +162,7 @@ Install the packages with [Homebrew]:
```bash
# runtime dependencies
brew install sdl3 ffmpeg libusb
brew install sdl2 ffmpeg libusb
# client build dependencies
brew install pkg-config meson
@@ -233,10 +233,10 @@ install` must be run as root)._
#### Option 2: Use prebuilt server
- [`scrcpy-server-v3.3.4`][direct-scrcpy-server]
<sub>SHA-256: `8588238c9a5a00aa542906b6ec7e6d5541d9ffb9b5d0f6e1bc0e365e2303079e`</sub>
- [`scrcpy-server-v3.3.3`][direct-scrcpy-server]
<sub>SHA-256: `7e70323ba7f259649dd4acce97ac4fefbae8102b2c6d91e2e7be613fd5354be0`</sub>
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-server-v3.3.4
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-server-v3.3.3
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:
@@ -271,7 +271,7 @@ This installs several files:
- `/usr/local/bin/scrcpy` (main app)
- `/usr/local/share/scrcpy/scrcpy-server` (server to push to the device)
- `/usr/local/share/man/man1/scrcpy.1` (manpage)
- `/usr/local/share/icons/hicolor/256x256/apps/scrcpy.png` (app icon)
- `/usr/local/share/icons/hicolor/256x256/apps/icon.png` (app icon)
- `/usr/local/share/zsh/site-functions/_scrcpy` (zsh completion)
- `/usr/local/share/bash-completion/completions/scrcpy` (bash completion)

View File

@@ -165,30 +165,6 @@ scrcpy --video-source=camera --camera-facing=back --camera-ar=16:9 --camera-high
[brace expansion]: https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html
## Torch
The camera torch can be turned on at startup by `--camera-torch`:
```
scrcpy --video-source=camera --camera-torch
```
It can also be turned on and off dynamically with <kbd>MOD</kbd>+<kbd>t</kbd>
and <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>t</kbd>, respectively.
## Zoom
The camera zoom can be set with `--camera-zoom=`:
```bash
scrcpy --video-source=camera --camera-zoom=1.5
```
It can also be adjusted dynamically using <kbd>MOD</kbd>+<kbd></kbd> _(up)_ and
<kbd>MOD</kbd>+<kbd></kbd> _(down)_.
## Webcam
Combined with the [V4L2](v4l2.md) feature on Linux, the Android device camera

View File

@@ -6,11 +6,11 @@
Download a static build of the [latest release]:
- [`scrcpy-linux-x86_64-v3.3.4.tar.gz`][direct-linux-x86_64] (x86_64)
<sub>SHA-256: `0305d98c06178c67e12427bbf340c436d0d58c9e2a39bf9ffbbf8f54d7ef95a5`</sub>
- [`scrcpy-linux-x86_64-v3.3.3.tar.gz`][direct-linux-x86_64] (x86_64)
<sub>SHA-256: `9b30e813e8191329ba8025dc80cb0f198fb0a318960a3b5c15395cf675c9c638`</sub>
[latest release]: https://github.com/Genymobile/scrcpy/releases/latest
[direct-linux-x86_64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-linux-x86_64-v3.3.4.tar.gz
[direct-linux-x86_64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-linux-x86_64-v3.3.3.tar.gz
and extract it.
@@ -39,8 +39,8 @@ First, you need to install the required packages:
```bash
# for Debian/Ubuntu
sudo apt install ffmpeg libsdl3-0 adb wget \
gcc git pkg-config meson ninja-build libsdl3-dev \
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libswresample-dev libusb-1.0-0 libusb-1.0-0-dev
```

View File

@@ -6,14 +6,15 @@
Download a static build of the [latest release]:
- [`scrcpy-macos-aarch64-v3.3.4.tar.gz`][direct-macos-aarch64] (aarch64)
<sub>SHA-256: `8fef43520405dd523c74e1530ac68febcc5a405ea89712c874936675da8513dd`</sub>
- [`scrcpy-macos-x86_64-v3.3.4.tar.gz`][direct-macos-x86_64] (x86_64)
<sub>SHA-256: `cf9b3453a33279b6009dfb256b1a84c374bd4c30a71edd74bacab28d72a5d929`</sub>
- [`scrcpy-macos-aarch64-v3.3.3.tar.gz`][direct-macos-aarch64] (aarch64)
<sub>SHA-256: `b93299468f19ae89ac70f7c1453914c41f1f2bcd31f6ab530038da885c19581f`</sub>
- [`scrcpy-macos-x86_64-v3.3.3.tar.gz`][direct-macos-x86_64] (x86_64)
<sub>SHA-256: `c767fc1d41e4ae26e40558656570962f474739924fd22ee023d8754889ee4366`</sub>
[latest release]: https://github.com/Genymobile/scrcpy/releases/latest
[direct-macos-aarch64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-macos-aarch64-v3.3.4.tar.gz
[direct-macos-x86_64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-macos-x86_64-v3.3.4.tar.gz
[direct-macos-aarch64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-macos-aarch64-v3.3.3.tar.gz
[direct-macos-x86_64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-macos-x86_64-v3.3.3.tar.gz
and extract it.

View File

@@ -58,10 +58,6 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
| Tilt horizontally (slide with 2 fingers) | <kbd>Ctrl</kbd>+<kbd>Shift</kbd>+_click-and-move_
| Drag & drop APK file | Install APK from computer
| Drag & drop non-APK file | [Push file to device](control.md#push-file-to-device)
| Turn on the camera torch (camera mode only) | <kbd>MOD</kbd>+<kbd>t</kbd>
| Turn off the camera torch (camera mode only)| <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>t</kbd>
| Zoom camera in (camera mode only) | <kbd>MOD</kbd>+<kbd></kbd> _(up)_
| Zoom camera out (camera mode only) | <kbd>MOD</kbd>+<kbd></kbd> _(down)_
_¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._

View File

@@ -6,14 +6,14 @@
Download the [latest release]:
- [`scrcpy-win64-v3.3.4.zip`][direct-win64] (64-bit)
<sub>SHA-256: `d8a155b7c180b7ca4cdadd40712b8750b63f3aab48cb5b8a2a39ac2d0d4c5d38`</sub>
- [`scrcpy-win32-v3.3.4.zip`][direct-win32] (32-bit)
<sub>SHA-256: `393f7d5379dabd8aacc41184755c3d0df975cd2861353cb7a8d50e0835e2eb72`</sub>
- [`scrcpy-win64-v3.3.3.zip`][direct-win64] (64-bit)
<sub>SHA-256: `4b458d33d0436688c69875cd267cae6fa8be08aa3c17772edf3a940a3dc4b17e`</sub>
- [`scrcpy-win32-v3.3.3.zip`][direct-win32] (32-bit)
<sub>SHA-256: `e3d43e21c0bd6e070381c390c1e4cccd48a1e71ae73a8c217e6e6b8506598c79`</sub>
[latest release]: https://github.com/Genymobile/scrcpy/releases/latest
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-win64-v3.3.4.zip
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-win32-v3.3.4.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-win64-v3.3.3.zip
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-win32-v3.3.3.zip
and extract it.
@@ -72,6 +72,18 @@ Documentation for command line arguments is available:
- `scrcpy --help`
- on [github](/README.md)
To start scrcpy directly without opening a terminal, double-click on one of
these files:
- `scrcpy-console.bat`: start with a terminal open (it will close when scrcpy
terminates, unless an error occurs);
- `scrcpy-noconsole.vbs`: start without a terminal (but you won't see any error
message).
_Avoid double-clicking on `scrcpy.exe` directly: on error, the terminal would
close immediately and you won't have time to read any error message (this
executable is intended to be run from the terminal). Use `scrcpy-console.bat`
instead._
If you plan to always use the same arguments, create a file `myscrcpy.bat`
(enable [show file extensions] to avoid confusion) containing your command, For
example:
@@ -80,17 +92,9 @@ example:
scrcpy --prefer-text --turn-screen-off --stay-awake
```
Add `--pause-on-exit=if-error` if you want the console to remain open when
scrcpy fails:
```bash
scrcpy --prefer-text --turn-screen-off --stay-awake --pause-on-exit=if-error
```
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/
Then just double-click on that file to run it.
Then just double-click on that file.
To start scrcpy without opening a terminal, double-click `scrcpy-noconsole.vbs`
(note that errors won't be shown). To pass arguments, edit (a copy of)
`scrcpy-noconsole.vbs` and add the desired arguments.
You could also edit (a copy of) `scrcpy-console.bat` or `scrcpy-noconsole.vbs`
to add some arguments.

View File

@@ -2,8 +2,8 @@
set -e
BUILDDIR=build-auto
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v3.3.4/scrcpy-server-v3.3.4
PREBUILT_SERVER_SHA256=8588238c9a5a00aa542906b6ec7e6d5541d9ffb9b5d0f6e1bc0e365e2303079e
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v3.3.3/scrcpy-server-v3.3.3
PREBUILT_SERVER_SHA256=7e70323ba7f259649dd4acce97ac4fefbae8102b2c6d91e2e7be613fd5354be0
echo "[scrcpy] Downloading prebuilt server..."
wget "$PREBUILT_SERVER_URL" -O scrcpy-server

View File

@@ -1,5 +1,5 @@
project('scrcpy', 'c',
version: '3.3.4',
version: '3.3.3',
meson_version: '>= 0.49',
default_options: [
'c_std=c11',

View File

@@ -22,12 +22,9 @@ app/deps/libusb.sh linux native static
DEPS_INSTALL_DIR="$PWD/app/deps/work/install/linux-native-static"
ADB_INSTALL_DIR="$PWD/app/deps/work/install/adb-linux"
# Never fall back to system libs
unset PKG_CONFIG_PATH
export PKG_CONFIG_LIBDIR="$DEPS_INSTALL_DIR/lib/pkgconfig"
rm -rf "$LINUX_BUILD_DIR"
meson setup "$LINUX_BUILD_DIR" \
--pkg-config-path="$DEPS_INSTALL_DIR/lib/pkgconfig" \
-Dc_args="-I$DEPS_INSTALL_DIR/include" \
-Dc_link_args="-L$DEPS_INSTALL_DIR/lib" \
--buildtype=release \

View File

@@ -22,12 +22,9 @@ app/deps/libusb.sh macos native static
DEPS_INSTALL_DIR="$PWD/app/deps/work/install/macos-native-static"
ADB_INSTALL_DIR="$PWD/app/deps/work/install/adb-macos"
# Never fall back to system libs
unset PKG_CONFIG_PATH
export PKG_CONFIG_LIBDIR="$DEPS_INSTALL_DIR/lib/pkgconfig"
rm -rf "$MACOS_BUILD_DIR"
meson setup "$MACOS_BUILD_DIR" \
--pkg-config-path="$DEPS_INSTALL_DIR/lib/pkgconfig" \
-Dc_args="-I$DEPS_INSTALL_DIR/include" \
-Dc_link_args="-L$DEPS_INSTALL_DIR/lib" \
--buildtype=release \

View File

@@ -29,12 +29,9 @@ app/deps/libusb.sh $WINXX cross shared
DEPS_INSTALL_DIR="$PWD/app/deps/work/install/$WINXX-cross-shared"
ADB_INSTALL_DIR="$PWD/app/deps/work/install/adb-windows"
# Never fall back to system libs
unset PKG_CONFIG_PATH
export PKG_CONFIG_LIBDIR="$DEPS_INSTALL_DIR/lib/pkgconfig"
rm -rf "$WINXX_BUILD_DIR"
meson setup "$WINXX_BUILD_DIR" \
--pkg-config-path="$DEPS_INSTALL_DIR/lib/pkgconfig" \
-Dc_args="-I$DEPS_INSTALL_DIR/include" \
-Dc_link_args="-L$DEPS_INSTALL_DIR/lib" \
--cross-file=cross_$WINXX.txt \
@@ -48,6 +45,7 @@ ninja -C "$WINXX_BUILD_DIR"
# Group intermediate outputs into a 'dist' directory
mkdir -p "$WINXX_BUILD_DIR/dist"
cp "$WINXX_BUILD_DIR"/app/scrcpy.exe "$WINXX_BUILD_DIR/dist/"
cp app/data/scrcpy-console.bat "$WINXX_BUILD_DIR/dist/"
cp app/data/scrcpy-noconsole.vbs "$WINXX_BUILD_DIR/dist/"
cp app/data/icon.png "$WINXX_BUILD_DIR/dist/"
cp app/data/open_a_terminal_here.bat "$WINXX_BUILD_DIR/dist/"

View File

@@ -7,8 +7,8 @@ android {
applicationId = "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 36
versionCode 30304
versionName "3.3.4"
versionCode 30303
versionName "3.3.3"
testInstrumentationRunner = "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {

View File

@@ -12,7 +12,7 @@
set -e
SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=3.3.4
SCRCPY_VERSION_NAME=3.3.3
PLATFORM=${ANDROID_PLATFORM:-36}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-36.0.0}

View File

@@ -109,10 +109,8 @@ public final class FakeContext extends ContextWrapper {
}
// "semclipboard" is a Samsung-internal service
// See:
// - <https://github.com/Genymobile/scrcpy/issues/6224>
// - <https://github.com/Genymobile/scrcpy/issues/6523>
if (Context.CLIPBOARD_SERVICE.equals(name) || "semclipboard".equals(name) || Context.ACTIVITY_SERVICE.equals(name)) {
// See <https://github.com/Genymobile/scrcpy/issues/6224>
if (Context.CLIPBOARD_SERVICE.equals(name) || "semclipboard".equals(name)) {
try {
Field field = service.getClass().getDeclaredField("mContext");
field.setAccessible(true);

View File

@@ -44,7 +44,6 @@ public class Options {
private Size cameraSize;
private CameraFacing cameraFacing;
private CameraAspectRatio cameraAspectRatio;
private float cameraZoom = 1;
private int cameraFps;
private boolean cameraHighSpeed;
private boolean cameraTorch;
@@ -170,10 +169,6 @@ public class Options {
return cameraAspectRatio;
}
public float getCameraZoom() {
return cameraZoom;
}
public int getCameraFps() {
return cameraFps;
}
@@ -424,7 +419,6 @@ public class Options {
if (!value.isEmpty()) {
options.audioEncoder = value;
}
break;
case "power_off_on_close":
options.powerOffScreenOnClose = Boolean.parseBoolean(value);
break;
@@ -479,11 +473,6 @@ public class Options {
options.cameraAspectRatio = parseCameraAspectRatio(value);
}
break;
case "camera_zoom":
if (!value.isEmpty()) {
options.cameraZoom = Float.parseFloat(value);
}
break;
case "camera_fps":
options.cameraFps = Integer.parseInt(value);
break;

View File

@@ -27,7 +27,6 @@ import com.genymobile.scrcpy.video.VideoSource;
import android.annotation.SuppressLint;
import android.os.Build;
import android.os.Looper;
import android.system.Os;
import java.io.File;
import java.io.IOException;
@@ -234,8 +233,6 @@ public final class Server {
}
});
dropRootPrivileges();
prepareMainLooper();
Options options = Options.parse(args);
@@ -276,17 +273,4 @@ public final class Server {
// Do not print stack trace, a user-friendly error-message has already been logged
}
}
@SuppressWarnings("deprecation")
private static void dropRootPrivileges() {
try {
if (Os.getuid() == 0) {
// Copy-paste does not work with root user
// <https://github.com/Genymobile/scrcpy/issues/6224>
Os.setuid(2000);
}
} catch (Exception e) {
Ln.w("Cannot set UID", e);
}
}
}

View File

@@ -266,14 +266,14 @@ public final class AudioEncoder implements AsyncProcessor {
outputThread.start();
waitEnded();
} catch (AudioCaptureException e) {
// Notify the client that the audio could not be captured
streamer.writeDisableStream(false);
throw e;
} catch (Throwable e) {
} catch (ConfigurationException e) {
// Notify the error to make scrcpy exit
streamer.writeDisableStream(true);
throw e;
} catch (Throwable e) {
// Notify the client that the audio could not be captured
streamer.writeDisableStream(false);
throw e;
} finally {
// Cleanup everything (either at the end or on error at any step of the initialization)
if (mediaCodecThread != null) {

View File

@@ -26,8 +26,6 @@ public final class ControlMessage {
public static final int TYPE_START_APP = 16;
public static final int TYPE_RESET_VIDEO = 17;
public static final int TYPE_CAMERA_SET_TORCH = 18;
public static final int TYPE_CAMERA_ZOOM_IN = 19;
public static final int TYPE_CAMERA_ZOOM_OUT = 20;
public static final long SEQUENCE_INVALID = 0;

View File

@@ -47,8 +47,6 @@ public class ControlMessageReader {
case ControlMessage.TYPE_ROTATE_DEVICE:
case ControlMessage.TYPE_OPEN_HARD_KEYBOARD_SETTINGS:
case ControlMessage.TYPE_RESET_VIDEO:
case ControlMessage.TYPE_CAMERA_ZOOM_IN:
case ControlMessage.TYPE_CAMERA_ZOOM_OUT:
return ControlMessage.createEmpty(type);
case ControlMessage.TYPE_UHID_CREATE:
return parseUhidCreate();

View File

@@ -281,9 +281,6 @@ public class Controller implements AsyncProcessor, VirtualDisplayListener {
ControlMessage msg;
try {
msg = controlChannel.recv();
} catch (ControlProtocolException e) {
Ln.e("Control protocol error", e);
return false;
} catch (IOException e) {
// this is expected on close
return false;
@@ -370,18 +367,12 @@ public class Controller implements AsyncProcessor, VirtualDisplayListener {
// fall through
}
} else {
assert surfaceCapture instanceof CameraCapture;
CameraCapture cameraCapture = (CameraCapture) surfaceCapture;
switch (type) {
case ControlMessage.TYPE_CAMERA_SET_TORCH:
assert surfaceCapture instanceof CameraCapture;
CameraCapture cameraCapture = (CameraCapture) surfaceCapture;
cameraCapture.setTorchEnabled(msg.getOn());
return true;
case ControlMessage.TYPE_CAMERA_ZOOM_IN:
cameraCapture.zoomIn();
return true;
case ControlMessage.TYPE_CAMERA_ZOOM_OUT:
cameraCapture.zoomOut();
return true;
default:
// fall through
}

View File

@@ -23,7 +23,6 @@ import android.media.MediaCodecList;
import android.os.Build;
import android.util.Range;
import java.text.DecimalFormat;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
@@ -165,7 +164,7 @@ public final class LogUtils {
// Capture frame rates for low-FPS mode are the same for every resolution
Range<Integer>[] lowFpsRanges = characteristics.get(CameraCharacteristics.CONTROL_AE_AVAILABLE_TARGET_FPS_RANGES);
if (lowFpsRanges != null) {
String uniqueLowFps = getFormattedUniqueSet(lowFpsRanges);
SortedSet<Integer> uniqueLowFps = getUniqueSet(lowFpsRanges);
builder.append(", fps=").append(uniqueLowFps);
}
} catch (Exception e) {
@@ -173,18 +172,6 @@ public final class LogUtils {
Ln.w("Could not get available frame rates for camera " + id, e);
}
if (Build.VERSION.SDK_INT >= AndroidVersions.API_30_ANDROID_11) {
try {
Range<Float> zoomRange = characteristics.get(CameraCharacteristics.CONTROL_ZOOM_RATIO_RANGE);
if (zoomRange != null) {
String zoom = getFormattedZoomRange(zoomRange);
builder.append(", zoom-range=").append(zoom);
}
} catch (Exception e) {
Ln.w("Could not get available zoom ranges for camera " + id, e);
}
}
builder.append(')');
if (includeSizes) {
@@ -204,7 +191,7 @@ public final class LogUtils {
builder.append("\n High speed capture (--camera-high-speed):");
for (android.util.Size size : highSpeedSizes) {
Range<Integer>[] highFpsRanges = configs.getHighSpeedVideoFpsRanges();
String uniqueHighFps = getFormattedUniqueSet(highFpsRanges);
SortedSet<Integer> uniqueHighFps = getUniqueSet(highFpsRanges);
builder.append("\n - ").append(size.getWidth()).append("x").append(size.getHeight());
builder.append(" (fps=").append(uniqueHighFps).append(')');
}
@@ -218,31 +205,14 @@ public final class LogUtils {
return builder.toString();
}
private static String getFormattedUniqueSet(Range<Integer>[] ranges) {
private static SortedSet<Integer> getUniqueSet(Range<Integer>[] ranges) {
SortedSet<Integer> set = new TreeSet<>();
for (Range<Integer> range : ranges) {
set.add(range.getUpper());
}
StringBuilder builder = new StringBuilder("{");
boolean first = true;
for (Integer i : set) {
if (!first) {
builder.append(", ");
} else {
first = false;
}
builder.append(i);
}
builder.append("}");
return builder.toString();
return set;
}
private static String getFormattedZoomRange(Range<Float> range) {
DecimalFormat format = new DecimalFormat("#.##");
return "[" + format.format(range.getLower()) + ", " + format.format(range.getUpper()) + "]";
}
public static String buildAppListMessage() {
List<DeviceApp> apps = Device.listApps();

View File

@@ -54,8 +54,6 @@ public class CameraCapture extends SurfaceCapture {
0, 1, 0, 1, // column 4
};
private static final float ZOOM_FACTOR = 1 + 1 / 16f;
private final String explicitCameraId;
private final CameraFacing cameraFacing;
private final Size explicitSize;
@@ -67,12 +65,10 @@ public class CameraCapture extends SurfaceCapture {
private final Orientation captureOrientation;
private final float angle;
private final boolean initialTorch;
private float zoom;
private String cameraId;
private Size captureSize;
private Size videoSize; // after OpenGL transforms
private Range<Float> zoomRange;
private AffineMatrix transform;
private OpenGLRunner glRunner;
@@ -102,7 +98,6 @@ public class CameraCapture extends SurfaceCapture {
assert captureOrientation != null;
this.angle = options.getAngle();
this.initialTorch = options.getCameraTorch();
this.zoom = options.getCameraZoom();
}
@Override
@@ -263,7 +258,7 @@ public class CameraCapture extends SurfaceCapture {
return ratio.getAspectRatio();
}
@TargetApi(AndroidVersions.API_30_ANDROID_11)
@TargetApi(AndroidVersions.API_28_ANDROID_9)
@Override
public void start(Surface surface) throws IOException {
if (transform != null) {
@@ -293,14 +288,6 @@ public class CameraCapture extends SurfaceCapture {
return;
}
CameraManager cameraManager = ServiceManager.getCameraManager();
try {
CameraCharacteristics characteristics = cameraManager.getCameraCharacteristics(cameraId);
zoomRange = characteristics.get(CameraCharacteristics.CONTROL_ZOOM_RATIO_RANGE);
} catch (CameraAccessException e) {
Ln.w("Could not get camera characteristics");
}
try {
requestBuilder = cameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_RECORD);
requestBuilder.addTarget(captureSurface);
@@ -309,14 +296,8 @@ public class CameraCapture extends SurfaceCapture {
requestBuilder.set(CaptureRequest.CONTROL_AE_TARGET_FPS_RANGE, new Range<>(fps, fps));
}
if (initialTorch) {
Ln.i("Turn camera torch on");
requestBuilder.set(CaptureRequest.FLASH_MODE, CaptureRequest.FLASH_MODE_TORCH);
}
if (zoom != 1) {
zoom = clampZoom(zoom);
Ln.i("Set camera zoom: " + zoom);
requestBuilder.set(CaptureRequest.CONTROL_ZOOM_RATIO, zoom);
}
CaptureRequest request = requestBuilder.build();
setRepeatingRequest(session, request);
@@ -463,7 +444,6 @@ public class CameraCapture extends SurfaceCapture {
assertCameraThread();
if (currentSession != null && requestBuilder != null) {
try {
Ln.i("Turn camera torch " + (enabled ? "on" : "off"));
requestBuilder.set(CaptureRequest.FLASH_MODE, enabled ? CaptureRequest.FLASH_MODE_TORCH : CaptureRequest.FLASH_MODE_OFF);
CaptureRequest request = requestBuilder.build();
setRepeatingRequest(currentSession, request);
@@ -474,46 +454,6 @@ public class CameraCapture extends SurfaceCapture {
});
}
@TargetApi(AndroidVersions.API_30_ANDROID_11)
private void zoom(boolean in) {
cameraHandler.post(() -> {
assertCameraThread();
if (currentSession != null && requestBuilder != null) {
// Always align to log values
double z = Math.round(Math.log(zoom) / Math.log(ZOOM_FACTOR));
double dir = in ? 1 : -1;
zoom = (float) Math.pow(ZOOM_FACTOR, z + dir);
try {
zoom = clampZoom(zoom);
Ln.i("Set camera zoom: " + zoom);
requestBuilder.set(CaptureRequest.CONTROL_ZOOM_RATIO, zoom);
CaptureRequest request = requestBuilder.build();
setRepeatingRequest(currentSession, request);
} catch (CameraAccessException e) {
Ln.e("Camera error", e);
}
}
});
}
public void zoomIn() {
zoom(true);
}
public void zoomOut() {
zoom(false);
}
private float clampZoom(float value) {
assertCameraThread();
if (zoomRange == null) {
return value;
}
return zoomRange.clamp(value);
}
private void assertCameraThread() {
assert Thread.currentThread() == cameraThread;
}

View File

@@ -264,10 +264,6 @@ public class SurfaceEncoder implements AsyncProcessor {
format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, DEFAULT_I_FRAME_INTERVAL);
// display the very first frame, and recover from bad quality when no new frames
format.setLong(MediaFormat.KEY_REPEAT_PREVIOUS_FRAME_AFTER, REPEAT_FRAME_DELAY_US); // µs
// real-time priority
format.setInteger(MediaFormat.KEY_PRIORITY, 0);
// output 1 frame as soon as 1 frame is queued
format.setInteger(MediaFormat.KEY_LATENCY, 1);
if (maxFps > 0) {
// The key existed privately before Android 10:
// <https://android.googlesource.com/platform/frameworks/base/+/625f0aad9f7a259b6881006ad8710adce57d1384%5E%21/>

View File

@@ -440,38 +440,6 @@ public class ControlMessageReaderTest {
Assert.assertEquals(-1, bis.read()); // EOS
}
@Test
public void testParseCameraZoomIn() throws IOException {
ByteArrayOutputStream bos = new ByteArrayOutputStream();
DataOutputStream dos = new DataOutputStream(bos);
dos.writeByte(ControlMessage.TYPE_CAMERA_ZOOM_IN);
byte[] packet = bos.toByteArray();
ByteArrayInputStream bis = new ByteArrayInputStream(packet);
ControlMessageReader reader = new ControlMessageReader(bis);
ControlMessage event = reader.read();
Assert.assertEquals(ControlMessage.TYPE_CAMERA_ZOOM_IN, event.getType());
Assert.assertEquals(-1, bis.read()); // EOS
}
@Test
public void testParseCameraZoomOut() throws IOException {
ByteArrayOutputStream bos = new ByteArrayOutputStream();
DataOutputStream dos = new DataOutputStream(bos);
dos.writeByte(ControlMessage.TYPE_CAMERA_ZOOM_OUT);
byte[] packet = bos.toByteArray();
ByteArrayInputStream bis = new ByteArrayInputStream(packet);
ControlMessageReader reader = new ControlMessageReader(bis);
ControlMessage event = reader.read();
Assert.assertEquals(ControlMessage.TYPE_CAMERA_ZOOM_OUT, event.getType());
Assert.assertEquals(-1, bis.read()); // EOS
}
@Test
public void testMultiEvents() throws IOException {
ByteArrayOutputStream bos = new ByteArrayOutputStream();