Commit Graph

224 Commits

Author SHA1 Message Date
Gigi
8262b2bf24 chore: remove all debug console output from article cache and service worker
Remove all console.log, console.warn, and console.error statements
that were added for debugging in article cache, service worker,
and image caching code.
2025-10-31 01:47:00 +01:00
Gigi
dfe37a260e chore: remove debug console.log statements from useImageCache
Remove all debug console.log statements that were added during
image caching implementation, keeping only error logs for actual
error handling.
2025-10-31 01:44:07 +01:00
Gigi
cea2d0eda2 perf: avoid redundant image preload when using preview data
Skip image preload in useArticleLoader when preview data is available,
since the image should already be cached from BlogPostCard. This prevents
unnecessary network requests when navigating from explore.
2025-10-31 01:39:11 +01:00
Gigi
43ed41bfae chore: remove debug console.log statements
Remove all debug console.log statements that were added during
article loading and caching implementation, keeping only error
and warning logs for actual error handling.
2025-10-31 01:33:09 +01:00
Gigi
81597fbb6d fix: clear reader content immediately when naddr changes
Prevent showing stale images from previous articles by clearing
readerContent at the start of the effect when navigating to a new article.
2025-10-31 01:31:30 +01:00
Gigi
c20682fbe8 fix: resolve article loading race condition and populate cache from explore
- Move cache/EventStore checks before relayPool check in useArticleLoader
  to fix race condition where articles wouldn't load on direct navigation
- Add relayPool to dependency array so effect re-runs when it becomes available
- Populate localStorage cache when articles are loaded in explore view
- Extract cacheArticleEvent() helper to eliminate code duplication
- Enhance saveToCache() with settings parameter and better error handling
2025-10-31 01:24:58 +01:00
Gigi
0b7891419b debug: add comprehensive logging for image caching
Add debug logs prefixed with [image-preload], [image-cache], [sw-image-cache],
and [reader-header] to track:
- When images are preloaded
- Service Worker availability and controller status
- Image fetch success/failure
- Service Worker intercepting and caching image requests
- Image loading in ReaderHeader component
- Cache hits/misses in Service Worker

This will help debug why images aren't available offline.
2025-10-31 00:52:29 +01:00
Gigi
aeedc622b1 fix: preload images when loading articles from cache
When loading articles from localStorage cache, images aren't automatically
cached by the Service Worker because they're not fetched until the <img> tag
renders. If the user goes offline before that, images won't be available.

Now we:
1. Added preloadImage() function to explicitly fetch images via Image() and fetch()
2. Preload images when loading from localStorage cache
3. Preload images when receiving first event from relays

This ensures images are cached by Service Worker before going offline,
making them available on refresh when offline.
2025-10-31 00:50:52 +01:00
Gigi
6f5b87136b fix: image caching issues
1. Fix cache name mismatch: imageCacheService now uses 'boris-images'
   to match the Service Worker cache name
2. Remove cross-origin restriction: Cache ALL images, not just
   cross-origin ones. This ensures article images from any source
   are cached by the Service Worker
3. Update comments to clarify Service Worker caching behavior

Images should now be properly cached when loaded via <img> tags.
2025-10-31 00:47:10 +01:00
Gigi
1ac0c719a2 fix: simplify cache save logic to avoid TypeScript errors
Simplify the finalization cache save - we already save on first event,
so only save in finalization if first event wasn't emitted. This
avoids TypeScript narrowing issues and duplicate cache saves.
2025-10-31 00:44:16 +01:00
Gigi
c9ce5442e0 fix: save to cache immediately when first event received
Move cache save to happen immediately when first event is received
via onEvent callback, instead of waiting for queryEvents to complete.
This ensures articles are cached even if queryEvents hangs or never
resolves.

Also deduplicate cache saves - only save again in finalization if
it's a different/newer event than the first one.
2025-10-31 00:43:11 +01:00
Gigi
c28052720e fix: save articles to localStorage cache after loading from relays
We were loading articles from relays but never saving them to cache,
which meant every refresh would query relays again. Now we:
1. Save to cache immediately after successfully loading from relays
2. Export saveToCache function for reuse
3. Add debug logs to track cache saves

This ensures articles are cached after first load, enabling instant
loading on subsequent visits/refreshes.
2025-10-31 00:41:08 +01:00
Gigi
d0f942c495 debug: add comprehensive logging to article loader
Add detailed debug logs prefixed with [article-loader] and [article-cache]
to track:
- Cache checks (hit/miss/expired)
- EventStore checks
- Relay queries and event streaming
- UI state updates
- Request lifecycle and abort conditions

This will help debug why articles are still loading from relays on refresh.
2025-10-31 00:39:29 +01:00
Gigi
907ef82efb fix: check cache synchronously before setting loading state
Move localStorage cache check outside async function to execute
immediately before any loading state is set. This prevents loading
skeletons from appearing when cached content is available.

Previously, cache was checked inside async function, allowing a render
cycle where loading=true was shown before cache could load content.
2025-10-31 00:38:13 +01:00
Gigi
415ff04345 fix: check localStorage cache before querying relays for articles
Previously, articles always loaded from relays on browser refresh because:
- EventStore is in-memory only and doesn't persist
- localStorage cache was only checked as last resort after relay queries failed

Now we check the localStorage cache immediately after EventStore,
before querying relays. This allows instant article loading from cache
on refresh without unnecessary relay queries.
2025-10-31 00:34:42 +01:00
Gigi
5013ccc552 perf: remove excessive debug logging for better performance
- Remove debug logs from highlight creation, publishing, and UI rendering
- Keep only essential error logging
- Improves performance by reducing console spam
- Flight mode detection still works via fallback mechanisms
2025-10-31 00:12:04 +01:00
Gigi
d6da27c634 fix: resolve all linting errors and type issues
- Remove unused setShowOfflineIndicator calls
- Remove unused areAllRelaysLocal import
- Fix duplicate key 'failedRelays' in console.log
- Replace 'any' types with proper HighlightEvent interface
- Add eslint-disable comments for intentionally excluded useEffect dependencies
- All linting errors resolved, type checks pass
2025-10-31 00:04:24 +01:00
Gigi
ab81fe5030 debug: add logging to useHighlightCreation hook
- Add [HIGHLIGHT-CREATION] logs to track highlight creation flow
- Log when createHighlight function is called
- Log highlight properties after creation to verify isLocalOnly is set
- This will help debug why [HIGHLIGHT-PUBLISH] logs are missing
2025-10-30 20:48:53 +01:00
Gigi
2083c2b8c6 fix: remove eventStore and setter functions from useEffect dependencies
- Remove eventStore from useArticleLoader and useExternalUrlLoader dependencies
- Remove setter functions from dependencies as they shouldn't change
- Only keep naddr/url and previewData/cachedUrlHighlights as dependencies
- This prevents content loaders from re-running when going offline
- Fixes the core issue where loading skeleton appears immediately on offline detection
2025-10-30 20:23:23 +01:00
Gigi
35a8411d9b fix: check EventStore before setting loading state
- Move EventStore check before setReaderLoading(true) call
- Only show loading skeleton if content not found in store and no preview data
- This prevents loading skeleton from appearing when cached content is available
- Fixes the core issue where offline mode shows loading skeleton with cached content
2025-10-30 20:21:59 +01:00
Gigi
15b3b5b990 fix: remove relayPool dependency from content loaders
- Remove relayPool from useEffect dependencies in useArticleLoader and useExternalUrlLoader
- This prevents content reloading when relay status changes (going offline/online)
- Content loaders now only re-run when the actual content identifier changes
- Fixes issue where loading skeleton appears when going offline with cached content
2025-10-30 20:20:07 +01:00
Gigi
ad56acb712 fix: prevent unnecessary relay queries when article content is cached
- Return early from useArticleLoader when content is found in EventStore
- This prevents loading skeleton from showing when going offline with cached content
- Improves offline experience by using locally cached article content
2025-10-30 20:18:06 +01:00
Gigi
92145af2bb feat: implement dynamic browser title based on content
- Add useDocumentTitle hook to manage document title dynamically
- Update useArticleLoader to set title when articles load
- Update useExternalUrlLoader to set title for external URLs/videos
- Update useEventLoader to set title for events
- Reset title to default when navigating away from content
- Browser title now shows article/video title instead of always 'Boris'
2025-10-25 01:07:55 +02:00
Gigi
1d989eae76 fix: improve article loading performance and error handling 2025-10-25 01:02:42 +02:00
Gigi
33d6e5882d refactor: simplify highlight loading code
- Remove redundant fallback mechanisms and backup effects
- Remove unnecessary parameters from useArticleLoader interface
- Keep only essential highlight loading logic
- Maintain DRY principle by eliminating duplicate code
- Simplify the codebase while preserving functionality
2025-10-25 01:00:36 +02:00
Gigi
0a62924b78 feat: implement robust highlight loading with fallback mechanisms
- Add detailed logging to track highlight loading process
- Implement fallback timeout mechanism to retry highlight loading after 2 seconds
- Add backup effect that triggers when article coordinate changes
- Ensure highlights are loaded reliably after article content is fully loaded
- Add console logging to help debug highlight loading issues
2025-10-25 00:59:26 +02:00
Gigi
e2472606dd fix: properly filter Nostr article highlights in sidebar
- Extract article coordinate from nostr: URLs using nip19.decode
- Filter highlights by eventReference matching the article coordinate
- Fix issue where unrelated highlights were showing in sidebar
- Apply same filtering logic to both useFilteredHighlights and filterHighlightsByUrl
2025-10-25 00:56:19 +02:00
Gigi
a8ad346c5d feat: implement smart highlight clearing for articles
- Preserve highlights that belong to the current article when switching articles
- Only clear highlights that don't match the current article coordinate or event ID
- Improve user experience by maintaining relevant highlights during navigation
2025-10-25 00:54:02 +02:00
Gigi
465c24ed3a fix: resolve highlight loading issues for articles
- Add missing eventStore parameter to fetchHighlightsForArticle call
- Clear highlights immediately when starting to load new article
- Fix infinite loading spinners when articles have zero highlights
- Ensure highlights are properly stored and persisted
2025-10-25 00:52:49 +02:00
Gigi
2f20b393bc fix(mobile): preserve scroll position and fix infinite loop
- Fix scroll position reset when toggling highlights panel on mobile
  by using a ref to store the position and requestAnimationFrame
  to restore it after the DOM updates
- Fix infinite loop in useReadingPosition caused by callbacks in
  dependency array by storing them in refs instead
2025-10-23 20:04:18 +02:00
Gigi
c1ff3b44d1 fix: stop infinite skeleton loading when article has zero highlights 2025-10-23 17:32:54 +02:00
Gigi
ca32dfca51 perf: reduce reading position throttle from 3s to 1s
Reading position now saves every 1 second during continuous scrolling
instead of every 3 seconds, providing more frequent position updates.
2025-10-23 01:04:54 +02:00
Gigi
1729a5b066 chore: remove debug logs from reading position code 2025-10-23 00:51:01 +02:00
Gigi
e83c301e6a fix(reading-position): don't clear save timer when tracking toggles
The save timer was being cleared every time the effect unmounted (when
tracking toggled on/off), preventing saves from ever completing.

Now the save timer persists across tracking toggles and will fire even
if tracking is temporarily disabled. This fixes the core issue where
saves were scheduled but never executed.
2025-10-23 00:45:05 +02:00
Gigi
2c0aee3fe4 debug(reading-position): add comprehensive logging to scheduleSave
Adding detailed logs to trace exactly what's happening when saves
are attempted. This will help identify why saves aren't working.
2025-10-23 00:43:42 +02:00
Gigi
530abeeb33 fix(reading-position): remove noisy suppression logs and reduce suppression time
Changes:
- Removed log spam during suppression (was logging on every scroll event)
- Reduced suppression time from 2000ms to 1500ms for smooth scroll
  (500ms render delay + 1000ms smooth scroll animation)

The suppression still works but is now silent to avoid console spam.
After smooth scroll completes, saves will resume normally.
2025-10-23 00:38:30 +02:00
Gigi
3ac6954cb7 refactor(reading-position): remove unused complexity
Removed unnecessary refs and logic that are no longer needed with
the simple 3s throttle:

- Removed lastSavedPosition (not used for any logic)
- Removed hasSavedOnce (not used)
- Removed lastSavedAtRef (not used)
- Removed saveNow() function (no longer needed after removing save-on-unmount)
- Simplified to just lastSaved100Ref to prevent duplicate 100% saves

The hook is now much simpler and easier to understand.
2025-10-23 00:36:20 +02:00
Gigi
1c0f619a47 refactor(reading-position): remove 5% delta requirement
Simplified throttle logic to just save every 3 seconds during scrolling,
regardless of how much the position changed. This ensures all position
updates are captured reliably.

The 5% check was causing issues and unnecessary complexity. Now:
- First scroll schedules a save in 3s
- Continued scrolling updates pending position
- Timer fires and saves latest position
- Next scroll schedules another save in 3s

Simple and reliable.
2025-10-23 00:34:47 +02:00
Gigi
0fcfd200a4 fix(reading-position): fix throttle logic to work with slow scrolling
Previous fix didn't work because after a save, the 5% check would
prevent scheduling a new timer during slow scrolling.

Changes:
- Always update pendingPositionRef (line 62)
- Schedule timer if significant change OR 3s has passed since last save
- Check 5% delta again when timer fires before actually saving

This ensures continuous slow scrolling triggers saves every 3s.
2025-10-23 00:33:55 +02:00
Gigi
e01c8d33fc fix(reading-position): use throttle instead of debounce for saves
Changed from debounce (which resets timer on every scroll) to throttle
(which saves at regular 3s intervals). This ensures position is saved
during continuous slow scrolling.

Key changes:
- Don't reset timer if one is already pending
- Track latest position in pendingPositionRef
- Save the latest position when timer fires, not the position from when scheduled

This prevents the issue where slow continuous scrolling would never
trigger a save because the debounce timer kept resetting.
2025-10-23 00:31:29 +02:00
Gigi
51c0f7d923 fix(highlights): scroll to highlight when clicked from /me/highlights
Pass highlightId and openHighlights in navigation state when clicking
highlights from the highlights list. This triggers the scroll behavior
in Bookmarks.tsx that was already implemented but not being used.

The useHighlightInteractions hook automatically scrolls to the selected
highlight once the article loads and the highlight mark is found in the DOM.
2025-10-23 00:27:35 +02:00
Gigi
829ec4bf6e fix(reading-position): fix infinite loop causing spam saves
The root cause was scheduleSave being in the scroll effect's dependency array.
Even though scheduleSave had an empty dependency array, React still saw it as
a dependency and re-ran the effect constantly, causing unmount/remount loops
and triggering flush-on-unmount repeatedly.

Solution: Store scheduleSave in a ref (scheduleSaveRef) and call it via the ref
in the scroll handler. This removes scheduleSave from the effect dependencies
while still allowing the scroll handler to access the latest version.

This fixes the "Maximum update depth exceeded" error and stops the spam saves.
2025-10-23 00:20:55 +02:00
Gigi
30ae0d9dfb fix(reading-position): prevent spam saves during scroll animation
The issue was that scheduleSave and saveNow had syncEnabled/onSave in their
dependency arrays, causing them to be recreated when those props changed.
This triggered the scroll effect to unmount/remount repeatedly during smooth
scroll animations, flushing saves on each unmount.

Solution: Use refs (syncEnabledRef, onSaveRef) for all callback dependencies,
making scheduleSave and saveNow stable with empty dependency arrays. This
prevents effect re-runs and stops the save spam.

Now the scroll effect only runs once per article load, not on every render.
2025-10-23 00:19:04 +02:00
Gigi
8924f1b307 fix(reading-position): flush pending saves on unmount
Previously, if user navigated away within the 3-second debounce window,
the pending save would be canceled and reading progress would be lost.

Now flushes any pending save on unmount if:
- There's a pending save timer active
- Position has changed by at least 5% since last save
- Not currently in suppression window (e.g., during restore)

This ensures reading progress is always saved even when navigating away
quickly, while still avoiding the 0% save issue from back navigation
(which doesn't trigger scroll events that would set up a pending save).

Uses refs to stabilize cleanup function and avoid effect re-runs.
2025-10-23 00:16:51 +02:00
Gigi
ae76d6e4ea chore(reading): remove noisy debounce log messages
Removed 'Debouncing save for 3000ms' logs that spam console on every scroll event. Keep only the actual save execution logs.
2025-10-22 23:55:59 +02:00
Gigi
7bc4522be4 fix(reading): prevent false 100% detection during page transitions
Add guards to prevent detecting 100% completion when:
- Document height is < 100px (likely during transition)
- scrollTop is < 100px (not actually scrolled)

Prevents accidentally saving 100% when navigating away at 50%.
2025-10-22 23:35:55 +02:00
Gigi
048e0d802b fix(reading): make saveNow respect suppression flag
saveNow() was bypassing suppression, causing 0% to overwrite saved positions during restore. Now checks suppressUntilRef before saving, just like the debounced auto-save.
2025-10-22 23:33:31 +02:00
Gigi
90f25420b2 debug(reading): add ISO timestamps to all position logs
Makes it easy to see exact timing of saves and identify if debouncing is working correctly.
2025-10-22 23:21:11 +02:00
Gigi
9167134a89 refactor(reading): increase debounce to 3 seconds 2025-10-22 23:18:40 +02:00
Gigi
0c8eaaf220 refactor(reading): simplify save debouncing to 2s max
Replace complex interval logic with simple 2-second debounce. Every scroll event resets the timer, so saves only happen after 2s of no scrolling (or when reaching 100%). Much less aggressive than the previous 15s minimum interval.
2025-10-22 23:17:34 +02:00