Add quickcheck property tests for vector extension

This commit is contained in:
Jussi Saurio
2025-01-28 15:29:03 +02:00
parent a9d2ef3878
commit e01555467f
3 changed files with 316 additions and 1 deletions

35
Cargo.lock generated
View File

@@ -672,6 +672,16 @@ dependencies = [
"log",
]
[[package]]
name = "env_logger"
version = "0.8.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a19187fea3ac7e84da7dacf48de0c45d63c6a76f9490dae389aead16c243fce3"
dependencies = [
"log",
"regex",
]
[[package]]
name = "env_logger"
version = "0.10.2"
@@ -1447,6 +1457,9 @@ name = "limbo_vector"
version = "0.0.13"
dependencies = [
"limbo_ext",
"quickcheck",
"quickcheck_macros",
"rand",
]
[[package]]
@@ -2053,6 +2066,28 @@ dependencies = [
"memchr",
]
[[package]]
name = "quickcheck"
version = "1.0.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "588f6378e4dd99458b60ec275b4477add41ce4fa9f64dcba6f15adccb19b50d6"
dependencies = [
"env_logger 0.8.4",
"log",
"rand",
]
[[package]]
name = "quickcheck_macros"
version = "1.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b22a693222d716a9587786f37ac3f6b4faedb5b80c23914e7303ff5a1d8016e9"
dependencies = [
"proc-macro2",
"quote",
"syn 1.0.109",
]
[[package]]
name = "quote"
version = "1.0.38"

View File

@@ -11,6 +11,12 @@ crate-type = ["cdylib", "lib"]
[features]
static= [ "limbo_ext/static" ]
default = ["quickcheck/default"]
[dependencies]
limbo_ext = { path = "../core", features = ["static"] }
[dev-dependencies]
quickcheck = { version = "1.0", default-features = false }
quickcheck_macros = { version = "1.0", default-features = false }
rand = "0.8" # Required for quickcheck

View File

@@ -2,7 +2,7 @@ use limbo_ext::{Value, ValueType};
use crate::{Error, Result};
#[derive(Debug, PartialEq)]
#[derive(Debug, Clone, PartialEq)]
pub enum VectorType {
Float32,
Float64,
@@ -68,10 +68,16 @@ pub fn parse_string_vector(vector_type: VectorType, value: &Value) -> Result<Vec
match vector_type {
VectorType::Float32 => {
let x = x.parse::<f32>().map_err(|_| Error::InvalidFormat)?;
if !x.is_finite() {
return Err(Error::InvalidFormat);
}
data.extend_from_slice(&x.to_le_bytes());
}
VectorType::Float64 => {
let x = x.parse::<f64>().map_err(|_| Error::InvalidFormat)?;
if !x.is_finite() {
return Err(Error::InvalidFormat);
}
data.extend_from_slice(&x.to_le_bytes());
}
};
@@ -181,6 +187,12 @@ pub fn vector_f32_distance_cos(v1: &Vector, v2: &Vector) -> Result<f64> {
let (mut dot, mut norm1, mut norm2) = (0.0, 0.0, 0.0);
let v1_data = v1.as_f32_slice();
let v2_data = v2.as_f32_slice();
// Check for non-finite values
if v1_data.iter().any(|x| !x.is_finite()) || v2_data.iter().any(|x| !x.is_finite()) {
return Err(Error::InvalidFormat);
}
for i in 0..v1.dims {
let e1 = v1_data[i];
let e2 = v2_data[i];
@@ -188,6 +200,12 @@ pub fn vector_f32_distance_cos(v1: &Vector, v2: &Vector) -> Result<f64> {
norm1 += e1 * e1;
norm2 += e2 * e2;
}
// Check for zero norms to avoid division by zero
if norm1 == 0.0 || norm2 == 0.0 {
return Err(Error::InvalidFormat);
}
Ok(1.0 - (dot / (norm1 * norm2).sqrt()) as f64)
}
@@ -201,6 +219,12 @@ pub fn vector_f64_distance_cos(v1: &Vector, v2: &Vector) -> Result<f64> {
let (mut dot, mut norm1, mut norm2) = (0.0, 0.0, 0.0);
let v1_data = v1.as_f64_slice();
let v2_data = v2.as_f64_slice();
// Check for non-finite values
if v1_data.iter().any(|x| !x.is_finite()) || v2_data.iter().any(|x| !x.is_finite()) {
return Err(Error::InvalidFormat);
}
for i in 0..v1.dims {
let e1 = v1_data[i];
let e2 = v2_data[i];
@@ -208,6 +232,12 @@ pub fn vector_f64_distance_cos(v1: &Vector, v2: &Vector) -> Result<f64> {
norm1 += e1 * e1;
norm2 += e2 * e2;
}
// Check for zero norms
if norm1 == 0.0 || norm2 == 0.0 {
return Err(Error::InvalidFormat);
}
Ok(1.0 - (dot / (norm1 * norm2).sqrt()))
}
@@ -242,6 +272,250 @@ pub fn vector_type(blob: &[u8]) -> Result<VectorType> {
#[cfg(test)]
mod tests {
use super::*;
use quickcheck::{Arbitrary, Gen};
use quickcheck_macros::quickcheck;
// Helper to generate arbitrary vectors of specific type and dimensions
#[derive(Debug, Clone)]
struct ArbitraryVector<const DIMS: usize> {
vector_type: VectorType,
data: Vec<u8>,
}
/// How to create an arbitrary vector of DIMS dims.
impl<const DIMS: usize> ArbitraryVector<DIMS> {
fn generate_f32_vector(g: &mut Gen) -> Vec<f32> {
(0..DIMS)
.map(|_| {
loop {
let f = f32::arbitrary(g);
// f32::arbitrary() can generate "problem values" like NaN, infinity, and very small values
// Skip these values
if f.is_finite() && f.abs() >= 1e-6 {
// Scale to [-1, 1] range
return f % 2.0 - 1.0;
}
}
})
.collect()
}
fn generate_f64_vector(g: &mut Gen) -> Vec<f64> {
(0..DIMS)
.map(|_| {
loop {
let f = f64::arbitrary(g);
// f64::arbitrary() can generate "problem values" like NaN, infinity, and very small values
// Skip these values
if f.is_finite() && f.abs() >= 1e-6 {
// Scale to [-1, 1] range
return f % 2.0 - 1.0;
}
}
})
.collect()
}
}
/// Convert an ArbitraryVector to a Vector.
impl<const DIMS: usize> From<ArbitraryVector<DIMS>> for Vector {
fn from(v: ArbitraryVector<DIMS>) -> Self {
Vector {
vector_type: v.vector_type,
dims: DIMS,
data: v.data,
}
}
}
/// Implement the quickcheck Arbitrary trait for ArbitraryVector.
impl<const DIMS: usize> Arbitrary for ArbitraryVector<DIMS> {
fn arbitrary(g: &mut Gen) -> Self {
let vector_type = if bool::arbitrary(g) {
VectorType::Float32
} else {
VectorType::Float64
};
let data = match vector_type {
VectorType::Float32 => {
let floats = Self::generate_f32_vector(g);
floats.iter().flat_map(|f| f.to_le_bytes()).collect()
}
VectorType::Float64 => {
let floats = Self::generate_f64_vector(g);
floats.iter().flat_map(|f| f.to_le_bytes()).collect()
}
};
ArbitraryVector { vector_type, data }
}
}
#[quickcheck]
fn prop_vector_type_identification_2d(v: ArbitraryVector<2>) -> bool {
test_vector_type::<2>(v.into())
}
#[quickcheck]
fn prop_vector_type_identification_3d(v: ArbitraryVector<3>) -> bool {
test_vector_type::<3>(v.into())
}
#[quickcheck]
fn prop_vector_type_identification_4d(v: ArbitraryVector<4>) -> bool {
test_vector_type::<4>(v.into())
}
#[quickcheck]
fn prop_vector_type_identification_100d(v: ArbitraryVector<100>) -> bool {
test_vector_type::<100>(v.into())
}
#[quickcheck]
fn prop_vector_type_identification_1536d(v: ArbitraryVector<1536>) -> bool {
test_vector_type::<1536>(v.into())
}
/// Test if the vector type identification is correct for a given vector.
fn test_vector_type<const DIMS: usize>(v: Vector) -> bool {
let vtype = v.vector_type.clone();
let value = match &vtype {
VectorType::Float32 => vector_serialize_f32(v),
VectorType::Float64 => vector_serialize_f64(v),
};
let blob = value.to_blob().unwrap();
match vector_type(&blob) {
Ok(detected_type) => detected_type == vtype,
Err(_) => false,
}
}
#[quickcheck]
fn prop_slice_conversion_safety_2d(v: ArbitraryVector<2>) -> bool {
test_slice_conversion::<2>(v.into())
}
#[quickcheck]
fn prop_slice_conversion_safety_3d(v: ArbitraryVector<3>) -> bool {
test_slice_conversion::<3>(v.into())
}
#[quickcheck]
fn prop_slice_conversion_safety_4d(v: ArbitraryVector<4>) -> bool {
test_slice_conversion::<4>(v.into())
}
#[quickcheck]
fn prop_slice_conversion_safety_100d(v: ArbitraryVector<100>) -> bool {
test_slice_conversion::<100>(v.into())
}
#[quickcheck]
fn prop_slice_conversion_safety_1536d(v: ArbitraryVector<1536>) -> bool {
test_slice_conversion::<1536>(v.into())
}
/// Test if the slice conversion is safe for a given vector:
/// - The slice length matches the dimensions
/// - The data length is correct (4 bytes per float for f32, 8 bytes per float for f64)
fn test_slice_conversion<const DIMS: usize>(v: Vector) -> bool {
match v.vector_type {
VectorType::Float32 => {
let slice = v.as_f32_slice();
// Check if the slice length matches the dimensions and the data length is correct (4 bytes per float)
slice.len() == DIMS && (slice.len() * 4 == v.data.len())
}
VectorType::Float64 => {
let slice = v.as_f64_slice();
// Check if the slice length matches the dimensions and the data length is correct (8 bytes per float)
slice.len() == DIMS && (slice.len() * 8 == v.data.len())
}
}
}
// Test size_to_dims calculation with different dimensions
#[quickcheck]
fn prop_size_to_dims_calculation_2d(v: ArbitraryVector<2>) -> bool {
test_size_to_dims::<2>(v.into())
}
#[quickcheck]
fn prop_size_to_dims_calculation_3d(v: ArbitraryVector<3>) -> bool {
test_size_to_dims::<3>(v.into())
}
#[quickcheck]
fn prop_size_to_dims_calculation_4d(v: ArbitraryVector<4>) -> bool {
test_size_to_dims::<4>(v.into())
}
#[quickcheck]
fn prop_size_to_dims_calculation_100d(v: ArbitraryVector<100>) -> bool {
test_size_to_dims::<100>(v.into())
}
#[quickcheck]
fn prop_size_to_dims_calculation_1536d(v: ArbitraryVector<1536>) -> bool {
test_size_to_dims::<1536>(v.into())
}
/// Test if the size_to_dims calculation is correct for a given vector.
fn test_size_to_dims<const DIMS: usize>(v: Vector) -> bool {
let size = v.data.len();
let calculated_dims = v.vector_type.size_to_dims(size);
calculated_dims == DIMS
}
#[quickcheck]
fn prop_vector_distance_safety_2d(v1: ArbitraryVector<2>, v2: ArbitraryVector<2>) -> bool {
test_vector_distance::<2>(&v1.into(), &v2.into())
}
#[quickcheck]
fn prop_vector_distance_safety_3d(v1: ArbitraryVector<3>, v2: ArbitraryVector<3>) -> bool {
test_vector_distance::<3>(&v1.into(), &v2.into())
}
#[quickcheck]
fn prop_vector_distance_safety_4d(v1: ArbitraryVector<4>, v2: ArbitraryVector<4>) -> bool {
test_vector_distance::<4>(&v1.into(), &v2.into())
}
#[quickcheck]
fn prop_vector_distance_safety_100d(
v1: ArbitraryVector<100>,
v2: ArbitraryVector<100>,
) -> bool {
test_vector_distance::<100>(&v1.into(), &v2.into())
}
#[quickcheck]
fn prop_vector_distance_safety_1536d(
v1: ArbitraryVector<1536>,
v2: ArbitraryVector<1536>,
) -> bool {
test_vector_distance::<1536>(&v1.into(), &v2.into())
}
/// Test if the vector distance calculation is correct for a given pair of vectors:
/// - The vectors have the same dimensions
/// - The vectors have the same type
/// - The distance must be between 0 and 2
fn test_vector_distance<const DIMS: usize>(v1: &Vector, v2: &Vector) -> bool {
if v1.vector_type != v2.vector_type {
// Skip test if types are different
return true;
}
match do_vector_distance_cos(&v1, &v2) {
Ok(distance) => {
// Cosine distance is always between 0 and 2
distance >= 0.0 && distance <= 2.0
}
Err(_) => false,
}
}
#[test]
fn parse_string_vector_zero_length() {