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https://github.com/aljazceru/turso.git
synced 2026-02-09 10:14:21 +01:00
simulator: Reduce info-level logging
Make the simulator less noisy for casual runs.
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@@ -219,7 +219,7 @@ fn execute_plan(
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let interaction = &plan.plan[state.interaction_pointer].interactions()[state.secondary_pointer];
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if let SimConnection::Disconnected = connection {
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log::info!("connecting {}", connection_index);
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log::debug!("connecting {}", connection_index);
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env.connections[connection_index] = SimConnection::Connected(env.db.connect().unwrap());
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} else {
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let limbo_result =
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@@ -116,7 +116,7 @@ fn execute_plan(
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let interaction = &plan.plan[state.interaction_pointer].interactions()[state.secondary_pointer];
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if let SimConnection::Disconnected = connection {
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log::info!("connecting {}", connection_index);
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log::debug!("connecting {}", connection_index);
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env.connections[connection_index] = SimConnection::Connected(env.db.connect().unwrap());
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} else {
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match execute_interaction(env, connection_index, interaction, &mut state.stack) {
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@@ -171,7 +171,11 @@ pub(crate) fn execute_interaction(
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interaction: &Interaction,
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stack: &mut Vec<ResultSet>,
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) -> Result<ExecutionContinuation> {
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log::info!("executing: {}", interaction);
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log::trace!(
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"execute_interaction(connection_index={}, interaction={})",
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connection_index,
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interaction
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);
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match interaction {
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Interaction::Query(_) => {
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let conn = match &mut env.connections[connection_index] {
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@@ -97,7 +97,7 @@ fn execute_plan(
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let interaction = &plan[state.interaction_pointer][state.secondary_pointer];
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if let SimConnection::Disconnected = connection {
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log::info!("connecting {}", connection_index);
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log::debug!("connecting {}", connection_index);
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env.connections[connection_index] = SimConnection::Connected(env.db.connect().unwrap());
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} else {
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match execute_interaction(env, connection_index, interaction, &mut state.stack) {
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