simulator: Reduce info-level logging

Make the simulator less noisy for casual runs.
This commit is contained in:
Pekka Enberg
2025-03-28 07:43:15 +02:00
parent 9a646acead
commit 8caa234df3
3 changed files with 8 additions and 4 deletions

View File

@@ -219,7 +219,7 @@ fn execute_plan(
let interaction = &plan.plan[state.interaction_pointer].interactions()[state.secondary_pointer];
if let SimConnection::Disconnected = connection {
log::info!("connecting {}", connection_index);
log::debug!("connecting {}", connection_index);
env.connections[connection_index] = SimConnection::Connected(env.db.connect().unwrap());
} else {
let limbo_result =

View File

@@ -116,7 +116,7 @@ fn execute_plan(
let interaction = &plan.plan[state.interaction_pointer].interactions()[state.secondary_pointer];
if let SimConnection::Disconnected = connection {
log::info!("connecting {}", connection_index);
log::debug!("connecting {}", connection_index);
env.connections[connection_index] = SimConnection::Connected(env.db.connect().unwrap());
} else {
match execute_interaction(env, connection_index, interaction, &mut state.stack) {
@@ -171,7 +171,11 @@ pub(crate) fn execute_interaction(
interaction: &Interaction,
stack: &mut Vec<ResultSet>,
) -> Result<ExecutionContinuation> {
log::info!("executing: {}", interaction);
log::trace!(
"execute_interaction(connection_index={}, interaction={})",
connection_index,
interaction
);
match interaction {
Interaction::Query(_) => {
let conn = match &mut env.connections[connection_index] {

View File

@@ -97,7 +97,7 @@ fn execute_plan(
let interaction = &plan[state.interaction_pointer][state.secondary_pointer];
if let SimConnection::Disconnected = connection {
log::info!("connecting {}", connection_index);
log::debug!("connecting {}", connection_index);
env.connections[connection_index] = SimConnection::Connected(env.db.connect().unwrap());
} else {
match execute_interaction(env, connection_index, interaction, &mut state.stack) {