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11 Commits

Author SHA1 Message Date
Romain Vimont
8f707d9a40 Add shortcuts to rotate client window
Add Ctrl+Left and Ctrl+Right to rotate the scrcpy window.

Contrary to --lock-video-orientation, the rotation has no impact on
recording, and can be changed dynamically (and immediately).

Fixes #218 <https://github.com/Genymobile/scrcpy/issues/218>
2020-04-07 23:06:24 +02:00
Harsh Shandilya
d30593e1d5 gitignore: Add x/ directory
People following default build instructions can be caught off guard by
seeing the build artifacts in the git tree.

Signed-off-by: Harsh Shandilya <me@msfjarvis.dev>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-04-03 18:20:33 +02:00
Harsh Shandilya
9e78b765da Update to Gradle 6.3
Signed-off-by: Harsh Shandilya <me@msfjarvis.dev>
Signed-off-by: Romain Vimont <rom@rom1v.com>

-- Note from committer:

The binary gradle/wrapper/gradle-wrapper.jar has the expected SHA-256
checksum:

    $ curl -L https://services.gradle.org/distributions/gradle-6.3-wrapper.jar.sha256
    1cef53de8dc192036e7b0cc47584449b0cf570a00d560bfaa6c9eabe06e1fc06

All the changed files match an upgrade executed independently:
<https://docs.gradle.org/current/userguide/gradle_wrapper.html#sec:upgrading_wrapper>
2020-04-03 18:11:35 +02:00
Harsh Shandilya
271de0954a Update to AGP 3.6.2
Signed-off-by: Harsh Shandilya <me@msfjarvis.dev>
2020-04-03 18:10:51 +02:00
Romain Vimont
54ccccd883 Replace SDL_Atomic by stdatomic from C11
There is no reason to use SDL atomics.
2020-04-02 21:05:26 +02:00
Romain Vimont
bea1c11f8e Do not log success on failure
If calling the private API does not work, an exception is printed. In
that case, do not log that the action succeeded.
2020-04-02 21:05:26 +02:00
Romain Vimont
94e1696869 Do not warn on terminating the server
If the server is already dead, terminating it fails. This is expected.
2020-04-02 21:05:26 +02:00
Romain Vimont
a346bb80f4 Do not block on accept() if server died
The server may die before connecting to the client. In that case, the
client was blocked indefinitely (until Ctrl+C) on accept().

To avoid the problem, close the server socket once the server process is
dead.
2020-04-02 21:05:26 +02:00
Romain Vimont
d421741a83 Wait server from a separate thread
Create a thread just to wait for the server process exit.

This paves the way to simply wake up a blocking accept() in a portable
way.
2020-04-02 21:05:26 +02:00
Romain Vimont
64d5edce92 Refactor server_start() error handling
This avoids cleanup duplication.
2020-04-02 21:05:26 +02:00
e_vigurskiy
4150eedcdf Add display id parameter
Add --display command line parameter to specify a display id.

PR #1238 <https://github.com/Genymobile/scrcpy/pull/1238>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-04-02 21:02:52 +02:00
19 changed files with 215 additions and 72 deletions

1
.gitignore vendored
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@@ -2,3 +2,4 @@ build/
/dist/
.idea/
.gradle/
/x/

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@@ -491,6 +491,8 @@ Also see [issue #14].
| Action | Shortcut | Shortcut (macOS)
| -------------------------------------- |:----------------------------- |:-----------------------------
| Switch fullscreen mode | `Ctrl`+`f` | `Cmd`+`f`
| Rotate window left | `Ctrl`+`←` _(left)_ | `Cmd`+`←` _(left)_
| Rotate window right | `Ctrl`+`→` _(right)_ | `Cmd`+`→` _(right)_
| Resize window to 1:1 (pixel-perfect) | `Ctrl`+`g` | `Cmd`+`g`
| Resize window to remove black borders | `Ctrl`+`x` \| _Double-click¹_ | `Cmd`+`x` \| _Double-click¹_
| Click on `HOME` | `Ctrl`+`h` \| _Middle-click_ | `Ctrl`+`h` \| _Middle-click_

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@@ -166,6 +166,14 @@ Default is 0 (automatic).\n
.B Ctrl+f
switch fullscreen mode
.TP
.B Ctrl+Left
rotate window left
.TP
.B Ctrl+Right
rotate window right
.TP
.B Ctrl+g
resize window to 1:1 (pixel\-perfect)

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@@ -145,6 +145,12 @@ scrcpy_print_usage(const char *arg0) {
" " CTRL_OR_CMD "+f\n"
" switch fullscreen mode\n"
"\n"
" " CTRL_OR_CMD "+Left\n"
" rotate window left\n"
"\n"
" " CTRL_OR_CMD "+Right\n"
" rotate window right\n"
"\n"
" " CTRL_OR_CMD "+g\n"
" resize window to 1:1 (pixel-perfect)\n"
"\n"

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@@ -23,7 +23,7 @@ fps_counter_init(struct fps_counter *counter) {
}
counter->thread = NULL;
SDL_AtomicSet(&counter->started, 0);
atomic_init(&counter->started, 0);
// no need to initialize the other fields, they are unused until started
return true;
@@ -35,6 +35,16 @@ fps_counter_destroy(struct fps_counter *counter) {
SDL_DestroyMutex(counter->mutex);
}
static inline bool
is_started(struct fps_counter *counter) {
return atomic_load_explicit(&counter->started, memory_order_acquire);
}
static inline void
set_started(struct fps_counter *counter, bool started) {
atomic_store_explicit(&counter->started, started, memory_order_release);
}
// must be called with mutex locked
static void
display_fps(struct fps_counter *counter) {
@@ -70,10 +80,10 @@ run_fps_counter(void *data) {
mutex_lock(counter->mutex);
while (!counter->interrupted) {
while (!counter->interrupted && !SDL_AtomicGet(&counter->started)) {
while (!counter->interrupted && !is_started(counter)) {
cond_wait(counter->state_cond, counter->mutex);
}
while (!counter->interrupted && SDL_AtomicGet(&counter->started)) {
while (!counter->interrupted && is_started(counter)) {
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
@@ -96,7 +106,7 @@ fps_counter_start(struct fps_counter *counter) {
counter->nr_skipped = 0;
mutex_unlock(counter->mutex);
SDL_AtomicSet(&counter->started, 1);
set_started(counter, true);
cond_signal(counter->state_cond);
// counter->thread is always accessed from the same thread, no need to lock
@@ -114,13 +124,13 @@ fps_counter_start(struct fps_counter *counter) {
void
fps_counter_stop(struct fps_counter *counter) {
SDL_AtomicSet(&counter->started, 0);
set_started(counter, false);
cond_signal(counter->state_cond);
}
bool
fps_counter_is_started(struct fps_counter *counter) {
return SDL_AtomicGet(&counter->started);
return is_started(counter);
}
void
@@ -145,7 +155,7 @@ fps_counter_join(struct fps_counter *counter) {
void
fps_counter_add_rendered_frame(struct fps_counter *counter) {
if (!SDL_AtomicGet(&counter->started)) {
if (!is_started(counter)) {
return;
}
@@ -158,7 +168,7 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
void
fps_counter_add_skipped_frame(struct fps_counter *counter) {
if (!SDL_AtomicGet(&counter->started)) {
if (!is_started(counter)) {
return;
}

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@@ -1,9 +1,9 @@
#ifndef FPSCOUNTER_H
#define FPSCOUNTER_H
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_atomic.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
@@ -16,7 +16,7 @@ struct fps_counter {
// atomic so that we can check without locking the mutex
// if the FPS counter is disabled, we don't want to lock unnecessarily
SDL_atomic_t started;
atomic_bool started;
// the following fields are protected by the mutex
bool interrupted;

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@@ -221,6 +221,18 @@ rotate_device(struct controller *controller) {
}
}
static void
rotate_client_left(struct screen *screen) {
unsigned new_rotation = (screen->rotation + 3) % 4;
screen_set_rotation(screen, new_rotation);
}
static void
rotate_client_right(struct screen *screen) {
unsigned new_rotation = (screen->rotation + 1) % 4;
screen_set_rotation(screen, new_rotation);
}
void
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event) {
@@ -351,6 +363,16 @@ input_manager_process_key(struct input_manager *im,
action_volume_up(controller, action);
}
return;
case SDLK_LEFT:
if (cmd && !shift && down) {
rotate_client_left(im->screen);
}
return;
case SDLK_RIGHT:
if (cmd && !shift && down) {
rotate_client_right(im->screen);
}
return;
case SDLK_c:
if (control && cmd && !shift && !repeat && down) {
request_device_clipboard(controller);

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@@ -15,6 +15,19 @@
#define DISPLAY_MARGINS 96
static inline struct size
get_rotated_size(struct size size, int rotation) {
struct size rotated_size;
if (rotation & 1) {
rotated_size.width = size.height;
rotated_size.height = size.width;
} else {
rotated_size.width = size.width;
rotated_size.height = size.height;
}
return rotated_size;
}
// get the window size in a struct size
static struct size
get_window_size(SDL_Window *window) {
@@ -80,8 +93,8 @@ get_preferred_display_bounds(struct size *bounds) {
// - it keeps the aspect ratio
// - it scales down to make it fit in the display_size
static struct size
get_optimal_size(struct size current_size, struct size frame_size) {
if (frame_size.width == 0 || frame_size.height == 0) {
get_optimal_size(struct size current_size, struct size content_size) {
if (content_size.width == 0 || content_size.height == 0) {
// avoid division by 0
return current_size;
}
@@ -100,14 +113,14 @@ get_optimal_size(struct size current_size, struct size frame_size) {
h = MIN(current_size.height, display_size.height);
}
bool keep_width = frame_size.width * h > frame_size.height * w;
bool keep_width = content_size.width * h > content_size.height * w;
if (keep_width) {
// remove black borders on top and bottom
h = frame_size.height * w / frame_size.width;
h = content_size.height * w / content_size.width;
} else {
// remove black borders on left and right (or none at all if it already
// fits)
w = frame_size.width * h / frame_size.height;
w = content_size.width * h / content_size.height;
}
// w and h must fit into 16 bits
@@ -117,33 +130,33 @@ get_optimal_size(struct size current_size, struct size frame_size) {
// same as get_optimal_size(), but read the current size from the window
static inline struct size
get_optimal_window_size(const struct screen *screen, struct size frame_size) {
get_optimal_window_size(const struct screen *screen, struct size content_size) {
struct size windowed_size = get_windowed_window_size(screen);
return get_optimal_size(windowed_size, frame_size);
return get_optimal_size(windowed_size, content_size);
}
// initially, there is no current size, so use the frame size as current size
// req_width and req_height, if not 0, are the sizes requested by the user
static inline struct size
get_initial_optimal_size(struct size frame_size, uint16_t req_width,
get_initial_optimal_size(struct size content_size, uint16_t req_width,
uint16_t req_height) {
struct size window_size;
if (!req_width && !req_height) {
window_size = get_optimal_size(frame_size, frame_size);
window_size = get_optimal_size(content_size, content_size);
} else {
if (req_width) {
window_size.width = req_width;
} else {
// compute from the requested height
window_size.width = (uint32_t) req_height * frame_size.width
/ frame_size.height;
window_size.width = (uint32_t) req_height * content_size.width
/ content_size.height;
}
if (req_height) {
window_size.height = req_height;
} else {
// compute from the requested width
window_size.height = (uint32_t) req_width * frame_size.height
/ frame_size.width;
window_size.height = (uint32_t) req_width * content_size.height
/ content_size.width;
}
}
return window_size;
@@ -167,9 +180,11 @@ screen_init_rendering(struct screen *screen, const char *window_title,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless) {
screen->frame_size = frame_size;
struct size content_size =
get_rotated_size(frame_size, screen->rotation);
struct size window_size =
get_initial_optimal_size(frame_size, window_width, window_height);
get_initial_optimal_size(content_size, window_width, window_height);
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
#ifdef HIDPI_SUPPORT
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
@@ -206,8 +221,8 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false;
}
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
frame_size.height)) {
if (SDL_RenderSetLogicalSize(screen->renderer, content_size.width,
content_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
screen_destroy(screen);
return false;
@@ -253,13 +268,51 @@ screen_destroy(struct screen *screen) {
}
}
void
screen_set_rotation(struct screen *screen, unsigned rotation) {
assert(rotation < 4);
if (rotation == screen->rotation) {
return;
}
struct size old_content_size =
get_rotated_size(screen->frame_size, screen->rotation);
struct size new_content_size =
get_rotated_size(screen->frame_size, rotation);
if (SDL_RenderSetLogicalSize(screen->renderer,
new_content_size.width,
new_content_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return;
}
struct size windowed_size = get_windowed_window_size(screen);
struct size target_size = {
.width = (uint32_t) windowed_size.width * new_content_size.width
/ old_content_size.width,
.height = (uint32_t) windowed_size.height * new_content_size.height
/ old_content_size.height,
};
target_size = get_optimal_size(target_size, new_content_size);
set_window_size(screen, target_size);
screen->rotation = rotation;
LOGI("Client rotation set to %u", rotation);
screen_render(screen);
}
// recreate the texture and resize the window if the frame size has changed
static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
new_frame_size.height)) {
struct size new_content_size =
get_rotated_size(new_frame_size, screen->rotation);
if (SDL_RenderSetLogicalSize(screen->renderer,
new_content_size.width,
new_content_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return false;
}
@@ -267,14 +320,16 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
// frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture);
struct size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
struct size windowed_size = get_windowed_window_size(screen);
struct size target_size = {
(uint32_t) windowed_size.width * new_frame_size.width
/ screen->frame_size.width,
(uint32_t) windowed_size.height * new_frame_size.height
/ screen->frame_size.height,
(uint32_t) windowed_size.width * new_content_size.width
/ content_size.width,
(uint32_t) windowed_size.height * new_content_size.height
/ content_size.height,
};
target_size = get_optimal_size(target_size, new_frame_size);
target_size = get_optimal_size(target_size, new_content_size);
set_window_size(screen, target_size);
screen->frame_size = new_frame_size;
@@ -319,7 +374,27 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
void
screen_render(struct screen *screen) {
SDL_RenderClear(screen->renderer);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
if (screen->rotation == 0) {
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
} else {
double angle = 90 * screen->rotation;
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
struct size size =
get_rotated_size(screen->frame_size, screen->rotation);
rect.x = (size.width - size.height) / 2;
rect.y = (size.height - size.width) / 2;
rect.w = size.height;
rect.h = size.width;
dstrect = &rect;
}
// rotation in RenderCopyEx() is clockwise
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
angle, NULL, 0);
}
SDL_RenderPresent(screen->renderer);
}
@@ -349,8 +424,10 @@ screen_resize_to_fit(struct screen *screen) {
screen->maximized = false;
}
struct size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
struct size optimal_size =
get_optimal_window_size(screen, screen->frame_size);
get_optimal_window_size(screen, content_size);
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
LOGD("Resized to optimal size");
}
@@ -366,8 +443,9 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
screen->maximized = false;
}
SDL_SetWindowSize(screen->window, screen->frame_size.width,
screen->frame_size.height);
struct size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
SDL_SetWindowSize(screen->window, content_size.width, content_size.height);
LOGD("Resized to pixel-perfect");
}

View File

@@ -22,6 +22,8 @@ struct screen {
// Since we receive the event SIZE_CHANGED before MAXIMIZED, we must be
// able to revert the size to its non-maximized value.
struct size windowed_window_size_backup;
// client rotation: 0, 1, 2 or 3 (x90 degrees clockwise)
unsigned rotation;
bool has_frame;
bool fullscreen;
bool maximized;
@@ -44,6 +46,7 @@ struct screen {
.width = 0, \
.height = 0, \
}, \
.rotation = 0, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
@@ -90,6 +93,10 @@ screen_resize_to_fit(struct screen *screen);
void
screen_resize_to_pixel_perfect(struct screen *screen);
// change the client rotation (0, 1, 2 or 3, x90 degrees clockwise)
void
screen_set_rotation(struct screen *screen, unsigned rotation);
// react to window events
void
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);

View File

@@ -338,7 +338,7 @@ run_wait_server(void *data) {
// no need for synchronization, server_socket is initialized before this
// thread was created
if (server->server_socket != INVALID_SOCKET
&& SDL_AtomicCAS(&server->server_socket_closed, 0, 1)) {
&& !atomic_flag_test_and_set(&server->server_socket_closed)) {
// On Linux, accept() is unblocked by shutdown(), but on Windows, it is
// unblocked by closesocket(). Therefore, call both (close_socket()).
close_socket(server->server_socket);
@@ -393,8 +393,11 @@ server_start(struct server *server, const char *serial,
error2:
if (!server->tunnel_forward) {
// the wait server thread is not started, SDL_AtomicSet() is sufficient
SDL_AtomicSet(&server->server_socket_closed, 1);
bool was_closed =
atomic_flag_test_and_set(&server->server_socket_closed);
// the thread is not started, the flag could not be already set
assert(!was_closed);
(void) was_closed;
close_socket(server->server_socket);
}
disable_tunnel(server);
@@ -418,7 +421,7 @@ server_connect_to(struct server *server) {
}
// we don't need the server socket anymore
if (SDL_AtomicCAS(&server->server_socket_closed, 0, 1)) {
if (!atomic_flag_test_and_set(&server->server_socket_closed)) {
// close it from here
close_socket(server->server_socket);
// otherwise, it is closed by run_wait_server()
@@ -450,7 +453,7 @@ server_connect_to(struct server *server) {
void
server_stop(struct server *server) {
if (server->server_socket != INVALID_SOCKET
&& SDL_AtomicCAS(&server->server_socket_closed, 0, 1)) {
&& !atomic_flag_test_and_set(&server->server_socket_closed)) {
close_socket(server->server_socket);
}
if (server->video_socket != INVALID_SOCKET) {

View File

@@ -1,9 +1,9 @@
#ifndef SERVER_H
#define SERVER_H
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_atomic.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
@@ -15,7 +15,7 @@ struct server {
char *serial;
process_t process;
SDL_Thread *wait_server_thread;
SDL_atomic_t server_socket_closed;
atomic_flag server_socket_closed;
socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket;
socket_t control_socket;
@@ -29,7 +29,7 @@ struct server {
.serial = NULL, \
.process = PROCESS_NONE, \
.wait_server_thread = NULL, \
.server_socket_closed = {0}, \
.server_socket_closed = ATOMIC_FLAG_INIT, \
.server_socket = INVALID_SOCKET, \
.video_socket = INVALID_SOCKET, \
.control_socket = INVALID_SOCKET, \

View File

@@ -7,7 +7,7 @@ buildscript {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.4.2'
classpath 'com.android.tools.build:gradle:3.6.2'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

Binary file not shown.

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@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.5.1-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-6.3-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

33
gradlew vendored
View File

@@ -125,8 +125,8 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
@@ -154,19 +154,19 @@ if $cygwin ; then
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
i=`expr $i + 1`
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
@@ -175,14 +175,9 @@ save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

3
gradlew.bat vendored
View File

@@ -29,6 +29,9 @@ if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"

View File

@@ -163,8 +163,10 @@ public final class Device {
}
public void setClipboardText(String text) {
serviceManager.getClipboardManager().setText(text);
Ln.i("Device clipboard set");
boolean ok = serviceManager.getClipboardManager().setText(text);
if (ok) {
Ln.i("Device clipboard set");
}
}
/**
@@ -176,8 +178,10 @@ public final class Device {
Ln.e("Could not get built-in display");
return;
}
SurfaceControl.setDisplayPowerMode(d, mode);
Ln.i("Device screen turned " + (mode == Device.POWER_MODE_OFF ? "off" : "on"));
boolean ok = SurfaceControl.setDisplayPowerMode(d, mode);
if (ok) {
Ln.i("Device screen turned " + (mode == Device.POWER_MODE_OFF ? "off" : "on"));
}
}
/**

View File

@@ -74,13 +74,15 @@ public class ClipboardManager {
}
}
public void setText(CharSequence text) {
public boolean setText(CharSequence text) {
try {
Method method = getSetPrimaryClipMethod();
ClipData clipData = ClipData.newPlainText(null, text);
setPrimaryClip(method, manager, clipData);
return true;
} catch (InvocationTargetException | IllegalAccessException | NoSuchMethodException e) {
Ln.e("Could not invoke method", e);
return false;
}
}
}

View File

@@ -121,12 +121,14 @@ public final class SurfaceControl {
return setDisplayPowerModeMethod;
}
public static void setDisplayPowerMode(IBinder displayToken, int mode) {
public static boolean setDisplayPowerMode(IBinder displayToken, int mode) {
try {
Method method = getSetDisplayPowerModeMethod();
method.invoke(null, displayToken, mode);
return true;
} catch (InvocationTargetException | IllegalAccessException | NoSuchMethodException e) {
Ln.e("Could not invoke method", e);
return false;
}
}