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https://github.com/Genymobile/scrcpy.git
synced 2026-03-05 19:54:41 +01:00
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11 Commits
net_perror
...
buffering
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b454af6808 | ||
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2b0399a615 | ||
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fb6863068c | ||
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5cbcd10356 | ||
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ecf417fc49 | ||
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85bc66ad05 | ||
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ed2ac27596 | ||
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70a1b46e13 | ||
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c1eeaa080a | ||
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7ae18c3601 | ||
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1ffabc6fcd |
@@ -90,7 +90,7 @@ This is a workaround for some devices not behaving as expected when setting the
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.TP
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.BI "\-\-lock\-video\-orientation[=value]
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Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
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Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees otation counterclockwise.
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Default is "unlocked".
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@@ -203,8 +203,6 @@ Add a buffering delay (in milliseconds) before pushing frames. This increases la
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This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
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Default is 0 (no buffering).
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.TP
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.BI "\-V, \-\-verbosity " value
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Set the log level ("verbose", "debug", "info", "warn" or "error").
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@@ -410,7 +410,7 @@ parse_max_fps(const char *s, uint16_t *max_fps) {
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static bool
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parse_buffering_time(const char *s, sc_tick *tick) {
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long value;
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bool ok = parse_integer_arg(s, &value, false, 0, 0x7FFFFFFF,
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bool ok = parse_integer_arg(s, &value, false, 0, 0xFFFFFFFF,
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"buffering time");
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if (!ok) {
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return false;
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@@ -983,11 +983,6 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
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"See --lock-video-orientation.");
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opts->lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_INITIAL;
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}
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if (opts->v4l2_buffer && !opts->v4l2_device) {
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LOGE("V4L2 buffer value without V4L2 sink\n");
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return false;
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}
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#else
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if (!opts->display && !opts->record_filename) {
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LOGE("-N/--no-display requires screen recording (-r/--record)");
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@@ -70,7 +70,7 @@ process_msg(struct controller *controller,
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if (!length) {
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return false;
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}
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ssize_t w = net_send_all(controller->control_socket, serialized_msg, length);
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int w = net_send_all(controller->control_socket, serialized_msg, length);
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return (size_t) w == length;
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}
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@@ -213,8 +213,7 @@ run_recorder(void *data) {
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LOGE("Recording failed to %s", recorder->filename);
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} else {
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const char *format_name = recorder_get_format_name(recorder->format);
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LOGI("Recording complete to %s file: %s", format_name,
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recorder->filename);
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LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
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}
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LOGD("Recorder thread ended");
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@@ -330,7 +330,7 @@ scrcpy(const struct scrcpy_options *options) {
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av_log_set_callback(av_log_callback);
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static const struct stream_callbacks stream_cbs = {
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const struct stream_callbacks stream_cbs = {
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.on_eos = stream_on_eos,
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};
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stream_init(&s->stream, s->server.video_socket, &stream_cbs, NULL);
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@@ -60,20 +60,7 @@ get_server_path(void) {
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// not found, use current directory
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return strdup(SERVER_FILENAME);
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}
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// dirname() does not work correctly everywhere, so get the parent
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// directory manually.
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// See <https://github.com/Genymobile/scrcpy/issues/2619>
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char *p = strrchr(executable_path, PATH_SEPARATOR);
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if (!p) {
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LOGE("Unexpected executable path: \"%s\" (it should contain a '%c')",
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executable_path, PATH_SEPARATOR);
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free(executable_path);
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return strdup(SERVER_FILENAME);
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}
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*p = '\0'; // modify executable_path in place
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char *dir = executable_path;
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char *dir = dirname(executable_path);
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size_t dirlen = strlen(dir);
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// sizeof(SERVER_FILENAME) gives statically the size including the null byte
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@@ -274,8 +261,7 @@ execute_server(struct server *server, const struct server_params *params) {
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sprintf(max_size_string, "%"PRIu16, params->max_size);
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sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
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sprintf(max_fps_string, "%"PRIu16, params->max_fps);
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sprintf(lock_video_orientation_string, "%"PRIi8,
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params->lock_video_orientation);
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sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation);
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sprintf(display_id_string, "%"PRIu32, params->display_id);
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const char *const cmd[] = {
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"shell",
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@@ -285,8 +271,7 @@ execute_server(struct server *server, const struct server_params *params) {
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# define SERVER_DEBUGGER_PORT "5005"
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# ifdef SERVER_DEBUGGER_METHOD_NEW
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/* Android 9 and above */
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"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,"
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"server=y,address="
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"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,server=y,address="
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# else
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/* Android 8 and below */
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"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
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@@ -483,7 +468,7 @@ error:
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static bool
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device_read_info(socket_t device_socket, char *device_name, struct size *size) {
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unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
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ssize_t r = net_recv_all(device_socket, buf, sizeof(buf));
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int r = net_recv_all(device_socket, buf, sizeof(buf));
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if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
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LOGE("Could not retrieve device information");
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return false;
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@@ -19,27 +19,11 @@
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typedef struct in_addr IN_ADDR;
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#endif
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static void
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net_perror(const char *s) {
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#ifdef _WIN32
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int error = WSAGetLastError();
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char *wsa_message;
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FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
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NULL, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(char *) &wsa_message, 0, NULL);
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// no explicit '\n', wsa_message already contains a trailing '\n'
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fprintf(stderr, "%s: [%d] %s", s, error, wsa_message);
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LocalFree(wsa_message);
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#else
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perror(s);
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#endif
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}
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socket_t
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net_connect(uint32_t addr, uint16_t port) {
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socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
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if (sock == INVALID_SOCKET) {
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net_perror("socket");
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perror("socket");
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return INVALID_SOCKET;
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}
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@@ -49,7 +33,7 @@ net_connect(uint32_t addr, uint16_t port) {
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sin.sin_port = htons(port);
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if (connect(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
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net_perror("connect");
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perror("connect");
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net_close(sock);
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return INVALID_SOCKET;
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}
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@@ -61,14 +45,14 @@ socket_t
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net_listen(uint32_t addr, uint16_t port, int backlog) {
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socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
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if (sock == INVALID_SOCKET) {
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net_perror("socket");
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perror("socket");
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return INVALID_SOCKET;
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}
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int reuse = 1;
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if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
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sizeof(reuse)) == -1) {
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net_perror("setsockopt(SO_REUSEADDR)");
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perror("setsockopt(SO_REUSEADDR)");
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}
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SOCKADDR_IN sin;
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@@ -77,13 +61,13 @@ net_listen(uint32_t addr, uint16_t port, int backlog) {
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sin.sin_port = htons(port);
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if (bind(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
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net_perror("bind");
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perror("bind");
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net_close(sock);
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return INVALID_SOCKET;
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}
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if (listen(sock, backlog) == SOCKET_ERROR) {
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net_perror("listen");
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perror("listen");
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net_close(sock);
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return INVALID_SOCKET;
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}
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@@ -115,18 +99,16 @@ net_send(socket_t socket, const void *buf, size_t len) {
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ssize_t
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net_send_all(socket_t socket, const void *buf, size_t len) {
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size_t copied = 0;
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ssize_t w = 0;
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while (len > 0) {
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w = send(socket, buf, len, 0);
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if (w == -1) {
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return copied ? (ssize_t) copied : -1;
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return -1;
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}
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len -= w;
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buf = (char *) buf + w;
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copied += w;
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}
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return copied;
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return w;
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}
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bool
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@@ -5,11 +5,11 @@
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sc_tick
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sc_tick_now(void) {
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// SDL_GetTicks() resolution is in milliseconds, but sc_tick are expressed
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// in microseconds to store PTS without precision loss.
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// in microseconds to avoid loosing precision on PTS.
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//
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// As an alternative, SDL_GetPerformanceCounter() and
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// SDL_GetPerformanceFrequency() could be used, but:
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// - the conversions (avoiding overflow) are expansive, since the
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// SDL_GetPerformanceCounter()/SDL_GetPerformanceFrequency() could be used,
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// but:
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// - the conversions (to avoid overflow) are not zero-cost, since the
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// frequency is not known at compile time;
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// - in practice, we don't need more precision for now.
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return (sc_tick) SDL_GetTicks() * 1000;
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@@ -29,7 +29,7 @@ struct sc_video_buffer {
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sc_tick buffering_time;
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// only if buffering_time > 0
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// only if buffering_ms > 0
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struct {
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sc_thread thread;
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sc_mutex mutex;
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@@ -17,4 +17,4 @@ endian = 'little'
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[properties]
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prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared'
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prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev'
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prebuilt_sdl2 = 'SDL2-2.0.16/i686-w64-mingw32'
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prebuilt_sdl2 = 'SDL2-2.0.14/i686-w64-mingw32'
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@@ -17,4 +17,4 @@ endian = 'little'
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[properties]
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prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared'
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prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev'
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prebuilt_sdl2 = 'SDL2-2.0.16/x86_64-w64-mingw32'
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prebuilt_sdl2 = 'SDL2-2.0.14/x86_64-w64-mingw32'
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@@ -30,11 +30,11 @@ prepare-ffmpeg-dev-win64:
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ffmpeg-4.3.1-win64-dev
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prepare-sdl2:
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@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.16-mingw.tar.gz \
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2bfe48628aa9635c12eac7d421907e291525de1d0b04b3bca4a5bd6e6c881a6f \
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SDL2-2.0.16
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@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz \
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405eaff3eb18f2e08fe669ef9e63bc9a8710b7d343756f238619761e9b60407d \
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SDL2-2.0.14
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prepare-adb:
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@./prepare-dep https://dl.google.com/android/repository/platform-tools_r31.0.3-windows.zip \
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0f4b8fdd26af2c3733539d6eebb3c2ed499ea1d4bb1f4e0ecc2d6016961a6e24 \
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@./prepare-dep https://dl.google.com/android/repository/platform-tools_r31.0.2-windows.zip \
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d560cb8ded83ae04763b94632673481f14843a5969256569623cfeac82db4ba5 \
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platform-tools
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@@ -102,7 +102,7 @@ dist-win32: build-server build-win32
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cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/SDL2-2.0.16/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/SDL2-2.0.14/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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dist-win64: build-server build-win64
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mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
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@@ -118,7 +118,7 @@ dist-win64: build-server build-win64
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cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/SDL2-2.0.16/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/SDL2-2.0.14/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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zip-win32: dist-win32
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cd "$(DIST)/$(WIN32_TARGET_DIR)"; \
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@@ -241,7 +241,7 @@ public class Controller {
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MotionEvent event = MotionEvent
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.obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, 0, 1f, 1f, DEFAULT_DEVICE_ID, 0,
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InputDevice.SOURCE_MOUSE, 0);
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InputDevice.SOURCE_TOUCHSCREEN, 0);
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return device.injectEvent(event);
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}
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Block a user