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4 Commits

Author SHA1 Message Date
Diego Fernando Díaz A
ad6b8847d4 Add option to disable window decoration
Add --window-borderless parameter.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-03 18:18:41 +01:00
Romain Vimont
fba89e6f73 Add option to specify the initial window size
Add --window-width and --window-height parameters.

If only one is provided, the other is computed so that the aspect ratio
is preserved.
2019-11-03 18:18:41 +01:00
Romain Vimont
4bf2b80c75 Update manpage for --window-{x,y} options 2019-11-03 18:18:41 +01:00
Diego Fernando Díaz A
f983ec67fa Add option to specify the initial window position
Add --window-x and --window-y parameters.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-03 18:18:39 +01:00
10 changed files with 209 additions and 162 deletions

View File

@@ -268,33 +268,3 @@ For more details, go read the code!
If you find a bug, or have an awesome idea to implement, please discuss and
contribute ;-)
### Debug the server
The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration:
```bash
meson x -Dserver_debugger=true
# or, if x is already configured
meson configure x -Dserver_debugger=true
```
Then recompile.
When you start scrcpy, it will start a debugger on port 5005 on the device.
Redirect that port to the computer:
```bash
adb forward tcp:5005 tcp:5005
```
In Android Studio, _Run_ > _Debug_ > _Edit configurations..._ On the left, click on
`+`, _Remote_, and fill the form:
- Host: `localhost`
- Port: `5005`
Then click on _Debug_.

View File

@@ -109,15 +109,12 @@ conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
# overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
# enable a workaround for bug #15
conf.set('HIDPI_WORKAROUND', get_option('hidpi_workaround'))
configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')

View File

@@ -106,6 +106,29 @@ Print the version of scrcpy.
.BI \-\-window\-title " text
Set a custom window title.
.TP
.BI \-\-window\-x " value
Set the initial window horizontal position.
Default is -1 (automatic).\n
.TP
.BI \-\-window\-y " value
Set the initial window vertical position.
Default is -1 (automatic).\n
.TP
.BI \-\-window\-width " value
Set the initial window width.
Default is 0 (automatic).\n
.TP
.BI \-\-window\-height " value
Set the initial window height.
Default is 0 (automatic).\n
.SH SHORTCUTS

View File

@@ -29,9 +29,14 @@ struct args {
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
int16_t window_x;
int16_t window_y;
uint16_t window_width;
uint16_t window_height;
bool always_on_top;
bool turn_screen_off;
bool render_expired_frames;
bool window_borderless;
};
static void usage(const char *arg0) {
@@ -115,9 +120,28 @@ static void usage(const char *arg0) {
" -v, --version\n"
" Print the version of scrcpy.\n"
"\n"
" --window_borderless\n"
" Disable window decorations (display borderless window).\n"
"\n"
" --window-title text\n"
" Set a custom window title.\n"
"\n"
" --window-x value\n"
" Set the initial window horizontal position.\n"
" Default is -1 (automatic).\n"
"\n"
" --window-y value\n"
" Set the initial window vertical position.\n"
" Default is -1 (automatic).\n"
"\n"
" --window-width value\n"
" Set the initial window width.\n"
" Default is -1 (automatic).\n"
"\n"
" --window-height value\n"
" Set the initial window width.\n"
" Default is -1 (automatic).\n"
"\n"
"Shortcuts:\n"
"\n"
" " CTRL_OR_CMD "+f\n"
@@ -258,6 +282,48 @@ parse_max_size(char *optarg, uint16_t *max_size) {
return true;
}
static bool
parse_window_position(char *optarg, int16_t *position) {
char *endptr;
if (*optarg == '\0') {
LOGE("Window position parameter is empty");
return false;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid window position: %s", optarg);
return false;
}
if (value < -1 || value > 0x7fff) {
LOGE("Window position must be between -1 and 32767: %ld", value);
return false;
}
*position = (int16_t) value;
return true;
}
static bool
parse_window_dimension(char *optarg, uint16_t *dimension) {
char *endptr;
if (*optarg == '\0') {
LOGE("Window dimension parameter is empty");
return false;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid window dimension: %s", optarg);
return false;
}
if (value & ~0xffff) {
LOGE("Window position must be between 0 and 65535: %ld", value);
return false;
}
*dimension = (uint16_t) value;
return true;
}
static bool
parse_port(char *optarg, uint16_t *port) {
char *endptr;
@@ -310,8 +376,13 @@ guess_record_format(const char *filename) {
}
#define OPT_RENDER_EXPIRED_FRAMES 1000
#define OPT_WINDOW_TITLE 1001
#define OPT_PUSH_TARGET 1002
#define OPT_PUSH_TARGET 1001
#define OPT_WINDOW_TITLE 1002
#define OPT_WINDOW_X 1003
#define OPT_WINDOW_Y 1004
#define OPT_WINDOW_WIDTH 1005
#define OPT_WINDOW_HEIGHT 1006
#define OPT_WINDOW_BORDERLESS 1007
static bool
parse_args(struct args *args, int argc, char *argv[]) {
@@ -324,6 +395,8 @@ parse_args(struct args *args, int argc, char *argv[]) {
{"max-size", required_argument, NULL, 'm'},
{"no-control", no_argument, NULL, 'n'},
{"no-display", no_argument, NULL, 'N'},
{"window-borderless", no_argument, NULL,
OPT_WINDOW_BORDERLESS},
{"port", required_argument, NULL, 'p'},
{"push-target", required_argument, NULL,
OPT_PUSH_TARGET},
@@ -335,8 +408,11 @@ parse_args(struct args *args, int argc, char *argv[]) {
{"show-touches", no_argument, NULL, 't'},
{"turn-screen-off", no_argument, NULL, 'S'},
{"version", no_argument, NULL, 'v'},
{"window-title", required_argument, NULL,
OPT_WINDOW_TITLE},
{"window-title", required_argument, NULL, OPT_WINDOW_TITLE},
{"window-x", required_argument, NULL, OPT_WINDOW_X},
{"window-y", required_argument, NULL, OPT_WINDOW_Y},
{"window-width", required_argument, NULL, OPT_WINDOW_WIDTH},
{"window-height", required_argument, NULL, OPT_WINDOW_HEIGHT},
{NULL, 0, NULL, 0 },
};
int c;
@@ -402,6 +478,29 @@ parse_args(struct args *args, int argc, char *argv[]) {
case OPT_WINDOW_TITLE:
args->window_title = optarg;
break;
case OPT_WINDOW_X:
if (!parse_window_position(optarg, &args->window_x)) {
return false;
}
break;
case OPT_WINDOW_Y:
if (!parse_window_position(optarg, &args->window_y)) {
return false;
}
break;
case OPT_WINDOW_WIDTH:
if (!parse_window_dimension(optarg, &args->window_width)) {
return false;
}
break;
case OPT_WINDOW_HEIGHT:
if (!parse_window_dimension(optarg, &args->window_height)) {
return false;
}
break;
case OPT_WINDOW_BORDERLESS:
args->window_borderless = true;
break;
case OPT_PUSH_TARGET:
args->push_target = optarg;
break;
@@ -470,11 +569,16 @@ main(int argc, char *argv[]) {
.port = DEFAULT_LOCAL_PORT,
.max_size = DEFAULT_MAX_SIZE,
.bit_rate = DEFAULT_BIT_RATE,
.window_x = -1,
.window_y = -1,
.window_width = 0,
.window_height = 0,
.always_on_top = false,
.no_control = false,
.no_display = false,
.turn_screen_off = false,
.render_expired_frames = false,
.window_borderless = false,
};
if (!parse_args(&args, argc, argv)) {
return 1;
@@ -514,6 +618,10 @@ main(int argc, char *argv[]) {
.record_format = args.record_format,
.max_size = args.max_size,
.bit_rate = args.bit_rate,
.window_x = args.window_x,
.window_y = args.window_y,
.window_width = args.window_width,
.window_height = args.window_height,
.show_touches = args.show_touches,
.fullscreen = args.fullscreen,
.always_on_top = args.always_on_top,
@@ -521,6 +629,7 @@ main(int argc, char *argv[]) {
.display = !args.no_display,
.turn_screen_off = args.turn_screen_off,
.render_expired_frames = args.render_expired_frames,
.window_borderless = args.window_borderless,
};
int res = scrcpy(&options) ? 0 : 1;

View File

@@ -145,10 +145,8 @@ handle_event(SDL_Event *event, bool control) {
case SDL_WINDOWEVENT:
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(&screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_window_resized(&screen);
screen_render(&screen);
break;
}
break;
@@ -392,7 +390,10 @@ scrcpy(const struct scrcpy_options *options) {
options->window_title ? options->window_title : device_name;
if (!screen_init_rendering(&screen, window_title, frame_size,
options->always_on_top)) {
options->always_on_top, options->window_x,
options->window_y, options->window_width,
options->window_height,
options->window_borderless)) {
goto end;
}

View File

@@ -17,6 +17,10 @@ struct scrcpy_options {
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
int16_t window_x;
int16_t window_y;
uint16_t window_width;
uint16_t window_height;
bool show_touches;
bool fullscreen;
bool always_on_top;
@@ -24,6 +28,7 @@ struct scrcpy_options {
bool display;
bool turn_screen_off;
bool render_expired_frames;
bool window_borderless;
};
bool

View File

@@ -117,9 +117,30 @@ get_optimal_window_size(const struct screen *screen, struct size frame_size) {
}
// initially, there is no current size, so use the frame size as current size
// req_width and req_height, if not 0, are the sizes requested by the user
static inline struct size
get_initial_optimal_size(struct size frame_size) {
return get_optimal_size(frame_size, frame_size);
get_initial_optimal_size(struct size frame_size, uint16_t req_width,
uint16_t req_height) {
struct size window_size;
if (!req_width && !req_height) {
window_size = get_optimal_size(frame_size, frame_size);
} else {
if (req_width) {
window_size.width = req_width;
} else {
// compute from the requested height
window_size.width = (uint32_t) req_height * frame_size.width
/ frame_size.height;
}
if (req_height) {
window_size.height = req_height;
} else {
// compute from the requested width
window_size.height = (uint32_t) req_width * frame_size.height
/ frame_size.width;
}
}
return window_size;
}
void
@@ -134,57 +155,19 @@ create_texture(SDL_Renderer *renderer, struct size frame_size) {
frame_size.width, frame_size.height);
}
#ifdef HIDPI_WORKAROUND
static void
screen_get_sizes(struct screen *screen, struct screen_sizes *out) {
int ww, wh, dw, dh;
SDL_GetWindowSize(screen->window, &ww, &wh);
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
out->window.width = ww;
out->window.height = wh;
out->window.width = dw;
out->window.height = dh;
}
#endif
// This may be called more than once to work around SDL bugs
static bool
screen_init_renderer_and_texture(struct screen *screen) {
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError());
return false;
}
if (SDL_RenderSetLogicalSize(screen->renderer, screen->frame_size.width,
screen->frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return false;
}
screen->texture = create_texture(screen->renderer, screen->frame_size);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
return false;
}
#ifdef HIDPI_WORKAROUND
screen_get_sizes(screen, &screen->sizes);
#endif
return true;
}
bool
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top) {
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless) {
screen->frame_size = frame_size;
struct size window_size = get_initial_optimal_size(frame_size);
uint32_t window_flags = SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE
| SDL_WINDOW_ALLOW_HIGHDPI;
struct size window_size =
get_initial_optimal_size(frame_size, window_width, window_height);
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
#ifdef HIDPI_SUPPORT
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
#endif
if (always_on_top) {
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
@@ -193,9 +176,13 @@ screen_init_rendering(struct screen *screen, const char *window_title,
"(compile with SDL >= 2.0.5 to enable it)");
#endif
}
if (window_borderless) {
window_flags |= SDL_WINDOW_BORDERLESS;
}
screen->window = SDL_CreateWindow(window_title, SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
int x = window_x != -1 ? window_x : SDL_WINDOWPOS_UNDEFINED;
int y = window_y != -1 ? window_y : SDL_WINDOWPOS_UNDEFINED;
screen->window = SDL_CreateWindow(window_title, x, y,
window_size.width, window_size.height,
window_flags);
if (!screen->window) {
@@ -203,6 +190,21 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false;
}
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError());
screen_destroy(screen);
return false;
}
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
screen_destroy(screen);
return false;
}
SDL_Surface *icon = read_xpm(icon_xpm);
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
@@ -213,7 +215,9 @@ screen_init_rendering(struct screen *screen, const char *window_title,
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
frame_size.height);
if (!screen_init_renderer_and_texture(screen)) {
screen->texture = create_texture(screen->renderer, frame_size);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
screen_destroy(screen);
return false;
}
@@ -302,43 +306,6 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
return true;
}
#ifdef HIDPI_WORKAROUND
// workaround for <https://github.com/Genymobile/scrcpy/issues/15>
static inline bool
screen_fix_hidpi(struct screen *screen) {
struct screen_sizes cur;
screen_get_sizes(screen, &cur);
struct screen_sizes *prev = &screen->sizes;
bool width_ratio_changed = cur.window.width * prev->drawable.width !=
cur.drawable.width * prev->window.width;
bool height_ratio_changed = cur.window.height * prev->drawable.height !=
cur.drawable.height * prev->window.height;
if (width_ratio_changed || height_ratio_changed) {
SDL_DestroyTexture(screen->texture);
SDL_DestroyRenderer(screen->renderer);
if (!screen_init_renderer_and_texture(screen)) {
screen->texture = NULL;
screen->renderer = NULL;
return false;
}
LOGI("Renderer reset after hidpi scaling changed");
}
return true;
}
#endif
void
screen_window_resized(struct screen *screen) {
#ifdef HIDPI_WORKAROUND
screen_fix_hidpi(screen);
#endif
screen_render(screen);
}
void
screen_render(struct screen *screen) {
SDL_RenderClear(screen->renderer);

View File

@@ -20,12 +20,6 @@ struct screen {
bool has_frame;
bool fullscreen;
bool no_window;
#ifdef HIDPI_WORKAROUND
struct screen_sizes {
struct size window;
struct size drawable;
} sizes;
#endif
};
#define SCREEN_INITIALIZER { \
@@ -52,7 +46,9 @@ screen_init(struct screen *screen);
// initialize screen, create window, renderer and texture (window is hidden)
bool
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top);
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless);
// show the window
void
@@ -66,10 +62,6 @@ screen_destroy(struct screen *screen);
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb);
// update content after window resizing
void
screen_window_resized(struct screen *screen);
// render the texture to the renderer
void
screen_render(struct screen *screen);

View File

@@ -124,11 +124,6 @@ execute_server(struct server *server, const struct server_params *params) {
"shell",
"CLASSPATH=/data/local/tmp/" SERVER_FILENAME,
"app_process",
#ifdef SERVER_DEBUGGER
# define SERVER_DEBUGGER_PORT "5005"
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
SERVER_DEBUGGER_PORT,
#endif
"/", // unused
"com.genymobile.scrcpy.Server",
max_size_string,
@@ -138,17 +133,6 @@ execute_server(struct server *server, const struct server_params *params) {
"true", // always send frame meta (packet boundaries + timestamp)
params->control ? "true" : "false",
};
#ifdef SERVER_DEBUGGER
LOGI("Server debugger waiting for a client on device port "
SERVER_DEBUGGER_PORT "...");
// From the computer, run
// adb forward tcp:5005 tcp:5005
// Then, from Android Studio: Run > Debug > Edit configurations...
// On the left, click on '+', "Remote", with:
// Host: localhost
// Port: 5005
// Then click on "Debug"
#endif
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
}

View File

@@ -4,5 +4,4 @@ option('crossbuild_windows', type: 'boolean', value: false, description: 'Build
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')
option('hidpi_workaround', type: 'boolean', value: true, description: 'Enable a workaround for bug #15')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')