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9 Commits

Author SHA1 Message Date
Romain Vimont
a55cea1004 scale_filter 2021-02-17 09:54:03 +01:00
Romain Vimont
fe43453f47 screen_on_new_frame 2021-02-17 09:54:03 +01:00
Romain Vimont
0bdb995f2e Use a callback to notify a new decoded frame
Make the decoder independant of the SDL event mechanism.
2021-02-17 09:54:03 +01:00
Romain Vimont
dce0867737 Enable NDEBUG via Meson built-in option 2021-02-17 09:54:03 +01:00
Romain Vimont
5c4c28c973 Handle im-related events from input_manager.c 2021-02-17 09:54:03 +01:00
Romain Vimont
98628f25b5 Inline window events handling
Now that all screen-related events are handled from screen.c, there is
no need for a separate method for window events.
2021-02-17 09:54:03 +01:00
Romain Vimont
e1dbe4f71c Handle screen-related events from screen.c 2021-02-17 09:54:03 +01:00
Romain Vimont
b1734ab737 Reference video buffer from screen
This paves the way to handle EVENT_NEW_FRAME from screen.c, by allowing
to call screen_update_frame() without an explicit video_buffer instance.
2021-02-17 09:54:03 +01:00
Romain Vimont
44aa7f2c88 Improve error handling in screen initialization
After the struct screen is initialized, the window and the renderer are
necessarily valid, so there is no need o check in screen_destroy().
2021-02-17 09:54:03 +01:00
14 changed files with 266 additions and 423 deletions

View File

@@ -15,7 +15,6 @@ src = [
'src/opengl.c',
'src/receiver.c',
'src/recorder.c',
'src/resizer.c',
'src/scrcpy.c',
'src/screen.c',
'src/server.c',
@@ -115,6 +114,16 @@ conf.set('PORTABLE', get_option('portable'))
conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
# the default max video size for both dimensions, in pixels
# overridden by option --max-size
conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
# the default video orientation
# natural device orientation is 0 and each increment adds 90 degrees
# counterclockwise
# overridden by option --lock-video-orientation
conf.set('DEFAULT_LOCK_VIDEO_ORIENTATION', '-1') # -1: unlocked
# the default video bitrate, in bits/second
# overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps

View File

@@ -10,9 +10,6 @@
#include "util/log.h"
#include "util/str_util.h"
#define STR_IMPL_(x) #x
#define STR(x) STR_IMPL_(x)
void
scrcpy_print_usage(const char *arg0) {
fprintf(stderr,
@@ -26,7 +23,7 @@ scrcpy_print_usage(const char *arg0) {
" -b, --bit-rate value\n"
" Encode the video at the given bit-rate, expressed in bits/s.\n"
" Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
" Default is " STR(DEFAULT_BIT_RATE) ".\n"
" Default is %d.\n"
"\n"
" --codec-options key[:type]=value[,...]\n"
" Set a list of comma-separated key:type=value options for the\n"
@@ -84,7 +81,7 @@ scrcpy_print_usage(const char *arg0) {
" Possible values are -1 (unlocked), 0, 1, 2 and 3.\n"
" Natural device orientation is 0, and each increment adds a\n"
" 90 degrees rotation counterclockwise.\n"
" Default is -1 (unlocked).\n"
" Default is %d%s.\n"
"\n"
" --max-fps value\n"
" Limit the frame rate of screen capture (officially supported\n"
@@ -94,7 +91,7 @@ scrcpy_print_usage(const char *arg0) {
" Limit both the width and height of the video to value. The\n"
" other dimension is computed so that the device aspect-ratio\n"
" is preserved.\n"
" Default is 0 (unlimited).\n"
" Default is %d%s.\n"
"\n"
" -n, --no-control\n"
" Disable device control (mirror the device in read-only).\n"
@@ -108,8 +105,7 @@ scrcpy_print_usage(const char *arg0) {
"\n"
" -p, --port port[:port]\n"
" Set the TCP port (range) used by the client to listen.\n"
" Default is " STR(DEFAULT_LOCAL_PORT_RANGE_FIRST) ":"
STR(DEFAULT_LOCAL_PORT_RANGE_LAST) ".\n"
" Default is %d:%d.\n"
"\n"
" --prefer-text\n"
" Inject alpha characters and space as text events instead of\n"
@@ -301,7 +297,12 @@ scrcpy_print_usage(const char *arg0) {
"\n"
" Drag & drop APK file\n"
" Install APK from computer\n"
"\n", arg0);
"\n",
arg0,
DEFAULT_BIT_RATE,
DEFAULT_LOCK_VIDEO_ORIENTATION, DEFAULT_LOCK_VIDEO_ORIENTATION >= 0 ? "" : " (unlocked)",
DEFAULT_MAX_SIZE, DEFAULT_MAX_SIZE ? "" : " (unlimited)",
DEFAULT_LOCAL_PORT_RANGE_FIRST, DEFAULT_LOCAL_PORT_RANGE_LAST);
}
static bool

View File

@@ -2,7 +2,6 @@
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_events.h>
#include <unistd.h>
#include "events.h"
@@ -11,9 +10,29 @@
#include "util/buffer_util.h"
#include "util/log.h"
// set the decoded frame as ready for rendering, and notify
static void
push_frame(struct decoder *decoder) {
bool previous_frame_skipped;
video_buffer_offer_decoded_frame(decoder->video_buffer,
&previous_frame_skipped);
if (previous_frame_skipped) {
// the previous callback will consume this frame
return;
}
decoder->cbs->on_new_frame(decoder, decoder->cbs_userdata);
}
void
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
decoder_init(struct decoder *decoder, struct video_buffer *vb,
const struct decoder_callbacks *cbs, void *cbs_userdata) {
decoder->video_buffer = vb;
assert(cbs);
assert(cbs->on_new_frame);
decoder->cbs = cbs;
decoder->cbs_userdata = cbs_userdata;
}
bool
@@ -30,20 +49,11 @@ decoder_open(struct decoder *decoder, const AVCodec *codec) {
return false;
}
decoder->frame = av_frame_alloc();
if (!decoder->frame) {
LOGE("Could not create decoder frame");
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
return true;
}
void
decoder_close(struct decoder *decoder) {
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
@@ -58,11 +68,11 @@ decoder_push(struct decoder *decoder, const AVPacket *packet) {
LOGE("Could not send video packet: %d", ret);
return false;
}
ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
ret = avcodec_receive_frame(decoder->codec_ctx,
decoder->video_buffer->decoding_frame);
if (!ret) {
// a frame was received
video_buffer_producer_offer_frame(decoder->video_buffer,
&decoder->frame);
push_frame(decoder);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
return false;
@@ -70,7 +80,7 @@ decoder_push(struct decoder *decoder, const AVPacket *packet) {
#else
int got_picture;
int len = avcodec_decode_video2(decoder->codec_ctx,
decoder->frame,
decoder->video_buffer->decoding_frame,
&got_picture,
packet);
if (len < 0) {

View File

@@ -10,13 +10,21 @@ struct video_buffer;
struct decoder {
struct video_buffer *video_buffer;
AVCodecContext *codec_ctx;
AVFrame *frame;
const struct decoder_callbacks *cbs;
void *cbs_userdata;
};
struct decoder_callbacks {
// Called when a new frame can be consumed by
// video_buffer_take_rendering_frame(decoder->video_buffer).
void (*on_new_frame)(struct decoder *decoder, void *userdata);
};
void
decoder_init(struct decoder *decoder, struct video_buffer *vb);
decoder_init(struct decoder *decoder, struct video_buffer *vb,
const struct decoder_callbacks *cbs, void *cbs_userdata);
bool
decoder_open(struct decoder *decoder, const AVCodec *codec);

View File

@@ -480,7 +480,9 @@ input_manager_process_key(struct input_manager *im,
return;
case SDLK_i:
if (!shift && !repeat && down) {
switch_fps_counter_state(im->fps_counter);
struct fps_counter *fps_counter =
im->video_buffer->fps_counter;
switch_fps_counter_state(fps_counter);
}
return;
case SDLK_n:

View File

@@ -16,7 +16,6 @@
struct input_manager {
struct controller *controller;
struct video_buffer *video_buffer;
struct fps_counter *fps_counter;
struct screen *screen;
// SDL reports repeated events as a boolean, but Android expects the actual

View File

@@ -1,132 +0,0 @@
#include "resizer.h"
#include <assert.h>
#include "util/log.h"
bool
sc_resizer_init(struct sc_resizer *resizer, struct video_buffer *vb_in,
struct video_buffer *vb_out, struct size size) {
bool ok = sc_mutex_init(&resizer->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&resizer->req_cond);
if (!ok) {
sc_mutex_destroy(&resizer->mutex);
return false;
}
resizer->resized_frame = av_frame_alloc();
if (!resizer->resized_frame) {
sc_cond_destroy(&resizer->req_cond);
sc_mutex_destroy(&resizer->mutex);
return false;
}
resizer->vb_in = vb_in;
resizer->vb_out = vb_out;
resizer->size = size;
resizer->input_frame = NULL;
resizer->has_request = false;
resizer->has_new_frame = false;
resizer->interrupted = false;
return true;
}
void
sc_resizer_destroy(struct sc_resizer *resizer) {
av_frame_free(&resizer->resized_frame);
sc_cond_destroy(&resizer->req_cond);
sc_mutex_destroy(&resizer->mutex);
}
static bool
sc_resizer_swscale(struct sc_resizer *resizer) {
assert(!resizer->resized_frame->buf[0]); // The frame must be "empty"
return false;
}
static int
run_resizer(void *data) {
struct sc_resizer *resizer = data;
sc_mutex_lock(&resizer->mutex);
while (!resizer->interrupted) {
while (!resizer->interrupted && !resizer->has_request) {
sc_cond_wait(&resizer->req_cond, &resizer->mutex);
}
if (resizer->has_new_frame) {
resizer->input_frame =
video_buffer_consumer_take_frame(resizer->vb_in);
resizer->has_new_frame = false;
}
resizer->has_request = false;
sc_mutex_unlock(&resizer->mutex);
// Do the actual work without mutex
sc_resizer_swscale(resizer);
video_buffer_producer_offer_frame(resizer->vb_out,
&resizer->resized_frame);
sc_mutex_lock(&resizer->mutex);
}
sc_mutex_unlock(&resizer->mutex);
return 0;
}
bool
sc_resizer_start(struct sc_resizer *resizer) {
LOGD("Starting resizer thread");
bool ok = sc_thread_create(&resizer->thread, run_resizer, "resizer",
resizer);
if (!ok) {
LOGE("Could not start resizer thread");
return false;
}
return true;
}
void
sc_resizer_stop(struct sc_resizer *resizer) {
sc_mutex_lock(&resizer->mutex);
resizer->interrupted = true;
sc_cond_signal(&resizer->req_cond);
sc_mutex_unlock(&resizer->mutex);
video_buffer_interrupt(resizer->vb_out);
}
void
sc_resizer_join(struct sc_resizer *resizer) {
sc_thread_join(&resizer->thread, NULL);
}
void
sc_resizer_process_new_frame(struct sc_resizer *resizer) {
sc_mutex_lock(&resizer->mutex);
resizer->has_request = true;
resizer->has_new_frame = true;
sc_cond_signal(&resizer->req_cond);
sc_mutex_unlock(&resizer->mutex);
}
void
sc_resizer_process_new_size(struct sc_resizer *resizer, struct size size) {
sc_mutex_lock(&resizer->mutex);
resizer->size = size;
resizer->has_request = true;
sc_cond_signal(&resizer->req_cond);
sc_mutex_unlock(&resizer->mutex);
}

View File

@@ -1,53 +0,0 @@
#ifndef SC_RESIZER
#define SC_RESIZER
#include "common.h"
#include <stdbool.h>
#include <libavformat/avformat.h>
#include "coords.h"
#include "util/thread.h"
#include "video_buffer.h"
struct sc_resizer {
struct video_buffer *vb_in;
struct video_buffer *vb_out;
struct size size;
// valid until the next call to video_buffer_consumer_take_frame(vb_in)
const AVFrame *input_frame;
AVFrame *resized_frame;
sc_thread thread;
sc_mutex mutex;
sc_cond req_cond;
bool has_request;
bool has_new_frame;
bool interrupted;
};
bool
sc_resizer_init(struct sc_resizer *resizer, struct video_buffer *vb_in,
struct video_buffer *vb_out, struct size initial_size);
void
sc_resizer_destroy(struct sc_resizer *resizer);
bool
sc_resizer_start(struct sc_resizer *resizer);
void
sc_resizer_stop(struct sc_resizer *resizer);
void
sc_resizer_join(struct sc_resizer *resizer);
void
sc_resizer_process_new_frame(struct sc_resizer *resizer);
void
sc_resizer_process_new_size(struct sc_resizer *resizer, struct size size);
#endif

View File

@@ -42,7 +42,6 @@ static struct file_handler file_handler;
static struct input_manager input_manager = {
.controller = &controller,
.video_buffer = &video_buffer,
.fps_counter = &fps_counter,
.screen = &screen,
.repeat = 0,
@@ -267,6 +266,14 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
free(local_fmt);
}
static void
decoder_on_new_frame(struct decoder *decoder, void *userdata) {
(void) decoder;
(void) userdata;
screen_on_new_frame(&screen);
}
bool
scrcpy(const struct scrcpy_options *options) {
if (!server_init(&server)) {
@@ -333,7 +340,8 @@ scrcpy(const struct scrcpy_options *options) {
}
fps_counter_initialized = true;
if (!video_buffer_init(&video_buffer, options->render_expired_frames)) {
if (!video_buffer_init(&video_buffer, &fps_counter,
options->render_expired_frames)) {
goto end;
}
video_buffer_initialized = true;
@@ -346,7 +354,11 @@ scrcpy(const struct scrcpy_options *options) {
file_handler_initialized = true;
}
decoder_init(&decoder, &video_buffer);
static const struct decoder_callbacks decoder_cbs = {
.on_new_frame = decoder_on_new_frame,
};
decoder_init(&decoder, &video_buffer, &decoder_cbs, NULL);
dec = &decoder;
}
@@ -366,6 +378,13 @@ scrcpy(const struct scrcpy_options *options) {
stream_init(&stream, server.video_socket, dec, rec);
// now we consumed the header values, the socket receives the video stream
// start the stream
if (!stream_start(&stream)) {
goto end;
}
stream_started = true;
if (options->display) {
if (options->control) {
if (!controller_init(&controller, server.control_socket)) {
@@ -382,21 +401,14 @@ scrcpy(const struct scrcpy_options *options) {
const char *window_title =
options->window_title ? options->window_title : device_name;
struct screen_params screen_params = {
.window_title = window_title,
.frame_size = frame_size,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
.rotation = options->rotation,
.scale_filter = options->scale_filter,
};
screen_init(&screen, &video_buffer);
if (!screen_init(&screen, &video_buffer, &fps_counter,
&screen_params)) {
if (!screen_init_rendering(&screen, window_title, frame_size,
options->always_on_top, options->window_x,
options->window_y, options->window_width,
options->window_height,
options->window_borderless,
options->rotation, options->scale_filter)) {
goto end;
}
@@ -415,13 +427,6 @@ scrcpy(const struct scrcpy_options *options) {
}
}
// now we consumed the header values, the socket receives the video stream
// start the stream
if (!stream_start(&stream)) {
goto end;
}
stream_started = true;
input_manager_init(&input_manager, options);
ret = event_loop(options);

View File

@@ -109,10 +109,10 @@ struct scrcpy_options {
.count = 2, \
}, \
.scale_filter = SC_SCALE_FILTER_TRILINEAR, \
.max_size = 0, \
.max_size = DEFAULT_MAX_SIZE, \
.bit_rate = DEFAULT_BIT_RATE, \
.max_fps = 0, \
.lock_video_orientation = -1, \
.lock_video_orientation = DEFAULT_LOCK_VIDEO_ORIENTATION, \
.rotation = 0, \
.window_x = SC_WINDOW_POSITION_UNDEFINED, \
.window_y = SC_WINDOW_POSITION_UNDEFINED, \

View File

@@ -190,25 +190,10 @@ screen_update_content_rect(struct screen *screen) {
}
}
static void
on_frame_available(struct video_buffer *vb, void *userdata) {
(void) vb;
(void) userdata;
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
// Post the event on the UI thread
SDL_PushEvent(&new_frame_event);
}
static void
on_frame_skipped(struct video_buffer *vb, void *userdata) {
(void) vb;
struct screen *screen = userdata;
fps_counter_add_skipped_frame(screen->fps_counter);
void
screen_init(struct screen *screen, struct video_buffer *vb) {
*screen = (struct screen) SCREEN_INITIALIZER;
screen->vb = vb;
}
static inline SDL_Texture *
@@ -239,40 +224,26 @@ create_texture(struct screen *screen) {
}
bool
screen_init(struct screen *screen, struct video_buffer *vb,
struct fps_counter *fps_counter,
const struct screen_params *params) {
screen->vb = vb;
screen->fps_counter = fps_counter;
screen->resize_pending = false;
screen->has_frame = false;
screen->fullscreen = false;
screen->maximized = false;
static const struct video_buffer_callbacks cbs = {
.on_frame_available = on_frame_available,
.on_frame_skipped = on_frame_skipped,
};
video_buffer_set_consumer_callbacks(vb, &cbs, screen);
screen->frame_size = params->frame_size;
screen->rotation = params->rotation;
if (screen->rotation) {
LOGI("Initial display rotation set to %u", screen->rotation);
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless,
uint8_t rotation, enum sc_scale_filter scale_filter) {
screen->frame_size = frame_size;
screen->rotation = rotation;
if (rotation) {
LOGI("Initial display rotation set to %u", rotation);
}
struct size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
struct size content_size = get_rotated_size(frame_size, screen->rotation);
screen->content_size = content_size;
struct size window_size = get_initial_optimal_size(content_size,
params->window_width,
params->window_height);
struct size window_size =
get_initial_optimal_size(content_size, window_width, window_height);
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
#ifdef HIDPI_SUPPORT
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
#endif
if (params->always_on_top) {
if (always_on_top) {
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
#else
@@ -280,15 +251,15 @@ screen_init(struct screen *screen, struct video_buffer *vb,
"(compile with SDL >= 2.0.5 to enable it)");
#endif
}
if (params->window_borderless) {
if (window_borderless) {
window_flags |= SDL_WINDOW_BORDERLESS;
}
int x = params->window_x != SC_WINDOW_POSITION_UNDEFINED
? params->window_x : (int) SDL_WINDOWPOS_UNDEFINED;
int y = params->window_y != SC_WINDOW_POSITION_UNDEFINED
? params->window_y : (int) SDL_WINDOWPOS_UNDEFINED;
screen->window = SDL_CreateWindow(params->window_title, x, y,
int x = window_x != SC_WINDOW_POSITION_UNDEFINED
? window_x : (int) SDL_WINDOWPOS_UNDEFINED;
int y = window_y != SC_WINDOW_POSITION_UNDEFINED
? window_y : (int) SDL_WINDOWPOS_UNDEFINED;
screen->window = SDL_CreateWindow(window_title, x, y,
window_size.width, window_size.height,
window_flags);
if (!screen->window) {
@@ -309,11 +280,9 @@ screen_init(struct screen *screen, struct video_buffer *vb,
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
screen->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
bool mipmaps = params->scale_filter == SC_SCALE_FILTER_TRILINEAR;
bool mipmaps = scale_filter == SC_SCALE_FILTER_TRILINEAR;
if (use_opengl) {
struct sc_opengl *gl = &screen->gl;
sc_opengl_init(gl);
@@ -346,22 +315,14 @@ screen_init(struct screen *screen, struct video_buffer *vb,
LOGW("Could not load icon");
}
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, params->frame_size.width,
params->frame_size.height);
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
frame_size.height);
screen->texture = create_texture(screen);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
return false;
}
screen->frame = av_frame_alloc();
if (!screen->frame) {
LOGC("Could not create screen frame");
SDL_DestroyTexture(screen->texture);
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
screen_destroy(screen);
return false;
}
@@ -382,8 +343,9 @@ screen_show_window(struct screen *screen) {
void
screen_destroy(struct screen *screen) {
av_frame_free(&screen->frame);
SDL_DestroyTexture(screen->texture);
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
}
@@ -490,11 +452,7 @@ update_texture(struct screen *screen, const AVFrame *frame) {
static bool
screen_update_frame(struct screen *screen) {
video_buffer_consumer_take_frame(screen->vb, &screen->frame);
AVFrame *frame = screen->frame;
fps_counter_add_rendered_frame(screen->fps_counter);
const AVFrame *frame = video_buffer_take_rendering_frame(screen->vb);
struct size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
return false;
@@ -689,3 +647,15 @@ screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y) {
*x = (int64_t) *x * dw / ww;
*y = (int64_t) *y * dh / wh;
}
void
screen_on_new_frame(struct screen *screen) {
(void) screen;
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
// Post the event on the UI thread
SDL_PushEvent(&new_frame_event);
}

View File

@@ -15,8 +15,6 @@ struct video_buffer;
struct screen {
struct video_buffer *vb;
struct fps_counter *fps_counter;
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
@@ -36,32 +34,55 @@ struct screen {
bool has_frame;
bool fullscreen;
bool maximized;
bool no_window;
bool mipmaps;
AVFrame *frame;
};
struct screen_params {
const char *window_title;
struct size frame_size;
bool always_on_top;
#define SCREEN_INITIALIZER { \
.vb = NULL, \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.gl = {0}, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
.content_size = { \
.width = 0, \
.height = 0, \
}, \
.resize_pending = false, \
.windowed_content_size = { \
.width = 0, \
.height = 0, \
}, \
.rotation = 0, \
.rect = { \
.x = 0, \
.y = 0, \
.w = 0, \
.h = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
.no_window = false, \
.mipmaps = false, \
}
int16_t window_x;
int16_t window_y;
uint16_t window_width; // accepts SC_WINDOW_POSITION_UNDEFINED
uint16_t window_height; // accepts SC_WINDOW_POSITION_UNDEFINED
bool window_borderless;
uint8_t rotation;
enum sc_scale_filter scale_filter;
};
// initialize default values
void
screen_init(struct screen *screen, struct video_buffer *vb);
// initialize screen, create window, renderer and texture (window is hidden)
// window_x and window_y accept SC_WINDOW_POSITION_UNDEFINED
bool
screen_init(struct screen *screen, struct video_buffer *vb,
struct fps_counter *fps_counter,
const struct screen_params *params);
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless,
uint8_t rotation, enum sc_scale_filter scale_filter);
// show the window
void
@@ -117,4 +138,9 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
void
screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y);
// Notify the screen that a new frame is available in the video_buffer.
// Called from a separate thread.
void
screen_on_new_frame(struct screen *screen);
#endif

View File

@@ -7,118 +7,129 @@
#include "util/log.h"
bool
video_buffer_init(struct video_buffer *vb, bool wait_consumer) {
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
bool render_expired_frames) {
vb->fps_counter = fps_counter;
vb->decoding_frame = av_frame_alloc();
if (!vb->decoding_frame) {
goto error_0;
}
vb->pending_frame = av_frame_alloc();
if (!vb->pending_frame) {
goto error_0;
goto error_1;
}
vb->rendering_frame = av_frame_alloc();
if (!vb->rendering_frame) {
goto error_2;
}
bool ok = sc_mutex_init(&vb->mutex);
if (!ok) {
goto error_1;
goto error_3;
}
vb->wait_consumer = wait_consumer;
if (wait_consumer) {
vb->render_expired_frames = render_expired_frames;
if (render_expired_frames) {
ok = sc_cond_init(&vb->pending_frame_consumed_cond);
if (!ok) {
sc_mutex_destroy(&vb->mutex);
goto error_1;
goto error_2;
}
// interrupted is not used if wait_consumer is disabled since offering
// a frame will never block
// interrupted is not used if expired frames are not rendered
// since offering a frame will never block
vb->interrupted = false;
}
// there is initially no frame, so consider it has already been consumed
// there is initially no rendering frame, so consider it has already been
// consumed
vb->pending_frame_consumed = true;
// The callbacks must be set by the consumer via
// video_buffer_set_consumer_callbacks()
vb->cbs = NULL;
return true;
error_1:
error_3:
av_frame_free(&vb->rendering_frame);
error_2:
av_frame_free(&vb->pending_frame);
error_1:
av_frame_free(&vb->decoding_frame);
error_0:
return false;
}
void
video_buffer_destroy(struct video_buffer *vb) {
if (vb->wait_consumer) {
if (vb->render_expired_frames) {
sc_cond_destroy(&vb->pending_frame_consumed_cond);
}
sc_mutex_destroy(&vb->mutex);
av_frame_free(&vb->rendering_frame);
av_frame_free(&vb->pending_frame);
av_frame_free(&vb->decoding_frame);
}
static inline void
swap_frames(AVFrame **lhs, AVFrame **rhs) {
AVFrame *tmp = *lhs;
*lhs = *rhs;
*rhs = tmp;
static void
video_buffer_swap_decoding_frame(struct video_buffer *vb) {
sc_mutex_assert(&vb->mutex);
AVFrame *tmp = vb->decoding_frame;
vb->decoding_frame = vb->pending_frame;
vb->pending_frame = tmp;
}
static void
video_buffer_swap_rendering_frame(struct video_buffer *vb) {
sc_mutex_assert(&vb->mutex);
AVFrame *tmp = vb->rendering_frame;
vb->rendering_frame = vb->pending_frame;
vb->pending_frame = tmp;
}
void
video_buffer_set_consumer_callbacks(struct video_buffer *vb,
const struct video_buffer_callbacks *cbs,
void *cbs_userdata) {
assert(!vb->cbs); // must be set only once
assert(cbs);
assert(cbs->on_frame_available);
vb->cbs = cbs;
vb->cbs_userdata = cbs_userdata;
}
void
video_buffer_producer_offer_frame(struct video_buffer *vb, AVFrame **pframe) {
assert(vb->cbs);
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped) {
sc_mutex_lock(&vb->mutex);
if (vb->wait_consumer) {
if (vb->render_expired_frames) {
// wait for the current (expired) frame to be consumed
while (!vb->pending_frame_consumed && !vb->interrupted) {
sc_cond_wait(&vb->pending_frame_consumed_cond, &vb->mutex);
}
} else if (!vb->pending_frame_consumed) {
fps_counter_add_skipped_frame(vb->fps_counter);
}
av_frame_unref(vb->pending_frame);
swap_frames(pframe, &vb->pending_frame);
video_buffer_swap_decoding_frame(vb);
bool skipped = !vb->pending_frame_consumed;
*previous_frame_skipped = !vb->pending_frame_consumed;
vb->pending_frame_consumed = false;
sc_mutex_unlock(&vb->mutex);
if (skipped) {
if (vb->cbs->on_frame_skipped)
vb->cbs->on_frame_skipped(vb, vb->cbs_userdata);
} else {
vb->cbs->on_frame_available(vb, vb->cbs_userdata);
}
}
void
video_buffer_consumer_take_frame(struct video_buffer *vb, AVFrame **pframe) {
const AVFrame *
video_buffer_take_rendering_frame(struct video_buffer *vb) {
sc_mutex_lock(&vb->mutex);
assert(!vb->pending_frame_consumed);
vb->pending_frame_consumed = true;
swap_frames(pframe, &vb->pending_frame);
av_frame_unref(vb->pending_frame);
fps_counter_add_rendered_frame(vb->fps_counter);
if (vb->wait_consumer) {
video_buffer_swap_rendering_frame(vb);
if (vb->render_expired_frames) {
// unblock video_buffer_offer_decoded_frame()
sc_cond_signal(&vb->pending_frame_consumed_cond);
}
sc_mutex_unlock(&vb->mutex);
// rendering_frame is only written from this thread, no need to lock
return vb->rendering_frame;
}
void
video_buffer_interrupt(struct video_buffer *vb) {
if (vb->wait_consumer) {
if (vb->render_expired_frames) {
sc_mutex_lock(&vb->mutex);
vb->interrupted = true;
sc_mutex_unlock(&vb->mutex);

View File

@@ -13,66 +13,53 @@ typedef struct AVFrame AVFrame;
/**
* There are 3 frames in memory:
* - one frame is held by the producer (producer_frame)
* - one frame is held by the consumer (consumer_frame)
* - one frame is shared between the producer and the consumer (pending_frame)
* - one frame is held by the decoder (decoding_frame)
* - one frame is held by the renderer (rendering_frame)
* - one frame is shared between the decoder and the renderer (pending_frame)
*
* The producer generates a frame into the producer_frame (it may takes time).
* The decoder decodes a packet into the decoding_frame (it may takes time).
*
* Once the frame is produced, it calls video_buffer_producer_offer_frame(),
* which swaps the producer and pending frames.
* Once the frame is decoded, it calls video_buffer_offer_decoded_frame(),
* which swaps the decoding and pending frames.
*
* When the consumer is notified that a new frame is available, it calls
* video_buffer_consumer_take_frame() to retrieve it, which swaps the pending
* and consumer frames. The frame is valid until the next call, without
* blocking the producer.
* When the renderer is notified that a new frame is available, it calls
* video_buffer_take_rendering_frame() to retrieve it, which swaps the pending
* and rendering frames. The frame is valid until the next call, without
* blocking the decoder.
*/
struct video_buffer {
AVFrame *decoding_frame;
AVFrame *pending_frame;
AVFrame *rendering_frame;
sc_mutex mutex;
bool wait_consumer; // never overwrite a pending frame if it is not consumed
bool render_expired_frames;
bool interrupted;
sc_cond pending_frame_consumed_cond;
bool pending_frame_consumed;
const struct video_buffer_callbacks *cbs;
void *cbs_userdata;
};
struct video_buffer_callbacks {
// Called when a new frame can be consumed by
// video_buffer_consumer_take_frame(vb)
// This callback is mandatory (it must not be NULL).
void (*on_frame_available)(struct video_buffer *vb, void *userdata);
// Called when a pending frame has been overwritten by the producer
// This callback is optional (it may be NULL).
void (*on_frame_skipped)(struct video_buffer *vb, void *userdata);
struct fps_counter *fps_counter;
};
bool
video_buffer_init(struct video_buffer *vb, bool wait_consumer);
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
bool render_expired_frames);
void
video_buffer_destroy(struct video_buffer *vb);
// set the decoded frame as ready for rendering
// the output flag is set to report whether the previous frame has been skipped
void
video_buffer_set_consumer_callbacks(struct video_buffer *vb,
const struct video_buffer_callbacks *cbs,
void *cbs_userdata);
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped);
// set the producer frame as ready for consuming
// the produced frame is exchanged with an unused allocated frame
void
video_buffer_producer_offer_frame(struct video_buffer *vb, AVFrame **pframe);
// mark the consumer frame as consumed and exchange it with an unused allocated
// frame
void
video_buffer_consumer_take_frame(struct video_buffer *vb, AVFrame **pframe);
// mark the rendering frame as consumed and return it
// the frame is valid until the next call to this function
const AVFrame *
video_buffer_take_rendering_frame(struct video_buffer *vb);
// wake up and avoid any blocking call
void