mirror of
https://github.com/Genymobile/scrcpy.git
synced 2026-03-09 05:34:26 +01:00
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23
FAQ.md
23
FAQ.md
@@ -7,29 +7,8 @@ with it.
|
||||
|
||||
Here are the common reported problems and their status.
|
||||
|
||||
### On Windows, I have no output in the console
|
||||
|
||||
When run in `cmd.exe`, the application does not print anything. Even `scrcpy
|
||||
--help` have no output. We don't know why yet.
|
||||
|
||||
However, if you run the very same `scrcpy.exe` from
|
||||
[MSYS2](https://www.msys2.org/) (`mingw64`), then it correctly prints output.
|
||||
|
||||
As a workaround, redirect outputs to files, so that you can read the files
|
||||
afterwards:
|
||||
|
||||
```bash
|
||||
scrcpy >stdout 2>stderr
|
||||
type stdout
|
||||
type stderr
|
||||
```
|
||||
|
||||
_Note that all SDL logs are printed to stderr._
|
||||
|
||||
|
||||
### On Windows, when I start the application, nothing happens
|
||||
|
||||
The previous problem does not help to get a clue about the cause.
|
||||
### On Windows, my device is not detected
|
||||
|
||||
The most common is your device not being detected by `adb`, or is unauthorized.
|
||||
Check everything is ok by calling:
|
||||
|
||||
65
Makefile
65
Makefile
@@ -1,65 +0,0 @@
|
||||
# This makefile provides recipes to build a "portable" version of scrcpy.
|
||||
#
|
||||
# Here, "portable" means that the client and server binaries are expected to be
|
||||
# anywhere, but in the same directory, instead of well-defined separate
|
||||
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
|
||||
#
|
||||
# In particular, this implies to change the location from where the client push
|
||||
# the server to the device.
|
||||
#
|
||||
# "make release-portable" builds a zip containing the client and the server.
|
||||
#
|
||||
# On Windows with MSYS2/mingw64, execute:
|
||||
# GRADLE="$PWD/gradlew" mingw32-make release-portable
|
||||
#
|
||||
# This is a simple Makefile because Meson is not flexible enough to execute some
|
||||
# arbitrary commands.
|
||||
|
||||
.PHONY: default clean build-portable release-portable dist-portable dist-portable-zip sums test check
|
||||
|
||||
GRADLE ?= ./gradlew
|
||||
|
||||
PORTABLE_BUILD_DIR := build-portable
|
||||
DIST := dist
|
||||
TARGET_DIR := scrcpy
|
||||
|
||||
VERSION := $(shell git describe --tags --always)
|
||||
TARGET := $(TARGET_DIR)-$(VERSION).zip
|
||||
|
||||
default:
|
||||
@echo 'You must specify a target. Try: make release-portable'
|
||||
|
||||
clean:
|
||||
$(GRADLE) clean
|
||||
rm -rf "$(PORTABLE_BUILD_DIR)" "$(DIST)"
|
||||
|
||||
build-portable:
|
||||
[ -d "$(PORTABLE_BUILD_DIR)" ] || ( mkdir "$(PORTABLE_BUILD_DIR)" && \
|
||||
meson "$(PORTABLE_BUILD_DIR)" \
|
||||
--buildtype release --strip -Db_lto=true \
|
||||
-Doverride_server_path=scrcpy-server.jar )
|
||||
ninja -C "$(PORTABLE_BUILD_DIR)"
|
||||
|
||||
release-portable: clean dist-portable-zip sums
|
||||
@echo "Release created in $(DIST)/."
|
||||
|
||||
dist-portable: build-portable
|
||||
mkdir -p "$(DIST)/$(TARGET_DIR)"
|
||||
cp "$(PORTABLE_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(TARGET_DIR)/"
|
||||
cp "$(PORTABLE_BUILD_DIR)"/app/scrcpy "$(DIST)/$(TARGET_DIR)/"
|
||||
|
||||
dist-portable-zip: dist-portable
|
||||
cd "$(DIST)"; \
|
||||
zip -r "$(TARGET)" "$(TARGET_DIR)"
|
||||
|
||||
sums:
|
||||
cd "$(DIST)"; \
|
||||
sha256sum *.zip > SHA256SUM.txt
|
||||
|
||||
test: build-portable
|
||||
$(GRADLE) test
|
||||
ninja -C "$(PORTABLE_BUILD_DIR)" test
|
||||
|
||||
check: build-portable
|
||||
$(GRADLE) check
|
||||
ninja -C "$(PORTABLE_BUILD_DIR)" test
|
||||
131
Makefile.CrossWindows
Normal file
131
Makefile.CrossWindows
Normal file
@@ -0,0 +1,131 @@
|
||||
# This makefile provides recipes to build a "portable" version of scrcpy for
|
||||
# Windows.
|
||||
#
|
||||
# Here, "portable" means that the client and server binaries are expected to be
|
||||
# anywhere, but in the same directory, instead of well-defined separate
|
||||
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
|
||||
#
|
||||
# In particular, this implies to change the location from where the client push
|
||||
# the server to the device.
|
||||
|
||||
.PHONY: default clean \
|
||||
build-server \
|
||||
prepare-deps-win32 prepare-deps-win64 \
|
||||
build-win32 build-win32-noconsole \
|
||||
build-win64 build-win64-noconsole \
|
||||
dist-win32 dist-win64 \
|
||||
zip-win32 zip-win64 \
|
||||
sums release
|
||||
|
||||
GRADLE ?= ./gradlew
|
||||
|
||||
SERVER_BUILD_DIR := build-server
|
||||
WIN32_BUILD_DIR := build-win32
|
||||
WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
|
||||
WIN64_BUILD_DIR := build-win64
|
||||
WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
|
||||
|
||||
DIST := dist
|
||||
WIN32_TARGET_DIR := scrcpy-win32
|
||||
WIN64_TARGET_DIR := scrcpy-win64
|
||||
|
||||
VERSION := $(shell git describe --tags --always)
|
||||
WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
|
||||
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
|
||||
|
||||
release: clean zip-win32 zip-win64 sums
|
||||
@echo "Release created in $(DIST)/."
|
||||
|
||||
clean:
|
||||
$(GRADLE) clean
|
||||
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" "$(DIST)"
|
||||
|
||||
build-server:
|
||||
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
|
||||
meson "$(SERVER_BUILD_DIR)" \
|
||||
--buildtype release -Dbuild_app=false )
|
||||
ninja -C "$(SERVER_BUILD_DIR)"
|
||||
|
||||
prepare-deps-win32:
|
||||
-$(MAKE) -C prebuilt-deps prepare-win32
|
||||
|
||||
build-win32: prepare-deps-win32
|
||||
[ -d "$(WIN32_BUILD_DIR)" ] || ( mkdir "$(WIN32_BUILD_DIR)" && \
|
||||
meson "$(WIN32_BUILD_DIR)" \
|
||||
--cross-file cross_win32.txt \
|
||||
--buildtype release --strip -Db_lto=true \
|
||||
-Dbuild_server=false \
|
||||
-Doverride_server_path=scrcpy-server.jar )
|
||||
ninja -C "$(WIN32_BUILD_DIR)"
|
||||
|
||||
build-win32-noconsole: prepare-deps-win32
|
||||
[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
|
||||
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
|
||||
--cross-file cross_win32.txt \
|
||||
--buildtype release --strip -Db_lto=true \
|
||||
-Dbuild_server=false \
|
||||
-Dwindows_noconsole=true \
|
||||
-Doverride_server_path=scrcpy-server.jar )
|
||||
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
|
||||
|
||||
prepare-deps-win64:
|
||||
-$(MAKE) -C prebuilt-deps prepare-win64
|
||||
|
||||
build-win64: prepare-deps-win64
|
||||
[ -d "$(WIN64_BUILD_DIR)" ] || ( mkdir "$(WIN64_BUILD_DIR)" && \
|
||||
meson "$(WIN64_BUILD_DIR)" \
|
||||
--cross-file cross_win64.txt \
|
||||
--buildtype release --strip -Db_lto=true \
|
||||
-Dbuild_server=false \
|
||||
-Doverride_server_path=scrcpy-server.jar )
|
||||
ninja -C "$(WIN64_BUILD_DIR)"
|
||||
|
||||
build-win64-noconsole: prepare-deps-win64
|
||||
[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
|
||||
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
|
||||
--cross-file cross_win64.txt \
|
||||
--buildtype release --strip -Db_lto=true \
|
||||
-Dbuild_server=false \
|
||||
-Dwindows_noconsole=true \
|
||||
-Doverride_server_path=scrcpy-server.jar )
|
||||
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
|
||||
|
||||
dist-win32: build-server build-win32 build-win32-noconsole
|
||||
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
|
||||
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
|
||||
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/SDL2-2.0.8/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
|
||||
dist-win64: build-server build-win64 build-win64-noconsole
|
||||
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
|
||||
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
|
||||
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/SDL2-2.0.8/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
|
||||
zip-win32: dist-win32
|
||||
cd "$(DIST)"; \
|
||||
zip -r "$(WIN32_TARGET)" "$(WIN32_TARGET_DIR)"
|
||||
|
||||
zip-win64: dist-win64
|
||||
cd "$(DIST)"; \
|
||||
zip -r "$(WIN64_TARGET)" "$(WIN64_TARGET_DIR)"
|
||||
|
||||
sums:
|
||||
cd "$(DIST)"; \
|
||||
sha256sum *.zip > SHA256SUMS.txt
|
||||
48
README.md
48
README.md
@@ -1,8 +1,8 @@
|
||||
# scrcpy
|
||||
|
||||
This application provides display and control of Android devices connected on
|
||||
USB. It does not require any _root_ access. It works on _GNU/Linux_, _Windows_
|
||||
and _MacOS_.
|
||||
USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
|
||||
It works on _GNU/Linux_, _Windows_ and _MacOS_.
|
||||
|
||||

|
||||
|
||||
@@ -23,7 +23,8 @@ and extract the following files to a directory accessible from your `PATH`:
|
||||
|
||||
Make sure you [enabled adb debugging][enable-adb] on your device(s).
|
||||
|
||||
The client requires [FFmpeg] and [LibSDL2].
|
||||
The client requires [FFmpeg] and [LibSDL2]. On Windows, they are included in the
|
||||
[prebuilt application](#windows).
|
||||
|
||||
[adb]: https://developer.android.com/studio/command-line/adb.html
|
||||
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
|
||||
@@ -90,8 +91,37 @@ For Windows, for simplicity, a prebuilt archive with all the dependencies
|
||||
|
||||
_(It's just a portable version including _dll_ copied from MSYS2.)_
|
||||
|
||||
Instead, you may want to build it manually. You need [MSYS2] to build the
|
||||
project. From an MSYS2 terminal, install the required packages:
|
||||
Instead, you may want to build it manually.
|
||||
|
||||
##### Cross-compile from Linux
|
||||
|
||||
This is the preferred method (and the way the release is built).
|
||||
|
||||
From _Debian_, install _mingw_:
|
||||
|
||||
```bash
|
||||
sudo apt install mingw-w64 mingw-w64-tools
|
||||
```
|
||||
|
||||
You also need the JDK to build the server:
|
||||
|
||||
```bash
|
||||
sudo apt install openjdk-8-jdk
|
||||
```
|
||||
|
||||
Then generate the releases:
|
||||
|
||||
```bash
|
||||
make -f Makefile.CrossWindows
|
||||
```
|
||||
|
||||
It will generate win32 and win64 releases into `dist/`.
|
||||
|
||||
|
||||
##### In MSYS2
|
||||
|
||||
From Windows, you need [MSYS2] to build the project. From an MSYS2 terminal,
|
||||
install the required packages:
|
||||
|
||||
[MSYS2]: http://www.msys2.org/
|
||||
|
||||
@@ -300,6 +330,7 @@ To run without installing:
|
||||
| turn screen on | _Right-click²_ |
|
||||
| paste computer clipboard to device | `Ctrl`+`v` |
|
||||
| enable/disable FPS counter (on stdout) | `Ctrl`+`i` |
|
||||
| install APK from computer | drag & drop APK file |
|
||||
|
||||
_¹Double-click on black borders to remove them._
|
||||
_²Right-click turns the screen on if it was off, presses BACK otherwise._
|
||||
@@ -345,5 +376,8 @@ Read the [developers page].
|
||||
|
||||
## Articles
|
||||
|
||||
- [Introducing scrcpy](https://blog.rom1v.com/2018/03/introducing-scrcpy/)
|
||||
- [Scrcpy now works wirelessly](https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/)
|
||||
- [Introducing scrcpy][article-intro]
|
||||
- [Scrcpy now works wirelessly][article-tcpip]
|
||||
|
||||
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
|
||||
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
|
||||
|
||||
@@ -9,6 +9,7 @@ src = [
|
||||
'src/fpscounter.c',
|
||||
'src/frames.c',
|
||||
'src/inputmanager.c',
|
||||
'src/installer.c',
|
||||
'src/lockutil.c',
|
||||
'src/net.c',
|
||||
'src/scrcpy.c',
|
||||
@@ -18,12 +19,54 @@ src = [
|
||||
'src/tinyxpm.c',
|
||||
]
|
||||
|
||||
dependencies = [
|
||||
dependency('libavformat'),
|
||||
dependency('libavcodec'),
|
||||
dependency('libavutil'),
|
||||
dependency('sdl2'),
|
||||
]
|
||||
if not meson.is_cross_build()
|
||||
|
||||
# native build
|
||||
dependencies = [
|
||||
dependency('libavformat'),
|
||||
dependency('libavcodec'),
|
||||
dependency('libavutil'),
|
||||
dependency('sdl2'),
|
||||
]
|
||||
|
||||
else
|
||||
|
||||
# cross-compile mingw32 build (from Linux to Windows)
|
||||
cc = meson.get_compiler('c')
|
||||
|
||||
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
|
||||
sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin'
|
||||
sdl2_lib_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/lib'
|
||||
sdl2_include_dir = '../prebuilt-deps/' + prebuilt_sdl2 + '/include'
|
||||
|
||||
sdl2 = declare_dependency(
|
||||
dependencies: [
|
||||
cc.find_library('SDL2', dirs: sdl2_bin_dir),
|
||||
cc.find_library('SDL2main', dirs: sdl2_lib_dir),
|
||||
],
|
||||
include_directories: include_directories(sdl2_include_dir)
|
||||
)
|
||||
|
||||
prebuilt_ffmpeg_shared = meson.get_cross_property('prebuilt_ffmpeg_shared')
|
||||
prebuilt_ffmpeg_dev = meson.get_cross_property('prebuilt_ffmpeg_dev')
|
||||
ffmpeg_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_ffmpeg_shared + '/bin'
|
||||
ffmpeg_include_dir = '../prebuilt-deps/' + prebuilt_ffmpeg_dev + '/include'
|
||||
ffmpeg = declare_dependency(
|
||||
dependencies: [
|
||||
cc.find_library('avcodec-58', dirs: ffmpeg_bin_dir),
|
||||
cc.find_library('avformat-58', dirs: ffmpeg_bin_dir),
|
||||
cc.find_library('avutil-56', dirs: ffmpeg_bin_dir),
|
||||
],
|
||||
include_directories: include_directories(ffmpeg_include_dir)
|
||||
)
|
||||
|
||||
dependencies = [
|
||||
ffmpeg,
|
||||
sdl2,
|
||||
cc.find_library('mingw32')
|
||||
]
|
||||
|
||||
endif
|
||||
|
||||
cc = meson.get_compiler('c')
|
||||
|
||||
@@ -42,7 +85,7 @@ conf = configuration_data()
|
||||
conf.set('BUILD_DEBUG', get_option('buildtype') == 'debug')
|
||||
|
||||
# the version, updated on release
|
||||
conf.set_quoted('SCRCPY_VERSION', '1.1')
|
||||
conf.set_quoted('SCRCPY_VERSION', '1.2')
|
||||
|
||||
# the prefix used during configuration (meson --prefix=PREFIX)
|
||||
conf.set_quoted('PREFIX', get_option('prefix'))
|
||||
@@ -83,10 +126,22 @@ conf.set('SKIP_FRAMES', get_option('skip_frames'))
|
||||
# enable High DPI support
|
||||
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
|
||||
|
||||
# disable console on Windows
|
||||
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
|
||||
|
||||
configure_file(configuration: conf, output: 'config.h')
|
||||
|
||||
src_dir = include_directories('src')
|
||||
executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true)
|
||||
|
||||
if get_option('windows_noconsole')
|
||||
c_args = [ '-mwindows' ]
|
||||
link_args = [ '-mwindows' ]
|
||||
else
|
||||
c_args = []
|
||||
link_args = []
|
||||
endif
|
||||
|
||||
executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true, c_args: c_args, link_args: link_args)
|
||||
|
||||
|
||||
### TESTS
|
||||
|
||||
@@ -72,6 +72,21 @@ process_t adb_push(const char *serial, const char *local, const char *remote) {
|
||||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
}
|
||||
|
||||
process_t adb_install(const char *serial, const char *local) {
|
||||
#ifdef __WINDOWS__
|
||||
// Windows will parse the string, so the local name must be quoted (see sys/win/command.c)
|
||||
size_t len = strlen(local);
|
||||
char quoted[len + 3];
|
||||
memcpy("ed[1], local, len);
|
||||
quoted[0] = '"';
|
||||
quoted[len + 1] = '"';
|
||||
quoted[len + 2] = '\0';
|
||||
local = quoted;
|
||||
#endif
|
||||
const char *const adb_cmd[] = {"install", "-r", local};
|
||||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
}
|
||||
|
||||
process_t adb_remove_path(const char *serial, const char *path) {
|
||||
const char *const adb_cmd[] = {"shell", "rm", path};
|
||||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
|
||||
@@ -42,6 +42,7 @@ process_t adb_forward_remove(const char *serial, uint16_t local_port);
|
||||
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
|
||||
process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
|
||||
process_t adb_push(const char *serial, const char *local, const char *remote);
|
||||
process_t adb_install(const char *serial, const char *local);
|
||||
process_t adb_remove_path(const char *serial, const char *path);
|
||||
|
||||
// convenience function to wait for a successful process execution
|
||||
|
||||
178
app/src/installer.c
Normal file
178
app/src/installer.c
Normal file
@@ -0,0 +1,178 @@
|
||||
#include "installer.h"
|
||||
|
||||
#include <string.h>
|
||||
#include "command.h"
|
||||
#include "lockutil.h"
|
||||
#include "log.h"
|
||||
|
||||
// NOTE(adopi) this can be more generic:
|
||||
// it could be used with a command queue instead of a filename queue
|
||||
// then we would have a generic invoker (useful if we want to handle more async commands)
|
||||
|
||||
SDL_bool apk_queue_is_empty(const struct apk_queue *queue) {
|
||||
return queue->head == queue->tail;
|
||||
}
|
||||
|
||||
SDL_bool apk_queue_is_full(const struct apk_queue *queue) {
|
||||
return (queue->head + 1) % APK_QUEUE_SIZE == queue->tail;
|
||||
}
|
||||
|
||||
SDL_bool apk_queue_init(struct apk_queue *queue) {
|
||||
queue->head = 0;
|
||||
queue->tail = 0;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void apk_queue_destroy(struct apk_queue *queue) {
|
||||
int i = queue->tail;
|
||||
while (i != queue->head) {
|
||||
SDL_free(queue->data[i]);
|
||||
i = (i + 1) % APK_QUEUE_SIZE;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_bool apk_queue_push(struct apk_queue *queue, const char *apk) {
|
||||
if (apk_queue_is_full(queue)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
queue->data[queue->head] = SDL_strdup(apk);
|
||||
queue->head = (queue->head + 1) % APK_QUEUE_SIZE;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
SDL_bool apk_queue_take(struct apk_queue *queue, char **apk) {
|
||||
if (apk_queue_is_empty(queue)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
// transfer ownership
|
||||
*apk = queue->data[queue->tail];
|
||||
queue->tail = (queue->tail + 1) % APK_QUEUE_SIZE;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
SDL_bool installer_init(struct installer *installer, const char *serial) {
|
||||
|
||||
if (!apk_queue_init(&installer->queue)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (!(installer->mutex = SDL_CreateMutex())) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (!(installer->event_cond = SDL_CreateCond())) {
|
||||
SDL_DestroyMutex(installer->mutex);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (serial) {
|
||||
installer->serial = SDL_strdup(serial);
|
||||
if (!installer->serial) {
|
||||
LOGW("Cannot strdup serial");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
} else {
|
||||
installer->serial = NULL;
|
||||
}
|
||||
|
||||
// lazy initialization
|
||||
installer->initialized = SDL_FALSE;
|
||||
|
||||
installer->stopped = SDL_FALSE;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void installer_destroy(struct installer *installer) {
|
||||
SDL_DestroyCond(installer->event_cond);
|
||||
SDL_DestroyMutex(installer->mutex);
|
||||
apk_queue_destroy(&installer->queue);
|
||||
SDL_free((void *) installer->serial);
|
||||
}
|
||||
|
||||
SDL_bool installer_install_apk(struct installer *installer, const char *apk) {
|
||||
SDL_bool res;
|
||||
|
||||
// start installer if it's used for the first time
|
||||
if (!installer->initialized) {
|
||||
if (!installer_start(installer)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
installer->initialized = SDL_TRUE;
|
||||
}
|
||||
|
||||
mutex_lock(installer->mutex);
|
||||
SDL_bool was_empty = apk_queue_is_empty(&installer->queue);
|
||||
res = apk_queue_push(&installer->queue, apk);
|
||||
if (was_empty) {
|
||||
cond_signal(installer->event_cond);
|
||||
}
|
||||
mutex_unlock(installer->mutex);
|
||||
return res;
|
||||
}
|
||||
|
||||
static int run_installer(void *data) {
|
||||
struct installer *installer = data;
|
||||
|
||||
for (;;) {
|
||||
mutex_lock(installer->mutex);
|
||||
while (!installer->stopped && apk_queue_is_empty(&installer->queue)) {
|
||||
cond_wait(installer->event_cond, installer->mutex);
|
||||
}
|
||||
if (installer->stopped) {
|
||||
// stop immediately, do not process further events
|
||||
mutex_unlock(installer->mutex);
|
||||
break;
|
||||
}
|
||||
char *current_apk;
|
||||
#ifdef BUILD_DEBUG
|
||||
bool non_empty = apk_queue_take(&installer->queue, ¤t_apk);
|
||||
SDL_assert(non_empty);
|
||||
#else
|
||||
apk_queue_take(&installer->queue, ¤t_apk);
|
||||
#endif
|
||||
|
||||
LOGI("Installing %s...", current_apk);
|
||||
process_t process = adb_install(installer->serial, current_apk);
|
||||
installer->current_process = process;
|
||||
|
||||
mutex_unlock(installer->mutex);
|
||||
|
||||
if (process_check_success(process, "adb install")) {
|
||||
LOGI("%s installed successfully", current_apk);
|
||||
} else {
|
||||
LOGE("Failed to install %s", current_apk);
|
||||
}
|
||||
SDL_free(current_apk);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_bool installer_start(struct installer *installer) {
|
||||
LOGD("Starting installer thread");
|
||||
|
||||
installer->thread = SDL_CreateThread(run_installer, "installer", installer);
|
||||
if (!installer->thread) {
|
||||
LOGC("Could not start installer thread");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void installer_stop(struct installer *installer) {
|
||||
mutex_lock(installer->mutex);
|
||||
installer->stopped = SDL_TRUE;
|
||||
cond_signal(installer->event_cond);
|
||||
if (installer->current_process != PROCESS_NONE) {
|
||||
if (!cmd_terminate(installer->current_process)) {
|
||||
LOGW("Cannot terminate install process");
|
||||
}
|
||||
cmd_simple_wait(installer->current_process, NULL);
|
||||
installer->current_process = PROCESS_NONE;
|
||||
}
|
||||
mutex_unlock(installer->mutex);
|
||||
}
|
||||
|
||||
void installer_join(struct installer *installer) {
|
||||
SDL_WaitThread(installer->thread, NULL);
|
||||
}
|
||||
40
app/src/installer.h
Normal file
40
app/src/installer.h
Normal file
@@ -0,0 +1,40 @@
|
||||
#ifndef APK_INSTALLER_H
|
||||
#define APK_INSTALLER_H
|
||||
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
#include "command.h"
|
||||
|
||||
#define APK_QUEUE_SIZE 16
|
||||
|
||||
// NOTE(AdoPi) apk_queue and control_event can use a generic queue
|
||||
|
||||
struct apk_queue {
|
||||
char *data[APK_QUEUE_SIZE];
|
||||
int tail;
|
||||
int head;
|
||||
};
|
||||
|
||||
struct installer {
|
||||
const char *serial;
|
||||
SDL_Thread *thread;
|
||||
SDL_mutex *mutex;
|
||||
SDL_cond *event_cond;
|
||||
SDL_bool stopped;
|
||||
SDL_bool initialized;
|
||||
process_t current_process;
|
||||
struct apk_queue queue;
|
||||
};
|
||||
|
||||
SDL_bool installer_init(struct installer *installer, const char *serial);
|
||||
void installer_destroy(struct installer *installer);
|
||||
|
||||
SDL_bool installer_start(struct installer *installer);
|
||||
void installer_stop(struct installer *installer);
|
||||
void installer_join(struct installer *installer);
|
||||
|
||||
// install an apk
|
||||
SDL_bool installer_install_apk(struct installer *installer, const char *filename);
|
||||
|
||||
#endif
|
||||
@@ -98,6 +98,9 @@ static void usage(const char *arg0) {
|
||||
"\n"
|
||||
" Ctrl+i\n"
|
||||
" enable/disable FPS counter (print frames/second in logs)\n"
|
||||
"\n"
|
||||
" Drag & drop APK file\n"
|
||||
" install APK from computer\n"
|
||||
"\n",
|
||||
arg0,
|
||||
DEFAULT_BIT_RATE,
|
||||
|
||||
@@ -87,7 +87,7 @@ ssize_t net_send(socket_t socket, const void *buf, size_t len) {
|
||||
}
|
||||
|
||||
ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
|
||||
ssize_t w;
|
||||
ssize_t w = 0;
|
||||
while (len > 0) {
|
||||
w = send(socket, buf, len, 0);
|
||||
if (w == -1) {
|
||||
|
||||
@@ -22,12 +22,14 @@
|
||||
#include "screen.h"
|
||||
#include "server.h"
|
||||
#include "tinyxpm.h"
|
||||
#include "installer.h"
|
||||
|
||||
static struct server server = SERVER_INITIALIZER;
|
||||
static struct screen screen = SCREEN_INITIALIZER;
|
||||
static struct frames frames;
|
||||
static struct decoder decoder;
|
||||
static struct controller controller;
|
||||
static struct installer installer;
|
||||
|
||||
static struct input_manager input_manager = {
|
||||
.controller = &controller,
|
||||
@@ -102,6 +104,9 @@ static void event_loop(void) {
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
input_manager_process_mouse_button(&input_manager, &event.button);
|
||||
break;
|
||||
case SDL_DROPFILE:
|
||||
installer_install_apk(&installer, event.drop.file);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -125,7 +130,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
process_t proc_show_touches;
|
||||
process_t proc_show_touches = PROCESS_NONE;
|
||||
SDL_bool show_touches_waited;
|
||||
if (options->show_touches) {
|
||||
LOGI("Enable show_touches");
|
||||
@@ -169,6 +174,12 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
||||
goto finally_destroy_server;
|
||||
}
|
||||
|
||||
if (!installer_init(&installer, server.serial)) {
|
||||
ret = SDL_FALSE;
|
||||
server_stop(&server);
|
||||
goto finally_destroy_frames;
|
||||
}
|
||||
|
||||
decoder_init(&decoder, &frames, device_socket);
|
||||
|
||||
// now we consumed the header values, the socket receives the video stream
|
||||
@@ -176,7 +187,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
||||
if (!decoder_start(&decoder)) {
|
||||
ret = SDL_FALSE;
|
||||
server_stop(&server);
|
||||
goto finally_destroy_frames;
|
||||
goto finally_destroy_installer;
|
||||
}
|
||||
|
||||
if (!controller_init(&controller, device_socket)) {
|
||||
@@ -214,6 +225,10 @@ finally_stop_decoder:
|
||||
// stop the server before decoder_join() to wake up the decoder
|
||||
server_stop(&server);
|
||||
decoder_join(&decoder);
|
||||
finally_destroy_installer:
|
||||
installer_stop(&installer);
|
||||
installer_join(&installer);
|
||||
installer_destroy(&installer);
|
||||
finally_destroy_frames:
|
||||
frames_destroy(&frames);
|
||||
finally_destroy_server:
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "command.h"
|
||||
|
||||
#include "config.h"
|
||||
#include "log.h"
|
||||
#include "strutil.h"
|
||||
|
||||
@@ -20,7 +21,12 @@ HANDLE cmd_execute(const char *path, const char *const argv[]) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, CREATE_NO_WINDOW, NULL, NULL, &si, &pi)) {
|
||||
#ifdef WINDOWS_NOCONSOLE
|
||||
int flags = CREATE_NO_WINDOW;
|
||||
#else
|
||||
int flags = 0;
|
||||
#endif
|
||||
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, flags, NULL, NULL, &si, &pi)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
20
cross_win32.txt
Normal file
20
cross_win32.txt
Normal file
@@ -0,0 +1,20 @@
|
||||
# apt install mingw-w64 mingw-w64-tools
|
||||
|
||||
[binaries]
|
||||
name = 'mingw'
|
||||
c = '/usr/bin/i686-w64-mingw32-gcc'
|
||||
cpp = '/usr/bin/i686-w64-mingw32-g++'
|
||||
ar = '/usr/bin/i686-w64-mingw32-ar'
|
||||
strip = '/usr/bin/i686-w64-mingw32-strip'
|
||||
pkgconfig = '/usr/bin/i686-w64-mingw32-pkg-config'
|
||||
|
||||
[host_machine]
|
||||
system = 'windows'
|
||||
cpu_family = 'x86'
|
||||
cpu = 'i686'
|
||||
endian = 'little'
|
||||
|
||||
[properties]
|
||||
prebuilt_ffmpeg_shared = 'ffmpeg-4.0-win32-shared'
|
||||
prebuilt_ffmpeg_dev = 'ffmpeg-4.0-win32-dev'
|
||||
prebuilt_sdl2 = 'SDL2-2.0.8/i686-w64-mingw32'
|
||||
20
cross_win64.txt
Normal file
20
cross_win64.txt
Normal file
@@ -0,0 +1,20 @@
|
||||
# apt install mingw-w64 mingw-w64-tools
|
||||
|
||||
[binaries]
|
||||
name = 'mingw'
|
||||
c = '/usr/bin/x86_64-w64-mingw32-gcc'
|
||||
cpp = '/usr/bin/x86_64-w64-mingw32-g++'
|
||||
ar = '/usr/bin/x86_64-w64-mingw32-ar'
|
||||
strip = '/usr/bin/x86_64-w64-mingw32-strip'
|
||||
pkgconfig = '/usr/bin/x86_64-w64-mingw32-pkg-config'
|
||||
|
||||
[host_machine]
|
||||
system = 'windows'
|
||||
cpu_family = 'x86'
|
||||
cpu = 'x86_64'
|
||||
endian = 'little'
|
||||
|
||||
[properties]
|
||||
prebuilt_ffmpeg_shared = 'ffmpeg-4.0-win64-shared'
|
||||
prebuilt_ffmpeg_dev = 'ffmpeg-4.0-win64-dev'
|
||||
prebuilt_sdl2 = 'SDL2-2.0.8/x86_64-w64-mingw32'
|
||||
@@ -1,5 +1,6 @@
|
||||
option('build_app', type: 'boolean', value: true, description: 'Build the client')
|
||||
option('build_server', type: 'boolean', value: true, description: 'Build the server')
|
||||
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
|
||||
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
|
||||
option('override_server_path', type: 'string', description: 'Hardcoded path to find the server at runtime')
|
||||
option('skip_frames', type: 'boolean', value: true, description: 'Always display the most recent frame')
|
||||
|
||||
4
prebuilt-deps/.gitignore
vendored
Normal file
4
prebuilt-deps/.gitignore
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
*
|
||||
!/.gitignore
|
||||
!/Makefile
|
||||
!/prepare-dep
|
||||
40
prebuilt-deps/Makefile
Normal file
40
prebuilt-deps/Makefile
Normal file
@@ -0,0 +1,40 @@
|
||||
.PHONY: prepare-win32 prepare-win64 \
|
||||
prepare-ffmpeg-shared-win32 \
|
||||
prepare-ffmpeg-dev-win32 \
|
||||
prepare-ffmpeg-shared-win64 \
|
||||
prepare-ffmpeg-dev-win64 \
|
||||
prepare-sdl2 \
|
||||
prepare-adb
|
||||
|
||||
prepare-win32: prepare-sdl2 prepare-ffmpeg-shared-win32 prepare-ffmpeg-dev-win32 prepare-adb
|
||||
prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb
|
||||
|
||||
prepare-ffmpeg-shared-win32:
|
||||
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.0-win32-shared.zip \
|
||||
530c92df0ca14c35901b4b681847d62da3c50a0cc9b7ced37b04968f6b5c243d \
|
||||
ffmpeg-4.0-win32-shared
|
||||
|
||||
prepare-ffmpeg-dev-win32:
|
||||
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.0-win32-dev.zip \
|
||||
e2f5200b5e73c4d0abb9b89c4ffc0438f92a0aadc54c81cf57e18c81a9f11c6b \
|
||||
ffmpeg-4.0-win32-dev
|
||||
|
||||
prepare-ffmpeg-shared-win64:
|
||||
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.0-win64-shared.zip \
|
||||
8fe2d344463dbefc2db4239a4203a55ed0324faceaae57276a40c4fabda84c37 \
|
||||
ffmpeg-4.0-win64-shared
|
||||
|
||||
prepare-ffmpeg-dev-win64:
|
||||
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.0-win64-dev.zip \
|
||||
facced738eabfc53fa92834dea8b24426f64db61298688fed480145945be07fa \
|
||||
ffmpeg-4.0-win64-dev
|
||||
|
||||
prepare-sdl2:
|
||||
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.8-mingw.tar.gz \
|
||||
ffff7305d634aff5e1df5b7bb935435c3a02c8b03ad94a1a2be9169a558a7961 \
|
||||
SDL2-2.0.8
|
||||
|
||||
prepare-adb:
|
||||
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r27.0.1-windows.zip \
|
||||
880662adfb0d6911ff250b9e13930ae1a4110fc36d5866afd4f8f56d935f7939 \
|
||||
platform-tools
|
||||
58
prebuilt-deps/prepare-dep
Executable file
58
prebuilt-deps/prepare-dep
Executable file
@@ -0,0 +1,58 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
url="$1"
|
||||
sum="$2"
|
||||
dir="$3"
|
||||
|
||||
checksum() {
|
||||
local file="$1"
|
||||
local sum="$2"
|
||||
echo "$file: verifying checksum..."
|
||||
echo "$sum $file" | sha256sum -c
|
||||
}
|
||||
|
||||
get_file() {
|
||||
local url="$1"
|
||||
local file="$2"
|
||||
local sum="$3"
|
||||
if [[ -f "$file" ]]
|
||||
then
|
||||
echo "$file: found"
|
||||
else
|
||||
echo "$file: not found, downloading..."
|
||||
wget "$url" -O "$file"
|
||||
fi
|
||||
checksum "$file" "$sum"
|
||||
}
|
||||
|
||||
extract() {
|
||||
local file="$1"
|
||||
echo "Extracting $file..."
|
||||
if [[ "$file" == *.zip ]]
|
||||
then
|
||||
unzip -q "$file"
|
||||
elif [[ "$file" == *.tar.gz ]]
|
||||
then
|
||||
tar xf "$file"
|
||||
else
|
||||
echo "Unsupported file: $file"
|
||||
return 1
|
||||
fi
|
||||
}
|
||||
|
||||
get_dep() {
|
||||
local url="$1"
|
||||
local sum="$2"
|
||||
local dir="$3"
|
||||
local file="${url##*/}"
|
||||
if [[ -d "$dir" ]]
|
||||
then
|
||||
echo "$dir: found"
|
||||
else
|
||||
echo "$dir: not found"
|
||||
get_file "$url" "$file" "$sum"
|
||||
extract "$file"
|
||||
fi
|
||||
}
|
||||
|
||||
get_dep "$1" "$2" "$3"
|
||||
@@ -6,8 +6,8 @@ android {
|
||||
applicationId "com.genymobile.scrcpy"
|
||||
minSdkVersion 21
|
||||
targetSdkVersion 27
|
||||
versionCode 2
|
||||
versionName "1.1"
|
||||
versionCode 3
|
||||
versionName "1.2"
|
||||
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
|
||||
}
|
||||
buildTypes {
|
||||
|
||||
Reference in New Issue
Block a user