Compare commits

..

5 Commits
crop ... cross

Author SHA1 Message Date
Romain Vimont
57b8dd76c8 Update README and FAQ for the new Windows releases
Document how to generate a Windows release from Linux.

It solves the "no output" issue on Windows, so update the FAQ.
2018-05-27 21:53:13 +02:00
Romain Vimont
6bc39acda3 Also build "noconsole" binary for Windows
On Windows, an application is either console or gui, it cannot be both.

Scrcpy should be both: it outputs important information to console, but
we still want to be able to ignore the console and launch it without a
visible cmd.exe window.

Therefore, build two binaries:
 - scrcpy.exe
 - scrcpy-noconsole.exe
2018-05-27 21:39:53 +02:00
Romain Vimont
295dd6f63a Add cross-compilation scripts for Windows
Build the Windows binary from mingw on Linux, using the official
prebuilt binaries for ffmpeg, SDL2 and adb.

MSYS2 and all its packaged dll are not necessary anymore.
2018-05-27 21:38:24 +02:00
Romain Vimont
053c534e26 Fix net_send_all() warning
If len is not positive, w could be returned uninitialized.
2018-05-27 15:50:50 +02:00
Romain Vimont
cf7414c735 Fix proc_show_touches warning
In practice, proc_show_touches may not be used uninitialized, since it
checks the flag options->show_touches, but the compiler can't know that,
so initialize it to avoid the warning.
2018-05-27 15:50:17 +02:00
22 changed files with 130 additions and 498 deletions

View File

@@ -38,8 +38,7 @@ release: clean zip-win32 zip-win64 sums
clean:
$(GRADLE) clean
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" \
"$(WIN32_NOCONSOLE_BUILD_DIR)" "$(WIN64_NOCONSOLE_BUILD_DIR)" "$(DIST)"
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" "$(DIST)"
build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
@@ -55,7 +54,6 @@ build-win32: prepare-deps-win32
meson "$(WIN32_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN32_BUILD_DIR)"
@@ -65,7 +63,6 @@ build-win32-noconsole: prepare-deps-win32
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Dwindows_noconsole=true \
-Doverride_server_path=scrcpy-server.jar )
@@ -79,7 +76,6 @@ build-win64: prepare-deps-win64
meson "$(WIN64_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN64_BUILD_DIR)"
@@ -89,7 +85,6 @@ build-win64-noconsole: prepare-deps-win64
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Dwindows_noconsole=true \
-Doverride_server_path=scrcpy-server.jar )
@@ -133,4 +128,4 @@ zip-win64: dist-win64
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUMS.txt
sha256sum *.zip > SHA256SUM.txt

View File

@@ -1,8 +1,8 @@
# scrcpy (v1.2)
# scrcpy
This application provides display and control of Android devices connected on
USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
It works on _GNU/Linux_, _Windows_ and _MacOS_.
USB. It does not require any _root_ access. It works on _GNU/Linux_, _Windows_
and _MacOS_.
![screenshot](assets/screenshot-debian-600.jpg)
@@ -14,12 +14,16 @@ The Android part requires at least API 21 (Android 5.0).
You need [adb]. It is available in the [Android SDK platform
tools][platform-tools], or packaged in your distribution (`android-adb-tools`).
On Windows, just [download scrcpy for Windows](#windows), `adb` is included.
On Windows, if you use the [prebuilt application](#windows), it is already
included. Otherwise, just download the [platform-tools][platform-tools-windows]
and extract the following files to a directory accessible from your `PATH`:
- `adb.exe`
- `AdbWinApi.dll`
- `AdbWinUsbApi.dll`
Make sure you [enabled adb debugging][enable-adb] on your device(s).
The client requires [FFmpeg] and [LibSDL2]. On Windows, they are included in the
[prebuilt application](#windows).
The client requires [FFmpeg] and [LibSDL2].
[adb]: https://developer.android.com/studio/command-line/adb.html
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
@@ -76,25 +80,18 @@ Two [AUR] packages have been created by users:
#### Windows
For Windows, for simplicity, prebuilt archives with all the dependencies
(including `adb`) are available:
For Windows, for simplicity, a prebuilt archive with all the dependencies
(including `adb`) is available:
- [`scrcpy-win32-v1.2.zip`][direct-win32].
_(SHA-256: a1fe1de67ec75dcf970ca5d97a04c26ff0f2d61871f2ef51b6f2f0bf666966b2)_
- [`scrcpy-win64-v1.2.zip`][direct-win64].
_(SHA-256: 35ae3bcee51771e7c51b8a8be87aef2295c9f267606a7cf83ebb0a4d583ef536)_
- [`scrcpy-windows-with-deps-v1.1.zip`][direct-windows-with-deps].
_(SHA-256: 27eb36c15937601d1062c1dc0b45faae0e06fefea2019aadeb4fa7f76a07bb4c)_
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v1.2/scrcpy-win32-v1.2.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.2/scrcpy-win64-v1.2.zip
[direct-windows-with-deps]: https://github.com/Genymobile/scrcpy/releases/download/v1.1/scrcpy-windows-with-deps-v1.1.zip
_(It's just a portable version including _dll_ copied from MSYS2.)_
Instead, you may want to build it manually.
In that case, download the [platform-tools][platform-tools-windows] and extract
the following files to a directory accessible from your `PATH`:
- `adb.exe`
- `AdbWinApi.dll`
- `AdbWinUsbApi.dll`
##### Cross-compile from Linux
This is the preferred method (and the way the release is built).
@@ -247,10 +244,10 @@ Since the server binary, that will be pushed to the Android device, does not
depend on your system and architecture, you may want to use the prebuilt binary
instead:
- [`scrcpy-server-v1.2.jar`][direct-scrcpy-server].
_(SHA-256: cb39654ed2fda3d30ddff292806950ccc5c394375ea12b974f790c7f38f61f60)_
- [`scrcpy-server-v1.1.jar`][direct-scrcpy-server].
_(SHA-256: 14826512bf38447ec94adf3b531676ce038d19e7e06757fb4e537882b17e77b3)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.2/scrcpy-server-v1.2.jar
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.1/scrcpy-server-v1.1.jar
In that case, the build does not require Java or the Android SDK.
@@ -332,7 +329,6 @@ To run without installing:
| turn screen on | _Right-click²_ |
| paste computer clipboard to device | `Ctrl`+`v` |
| enable/disable FPS counter (on stdout) | `Ctrl`+`i` |
| install APK from computer | drag & drop APK file |
_¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._
@@ -378,8 +374,5 @@ Read the [developers page].
## Articles
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
- [Introducing scrcpy](https://blog.rom1v.com/2018/03/introducing-scrcpy/)
- [Scrcpy now works wirelessly](https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/)

View File

@@ -9,7 +9,6 @@ src = [
'src/fpscounter.c',
'src/frames.c',
'src/inputmanager.c',
'src/installer.c',
'src/lockutil.c',
'src/net.c',
'src/scrcpy.c',
@@ -19,7 +18,7 @@ src = [
'src/tinyxpm.c',
]
if not get_option('crossbuild_windows')
if not meson.is_cross_build()
# native build
dependencies = [
@@ -85,7 +84,7 @@ conf = configuration_data()
conf.set('BUILD_DEBUG', get_option('buildtype') == 'debug')
# the version, updated on release
conf.set_quoted('SCRCPY_VERSION', '1.2')
conf.set_quoted('SCRCPY_VERSION', '1.1')
# the prefix used during configuration (meson --prefix=PREFIX)
conf.set_quoted('PREFIX', get_option('prefix'))
@@ -126,9 +125,6 @@ conf.set('SKIP_FRAMES', get_option('skip_frames'))
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')

View File

@@ -72,21 +72,6 @@ process_t adb_push(const char *serial, const char *local, const char *remote) {
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_install(const char *serial, const char *local) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted (see sys/win/command.c)
size_t len = strlen(local);
char quoted[len + 3];
memcpy(&quoted[1], local, len);
quoted[0] = '"';
quoted[len + 1] = '"';
quoted[len + 2] = '\0';
local = quoted;
#endif
const char *const adb_cmd[] = {"install", "-r", local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_remove_path(const char *serial, const char *path) {
const char *const adb_cmd[] = {"shell", "rm", path};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));

View File

@@ -42,7 +42,6 @@ process_t adb_forward_remove(const char *serial, uint16_t local_port);
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t adb_push(const char *serial, const char *local, const char *remote);
process_t adb_install(const char *serial, const char *local);
process_t adb_remove_path(const char *serial, const char *path);
// convenience function to wait for a successful process execution

View File

@@ -29,58 +29,52 @@ static struct point get_mouse_point(struct screen *screen) {
};
}
static const int ACTION_DOWN = 1;
static const int ACTION_UP = 1 << 1;
static void send_keycode(struct controller *controller, enum android_keycode keycode, int actions, const char *name) {
static void send_keycode(struct controller *controller, enum android_keycode keycode, const char *name) {
// send DOWN event
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_KEYCODE;
control_event.keycode_event.action = AKEY_EVENT_ACTION_DOWN;
control_event.keycode_event.keycode = keycode;
control_event.keycode_event.metastate = 0;
if (actions & ACTION_DOWN) {
control_event.keycode_event.action = AKEY_EVENT_ACTION_DOWN;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot send %s (DOWN)", name);
return;
}
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot send %s (DOWN)", name);
return;
}
if (actions & ACTION_UP) {
control_event.keycode_event.action = AKEY_EVENT_ACTION_UP;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot send %s (UP)", name);
}
// send UP event
control_event.keycode_event.action = AKEY_EVENT_ACTION_UP;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot send %s (UP)", name);
}
}
static inline void action_home(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_HOME, actions, "HOME");
static inline void action_home(struct controller *controller) {
send_keycode(controller, AKEYCODE_HOME, "HOME");
}
static inline void action_back(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_BACK, actions, "BACK");
static inline void action_back(struct controller *controller) {
send_keycode(controller, AKEYCODE_BACK, "BACK");
}
static inline void action_app_switch(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_APP_SWITCH, actions, "APP_SWITCH");
static inline void action_app_switch(struct controller *controller) {
send_keycode(controller, AKEYCODE_APP_SWITCH, "APP_SWITCH");
}
static inline void action_power(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_POWER, actions, "POWER");
static inline void action_power(struct controller *controller) {
send_keycode(controller, AKEYCODE_POWER, "POWER");
}
static inline void action_volume_up(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_VOLUME_UP, actions, "VOLUME_UP");
static inline void action_volume_up(struct controller *controller) {
send_keycode(controller, AKEYCODE_VOLUME_UP, "VOLUME_UP");
}
static inline void action_volume_down(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_VOLUME_DOWN, actions, "VOLUME_DOWN");
static inline void action_volume_down(struct controller *controller) {
send_keycode(controller, AKEYCODE_VOLUME_DOWN, "VOLUME_DOWN");
}
static inline void action_menu(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_MENU, actions, "MENU");
static inline void action_menu(struct controller *controller) {
send_keycode(controller, AKEYCODE_MENU, "MENU");
}
// turn the screen on if it was off, press BACK otherwise
@@ -147,74 +141,57 @@ void input_manager_process_key(struct input_manager *input_manager,
// capture all Ctrl events
if (ctrl) {
SDL_bool repeat = event->repeat;
// only consider keydown events, and ignore repeated events
if (repeat || event->type != SDL_KEYDOWN) {
return;
}
SDL_bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
if (shift) {
// currently, there is no shortcut involving SHIFT
// currently, there is no shortcut implying SHIFT
return;
}
SDL_Keycode keycode = event->keysym.sym;
int action = event->type == SDL_KEYDOWN ? ACTION_DOWN : ACTION_UP;
SDL_bool repeat = event->repeat;
switch (keycode) {
case SDLK_h:
if (!repeat) {
action_home(input_manager->controller, action);
}
action_home(input_manager->controller);
return;
case SDLK_b: // fall-through
case SDLK_BACKSPACE:
if (!repeat) {
action_back(input_manager->controller, action);
}
action_back(input_manager->controller);
return;
case SDLK_s:
if (!repeat) {
action_app_switch(input_manager->controller, action);
}
action_app_switch(input_manager->controller);
return;
case SDLK_m:
if (!repeat) {
action_menu(input_manager->controller, action);
}
action_menu(input_manager->controller);
return;
case SDLK_p:
if (!repeat) {
action_power(input_manager->controller, action);
}
action_power(input_manager->controller);
return;
case SDLK_DOWN:
// forward repeated events
action_volume_down(input_manager->controller, action);
action_volume_down(input_manager->controller);
return;
case SDLK_UP:
// forward repeated events
action_volume_up(input_manager->controller, action);
action_volume_up(input_manager->controller);
return;
case SDLK_v:
if (!repeat && event->type == SDL_KEYDOWN) {
clipboard_paste(input_manager->controller);
}
clipboard_paste(input_manager->controller);
return;
case SDLK_f:
if (!repeat && event->type == SDL_KEYDOWN) {
screen_switch_fullscreen(input_manager->screen);
}
screen_switch_fullscreen(input_manager->screen);
return;
case SDLK_x:
if (!repeat && event->type == SDL_KEYDOWN) {
screen_resize_to_fit(input_manager->screen);
}
screen_resize_to_fit(input_manager->screen);
return;
case SDLK_g:
if (!repeat && event->type == SDL_KEYDOWN) {
screen_resize_to_pixel_perfect(input_manager->screen);
}
screen_resize_to_pixel_perfect(input_manager->screen);
return;
case SDLK_i:
if (!repeat && event->type == SDL_KEYDOWN) {
switch_fps_counter_state(input_manager->frames);
}
switch_fps_counter_state(input_manager->frames);
return;
}
@@ -251,7 +228,7 @@ void input_manager_process_mouse_button(struct input_manager *input_manager,
return;
}
if (event->button == SDL_BUTTON_MIDDLE) {
action_home(input_manager->controller, ACTION_DOWN | ACTION_UP);
action_home(input_manager->controller);
return;
}
// double-click on black borders resize to fit the device screen

View File

@@ -1,180 +0,0 @@
#include "installer.h"
#include <string.h>
#include "command.h"
#include "lockutil.h"
#include "log.h"
// NOTE(adopi) this can be more generic:
// it could be used with a command queue instead of a filename queue
// then we would have a generic invoker (useful if we want to handle more async commands)
SDL_bool apk_queue_is_empty(const struct apk_queue *queue) {
return queue->head == queue->tail;
}
SDL_bool apk_queue_is_full(const struct apk_queue *queue) {
return (queue->head + 1) % APK_QUEUE_SIZE == queue->tail;
}
SDL_bool apk_queue_init(struct apk_queue *queue) {
queue->head = 0;
queue->tail = 0;
return SDL_TRUE;
}
void apk_queue_destroy(struct apk_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
SDL_free(queue->data[i]);
i = (i + 1) % APK_QUEUE_SIZE;
}
}
SDL_bool apk_queue_push(struct apk_queue *queue, const char *apk) {
if (apk_queue_is_full(queue)) {
return SDL_FALSE;
}
queue->data[queue->head] = SDL_strdup(apk);
queue->head = (queue->head + 1) % APK_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool apk_queue_take(struct apk_queue *queue, char **apk) {
if (apk_queue_is_empty(queue)) {
return SDL_FALSE;
}
// transfer ownership
*apk = queue->data[queue->tail];
queue->tail = (queue->tail + 1) % APK_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool installer_init(struct installer *installer, const char *serial) {
if (!apk_queue_init(&installer->queue)) {
return SDL_FALSE;
}
if (!(installer->mutex = SDL_CreateMutex())) {
return SDL_FALSE;
}
if (!(installer->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(installer->mutex);
return SDL_FALSE;
}
if (serial) {
installer->serial = SDL_strdup(serial);
if (!installer->serial) {
LOGW("Cannot strdup serial");
return SDL_FALSE;
}
} else {
installer->serial = NULL;
}
// lazy initialization
installer->initialized = SDL_FALSE;
installer->stopped = SDL_FALSE;
installer->current_process = PROCESS_NONE;
return SDL_TRUE;
}
void installer_destroy(struct installer *installer) {
SDL_DestroyCond(installer->event_cond);
SDL_DestroyMutex(installer->mutex);
apk_queue_destroy(&installer->queue);
SDL_free((void *) installer->serial);
}
SDL_bool installer_install_apk(struct installer *installer, const char *apk) {
SDL_bool res;
// start installer if it's used for the first time
if (!installer->initialized) {
if (!installer_start(installer)) {
return SDL_FALSE;
}
installer->initialized = SDL_TRUE;
}
mutex_lock(installer->mutex);
SDL_bool was_empty = apk_queue_is_empty(&installer->queue);
res = apk_queue_push(&installer->queue, apk);
if (was_empty) {
cond_signal(installer->event_cond);
}
mutex_unlock(installer->mutex);
return res;
}
static int run_installer(void *data) {
struct installer *installer = data;
for (;;) {
mutex_lock(installer->mutex);
while (!installer->stopped && apk_queue_is_empty(&installer->queue)) {
cond_wait(installer->event_cond, installer->mutex);
}
if (installer->stopped) {
// stop immediately, do not process further events
mutex_unlock(installer->mutex);
break;
}
char *current_apk;
#ifdef BUILD_DEBUG
bool non_empty = apk_queue_take(&installer->queue, &current_apk);
SDL_assert(non_empty);
#else
apk_queue_take(&installer->queue, &current_apk);
#endif
LOGI("Installing %s...", current_apk);
process_t process = adb_install(installer->serial, current_apk);
installer->current_process = process;
mutex_unlock(installer->mutex);
if (process_check_success(process, "adb install")) {
LOGI("%s installed successfully", current_apk);
} else {
LOGE("Failed to install %s", current_apk);
}
SDL_free(current_apk);
}
return 0;
}
SDL_bool installer_start(struct installer *installer) {
LOGD("Starting installer thread");
installer->thread = SDL_CreateThread(run_installer, "installer", installer);
if (!installer->thread) {
LOGC("Could not start installer thread");
return SDL_FALSE;
}
return SDL_TRUE;
}
void installer_stop(struct installer *installer) {
mutex_lock(installer->mutex);
installer->stopped = SDL_TRUE;
cond_signal(installer->event_cond);
if (installer->current_process != PROCESS_NONE) {
if (!cmd_terminate(installer->current_process)) {
LOGW("Cannot terminate install process");
}
cmd_simple_wait(installer->current_process, NULL);
installer->current_process = PROCESS_NONE;
}
mutex_unlock(installer->mutex);
}
void installer_join(struct installer *installer) {
SDL_WaitThread(installer->thread, NULL);
}

View File

@@ -1,40 +0,0 @@
#ifndef APK_INSTALLER_H
#define APK_INSTALLER_H
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "command.h"
#define APK_QUEUE_SIZE 16
// NOTE(AdoPi) apk_queue and control_event can use a generic queue
struct apk_queue {
char *data[APK_QUEUE_SIZE];
int tail;
int head;
};
struct installer {
const char *serial;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
SDL_bool stopped;
SDL_bool initialized;
process_t current_process;
struct apk_queue queue;
};
SDL_bool installer_init(struct installer *installer, const char *serial);
void installer_destroy(struct installer *installer);
SDL_bool installer_start(struct installer *installer);
void installer_stop(struct installer *installer);
void installer_join(struct installer *installer);
// install an apk
SDL_bool installer_install_apk(struct installer *installer, const char *filename);
#endif

View File

@@ -98,9 +98,6 @@ static void usage(const char *arg0) {
"\n"
" Ctrl+i\n"
" enable/disable FPS counter (print frames/second in logs)\n"
"\n"
" Drag & drop APK file\n"
" install APK from computer\n"
"\n",
arg0,
DEFAULT_BIT_RATE,

View File

@@ -22,14 +22,12 @@
#include "screen.h"
#include "server.h"
#include "tinyxpm.h"
#include "installer.h"
static struct server server = SERVER_INITIALIZER;
static struct screen screen = SCREEN_INITIALIZER;
static struct frames frames;
static struct decoder decoder;
static struct controller controller;
static struct installer installer;
static struct input_manager input_manager = {
.controller = &controller,
@@ -104,9 +102,6 @@ static void event_loop(void) {
case SDL_MOUSEBUTTONUP:
input_manager_process_mouse_button(&input_manager, &event.button);
break;
case SDL_DROPFILE:
installer_install_apk(&installer, event.drop.file);
break;
}
}
}
@@ -130,7 +125,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
return SDL_FALSE;
}
process_t proc_show_touches = PROCESS_NONE;
process_t proc_show_touches = NULL;
SDL_bool show_touches_waited;
if (options->show_touches) {
LOGI("Enable show_touches");
@@ -174,12 +169,6 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
goto finally_destroy_server;
}
if (!installer_init(&installer, server.serial)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_frames;
}
decoder_init(&decoder, &frames, device_socket);
// now we consumed the header values, the socket receives the video stream
@@ -187,7 +176,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
if (!decoder_start(&decoder)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_installer;
goto finally_destroy_frames;
}
if (!controller_init(&controller, device_socket)) {
@@ -225,10 +214,6 @@ finally_stop_decoder:
// stop the server before decoder_join() to wake up the decoder
server_stop(&server);
decoder_join(&decoder);
finally_destroy_installer:
installer_stop(&installer);
installer_join(&installer);
installer_destroy(&installer);
finally_destroy_frames:
frames_destroy(&frames);
finally_destroy_server:

View File

@@ -1,11 +1,9 @@
#include "command.h"
#include <signal.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include "log.h"
pid_t cmd_execute(const char *path, const char *const argv[]) {
pid_t pid = fork();
@@ -22,10 +20,6 @@ pid_t cmd_execute(const char *path, const char *const argv[]) {
}
SDL_bool cmd_terminate(pid_t pid) {
if (pid <= 0) {
LOGC("Requested to kill %d, this is an error. Please report the bug.\n", (int) pid);
abort();
}
return kill(pid, SIGTERM) != -1;
}

View File

@@ -1,6 +1,5 @@
#include "command.h"
#include "config.h"
#include "log.h"
#include "strutil.h"
@@ -21,12 +20,7 @@ HANDLE cmd_execute(const char *path, const char *const argv[]) {
return NULL;
}
#ifdef WINDOWS_NOCONSOLE
int flags = CREATE_NO_WINDOW;
#else
int flags = 0;
#endif
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, flags, NULL, NULL, &si, &pi)) {
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, CREATE_NO_WINDOW, NULL, NULL, &si, &pi)) {
return NULL;
}

View File

@@ -7,7 +7,7 @@ buildscript {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.1.1'
classpath 'com.android.tools.build:gradle:3.0.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

View File

@@ -1,6 +1,6 @@
#Mon Jun 04 11:48:32 CEST 2018
#Mon Jan 29 16:38:49 CET 2018
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-4.1-all.zip

View File

@@ -1,4 +1,4 @@
project('scrcpy', 'c', meson_version: '>= 0.37', default_options : 'c_std=c99')
project('scrcpy', 'c', meson_version: '>= 0.37')
if get_option('build_app')
subdir('app')

View File

@@ -1,6 +1,5 @@
option('build_app', type: 'boolean', value: true, description: 'Build the client')
option('build_server', type: 'boolean', value: true, description: 'Build the server')
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('override_server_path', type: 'string', description: 'Hardcoded path to find the server at runtime')

View File

@@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 27
versionCode 3
versionName "1.2"
versionCode 2
versionName "1.1"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {

View File

@@ -3,7 +3,6 @@ package com.genymobile.scrcpy;
import com.genymobile.scrcpy.wrappers.ServiceManager;
import android.graphics.Point;
import android.graphics.Rect;
import android.os.Build;
import android.os.RemoteException;
import android.view.IRotationWatcher;
@@ -19,32 +18,14 @@ public final class Device {
private ScreenInfo screenInfo;
private RotationListener rotationListener;
private boolean rotated;
public Device(Options options) {
options.setCrop(new Rect(0, 0, 1280, 1440));
// TODO crop the crop to the device size!!!
final int maxSize = options.getMaxSize();
final Rect crop = options.getCrop();
DisplayInfo displayInfo = serviceManager.getDisplayManager().getDisplayInfo();
rotated = (displayInfo.getRotation() & 1) != 0;
screenInfo = ScreenInfo.create(displayInfo.getSize(), maxSize, crop, rotated);
screenInfo = computeScreenInfo(options.getMaxSize());
registerRotationWatcher(new IRotationWatcher.Stub() {
@Override
public void onRotationChanged(int rotation) {
boolean rotated = (rotation & 1) != 0;
public void onRotationChanged(int rotation) throws RemoteException {
synchronized (Device.this) {
// Do not call getDisplayInfo(), the resulting rotation may be inconsistent with
// the rotation parameter (race condition).
// Instead, compute the new size from the (rotated) old size.
Size oldSize = screenInfo.getDeviceSize();
Size newSize = rotated != Device.this.rotated ? oldSize.rotate() : oldSize;
screenInfo = ScreenInfo.create(newSize, maxSize, crop, rotated);
Device.this.rotated = rotated;
screenInfo = screenInfo.withRotation(rotation);
// notify
if (rotationListener != null) {
@@ -59,9 +40,40 @@ public final class Device {
return screenInfo;
}
@SuppressWarnings("checkstyle:MagicNumber")
private ScreenInfo computeScreenInfo(int maxSize) {
// Compute the video size and the padding of the content inside this video.
// Principle:
// - scale down the great side of the screen to maxSize (if necessary);
// - scale down the other side so that the aspect ratio is preserved;
// - round this value to the nearest multiple of 8 (H.264 only accepts multiples of 8)
DisplayInfo displayInfo = serviceManager.getDisplayManager().getDisplayInfo();
boolean rotated = (displayInfo.getRotation() & 1) != 0;
Size deviceSize = displayInfo.getSize();
int w = deviceSize.getWidth() & ~7; // in case it's not a multiple of 8
int h = deviceSize.getHeight() & ~7;
if (maxSize > 0) {
if (BuildConfig.DEBUG && maxSize % 8 != 0) {
throw new AssertionError("Max size must be a multiple of 8");
}
boolean portrait = h > w;
int major = portrait ? h : w;
int minor = portrait ? w : h;
if (major > maxSize) {
int minorExact = minor * maxSize / major;
// +4 to round the value to the nearest multiple of 8
minor = (minorExact + 4) & ~7;
major = maxSize;
}
w = portrait ? minor : major;
h = portrait ? major : minor;
}
Size videoSize = new Size(w, h);
return new ScreenInfo(deviceSize, videoSize, rotated);
}
public Point getPhysicalPoint(Position position) {
// it hides the field on purpose, to read it with a lock
@SuppressWarnings("checkstyle:HiddenField")
@SuppressWarnings("checkstyle:HiddenField") // it hides the field on purpose, to read it with a lock
ScreenInfo screenInfo = getScreenInfo(); // read with synchronization
Size videoSize = screenInfo.getVideoSize();
Size clientVideoSize = position.getScreenSize();
@@ -70,11 +82,11 @@ public final class Device {
// the device may have been rotated since the event was generated, so ignore the event
return null;
}
Rect contentRect = screenInfo.getContentRect();
Size deviceSize = screenInfo.getDeviceSize();
Point point = position.getPoint();
int deviceX = contentRect.left + point.x * contentRect.width() / videoSize.getWidth();
int deviceY = contentRect.top + point.y * contentRect.height() / videoSize.getHeight();
return new Point(deviceX, deviceY);
int scaledX = point.x * deviceSize.getWidth() / videoSize.getWidth();
int scaledY = point.y * deviceSize.getHeight() / videoSize.getHeight();
return new Point(scaledX, scaledY);
}
public static String getDeviceName() {

View File

@@ -16,16 +16,5 @@ public final class DisplayInfo {
public int getRotation() {
return rotation;
}
public DisplayInfo withRotation(int rotation) {
if (rotation == this.rotation) {
return this;
}
Size newSize = size;
if ((rotation & 1) != (this.rotation & 1)) {
newSize = size.rotate();
}
return new DisplayInfo(newSize, rotation);
}
}

View File

@@ -1,12 +1,9 @@
package com.genymobile.scrcpy;
import android.graphics.Rect;
public class Options {
private int maxSize;
private int bitRate;
private boolean tunnelForward;
private Rect crop;
public int getMaxSize() {
return maxSize;
@@ -31,12 +28,4 @@ public class Options {
public void setTunnelForward(boolean tunnelForward) {
this.tunnelForward = tunnelForward;
}
public Rect getCrop() {
return crop;
}
public void setCrop(Rect crop) {
this.crop = crop;
}
}

View File

@@ -56,12 +56,12 @@ public class ScreenEncoder implements Device.RotationListener {
do {
MediaCodec codec = createCodec();
IBinder display = createDisplay();
Rect contentRect = device.getScreenInfo().getContentRect();
Rect deviceRect = device.getScreenInfo().getDeviceSize().toRect();
Rect videoRect = device.getScreenInfo().getVideoSize().toRect();
setSize(format, videoRect.width(), videoRect.height());
configure(codec, format);
Surface surface = codec.createInputSurface();
setDisplaySurface(display, surface, contentRect, videoRect);
setDisplaySurface(display, surface, deviceRect, videoRect);
codec.start();
try {
alive = encode(codec, outputStream);

View File

@@ -1,60 +1,14 @@
package com.genymobile.scrcpy;
import android.graphics.Rect;
public final class ScreenInfo {
private final Size deviceSize;
private final Size videoSize;
private final Rect crop;
private final boolean rotated;
private ScreenInfo(Size deviceSize, Size videoSize, Rect crop, boolean rotated) {
public ScreenInfo(Size deviceSize, Size videoSize, boolean rotated) {
this.deviceSize = deviceSize;
this.videoSize = videoSize;
this.crop = crop;
}
public static ScreenInfo create(Size deviceSize, int maxSize, Rect crop, boolean rotated) {
Size inputSize;
if (crop == null) {
inputSize = deviceSize;
} else {
if (rotated) {
// the crop (provided by the user) is expressed in the natural orientation
// the device size (provided by the system) already takes the rotation into account
crop = rotateCrop(crop, deviceSize);
}
inputSize = new Size(crop.width(), crop.height());
}
Size videoSize = computeVideoSize(inputSize, maxSize);
return new ScreenInfo(deviceSize, videoSize, crop, rotated);
}
@SuppressWarnings("checkstyle:MagicNumber")
private static Size computeVideoSize(Size inputSize, int maxSize) {
// Compute the video size and the padding of the content inside this video.
// Principle:
// - scale down the great side of the screen to maxSize (if necessary);
// - scale down the other side so that the aspect ratio is preserved;
// - round this value to the nearest multiple of 8 (H.264 only accepts multiples of 8)
int w = inputSize.getWidth() & ~7; // in case it's not a multiple of 8
int h = inputSize.getHeight() & ~7;
if (maxSize > 0) {
if (BuildConfig.DEBUG && maxSize % 8 != 0) {
throw new AssertionError("Max size must be a multiple of 8");
}
boolean portrait = h > w;
int major = portrait ? h : w;
int minor = portrait ? w : h;
if (major > maxSize) {
int minorExact = minor * maxSize / major;
// +4 to round the value to the nearest multiple of 8
minor = (minorExact + 4) & ~7;
major = maxSize;
}
w = portrait ? minor : major;
h = portrait ? major : minor;
}
return new Size(w, h);
this.rotated = rotated;
}
public Size getDeviceSize() {
@@ -65,17 +19,11 @@ public final class ScreenInfo {
return videoSize;
}
public Rect getCrop() {
return crop;
}
public Rect getContentRect() {
Rect crop = getCrop();
return crop != null ? crop : deviceSize.toRect();
}
private static Rect rotateCrop(Rect crop, Size rotatedSize) {
int w = rotatedSize.getHeight(); // the size is already rotated
return new Rect(crop.top, w - crop.right, crop.bottom, w - crop.left);
public ScreenInfo withRotation(int rotation) {
boolean newRotated = (rotation & 1) != 0;
if (rotated == newRotated) {
return this;
}
return new ScreenInfo(deviceSize.rotate(), videoSize.rotate(), newRotated);
}
}