mirror of
https://github.com/Genymobile/scrcpy.git
synced 2026-02-15 10:54:40 +01:00
fix2
This commit is contained in:
@@ -626,6 +626,23 @@ sc_input_manager_process_key(struct sc_input_manager *im,
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im->kp->ops->process_key(im->kp, &evt, ack_to_wait);
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}
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static struct sc_position
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sc_input_manager_get_position(struct sc_input_manager *im, int32_t x,
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int32_t y) {
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if (im->mp->relative_mode) {
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// No absolute position
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return (struct sc_position) {
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.screen_size = {0, 0},
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.point = {0, 0},
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};
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}
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return (struct sc_position) {
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.screen_size = im->screen->frame_size,
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.point = sc_screen_convert_window_to_frame_coords(im->screen, x, y),
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};
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}
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static void
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sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
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const SDL_MouseMotionEvent *event) {
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@@ -635,12 +652,7 @@ sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
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}
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struct sc_mouse_motion_event evt = {
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.position = {
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.screen_size = im->screen->frame_size,
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.point = sc_screen_convert_window_to_frame_coords(im->screen,
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event->x,
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event->y),
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},
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.position = sc_input_manager_get_position(im, event->x, event->y),
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.pointer_id = im->forward_all_clicks ? POINTER_ID_MOUSE
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: POINTER_ID_GENERIC_FINGER,
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.xrel = event->xrel,
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@@ -760,12 +772,7 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
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uint32_t sdl_buttons_state = SDL_GetMouseState(NULL, NULL);
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struct sc_mouse_click_event evt = {
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.position = {
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.screen_size = im->screen->frame_size,
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.point = sc_screen_convert_window_to_frame_coords(im->screen,
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event->x,
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event->y),
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},
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.position = sc_input_manager_get_position(im, event->x, event->y),
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.action = sc_action_from_sdl_mousebutton_type(event->type),
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.button = sc_mouse_button_from_sdl(event->button),
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.pointer_id = im->forward_all_clicks ? POINTER_ID_MOUSE
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@@ -840,11 +847,7 @@ sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
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uint32_t buttons = SDL_GetMouseState(&mouse_x, &mouse_y);
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struct sc_mouse_scroll_event evt = {
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.position = {
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.screen_size = im->screen->frame_size,
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.point = sc_screen_convert_window_to_frame_coords(im->screen,
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mouse_x, mouse_y),
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},
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.position = sc_input_manager_get_position(im, mouse_x, mouse_y),
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#if SDL_VERSION_ATLEAST(2, 0, 18)
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.hscroll = CLAMP(event->preciseX, -1.0f, 1.0f),
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.vscroll = CLAMP(event->preciseY, -1.0f, 1.0f),
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@@ -962,6 +962,8 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
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struct sc_point
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sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
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int32_t x, int32_t y) {
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assert(screen->video);
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enum sc_orientation orientation = screen->orientation;
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int32_t w = screen->content_size.width;
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