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generated using code2prompt + claude 3.7 sonnet Signed-off-by: William Casarin <jb55@jb55.com>
322 lines
8.3 KiB
Markdown
322 lines
8.3 KiB
Markdown
# NoteDeck UI Component Guide
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This guide provides detailed documentation for the major UI components in the NoteDeck UI library.
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## Table of Contents
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- [Notes](#notes)
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- [NoteView](#noteview)
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- [NoteContents](#notecontents)
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- [NoteOptions](#noteoptions)
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- [Profiles](#profiles)
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- [ProfilePic](#profilepic)
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- [ProfilePreview](#profilepreview)
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- [Mentions](#mentions)
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- [Media Handling](#media-handling)
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- [Images](#images)
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- [GIF Animation](#gif-animation)
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- [Widgets & Utilities](#widgets--utilities)
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## Notes
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### NoteView
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The `NoteView` component is the main container for displaying Nostr notes, handling the layout of profile pictures, author information, content, and interactive elements.
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#### Usage
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```rust
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let mut note_view = NoteView::new(
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note_context, // NoteContext with DB, cache, etc.
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current_acc, // Current user account (Option<KeypairUnowned>)
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¬e, // Reference to Note
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options // NoteOptions (display configuration)
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);
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// Configure display options
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note_view
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.actionbar(true) // Show/hide action bar
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.small_pfp(false) // Use small profile picture
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.medium_pfp(true) // Use medium profile picture
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.wide(false) // Use wide layout
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.frame(true) // Display with a frame
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.note_previews(true) // Enable embedded note previews
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.selectable_text(true); // Allow text selection
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// Render the note view
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let note_response = note_view.show(ui);
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// Handle user actions
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if let Some(action) = note_response.action {
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match action {
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NoteAction::Note(note_id) => { /* Note was clicked */ },
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NoteAction::Profile(pubkey) => { /* Profile was clicked */ },
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NoteAction::Reply(note_id) => { /* User clicked reply */ },
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NoteAction::Quote(note_id) => { /* User clicked quote */ },
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NoteAction::Zap(zap_action) => { /* User initiated zap */ },
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NoteAction::Hashtag(tag) => { /* Hashtag was clicked */ },
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NoteAction::Context(ctx_selection) => { /* Context menu option selected */ },
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}
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}
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```
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#### Layouts
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`NoteView` supports two main layouts:
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1. **Standard Layout** - Default compact display
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2. **Wide Layout** - More spacious layout with profile picture on the left
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Use the `.wide(true)` option to enable the wide layout.
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#### Preview Style
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For displaying note previews (e.g., when a note is referenced in another note), use the preview style:
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```rust
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let mut note_view = NoteView::new(note_context, current_acc, ¬e, options)
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.preview_style(); // Applies preset options for preview display
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```
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### NoteContents
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`NoteContents` handles rendering the actual content of a note, including text, mentions, hashtags, URLs, and embedded media.
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```rust
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let mut contents = NoteContents::new(
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note_context,
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current_acc,
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transaction,
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note,
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note_options
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);
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ui.add(&mut contents);
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// Check for content interactions
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if let Some(action) = contents.action() {
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// Handle content action (e.g., clicked mention/hashtag)
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}
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```
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### NoteOptions
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`NoteOptions` is a bitflag-based configuration system for controlling how notes are displayed:
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```rust
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// Create with default options
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let mut options = NoteOptions::default();
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// Or customize from scratch
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let mut options = NoteOptions::new(is_universe_timeline);
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// Configure options
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options.set_actionbar(true); // Show action buttons
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options.set_small_pfp(true); // Use small profile picture
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options.set_medium_pfp(false); // Don't use medium profile picture
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options.set_note_previews(true); // Enable note previews
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options.set_wide(false); // Use compact layout
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options.set_selectable_text(true); // Allow text selection
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options.set_textmode(false); // Don't use text-only mode
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options.set_options_button(true); // Show options button
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options.set_hide_media(false); // Show media content
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options.set_scramble_text(false); // Don't scramble text
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options.set_is_preview(false); // This is not a preview
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```
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## Profiles
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### ProfilePic
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`ProfilePic` displays a circular profile picture with optional border and configurable size.
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```rust
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// Basic usage
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ui.add(ProfilePic::new(img_cache, profile_url));
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// Customized
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ui.add(
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ProfilePic::new(img_cache, profile_url)
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.size(48.0)
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.border(Stroke::new(2.0, Color32::WHITE))
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);
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// From profile record
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if let Some(profile_pic) = ProfilePic::from_profile(img_cache, profile) {
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ui.add(profile_pic);
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}
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```
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Standard sizes:
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- `ProfilePic::default_size()` - 38px
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- `ProfilePic::medium_size()` - 32px
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- `ProfilePic::small_size()` - 24px
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### ProfilePreview
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`ProfilePreview` shows a detailed profile card with banner, profile picture, display name, username, and about text.
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```rust
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// Full preview
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ui.add(ProfilePreview::new(profile, img_cache));
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// Simple preview
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ui.add(SimpleProfilePreview::new(
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Some(profile), // Option<&ProfileRecord>
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img_cache,
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is_nsec // Whether this is a full keypair
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));
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```
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## Mentions
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The `Mention` component renders a clickable @username reference with hover preview.
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```rust
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let mention_response = Mention::new(ndb, img_cache, txn, pubkey)
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.size(16.0) // Text size
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.selectable(false) // Disable text selection
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.show(ui);
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// Handle mention click
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if let Some(action) = mention_response.inner {
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// Usually NoteAction::Profile
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}
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```
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## Media Handling
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### Images
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Images are managed through the `render_images` function, which handles loading, caching, and displaying images:
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```rust
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render_images(
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ui,
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img_cache,
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url,
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ImageType::Content, // Or ImageType::Profile(size)
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MediaCacheType::Image,
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|ui| {
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// Show while loading
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ui.spinner();
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},
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|ui, error| {
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// Show on error
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ui.label(format!("Error: {}", error));
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},
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|ui, url, img, gifs| {
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// Show successful image
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let texture = handle_repaint(ui, retrieve_latest_texture(url, gifs, img));
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ui.image(texture);
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}
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);
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```
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For profile images, use `ImageType::Profile(size)` to automatically crop, resize, and round the image.
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### GIF Animation
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GIFs are supported through the animation system. The process for displaying GIFs is:
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1. Load and decode GIF in background thread
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2. Send frames to UI thread through channels
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3. Render frames with timing control
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```rust
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// Display a GIF
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render_images(
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ui,
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img_cache,
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gif_url,
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ImageType::Content,
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MediaCacheType::Gif,
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/* callbacks as above */
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);
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// Get the current frame texture
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let texture = handle_repaint(
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ui,
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retrieve_latest_texture(url, gifs, renderable_media)
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);
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```
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## Widgets & Utilities
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### Username
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Displays a user's name with options for abbreviation and color:
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```rust
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ui.add(
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Username::new(profile, pubkey)
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.pk_colored(true) // Color based on pubkey
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.abbreviated(16) // Max length before abbreviation
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);
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```
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### Animations
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Use animation helpers for interactive elements:
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```rust
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// Basic hover animation
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let (rect, size, response) = hover_expand(
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ui,
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id, // Unique ID for the animation
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base_size, // Base size
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expand_size, // Amount to expand by
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anim_speed // Animation speed
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);
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// Small hover expand (common pattern)
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let (rect, size, response) = hover_expand_small(ui, id);
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// Advanced helper
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let helper = AnimationHelper::new(ui, "animation_name", max_size);
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let current_size = helper.scale_1d_pos(min_size);
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```
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### Pulsing Effects
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For elements that need attention:
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```rust
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// Create pulsing image
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let pulsing_image = ImagePulseTint::new(
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&ctx, // EGUI Context
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id, // Animation ID
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image, // Base image
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&[255, 183, 87], // Tint color
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alpha_min, // Minimum alpha
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alpha_max // Maximum alpha
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)
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.with_speed(0.35) // Animation speed
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.animate(); // Apply animation
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ui.add(pulsing_image);
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```
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### Context Menus
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Create menus for additional actions:
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```rust
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// Add context menu to any response
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response.context_menu(|ui| {
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if ui.button("Copy Link").clicked() {
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ui.ctx().copy_text(url.to_owned());
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ui.close_menu();
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}
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});
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```
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The `NoteContextButton` component provides a standard context menu for notes:
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```rust
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let resp = ui.add(NoteContextButton::new(note_key));
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if let Some(action) = NoteContextButton::menu(ui, resp) {
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// Handle context action
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}
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```
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