mirror of
https://github.com/aljazceru/notedeck.git
synced 2025-12-18 17:14:21 +01:00
wgpu + egui 0.20.0
android broken but let's just fix it on the egui/winit side once that's all updated
This commit is contained in:
1040
Cargo.lock
generated
1040
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
85
Cargo.toml
85
Cargo.toml
@@ -11,42 +11,22 @@ edition = "2021"
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crate-type = ["lib", "cdylib"]
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[dependencies]
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chrono = "0.4"
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egui = "0.19.0"
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eframe = "0.19.0"
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egui_extras = { version = "0.19.0", features = ["image", "svg"] }
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#egui-winit = "0.19.0"
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#egui-android = { git = "https://github.com/jb55/egui-android.git" }
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egui = "0.20.0"
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eframe = { version = "0.20.0", features = [ "wgpu" ] }
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#eframe = "0.20.0"
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egui_extras = { version = "0.20.0", features = ["image", "svg"] }
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ehttp = "0.2.0"
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epi = "0.17.0"
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hex = "0.4.3"
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image = { version = "0.24", features = ["jpeg", "png", "webp"] }
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log = "0.4.17"
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#nostr_rust = { git = "git://jb55.com/nostr_rust", rev = "ccf7e521fe3bb9ca8f86516aef2c1f71db0213ed" }
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poll-promise = "0.2.0"
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pollster = "0.2"
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serde_derive = "1"
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serde_json = { version = "1", default-features = false, features = ["std"] }
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serde = { version = "1", features = ["derive"] } # You only need this if you want app persistence
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sha2 = "0.10.6"
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tracing = "0.1.37"
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tracing-subscriber = "0.3"
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#winit = "0.27.1"
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# This dependency will only be included when targeting Android
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[target.'cfg(target_os = "android")'.dependencies]
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egui_wgpu_backend = "0.20.0"
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wgpu = "0.14.0"
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winit = { git="https://github.com/rust-windowing/winit.git", default-features = false, features = ["android-native-activity"] }
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egui_winit_platform = {git = "https://github.com/inferrna/egui_winit_platform.git"}
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[target.'cfg(debug_assertions)'.dependencies]
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simple_logger = "*"
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android_logger = "0.11.1"
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# This dependency will only be included when targeting Android
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[target.'cfg(not(target_os = "android"))'.dependencies]
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winit = { git="https://github.com/rust-windowing/winit.git" }
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ewebsock = "0.2.0"
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#wasm-bindgen = "0.2.83"
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wasm-bindgen-futures = "0.4"
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# web:
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@@ -54,12 +34,15 @@ winit = { git="https://github.com/rust-windowing/winit.git" }
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console_error_panic_hook = "0.1.6"
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tracing-wasm = "0.2"
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# This dependency will only be included when targeting Android
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#[target.'cfg(target_os = "android")'.dependencies]
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#winit = { git="https://github.com/rust-windowing/winit.git", default-features = false, features = ["android-native-activity"] }
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[target.'cfg(target_os = "android")'.dependencies]
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android_logger = "0.11.1"
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#android-activity = "0.4.0"
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#winit = "0.27.5"
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#winit = { version = "0.28", features = [ "android-native-activity" ] }
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#winit = { git="https://github.com/rust-windowing/winit.git", rev = "2a58b785fed2a3746f7c7eebce95bce67ddfd27c", features = ["android-native-activity"] }
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[package.metadata.android]
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#package = "com.damus"
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package = "com.damus.app"
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apk_name = "damus"
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#assets = "assets"
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@@ -75,39 +58,5 @@ max_sdk_version = 18
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[[package.metadata.android.uses_permission]]
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name = "android.permission.INTERNET"
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# See https://developer.android.com/guide/topics/manifest/application-element
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#[package.metadata.android.application]
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#label = "Damus"
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# See https://developer.android.com/guide/topics/manifest/application-element#debug
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#
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# Defaults to false.
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#debuggable = false
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# See https://developer.android.com/guide/topics/manifest/application-element#theme
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#
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# Example shows setting the theme of an application to fullscreen.
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#theme = "@android:style/Theme.DeviceDefault.NoActionBar.Fullscreen"
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# Virtual path your application's icon for any mipmap level.
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# If not specified, an icon will not be included in the APK.
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#icon = "@mipmap/ic_launcher"
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# See https://developer.android.com/guide/topics/manifest/application-element#label
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#
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# Defaults to the compiled artifact's name.
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#[profile.release]
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#opt-level = 2 # fast and small wasm
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#[patch.crates-io]
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# If you want to use the bleeding edge version of egui and eframe:
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# egui = { git = "https://github.com/emilk/egui", branch = "master" }
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# eframe = { git = "https://github.com/emilk/egui", branch = "master" }
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# If you fork https://github.com/emilk/egui you can test with:
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#egui = { path = "../egui/crates/egui" }
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#eframe = { path = "../egui/crates/eframe" }
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#egui_extras = { path = "../egui/crates/egui_extras", features = ["image", "svg"] }
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[package.metadata.android.application]
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label = "Damus"
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@@ -20,9 +20,11 @@ in
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mkShell {
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nativeBuildInputs = [
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cargo-edit cargo-watch rustup rustfmt libiconv pkgconfig cmake fontconfig
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cargo-udeps cargo-edit cargo-watch rustup rustfmt libiconv pkgconfig cmake fontconfig
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brotli wabt
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heaptrack
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# android
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jre openssl libiconv androidsdk
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];
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366
src/android.rs
366
src/android.rs
@@ -1,366 +0,0 @@
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// TODO: replace all of this old stuff with eframe once it supports
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// android properly
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use crate::app::Damus;
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use ::egui::FontDefinitions;
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use chrono::Timelike;
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use egui_wgpu_backend::{RenderPass, ScreenDescriptor};
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use egui_winit_platform::{Platform, PlatformDescriptor};
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use log::{error, info, warn};
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use std::iter;
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use std::time::Instant;
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use wgpu::CompositeAlphaMode;
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use winit::event::Event::*;
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use winit::event_loop::ControlFlow;
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use winit::event_loop::EventLoop;
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#[cfg(target_os = "android")]
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use winit::{
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event::StartCause, platform::android::EventLoopBuilderExtAndroid,
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platform::run_return::EventLoopExtRunReturn,
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};
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/// A custom event type for the winit app.
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#[derive(Debug, Clone, Copy)]
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pub enum WinitEvent {
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RequestRedraw,
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}
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/// This is the repaint signal type that egui needs for requesting a repaint from another thread.
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/// It sends the custom RequestRedraw event to the winit event loop.
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struct ExampleRepaintSignal(std::sync::Mutex<winit::event_loop::EventLoopProxy<WinitEvent>>);
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impl epi::backend::RepaintSignal for ExampleRepaintSignal {
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fn request_repaint(&self) {
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match self.0.lock() {
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Err(e) => {
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error!(
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"Failed to lock guard at {} line {} with error\n{}",
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file!(),
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line!(),
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e
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);
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}
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Ok(e) => {
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let _ = e.send_event(WinitEvent::RequestRedraw);
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}
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};
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}
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}
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#[cfg(target_os = "android")]
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#[no_mangle]
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pub fn android_main(app: winit::platform::android::activity::AndroidApp) {
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#[cfg(debug_assertions)]
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{
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std::env::set_var("RUST_BACKTRACE", "full");
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android_logger::init_once(
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android_logger::Config::default().with_min_level(log::Level::Trace),
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);
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}
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let event_loop = winit::event_loop::EventLoopBuilder::<WinitEvent>::with_user_event()
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.with_android_app(app)
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.build();
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run_evloop(event_loop);
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}
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pub fn run_evloop(mut event_loop: EventLoop<WinitEvent>) {
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//'Cannot get the native window, it's null and will always be null before Event::Resumed and after Event::Suspended. Make sure you only call this function between those events.', ..../winit-c2fdb27092aba5a7/418cc44/src/platform_impl/android/mod.rs:1028:13
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warn!("Winit build window at {} line {}", file!(), line!());
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let window = winit::window::WindowBuilder::new()
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.with_decorations(!cfg!(android)) /* !cfg!(android) */
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.with_resizable(!cfg!(android))
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.with_transparent(false)
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.with_title("egui-wgpu_winit example")
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.build(&event_loop)
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.unwrap_or_else(|e| {
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panic!(
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"Failed to init window at {} line {} with error\n{:?}",
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file!(),
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line!(),
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e
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)
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});
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warn!("WGPU new instance at {} line {}", file!(), line!());
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let instance = wgpu::Instance::new(wgpu::Backends::PRIMARY);
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let mut size = window.inner_size();
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let outer_size = window.outer_size();
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warn!("outer_size = {:?}", outer_size);
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warn!("size = {:?}", size);
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warn!("Create platform at {} line {}", file!(), line!());
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// We use the egui_winit_platform crate as the platform.
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let mut platform = Platform::new(PlatformDescriptor {
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physical_width: size.width as u32,
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physical_height: size.height as u32,
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scale_factor: window.scale_factor(),
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font_definitions: FontDefinitions::default(),
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style: Default::default(),
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});
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let mut recreate_surface = false;
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#[cfg(target_os = "android")]
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let mut platform = {
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//Just find the actual screen size on android
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event_loop.run_return(|main_event, tgt, control_flow| {
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control_flow.set_poll();
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warn!(
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"Got event: {:?} at {} line {}",
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&main_event,
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file!(),
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line!()
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);
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match main_event {
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NewEvents(e) => match e {
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StartCause::ResumeTimeReached { .. } => {}
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StartCause::WaitCancelled { .. } => {}
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StartCause::Poll => {}
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StartCause::Init => {}
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},
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WindowEvent {
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//window_id,
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ref event,
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..
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} => {
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if let winit::event::WindowEvent::Resized(r) = event {
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size = *r;
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}
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}
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DeviceEvent { .. } => {}
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UserEvent(_) => {}
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Suspended => {
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info!("Suspended");
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control_flow.set_poll();
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}
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Resumed => {
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if let Some(primary_mon) = tgt.primary_monitor() {
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size = primary_mon.size();
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window.set_inner_size(size);
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warn!(
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"Set to new size: {:?} at {} line {}",
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&size,
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file!(),
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line!()
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);
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} else if let Some(other_mon) = tgt.available_monitors().next() {
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size = other_mon.size();
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window.set_inner_size(size);
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warn!(
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"Set to new size: {:?} at {} line {}",
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&size,
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file!(),
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line!()
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);
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}
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info!("Resumed");
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recreate_surface = true;
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control_flow.set_exit();
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}
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MainEventsCleared => {}
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RedrawRequested(_rdr) => {}
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RedrawEventsCleared => {}
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LoopDestroyed => {}
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};
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platform.handle_event(&main_event);
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});
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warn!("Recreate platform at {} line {}", file!(), line!());
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// We use the egui_winit_platform crate as the platform.
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Platform::new(PlatformDescriptor {
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physical_width: size.width as u32,
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physical_height: size.height as u32,
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scale_factor: window.scale_factor(),
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font_definitions: FontDefinitions::default(),
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style: Default::default(),
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})
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};
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warn!("WGPU new surface at {} line {}", file!(), line!());
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let mut surface = unsafe { instance.create_surface(&window) };
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warn!("instance request_adapter at {} line {}", file!(), line!());
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// WGPU 0.11+ support force fallback (if HW implementation not supported), set it to true or false (optional).
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let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
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power_preference: wgpu::PowerPreference::HighPerformance,
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compatible_surface: Some(&surface),
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force_fallback_adapter: false,
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}))
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.unwrap_or_else(|| panic!("Failed get adapter at {} line {}", file!(), line!()));
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warn!("adapter request_device at {} line {}", file!(), line!());
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let (device, queue) = pollster::block_on(adapter.request_device(
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&wgpu::DeviceDescriptor {
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features: wgpu::Features::default(),
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limits: wgpu::Limits::default(),
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label: None,
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},
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None,
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))
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.unwrap_or_else(|e| {
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panic!(
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"Failed to request device at {} line {} with error\n{:?}",
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file!(),
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line!(),
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e
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)
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});
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let surface_format = surface.get_supported_formats(&adapter)[0];
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let mut surface_config = wgpu::SurfaceConfiguration {
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usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
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format: surface_format,
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width: size.width as u32,
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height: size.height as u32,
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present_mode: wgpu::PresentMode::AutoNoVsync,
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alpha_mode: CompositeAlphaMode::Auto,
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};
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warn!("surface configure at {} line {}", file!(), line!());
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surface.configure(&device, &surface_config);
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warn!("RenderPass new at {} line {}", file!(), line!());
|
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// We use the egui_wgpu_backend crate as the render backend.
|
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let mut egui_rpass = RenderPass::new(&device, surface_format, 1);
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warn!("DemoWindows default at {} line {}", file!(), line!());
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// Display the demo application that ships with egui.
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let mut app = Damus::new();
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app.add_test_events();
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let start_time = Instant::now();
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warn!("Enter the loop");
|
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event_loop.run(move |event, _, control_flow| {
|
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// Pass the winit events to the platform integration.
|
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warn!("Got event: {:?} at {} line {}", &event, file!(), line!());
|
||||
platform.handle_event(&event);
|
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match event {
|
||||
RedrawRequested(..) => {
|
||||
platform.update_time(start_time.elapsed().as_secs_f64());
|
||||
|
||||
let output_frame = match surface.get_current_texture() {
|
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Ok(frame) => frame,
|
||||
Err(wgpu::SurfaceError::Outdated) => {
|
||||
// This error occurs when the app is minimized on Windows.
|
||||
// Silently return here to prevent spamming the console with:
|
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error!("The underlying surface has changed, and therefore the swap chain must be updated");
|
||||
recreate_surface = true;
|
||||
return;
|
||||
}
|
||||
Err(wgpu::SurfaceError::Lost) => {
|
||||
// This error occurs when the app is minimized on Windows.
|
||||
// Silently return here to prevent spamming the console with:
|
||||
error!("LOST surface, drop frame. Originally: \"The swap chain has been lost and needs to be recreated\"");
|
||||
recreate_surface = true;
|
||||
return;
|
||||
}
|
||||
Err(e) => {
|
||||
error!("Dropped frame with error: {}", e);
|
||||
return;
|
||||
}
|
||||
};
|
||||
let output_view = output_frame
|
||||
.texture
|
||||
.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
|
||||
// Begin to draw the UI frame.
|
||||
platform.begin_frame();
|
||||
|
||||
// Draw the demo application.
|
||||
app.ui(&platform.context());
|
||||
|
||||
// End the UI frame. We could now handle the output and draw the UI with the backend.
|
||||
let full_output = platform.end_frame(Some(&window));
|
||||
let paint_jobs = platform.context().tessellate(full_output.shapes);
|
||||
|
||||
let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
||||
label: Some("encoder"),
|
||||
});
|
||||
|
||||
// Upload all resources for the GPU.
|
||||
let screen_descriptor = ScreenDescriptor {
|
||||
physical_width: surface_config.width,
|
||||
physical_height: surface_config.height,
|
||||
scale_factor: window.scale_factor() as f32
|
||||
};
|
||||
let tdelta: egui::TexturesDelta = full_output.textures_delta;
|
||||
egui_rpass
|
||||
.add_textures(&device, &queue, &tdelta)
|
||||
.expect("add texture ok");
|
||||
egui_rpass.update_buffers(&device, &queue, &paint_jobs, &screen_descriptor);
|
||||
|
||||
// Record all render passes.
|
||||
egui_rpass
|
||||
.execute(
|
||||
&mut encoder,
|
||||
&output_view,
|
||||
&paint_jobs,
|
||||
&screen_descriptor,
|
||||
Some(wgpu::Color::BLACK),
|
||||
)
|
||||
.unwrap_or_else(|e| panic!("Failed to render pass at {} line {} with error\n{:?}", file!(), line!(), e));
|
||||
// Submit the commands.
|
||||
queue.submit(iter::once(encoder.finish()));
|
||||
|
||||
// Redraw egui
|
||||
output_frame.present();
|
||||
|
||||
egui_rpass
|
||||
.remove_textures(tdelta)
|
||||
.expect("remove texture ok");
|
||||
|
||||
// Support reactive on windows only, but not on linux.
|
||||
// if _output.needs_repaint {
|
||||
// *control_flow = ControlFlow::Poll;
|
||||
// } else {
|
||||
// *control_flow = ControlFlow::Wait;
|
||||
// }
|
||||
}
|
||||
MainEventsCleared | UserEvent(WinitEvent::RequestRedraw) => {
|
||||
window.request_redraw();
|
||||
}
|
||||
WindowEvent { event, .. } => match event {
|
||||
winit::event::WindowEvent::Resized(size) => {
|
||||
// Resize with 0 width and height is used by winit to signal a minimize event on Windows.
|
||||
// See: https://github.com/rust-windowing/winit/issues/208
|
||||
// This solves an issue where the app would panic when minimizing on Windows.
|
||||
if size.width > 0 && size.height > 0 {
|
||||
surface_config.width = size.width;
|
||||
surface_config.height = size.height;
|
||||
surface.configure(&device, &surface_config);
|
||||
}
|
||||
}
|
||||
winit::event::WindowEvent::CloseRequested => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
Resumed => {
|
||||
info!("Damus Resumed (recreate surface? {})", recreate_surface);
|
||||
if recreate_surface {
|
||||
//https://github.com/gfx-rs/wgpu/issues/2302
|
||||
warn!("WGPU new surface at {} line {}", file!(), line!());
|
||||
surface = unsafe { instance.create_surface(&window) };
|
||||
warn!("surface configure at {} line {}", file!(), line!());
|
||||
surface.configure(&device, &surface_config);
|
||||
recreate_surface = false;
|
||||
}
|
||||
},
|
||||
Suspended => {
|
||||
recreate_surface = true;
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Time of day as seconds since midnight. Used for clock in demo app.
|
||||
pub fn seconds_since_midnight() -> f64 {
|
||||
let time = chrono::Local::now().time();
|
||||
time.num_seconds_from_midnight() as f64 + 1e-9 * (time.nanosecond() as f64)
|
||||
}
|
||||
32
src/app.rs
32
src/app.rs
@@ -1,4 +1,5 @@
|
||||
//use egui::TextureFilter;
|
||||
//use egui_android::SimpleApp;
|
||||
use egui_extras::RetainedImage;
|
||||
|
||||
//use nostr_rust::events::Event;
|
||||
@@ -61,15 +62,15 @@ pub fn is_mobile(ctx: &egui::Context) -> bool {
|
||||
screen_size.x < 550.0
|
||||
}
|
||||
|
||||
impl Damus<'_> {
|
||||
pub fn ui(&mut self, ctx: &Context) {
|
||||
if is_mobile(ctx) {
|
||||
render_damus_mobile(ctx, self)
|
||||
} else {
|
||||
render_damus_desktop(ctx, self)
|
||||
}
|
||||
fn damus_update(damus: &mut Damus, ctx: &Context) {
|
||||
if is_mobile(ctx) {
|
||||
render_damus_mobile(ctx, damus);
|
||||
} else {
|
||||
render_damus_desktop(ctx, damus);
|
||||
}
|
||||
}
|
||||
|
||||
impl Damus<'_> {
|
||||
pub fn add_test_events(&mut self) {
|
||||
add_test_events(self);
|
||||
}
|
||||
@@ -208,8 +209,8 @@ fn timeline_view(ui: &mut egui::Ui, app: &mut Damus<'_>) {
|
||||
.auto_shrink([false; 2])
|
||||
.show(ui, |ui| {
|
||||
for ev in &app.events {
|
||||
ui.separator();
|
||||
render_event(ui, &mut app.img_cache, ev);
|
||||
ui.separator();
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -231,7 +232,7 @@ fn render_panel(ctx: &egui::Context, app: &mut Damus<'_>) {
|
||||
if app.n_panels != 1 {
|
||||
if ui
|
||||
.add(egui::Button::new("-").frame(false))
|
||||
.on_hover_text("Add Timeline")
|
||||
.on_hover_text("Remove Timeline")
|
||||
.clicked()
|
||||
{
|
||||
app.n_panels -= 1;
|
||||
@@ -261,6 +262,15 @@ fn render_damus_desktop(ctx: &egui::Context, app: &mut Damus<'_>) {
|
||||
calc_panel_width
|
||||
};
|
||||
|
||||
if app.n_panels == 1 {
|
||||
let panel_width = ctx.input().screen_rect.width();
|
||||
egui::CentralPanel::default().show(ctx, |ui| {
|
||||
timeline_panel(ui, app, panel_width, 0);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
egui::CentralPanel::default().show(ctx, |ui| {
|
||||
egui::ScrollArea::horizontal()
|
||||
.auto_shrink([false; 2])
|
||||
@@ -323,14 +333,14 @@ fn add_test_events(damus: &mut Damus<'_>) {
|
||||
|
||||
impl eframe::App for Damus<'_> {
|
||||
/// Called by the frame work to save state before shutdown.
|
||||
fn save(&mut self, storage: &mut dyn eframe::Storage) {
|
||||
fn save(&mut self, _storage: &mut dyn eframe::Storage) {
|
||||
//eframe::set_value(storage, eframe::APP_KEY, self);
|
||||
}
|
||||
|
||||
/// Called each time the UI needs repainting, which may be many times per second.
|
||||
/// Put your widgets into a `SidePanel`, `TopPanel`, `CentralPanel`, `Window` or `Area`.
|
||||
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
|
||||
self.ui(ctx);
|
||||
damus_update(self, ctx);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,11 @@
|
||||
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
|
||||
use damus::Damus;
|
||||
use eframe;
|
||||
use log::info;
|
||||
|
||||
// Entry point for wasm
|
||||
//#[cfg(target_arch = "wasm32")]
|
||||
//use wasm_bindgen::prelude::*;
|
||||
|
||||
// Desktop
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
@@ -17,20 +22,22 @@ fn main() {
|
||||
);
|
||||
}
|
||||
|
||||
// Web
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
fn main() {
|
||||
pub fn main() {
|
||||
// Make sure panics are logged using `console.error`.
|
||||
console_error_panic_hook::set_once();
|
||||
|
||||
// Redirect tracing to console.log and friends:
|
||||
tracing_wasm::set_as_global_default();
|
||||
|
||||
let web_options = eframe::WebOptions::default();
|
||||
eframe::start_web(
|
||||
"the_canvas_id", // hardcode it
|
||||
web_options,
|
||||
Box::new(|_cc| Box::new(Damus::new())),
|
||||
)
|
||||
.expect("failed to start eframe");
|
||||
wasm_bindgen_futures::spawn_local(async {
|
||||
let web_options = eframe::WebOptions::default();
|
||||
eframe::start_web(
|
||||
"the_canvas_id", // hardcode it
|
||||
web_options,
|
||||
Box::new(|_cc| Box::new(Damus::new())),
|
||||
)
|
||||
.await
|
||||
.expect("failed to start eframe");
|
||||
});
|
||||
}
|
||||
|
||||
29
src/lib.rs
29
src/lib.rs
@@ -1,8 +1,31 @@
|
||||
#[cfg(target_os = "android")]
|
||||
pub mod android;
|
||||
|
||||
mod app;
|
||||
//mod camera;
|
||||
mod event;
|
||||
|
||||
pub use app::Damus;
|
||||
pub use event::Event;
|
||||
|
||||
//#[cfg(target_os = "android")]
|
||||
//use egui_android::run_android;
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
use winit::platform::android::activity::AndroidApp;
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
#[no_mangle]
|
||||
pub fn android_main(app: AndroidApp) {
|
||||
std::env::set_var("RUST_BACKTRACE", "full");
|
||||
android_logger::init_once(android_logger::Config::default().with_min_level(log::Level::Info));
|
||||
|
||||
let mut options = eframe::NativeOptions::default();
|
||||
options.renderer = eframe::Renderer::Wgpu;
|
||||
options.event_loop_builder = Some(Box::new(move |builder| {
|
||||
builder.with_android_app(app);
|
||||
}));
|
||||
|
||||
eframe::run_native(
|
||||
"Damus Desktop",
|
||||
options,
|
||||
Box::new(|_cc| Box::new(Damus::new())),
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user