change: categories skeletons

This commit is contained in:
MTG2000
2022-06-02 20:55:57 +03:00
parent d6e0e7c9bc
commit 3be07584ff

View File

@@ -24,7 +24,12 @@ export default function Categories() {
if (loading || !data)
return <div className="flex gap-12">
{Array(5).fill(0).map((_, idx) =>
<Badge key={idx} isLoading></Badge>
<div
key={idx}
className=' block p-16 rounded-16 bg-gray-100 active:scale-90 transition-transform'
>
<span className="opacity-0">category</span>
</div>
)}
</div>