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* Add method to compute vtxo taproot script * Drop debug logs * Refactor client: * Remove dep from stubs in interface * Remove redeem branch, out of scope (moved to ark client) * Add example for covenant and covenantless sdk * Simplify explorer - No need for bitcoin and liquid impls * Refactor wallet: * wallet struct for common operations (create, lock/unlock, getType, isLocked) * liquidWallet struct for liquid operations (derive/get addresses, sign tx) * bitcoinWallet struct for bitcoin operations (derive/get addresses, sign tx) * Update utils: * drop methods to parse tree (moved to ark client) * add methods for encryption, network parsing, key generation * add methods for covenant/covenantless redeem branches (move to common?) * Add support for covenantless sdk: * move interface to dedicated file * arkCLient struct for common operations (Init, lock/unlock, get config data, receive) * covenantArkClient struct for covenant operations (onboard, balance, send, redeem) * covenantlessArkClient struct for covenantless operations (onboard, balance, send, redeem) * Fix wasm * Fixes * Make explorer use utils.Cache * Renamings * Lint * Fix e2e tests * Fix e2e test
25 lines
533 B
Markdown
25 lines
533 B
Markdown
## USAGE
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This example demonstrates how to compile ARK Go SDK to WebAssembly and use it in a web page.
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1. Create a Go file with the main package, check [main.go](main.go).
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2. Copy `wasm_exec.js`:
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```bash
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cp $(go env GOROOT)/misc/wasm/wasm_exec.js .
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```
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3. Build the Go code to WebAssembly:
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```bash
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GOOS=js GOARCH=wasm go build -o main.wasm main.go
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```
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4. Load the WebAssembly module in a web page, check [index.html](index.html).
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5. Serve the files:
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```bash
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python3 -m http.server 8000
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``` |