- Introduced a new `SkillTreeType` enum to represent different skill tree categories: General, Coding, Data, and Scrape/Synthesize.
- Extended the `SkillTreeType` enum to provide associated string values and JSON file names for each category.
- Refactored the `SkillTreeViewModel` to reload the skill tree data based on the selected category.
- Enhanced `SkillTreeView` by adding a positioned dropdown in the top-left corner to allow users to select and load different skill tree categories dynamically.
This commit refactors the SkillTreeView class to include asynchronous initialization through FutureBuilder. The new version also replaces the integer-based node IDs with string-based IDs, aligning better with the SkillTreeNode model. The code now clears previous graph nodes and edges before adding new ones, preventing duplication. Additionally, the TreeNodeView component is now populated dynamically with data from the SkillTreeNode model, making the tree view more robust and integrated.
This commit replaces the placeholder implementation of the SkillTreeView class with a complete, functional version.
Features:
- Initializes the skill tree from the SkillTreeViewModel during `initState`.
- Dynamically creates Node and Edge objects for GraphView based on ViewModel data.
- Utilizes the TreeNodeView to render individual nodes.
- Integrates node selection functionality from the ViewModel.
- Adds InteractiveViewer for zoom and pan capabilities.
The new SkillTreeView is designed to work closely with SkillTreeViewModel to manage and display the skill tree.