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https://github.com/aljazceru/Auto-GPT.git
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Integrate TaskQueueView and Enhance SkillTree Functionality (#5206)
* Add TestQueueView to Main Layout This commit integrates the TestQueueView into the main layout. The layout now conditionally displays the TestQueueView based on whether a node in the SkillTree is selected. - TestQueueView appears when a SkillTree node is selected. - Main layout adjusts to accommodate TestQueueView alongside SkillTreeView and ChatView. - Implemented responsive layout logic to manage the widths of the different views based on the screen width and the state of the SkillTree. * Extend SkillTreeViewModel to Track Selected Node Hierarchy This commit enhances the SkillTreeViewModel to maintain a list of nodes that form a hierarchy from the currently selected node to the root. This allows for more interactive and informative views that can leverage this hierarchical data. - Added a new property `selectedNodeHierarchy` to keep track of the node hierarchy. - Modified the `toggleNodeSelection` method to populate or clear `selectedNodeHierarchy` based on node selection. - Introduced a new method `populateSelectedNodeHierarchy` to build the hierarchy from the selected node to the root. * Extract skill tree view model reset state to method * Implement UI enhancements for TaskQueueView This commit introduces several UI improvements to the TaskQueueView: - Tiles are padded 20 units from both the leading and trailing edges. - Tiles now have a white background. - Added a thin black border to the tiles. - Incorporated a slight corner radius for the tiles. - Centered the title and subtitle horizontally within the tiles. - Added a checkmark button with a tooltip at the bottom-right corner for running a suite of tests. These changes aim to improve the user experience and visual appeal of the TaskQueueView. * Make MainLayout a consumer of SkillTreeViewModel
This commit is contained in:
@@ -1,5 +1,6 @@
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import 'package:auto_gpt_flutter_client/models/skill_tree/skill_tree_edge.dart';
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import 'package:auto_gpt_flutter_client/models/skill_tree/skill_tree_node.dart';
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import 'package:collection/collection.dart';
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import 'package:flutter/foundation.dart';
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import 'package:graphview/GraphView.dart';
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@@ -7,20 +8,17 @@ class SkillTreeViewModel extends ChangeNotifier {
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List<SkillTreeNode> _skillTreeNodes = [];
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List<SkillTreeEdge> _skillTreeEdges = [];
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SkillTreeNode? _selectedNode;
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List<SkillTreeNode>? _selectedNodeHierarchy;
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SkillTreeNode? get selectedNode => _selectedNode;
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List<SkillTreeNode>? get selectedNodeHierarchy => _selectedNodeHierarchy;
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final Graph graph = Graph()..isTree = true;
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BuchheimWalkerConfiguration builder = BuchheimWalkerConfiguration();
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void initializeSkillTree() {
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_skillTreeNodes = [];
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_skillTreeEdges = [];
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_selectedNode = null;
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graph.nodes.clear();
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graph.edges.clear();
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// TODO: Load from JSON
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resetState();
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// Add nodes to _skillTreeNodes
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_skillTreeNodes.addAll([
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SkillTreeNode(color: 'red', id: 1),
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@@ -61,17 +59,62 @@ class SkillTreeViewModel extends ChangeNotifier {
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notifyListeners();
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}
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void resetState() {
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_skillTreeNodes = [];
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_skillTreeEdges = [];
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_selectedNode = null;
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_selectedNodeHierarchy = null;
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graph.nodes.clear();
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graph.edges.clear();
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}
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void toggleNodeSelection(int nodeId) {
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if (_selectedNode?.id == nodeId) {
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// Unselect the node if it's already selected
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_selectedNode = null;
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_selectedNodeHierarchy = null;
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} else {
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// Select the new node
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_selectedNode = _skillTreeNodes.firstWhere((node) => node.id == nodeId);
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populateSelectedNodeHierarchy(nodeId);
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}
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notifyListeners();
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}
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void populateSelectedNodeHierarchy(int startNodeId) {
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// Initialize an empty list to hold the nodes in the hierarchy.
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_selectedNodeHierarchy = [];
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// Find the starting node (the selected node) in the skill tree nodes list.
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SkillTreeNode? currentNode =
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_skillTreeNodes.firstWhere((node) => node.id == startNodeId);
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// Loop through the tree to populate the hierarchy list.
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// The loop will continue as long as there's a valid current node.
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while (currentNode != null) {
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// Add the current node to the hierarchy list.
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_selectedNodeHierarchy!.add(currentNode);
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// Find the parent node by looking through the skill tree edges.
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// We find the edge where the 'to' field matches the ID of the current node.
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SkillTreeEdge? parentEdge = _skillTreeEdges
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.firstWhereOrNull((edge) => edge.to == currentNode?.id.toString());
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// If a parent edge is found, find the corresponding parent node.
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if (parentEdge != null) {
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// The 'from' field of the edge gives us the ID of the parent node.
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// We find that node in the skill tree nodes list.
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currentNode = _skillTreeNodes
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.firstWhereOrNull((node) => node.id.toString() == parentEdge.from);
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} else {
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// If no parent edge is found, it means we've reached the root node.
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// We set currentNode to null to exit the loop.
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currentNode = null;
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}
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}
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}
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// Getter to expose nodes for the View
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List<SkillTreeNode> get skillTreeNodes => _skillTreeNodes;
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@@ -5,6 +5,7 @@ import 'package:auto_gpt_flutter_client/views/side_bar/side_bar_view.dart';
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import 'package:auto_gpt_flutter_client/views/skill_tree/skill_tree_view.dart';
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import 'package:auto_gpt_flutter_client/views/task/task_view.dart';
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import 'package:auto_gpt_flutter_client/views/chat/chat_view.dart';
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import 'package:auto_gpt_flutter_client/views/task_queue/task_queue_view.dart';
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import 'package:flutter/cupertino.dart';
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import 'package:provider/provider.dart';
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@@ -18,37 +19,80 @@ class MainLayout extends StatelessWidget {
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// Get the screen width
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double width = MediaQuery.of(context).size.width;
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// Access the TaskViewModel from the context
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// Access the various ViewModels from the context
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final taskViewModel = Provider.of<TaskViewModel>(context);
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// Access the ChatViewModel from the context
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final chatViewModel = Provider.of<ChatViewModel>(context);
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// Access the ChatViewModel from the context
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final skillTreeViewModel = Provider.of<SkillTreeViewModel>(context);
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// Initialize the width for the SideBarView
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double sideBarWidth = 60.0;
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// Initialize the width for the TaskView
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double taskViewWidth = 280.0;
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// Calculate remaining width after subtracting the width of the SideBarView
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double remainingWidth = width - sideBarWidth;
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// Declare variables to hold the widths of SkillTreeView, TestQueueView, and ChatView
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double skillTreeViewWidth = 0;
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double testQueueViewWidth = 0;
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double chatViewWidth = 0;
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// Check the screen width and return the appropriate layout
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if (width > 800) {
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// For larger screens, return a side-by-side layout
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return Row(
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children: [
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SideBarView(selectedViewNotifier: selectedViewNotifier),
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SizedBox(
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width: sideBarWidth,
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child: SideBarView(selectedViewNotifier: selectedViewNotifier)),
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ValueListenableBuilder(
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valueListenable: selectedViewNotifier,
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builder: (context, String value, _) {
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return Consumer<SkillTreeViewModel>(
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builder: (context, skillTreeViewModel, _) {
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if (value == 'TaskView') {
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return SizedBox(
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width: 280, child: TaskView(viewModel: taskViewModel));
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skillTreeViewModel.resetState();
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chatViewWidth = remainingWidth - taskViewWidth;
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return Row(
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children: [
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SizedBox(
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width: taskViewWidth,
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child: TaskView(viewModel: taskViewModel)),
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SizedBox(
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width: chatViewWidth,
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child: ChatView(viewModel: chatViewModel))
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],
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);
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} else {
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return Expanded(
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child: SkillTreeView(viewModel: skillTreeViewModel));
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if (skillTreeViewModel.selectedNode != null) {
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// If TaskQueueView should be displayed
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testQueueViewWidth = remainingWidth * 0.25;
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skillTreeViewWidth = remainingWidth * 0.25;
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chatViewWidth = remainingWidth * 0.5;
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} else {
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// If only SkillTreeView and ChatView should be displayed
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skillTreeViewWidth = remainingWidth * 0.5;
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chatViewWidth = remainingWidth * 0.5;
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}
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return Row(
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children: [
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SizedBox(
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width: skillTreeViewWidth,
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child:
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SkillTreeView(viewModel: skillTreeViewModel)),
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if (skillTreeViewModel.selectedNode != null)
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SizedBox(
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width: testQueueViewWidth,
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child: TaskQueueView()),
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SizedBox(
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width: chatViewWidth,
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child: ChatView(viewModel: chatViewModel)),
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],
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);
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}
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},
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);
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},
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),
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Expanded(
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child: ChatView(
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viewModel: chatViewModel,
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)),
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],
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);
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} else {
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71
frontend/lib/views/task_queue/task_queue_view.dart
Normal file
71
frontend/lib/views/task_queue/task_queue_view.dart
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@@ -0,0 +1,71 @@
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import 'package:flutter/material.dart';
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import 'package:auto_gpt_flutter_client/viewmodels/skill_tree_viewmodel.dart';
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import 'package:provider/provider.dart';
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// TODO: Add view model for task queue instead of skill tree view model
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class TaskQueueView extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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final viewModel = Provider.of<SkillTreeViewModel>(context);
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// Reverse the node hierarchy
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final reversedHierarchy =
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viewModel.selectedNodeHierarchy?.reversed.toList() ?? [];
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return Material(
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color: Colors.white,
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child: Stack(
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children: [
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// The list of tasks (tiles)
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ListView.builder(
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itemCount: reversedHierarchy.length,
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itemBuilder: (context, index) {
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final node = reversedHierarchy[index];
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return Container(
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margin: EdgeInsets.fromLTRB(20, 5, 20, 5),
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decoration: BoxDecoration(
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color: Colors.white, // white background
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border: Border.all(
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color: Colors.black, width: 1), // thin black border
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borderRadius: BorderRadius.circular(4), // small corner radius
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),
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child: ListTile(
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title: Center(child: Text('Node ID: ${node.id}')),
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subtitle: Center(child: Text('Color: ${node.color}')),
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),
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);
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},
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),
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// Checkmark button at the bottom right
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Positioned(
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bottom: 50,
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right: 50,
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child: Tooltip(
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message: 'Run suite of tests',
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child: ElevatedButton(
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onPressed: () {
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// Add your logic here to run the suite of tests
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},
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child: Icon(Icons.check, color: Colors.green),
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style: ButtonStyle(
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shape: MaterialStateProperty.all<RoundedRectangleBorder>(
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RoundedRectangleBorder(
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borderRadius: BorderRadius.circular(8.0),
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),
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),
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backgroundColor: MaterialStateProperty.all(Colors.white),
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side: MaterialStateProperty.all(
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BorderSide(color: Colors.green, width: 3)),
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minimumSize:
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MaterialStateProperty.all(Size(50, 50)), // Square size
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padding: MaterialStateProperty.all(EdgeInsets.all(0)),
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),
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),
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),
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),
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],
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),
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);
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}
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}
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