Files
turso/simulator/generation/plan.rs

380 lines
14 KiB
Rust

use std::{num::NonZeroUsize, vec};
use sql_generation::{
generation::{Arbitrary, ArbitraryFrom, GenerationContext, frequency},
model::query::{
Create,
transaction::{Begin, Commit},
},
};
use crate::{
SimulatorEnv,
generation::{
WeightedDistribution,
property::PropertyDistribution,
query::{QueryDistribution, possible_queries},
},
model::{
Query,
interactions::{
Fault, Interaction, InteractionBuilder, InteractionPlan, InteractionPlanIterator,
InteractionType, Interactions, InteractionsType,
},
metrics::{InteractionStats, Remaining},
property::Property,
},
};
impl InteractionPlan {
pub fn generator<'a>(
&'a mut self,
rng: &'a mut impl rand::Rng,
) -> impl InteractionPlanIterator {
let interactions = self.interactions_list().to_vec();
let iter = interactions.into_iter();
PlanGenerator {
plan: self,
peek: None,
iter,
rng,
}
}
/// Appends a new [Interactions] and outputs the next set of [Interaction] to take
pub fn generate_next_interaction(
&mut self,
rng: &mut impl rand::Rng,
env: &mut SimulatorEnv,
) -> Option<Interactions> {
// First interaction
if self.len_properties() == 0 {
// First create at least one table
let create_query = Create::arbitrary(&mut env.rng.clone(), &env.connection_context(0));
// initial query starts at 0th connection
let interactions =
Interactions::new(0, InteractionsType::Query(Query::Create(create_query)));
return Some(interactions);
}
let num_interactions = env.opts.max_interactions as usize;
// If last interaction needs to check all db tables, generate the Property to do so
if let Some(i) = self.last_interactions()
&& i.check_tables()
{
let check_all_tables = Interactions::new(
i.connection_index,
InteractionsType::Property(Property::AllTableHaveExpectedContent {
tables: env
.connection_context(i.connection_index)
.tables()
.iter()
.map(|t| t.name.clone())
.collect(),
}),
);
return Some(check_all_tables);
}
if self.len_properties() < num_interactions {
let conn_index = env.choose_conn(rng);
let interactions = if self.mvcc && !env.conn_in_transaction(conn_index) {
let query = Query::Begin(Begin::Concurrent);
Interactions::new(conn_index, InteractionsType::Query(query))
} else if self.mvcc
&& env.conn_in_transaction(conn_index)
&& env.has_conn_executed_query_after_transaction(conn_index)
&& rng.random_bool(0.4)
{
let query = Query::Commit(Commit);
Interactions::new(conn_index, InteractionsType::Query(query))
} else {
let conn_ctx = &env.connection_context(conn_index);
Interactions::arbitrary_from(rng, conn_ctx, (env, self.stats(), conn_index))
};
tracing::debug!(
"Generating interaction {}/{}",
self.len_properties(),
num_interactions
);
Some(interactions)
} else {
// after we generated all interactions if some connection is still in a transaction, commit
(0..env.connections.len())
.find(|idx| env.conn_in_transaction(*idx))
.map(|conn_index| {
Interactions::new(conn_index, InteractionsType::Query(Query::Commit(Commit)))
})
}
}
}
pub struct PlanGenerator<'a, R: rand::Rng> {
plan: &'a mut InteractionPlan,
peek: Option<Interaction>,
iter: <Vec<Interaction> as IntoIterator>::IntoIter,
rng: &'a mut R,
}
impl<'a, R: rand::Rng> PlanGenerator<'a, R> {
fn next_interaction(&mut self, env: &mut SimulatorEnv) -> Option<Interaction> {
self.iter
.next()
.or_else(|| {
// Iterator ended, try to create a new iterator
// This will not be an infinte sequence because generate_next_interaction will eventually
// stop generating
let interactions = self.plan.generate_next_interaction(self.rng, env)?;
let id = self.plan.next_property_id();
let iter = interactions.interactions(id);
assert!(!iter.is_empty());
let mut iter = iter.into_iter();
self.plan.push_interactions(interactions);
let next = iter.next();
self.iter = iter;
next
})
.map(|interaction| {
// Certain properties can generate intermediate queries
// we need to generate them here and substitute
if let InteractionType::Query(Query::Placeholder) = &interaction.interaction {
let stats = self.plan.stats();
let conn_ctx = env.connection_context(interaction.connection_index);
let remaining_ = Remaining::new(
env.opts.max_interactions,
&env.profile.query,
stats,
env.profile.experimental_mvcc,
&conn_ctx,
);
let Some(InteractionsType::Property(property)) = self
.plan
.last_interactions()
.as_ref()
.map(|interactions| &interactions.interactions)
else {
unreachable!("only properties have extensional queries");
};
let queries = possible_queries(conn_ctx.tables());
let query_distr = QueryDistribution::new(queries, &remaining_);
let query_gen = property.get_extensional_query_gen_function();
let mut count = 0;
let new_query = loop {
if count > 1_000_000 {
panic!("possible infinite loop in query generation");
}
if let Some(new_query) =
(query_gen)(self.rng, &conn_ctx, &query_distr, property)
{
break new_query;
}
count += 1;
};
InteractionBuilder::from_interaction(&interaction)
.interaction(InteractionType::Query(new_query))
.build()
.unwrap()
} else {
interaction
}
})
}
fn peek(&mut self, env: &mut SimulatorEnv) -> Option<&Interaction> {
if self.peek.is_none() {
self.peek = self.next_interaction(env);
}
self.peek.as_ref()
}
}
impl<'a, R: rand::Rng> InteractionPlanIterator for PlanGenerator<'a, R> {
/// try to generate the next [Interactions] and store it
fn next(&mut self, env: &mut SimulatorEnv) -> Option<Interaction> {
let mvcc = self.plan.mvcc;
let mut next_interaction = || match self.peek(env) {
Some(peek_interaction) => {
if mvcc && peek_interaction.is_ddl() {
// if any connection is in a transaction,
// try to commit the transaction as we cannot execute DDL statements in concurrent mode
if let Some(conn_index) =
(0..env.connections.len()).find(|idx| env.conn_in_transaction(*idx))
{
return Some(
InteractionBuilder::from_interaction(peek_interaction)
.interaction(InteractionType::Query(Query::Commit(Commit)))
.connection_index(conn_index)
.build()
.unwrap(),
);
}
}
self.peek.take()
}
None => {
// after we generated all interactions if some connection is still in a transaction, commit
let commit = (0..env.connections.len())
.find(|idx| env.conn_in_transaction(*idx))
.map(|conn_index| {
let query = Query::Commit(Commit);
let interactions =
Interactions::new(conn_index, InteractionsType::Query(query));
let interaction = InteractionBuilder::with_interaction(
InteractionType::Query(Query::Commit(Commit)),
)
.connection_index(conn_index)
.id(self.plan.next_property_id())
.build()
.unwrap();
self.plan.push_interactions(interactions);
interaction
});
#[cfg(debug_assertions)]
if commit.is_none() {
// Do a final sanity check to make sure that all interactions are sorted by ids
assert!(self.plan.interactions_list().is_sorted_by_key(|a| a.id()));
}
commit
}
};
let next_interaction = next_interaction();
// intercept interaction to update metrics
if let Some(next_interaction) = next_interaction.as_ref() {
// Skip counting queries that come from Properties that only exist to check tables
if let Some(property_meta) = next_interaction.property_meta
&& !property_meta.property.check_tables()
{
self.plan.stats_mut().update(next_interaction);
}
self.plan.push(next_interaction.clone());
}
next_interaction
}
}
impl Interactions {
pub(crate) fn interactions(&self, id: NonZeroUsize) -> Vec<Interaction> {
let ret = match &self.interactions {
InteractionsType::Property(property) => {
property.interactions(self.connection_index, id)
}
InteractionsType::Query(query) => {
let mut builder =
InteractionBuilder::with_interaction(InteractionType::Query(query.clone()));
builder.connection_index(self.connection_index).id(id);
let interaction = builder.build().unwrap();
vec![interaction]
}
InteractionsType::Fault(fault) => {
let mut builder =
InteractionBuilder::with_interaction(InteractionType::Fault(*fault));
builder.connection_index(self.connection_index).id(id);
let interaction = builder.build().unwrap();
vec![interaction]
}
};
assert!(!ret.is_empty());
ret
}
}
fn random_fault<R: rand::Rng + ?Sized>(
rng: &mut R,
env: &SimulatorEnv,
conn_index: usize,
) -> Interactions {
let faults = if env.opts.disable_reopen_database {
vec![Fault::Disconnect]
} else {
vec![Fault::Disconnect, Fault::ReopenDatabase]
};
let fault = faults[rng.random_range(0..faults.len())];
Interactions::new(conn_index, InteractionsType::Fault(fault))
}
impl ArbitraryFrom<(&SimulatorEnv, &InteractionStats, usize)> for Interactions {
fn arbitrary_from<R: rand::Rng + ?Sized, C: GenerationContext>(
rng: &mut R,
conn_ctx: &C,
(env, stats, conn_index): (&SimulatorEnv, &InteractionStats, usize),
) -> Self {
let remaining_ = Remaining::new(
env.opts.max_interactions,
&env.profile.query,
stats,
env.profile.experimental_mvcc,
conn_ctx,
);
let queries = possible_queries(conn_ctx.tables());
let query_distr = QueryDistribution::new(queries, &remaining_);
#[expect(clippy::type_complexity)]
let mut choices: Vec<(u32, Box<dyn Fn(&mut R) -> Interactions>)> = vec![
(
query_distr.weights().total_weight(),
Box::new(|rng: &mut R| {
Interactions::new(
conn_index,
InteractionsType::Query(Query::arbitrary_from(rng, conn_ctx, &query_distr)),
)
}),
),
(
remaining_
.select
.min(remaining_.insert)
.min(remaining_.create)
.max(1),
Box::new(|rng: &mut R| random_fault(rng, env, conn_index)),
),
];
if let Ok(property_distr) =
PropertyDistribution::new(env, &remaining_, &query_distr, conn_ctx)
{
choices.push((
property_distr.weights().total_weight(),
Box::new(move |rng: &mut R| {
Interactions::new(
conn_index,
InteractionsType::Property(Property::arbitrary_from(
rng,
conn_ctx,
&property_distr,
)),
)
}),
));
};
frequency(choices, rng)
}
}