Files
scrcpy/app/src/controller.c
Romain Vimont 0de534d3bc Attempt to log message only in verbose mode
If the log level is not verbose, there is no need to attept to log
control messages at all.
2021-06-20 16:04:18 +02:00

140 lines
3.6 KiB
C

#include "controller.h"
#include <assert.h>
#include "util/log.h"
bool
controller_init(struct controller *controller, socket_t control_socket) {
cbuf_init(&controller->queue);
bool ok = receiver_init(&controller->receiver, control_socket);
if (!ok) {
return false;
}
ok = sc_mutex_init(&controller->mutex);
if (!ok) {
receiver_destroy(&controller->receiver);
return false;
}
ok = sc_cond_init(&controller->msg_cond);
if (!ok) {
receiver_destroy(&controller->receiver);
sc_mutex_destroy(&controller->mutex);
return false;
}
controller->control_socket = control_socket;
controller->stopped = false;
return true;
}
void
controller_destroy(struct controller *controller) {
sc_cond_destroy(&controller->msg_cond);
sc_mutex_destroy(&controller->mutex);
struct control_msg msg;
while (cbuf_take(&controller->queue, &msg)) {
control_msg_destroy(&msg);
}
receiver_destroy(&controller->receiver);
}
bool
controller_push_msg(struct controller *controller,
const struct control_msg *msg) {
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
control_msg_log(msg);
}
sc_mutex_lock(&controller->mutex);
bool was_empty = cbuf_is_empty(&controller->queue);
bool res = cbuf_push(&controller->queue, *msg);
if (was_empty) {
sc_cond_signal(&controller->msg_cond);
}
sc_mutex_unlock(&controller->mutex);
return res;
}
static bool
process_msg(struct controller *controller,
const struct control_msg *msg) {
static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE];
size_t length = control_msg_serialize(msg, serialized_msg);
if (!length) {
return false;
}
int w = net_send_all(controller->control_socket, serialized_msg, length);
return (size_t) w == length;
}
static int
run_controller(void *data) {
struct controller *controller = data;
for (;;) {
sc_mutex_lock(&controller->mutex);
while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
sc_cond_wait(&controller->msg_cond, &controller->mutex);
}
if (controller->stopped) {
// stop immediately, do not process further msgs
sc_mutex_unlock(&controller->mutex);
break;
}
struct control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg);
assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&controller->mutex);
bool ok = process_msg(controller, &msg);
control_msg_destroy(&msg);
if (!ok) {
LOGD("Could not write msg to socket");
break;
}
}
return 0;
}
bool
controller_start(struct controller *controller) {
LOGD("Starting controller thread");
bool ok = sc_thread_create(&controller->thread, run_controller,
"controller", controller);
if (!ok) {
LOGC("Could not start controller thread");
return false;
}
if (!receiver_start(&controller->receiver)) {
controller_stop(controller);
sc_thread_join(&controller->thread, NULL);
return false;
}
return true;
}
void
controller_stop(struct controller *controller) {
sc_mutex_lock(&controller->mutex);
controller->stopped = true;
sc_cond_signal(&controller->msg_cond);
sc_mutex_unlock(&controller->mutex);
}
void
controller_join(struct controller *controller) {
sc_thread_join(&controller->thread, NULL);
receiver_join(&controller->receiver);
}