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Replace __WINDOWS__ by _WIN32
Replace the SDL2-specific preprocessor macro __WINDOWS__ by the "standard" _WIN32 macro.
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@@ -225,7 +225,7 @@ sc_screen_render_novideo(struct sc_screen *screen) {
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(void) res; // any error already logged
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}
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#if defined(__APPLE__) || defined(__WINDOWS__)
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#if defined(__APPLE__) || defined(_WIN32)
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# define CONTINUOUS_RESIZING_WORKAROUND
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#endif
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