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https://github.com/Genymobile/scrcpy.git
synced 2025-12-18 22:14:20 +01:00
Enable trilinear filtering for OpenGL
Improve downscaling quality if mipmapping is available. Suggested-by: Giumo Clanjor (哆啦比猫/兰威举) <cjxgm2@gmail.com> Fixes #40 <https://github.com/Genymobile/scrcpy/issues/40> Ref: <https://github.com/Genymobile/scrcpy/issues/40#issuecomment-591917787>
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@@ -168,10 +168,30 @@ screen_init(struct screen *screen) {
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}
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static inline SDL_Texture *
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create_texture(SDL_Renderer *renderer, struct size frame_size) {
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return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
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SDL_TEXTUREACCESS_STREAMING,
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frame_size.width, frame_size.height);
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create_texture(struct screen *screen) {
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SDL_Renderer *renderer = screen->renderer;
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struct size size = screen->frame_size;
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SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
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SDL_TEXTUREACCESS_STREAMING,
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size.width, size.height);
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if (!texture) {
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return NULL;
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}
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if (screen->mipmaps) {
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struct sc_opengl *gl = &screen->gl;
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SDL_GL_BindTexture(texture, NULL, NULL);
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// Enable trilinear filtering for downscaling
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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GL_LINEAR_MIPMAP_LINEAR);
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gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -.5f);
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SDL_GL_UnbindTexture(texture);
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}
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return texture;
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}
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bool
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@@ -238,6 +258,28 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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return false;
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}
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// stats with "opengl"
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screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
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if (screen->use_opengl) {
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struct sc_opengl *gl = &screen->gl;
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sc_opengl_init(gl);
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LOGI("OpenGL version: %s", gl->version);
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bool supports_mipmaps =
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sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
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2, 0 /* OpenGL ES 2.0+ */);
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if (supports_mipmaps) {
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LOGI("Trilinear filtering enabled");
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screen->mipmaps = true;
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} else {
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LOGW("Trilinear filtering disabled "
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"(OpenGL 3.0+ or ES 2.0+ required)");
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}
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} else {
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LOGW("Trilinear filtering disabled (not an OpenGL renderer)");
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}
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SDL_Surface *icon = read_xpm(icon_xpm);
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if (icon) {
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SDL_SetWindowIcon(screen->window, icon);
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@@ -248,7 +290,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
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frame_size.height);
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screen->texture = create_texture(screen->renderer, frame_size);
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screen->texture = create_texture(screen);
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if (!screen->texture) {
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LOGC("Could not create texture: %s", SDL_GetError());
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screen_destroy(screen);
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@@ -346,7 +388,7 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
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LOGI("New texture: %" PRIu16 "x%" PRIu16,
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screen->frame_size.width, screen->frame_size.height);
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screen->texture = create_texture(screen->renderer, new_frame_size);
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screen->texture = create_texture(screen);
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if (!screen->texture) {
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LOGC("Could not create texture: %s", SDL_GetError());
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return false;
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@@ -363,6 +405,13 @@ update_texture(struct screen *screen, const AVFrame *frame) {
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frame->data[0], frame->linesize[0],
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frame->data[1], frame->linesize[1],
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frame->data[2], frame->linesize[2]);
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if (screen->mipmaps) {
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assert(screen->use_opengl);
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SDL_GL_BindTexture(screen->texture, NULL, NULL);
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screen->gl.GenerateMipmap(GL_TEXTURE_2D);
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SDL_GL_UnbindTexture(screen->texture);
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}
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}
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bool
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