From b0da401e6def9ef6785d59abc4cd9ad821ff246f Mon Sep 17 00:00:00 2001 From: Romain Vimont Date: Tue, 30 Dec 2025 00:50:06 +0100 Subject: [PATCH] Fix documentation of input_events.h Add missing reference to sc_gamepad_processor. Refs #6216 comment --- app/src/input_events.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/app/src/input_events.h b/app/src/input_events.h index 1e34b50e..5cf9f12d 100644 --- a/app/src/input_events.h +++ b/app/src/input_events.h @@ -14,7 +14,8 @@ * for simplicity. * * This scrcpy input events API is designed to be consumed by input event - * processors (sc_key_processor and sc_mouse_processor, see app/src/trait/). + * processors (sc_key_processor, sc_mouse_processor and sc_gamepad_processor, + * see app/src/trait/). * * One major semantic difference between SDL input events and scrcpy input * events is their frame of reference (for mouse and touch events): SDL events