Cleanup includes

Improved manually with the help of neovim LSP warnings and iwyu:

    iwyu -Ibuilddir/app/ -Iapp/src/ app/src/XXX.c
This commit is contained in:
Romain Vimont
2024-12-20 20:58:41 +01:00
parent 5b1229a55f
commit af15c72f9c
110 changed files with 225 additions and 151 deletions

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@@ -1,13 +1,16 @@
#include "util/log.h"
#include "aoa_hid.h"
#include <assert.h>
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <libusb-1.0/libusb.h>
#include "aoa_hid.h"
#include "events.h"
#include "util/log.h"
#include "util/str.h"
#include "util/tick.h"
#include "util/vector.h"
// See <https://source.android.com/devices/accessories/aoa2#hid-support>.

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@@ -3,16 +3,13 @@
#include "common.h"
#include <stdint.h>
#include <stdbool.h>
#include <libusb-1.0/libusb.h>
#include <stdint.h>
#include "hid/hid_event.h"
#include "usb.h"
#include "usb/usb.h"
#include "util/acksync.h"
#include "util/thread.h"
#include "util/tick.h"
#include "util/vecdeque.h"
enum sc_aoa_event_type {

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@@ -1,5 +1,7 @@
#include "gamepad_aoa.h"
#include <stdbool.h>
#include "input_events.h"
#include "util/log.h"

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@@ -3,10 +3,8 @@
#include "common.h"
#include <stdbool.h>
#include "aoa_hid.h"
#include "hid/hid_gamepad.h"
#include "usb/aoa_hid.h"
#include "trait/gamepad_processor.h"
struct sc_gamepad_aoa {

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@@ -5,8 +5,8 @@
#include <stdbool.h>
#include "aoa_hid.h"
#include "hid/hid_keyboard.h"
#include "usb/aoa_hid.h"
#include "trait/key_processor.h"
struct sc_keyboard_aoa {

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@@ -1,6 +1,7 @@
#include "mouse_aoa.h"
#include <assert.h>
#include <stddef.h>
#include "hid/hid_mouse.h"
#include "input_events.h"

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@@ -5,7 +5,7 @@
#include <stdbool.h>
#include "aoa_hid.h"
#include "usb/aoa_hid.h"
#include "trait/mouse_processor.h"
struct sc_mouse_aoa {

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@@ -1,10 +1,19 @@
#include "scrcpy_otg.h"
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <SDL2/SDL.h>
#include "adb/adb.h"
#ifdef _WIN32
# include "adb/adb.h"
#endif
#include "events.h"
#include "screen_otg.h"
#include "usb/screen_otg.h"
#include "usb/aoa_hid.h"
#include "usb/gamepad_aoa.h"
#include "usb/keyboard_aoa.h"
#include "usb/mouse_aoa.h"
#include "util/log.h"
struct scrcpy_otg {

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@@ -1,7 +1,11 @@
#include "screen_otg.h"
#include <assert.h>
#include <stddef.h>
#include "icon.h"
#include "options.h"
#include "util/acksync.h"
#include "util/log.h"
static void

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@@ -4,12 +4,13 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL.h>
#include "keyboard_aoa.h"
#include "mouse_aoa.h"
#include "mouse_capture.h"
#include "gamepad_aoa.h"
#include "usb/gamepad_aoa.h"
#include "usb/keyboard_aoa.h"
#include "usb/mouse_aoa.h"
struct sc_screen_otg {
struct sc_keyboard_aoa *keyboard;