Prefix UI events constants by SC_

This commit is contained in:
Romain Vimont
2023-02-10 18:46:12 +01:00
parent 953edfd1df
commit 4f9e9c6619
4 changed files with 16 additions and 16 deletions

View File

@@ -371,7 +371,7 @@ sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
bool need_new_event;
if (previous_skipped) {
sc_fps_counter_add_skipped_frame(&screen->fps_counter);
// The EVENT_NEW_FRAME triggered for the previous frame will consume
// The SC_EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead, unless the previous event failed
need_new_event = screen->event_failed;
} else {
@@ -380,7 +380,7 @@ sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
if (need_new_event) {
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
.type = SC_EVENT_NEW_FRAME,
};
// Post the event on the UI thread
@@ -820,7 +820,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
bool relative_mode = sc_screen_is_relative_mode(screen);
switch (event->type) {
case EVENT_NEW_FRAME: {
case SC_EVENT_NEW_FRAME: {
bool ok = sc_screen_update_frame(screen);
if (!ok) {
LOGW("Frame update failed\n");