Introduce non-droppable control messages

Control messages are queued from the main thread and sent to the device
from a separate thread.

When the queue is full, messages are just dropped. This avoids to
accumulate too much delay between the client and the device in case of
network issue.

However, some messages should not be dropped: for example, dropping a
UHID_CREATE message would make all further UHID_INPUT messages invalid.
Therefore, mark these messages as non-droppable.

A non-droppable event is queued anyway (resizing the queue if
necessary, unless the allocation fails).

PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
This commit is contained in:
Romain Vimont
2024-09-06 23:08:08 +02:00
parent a84b0dfd0c
commit 49c8ca34fd
3 changed files with 32 additions and 6 deletions

View File

@@ -4,7 +4,8 @@
#include "util/log.h"
#define SC_CONTROL_MSG_QUEUE_MAX 64
// Drop droppable events above this limit
#define SC_CONTROL_MSG_QUEUE_LIMIT 60
static void
sc_controller_receiver_on_ended(struct sc_receiver *receiver, bool error,
@@ -22,7 +23,9 @@ sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
void *cbs_userdata) {
sc_vecdeque_init(&controller->queue);
bool ok = sc_vecdeque_reserve(&controller->queue, SC_CONTROL_MSG_QUEUE_MAX);
// Add 4 to support 4 non-droppable events without re-allocation
bool ok = sc_vecdeque_reserve(&controller->queue,
SC_CONTROL_MSG_QUEUE_LIMIT + 4);
if (!ok) {
return false;
}
@@ -93,20 +96,31 @@ sc_controller_push_msg(struct sc_controller *controller,
sc_control_msg_log(msg);
}
bool pushed = false;
sc_mutex_lock(&controller->mutex);
bool full = sc_vecdeque_is_full(&controller->queue);
if (!full) {
size_t size = sc_vecdeque_size(&controller->queue);
if (size < SC_CONTROL_MSG_QUEUE_LIMIT) {
bool was_empty = sc_vecdeque_is_empty(&controller->queue);
sc_vecdeque_push_noresize(&controller->queue, *msg);
pushed = true;
if (was_empty) {
sc_cond_signal(&controller->msg_cond);
}
} else if (!sc_control_msg_is_droppable(msg)) {
bool ok = sc_vecdeque_push(&controller->queue, *msg);
if (ok) {
pushed = true;
} else {
// A non-droppable event must be dropped anyway
LOG_OOM();
}
}
// Otherwise (if the queue is full), the msg is discarded
// Otherwise, the msg is discarded
sc_mutex_unlock(&controller->mutex);
return !full;
return pushed;
}
static bool