mirror of
https://github.com/Genymobile/scrcpy.git
synced 2025-12-18 14:04:20 +01:00
Add scrcpy window without video playback
Add the possibility to solely control the device without screen
mirroring:
scrcpy --no-video --no-audio
This is different from OTG mode, which does not require USB debugging at
all. Here, the standard mode is used but with the possibility to disable
video playback.
By default, always open a window (even without video playback), and add
an option --no-window.
Fixes #4727 <https://github.com/Genymobile/scrcpy/issues/4727>
Fixes #4793 <https://github.com/Genymobile/scrcpy/issues/4793>
PR #4868 <https://github.com/Genymobile/scrcpy/pull/4868>
This commit is contained in:
123
app/src/screen.c
123
app/src/screen.c
@@ -205,6 +205,8 @@ sc_screen_toggle_mouse_capture(struct sc_screen *screen) {
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static void
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sc_screen_update_content_rect(struct sc_screen *screen) {
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assert(screen->video);
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int dw;
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int dh;
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SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
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@@ -246,6 +248,8 @@ sc_screen_update_content_rect(struct sc_screen *screen) {
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// changed, so that the content rectangle is recomputed
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static void
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sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
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assert(screen->video);
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if (update_content_rect) {
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sc_screen_update_content_rect(screen);
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}
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@@ -255,6 +259,13 @@ sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
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(void) res; // any error already logged
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}
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static void
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sc_screen_render_novideo(struct sc_screen *screen) {
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enum sc_display_result res =
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sc_display_render(&screen->display, NULL, SC_ORIENTATION_0);
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(void) res; // any error already logged
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}
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#if defined(__APPLE__) || defined(__WINDOWS__)
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# define CONTINUOUS_RESIZING_WORKAROUND
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#endif
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@@ -268,6 +279,8 @@ sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
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static int
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event_watcher(void *data, SDL_Event *event) {
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struct sc_screen *screen = data;
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assert(screen->video);
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if (event->type == SDL_WINDOWEVENT
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&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
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// In practice, it seems to always be called from the same thread in
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@@ -326,6 +339,7 @@ sc_screen_frame_sink_close(struct sc_frame_sink *sink) {
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static bool
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sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
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struct sc_screen *screen = DOWNCAST(sink);
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assert(screen->video);
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bool previous_skipped;
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bool ok = sc_frame_buffer_push(&screen->fb, frame, &previous_skipped);
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@@ -364,6 +378,9 @@ sc_screen_init(struct sc_screen *screen,
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screen->mouse_capture_key_pressed = 0;
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screen->paused = false;
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screen->resume_frame = NULL;
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screen->orientation = SC_ORIENTATION_0;
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screen->video = params->video;
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screen->req.x = params->window_x;
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screen->req.y = params->window_y;
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@@ -381,41 +398,75 @@ sc_screen_init(struct sc_screen *screen,
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goto error_destroy_frame_buffer;
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}
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screen->orientation = params->orientation;
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if (screen->orientation != SC_ORIENTATION_0) {
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LOGI("Initial display orientation set to %s",
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sc_orientation_get_name(screen->orientation));
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if (screen->video) {
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screen->orientation = params->orientation;
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if (screen->orientation != SC_ORIENTATION_0) {
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LOGI("Initial display orientation set to %s",
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sc_orientation_get_name(screen->orientation));
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}
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}
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uint32_t window_flags = SDL_WINDOW_HIDDEN
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| SDL_WINDOW_RESIZABLE
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| SDL_WINDOW_ALLOW_HIGHDPI;
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uint32_t window_flags = SDL_WINDOW_ALLOW_HIGHDPI;
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if (params->always_on_top) {
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window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
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}
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if (params->window_borderless) {
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window_flags |= SDL_WINDOW_BORDERLESS;
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}
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if (params->video) {
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// The window will be shown on first frame
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window_flags |= SDL_WINDOW_HIDDEN
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| SDL_WINDOW_RESIZABLE;
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}
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const char *title = params->window_title;
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assert(title);
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int x = SDL_WINDOWPOS_UNDEFINED;
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int y = SDL_WINDOWPOS_UNDEFINED;
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int width = 256;
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int height = 256;
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if (params->window_x != SC_WINDOW_POSITION_UNDEFINED) {
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x = params->window_x;
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}
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if (params->window_y != SC_WINDOW_POSITION_UNDEFINED) {
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y = params->window_y;
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}
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if (params->window_width) {
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width = params->window_width;
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}
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if (params->window_height) {
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height = params->window_height;
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}
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// The window will be positioned and sized on first video frame
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screen->window =
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SDL_CreateWindow(params->window_title, 0, 0, 0, 0, window_flags);
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screen->window = SDL_CreateWindow(title, x, y, width, height, window_flags);
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if (!screen->window) {
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LOGE("Could not create window: %s", SDL_GetError());
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goto error_destroy_fps_counter;
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}
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ok = sc_display_init(&screen->display, screen->window, params->mipmaps);
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if (!ok) {
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goto error_destroy_window;
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}
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SDL_Surface *icon = scrcpy_icon_load();
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if (icon) {
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SDL_SetWindowIcon(screen->window, icon);
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scrcpy_icon_destroy(icon);
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} else {
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} else if (params->video) {
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// just a warning
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LOGW("Could not load icon");
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} else {
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// without video, the icon is used as window content, it must be present
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LOGE("Could not load icon");
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goto error_destroy_fps_counter;
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}
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SDL_Surface *icon_novideo = params->video ? NULL : icon;
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bool mipmaps = params->video && params->mipmaps;
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ok = sc_display_init(&screen->display, screen->window, icon_novideo,
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mipmaps);
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if (icon) {
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scrcpy_icon_destroy(icon);
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}
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if (!ok) {
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goto error_destroy_window;
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}
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screen->frame = av_frame_alloc();
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@@ -439,7 +490,9 @@ sc_screen_init(struct sc_screen *screen,
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sc_input_manager_init(&screen->im, &im_params);
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#ifdef CONTINUOUS_RESIZING_WORKAROUND
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SDL_AddEventWatch(event_watcher, screen);
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if (screen->video) {
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SDL_AddEventWatch(event_watcher, screen);
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}
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#endif
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static const struct sc_frame_sink_ops ops = {
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@@ -454,6 +507,11 @@ sc_screen_init(struct sc_screen *screen,
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screen->open = false;
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#endif
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if (!screen->video && sc_screen_is_relative_mode(screen)) {
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// Capture mouse immediately if video mirroring is disabled
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sc_screen_set_mouse_capture(screen, true);
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}
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return true;
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error_destroy_display:
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@@ -524,6 +582,8 @@ sc_screen_destroy(struct sc_screen *screen) {
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static void
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resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
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struct sc_size new_content_size) {
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assert(screen->video);
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struct sc_size window_size = get_window_size(screen);
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struct sc_size target_size = {
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.width = (uint32_t) window_size.width * new_content_size.width
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@@ -537,6 +597,8 @@ resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
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static void
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set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
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assert(screen->video);
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if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
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resize_for_content(screen, screen->content_size, new_content_size);
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} else if (!screen->resize_pending) {
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@@ -551,6 +613,8 @@ set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
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static void
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apply_pending_resize(struct sc_screen *screen) {
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assert(screen->video);
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assert(!screen->fullscreen);
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assert(!screen->maximized);
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assert(!screen->minimized);
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@@ -564,6 +628,8 @@ apply_pending_resize(struct sc_screen *screen) {
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void
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sc_screen_set_orientation(struct sc_screen *screen,
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enum sc_orientation orientation) {
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assert(screen->video);
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if (orientation == screen->orientation) {
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return;
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}
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@@ -598,6 +664,8 @@ sc_screen_init_size(struct sc_screen *screen) {
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// recreate the texture and resize the window if the frame size has changed
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static enum sc_display_result
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prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
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assert(screen->video);
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if (screen->frame_size.width == new_frame_size.width
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&& screen->frame_size.height == new_frame_size.height) {
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return SC_DISPLAY_RESULT_OK;
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@@ -617,6 +685,8 @@ prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
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static bool
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sc_screen_apply_frame(struct sc_screen *screen) {
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assert(screen->video);
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sc_fps_counter_add_rendered_frame(&screen->fps_counter);
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AVFrame *frame = screen->frame;
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@@ -656,6 +726,8 @@ sc_screen_apply_frame(struct sc_screen *screen) {
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static bool
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sc_screen_update_frame(struct sc_screen *screen) {
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assert(screen->video);
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if (screen->paused) {
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if (!screen->resume_frame) {
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screen->resume_frame = av_frame_alloc();
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@@ -677,6 +749,8 @@ sc_screen_update_frame(struct sc_screen *screen) {
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void
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sc_screen_set_paused(struct sc_screen *screen, bool paused) {
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assert(screen->video);
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if (!paused && !screen->paused) {
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// nothing to do
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return;
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@@ -704,6 +778,8 @@ sc_screen_set_paused(struct sc_screen *screen, bool paused) {
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void
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sc_screen_switch_fullscreen(struct sc_screen *screen) {
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assert(screen->video);
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uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
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if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
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LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
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@@ -721,6 +797,8 @@ sc_screen_switch_fullscreen(struct sc_screen *screen) {
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void
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sc_screen_resize_to_fit(struct sc_screen *screen) {
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assert(screen->video);
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if (screen->fullscreen || screen->maximized || screen->minimized) {
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return;
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}
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@@ -745,6 +823,8 @@ sc_screen_resize_to_fit(struct sc_screen *screen) {
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void
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sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
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assert(screen->video);
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if (screen->fullscreen || screen->minimized) {
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return;
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}
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@@ -788,6 +868,13 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
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return true;
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}
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case SDL_WINDOWEVENT:
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if (!screen->video
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&& event->window.event == SDL_WINDOWEVENT_EXPOSED) {
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sc_screen_render_novideo(screen);
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}
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// !video implies !has_frame
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assert(screen->video || !screen->has_frame);
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if (!screen->has_frame) {
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// Do nothing
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return true;
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@@ -891,6 +978,8 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
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struct sc_point
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sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
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int32_t x, int32_t y) {
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assert(screen->video);
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enum sc_orientation orientation = screen->orientation;
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int32_t w = screen->content_size.width;
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