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https://github.com/Genymobile/scrcpy.git
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Move rotation coordinates to screen
Move the window-to-frame coordinates conversion from the input manager to the screen. This will allow to apply more screen-related transformations without impacting the input manager.
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@@ -553,3 +553,33 @@ screen_handle_window_event(struct screen *screen,
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break;
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}
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}
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struct point
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screen_convert_to_frame_coords(struct screen *screen, int32_t x, int32_t y) {
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unsigned rotation = screen->rotation;
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assert(rotation < 4);
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int32_t w = screen->content_size.width;
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int32_t h = screen->content_size.height;
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struct point result;
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switch (rotation) {
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case 0:
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result.x = x;
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result.y = y;
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break;
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case 1:
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result.x = h - y;
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result.y = x;
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break;
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case 2:
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result.x = w - x;
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result.y = h - y;
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break;
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default:
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assert(rotation == 3);
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result.x = y;
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result.y = w - x;
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break;
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}
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return result;
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}
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