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Move device-related code to device.c
Move the code to read the initial device info from scrcpy.c to a separate file, device.c.
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16
app/src/device.c
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16
app/src/device.c
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@@ -0,0 +1,16 @@
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#include "device.h"
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SDL_bool device_read_info(TCPsocket device_socket, char *device_name, struct size *size) {
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unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
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if (SDLNet_TCP_Recv(device_socket, buf, sizeof(buf)) <= 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not retrieve device information");
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return SDL_FALSE;
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}
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buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0'; // in case the client sends garbage
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// strcpy is safe here, since name contains at least DEVICE_NAME_FIELD_LENGTH bytes
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// and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
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strcpy(device_name, (char *) buf);
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size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 1];
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size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 3];
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return SDL_TRUE;
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}
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