Handle audio stream discontinuities

The audio regulator assumed a continuous audio stream. But some audio
sources (like the "voice call" audio source) do not produce any packets
on silence, breaking this assumption.

Use PTS to detect such discontinuities.

PR #5870 <https://github.com/Genymobile/scrcpy/pull/5870>
This commit is contained in:
Romain Vimont
2025-02-16 17:38:27 +01:00
parent 245981281e
commit 3a0703f428
5 changed files with 81 additions and 1 deletions

View File

@@ -113,6 +113,14 @@ static void test_audiobuf_partial_read_write(void) {
uint32_t expected2[] = {4, 5, 6, 1, 2, 3, 4, 1, 2, 3};
assert(!memcmp(data, expected2, 12));
w = sc_audiobuf_write_silence(&buf, 4);
assert(w == 4);
r = sc_audiobuf_read(&buf, data, 4);
assert(r == 4);
uint32_t expected3[] = {0, 0, 0, 0};
assert(!memcmp(data, expected3, 4));
sc_audiobuf_destroy(&buf);
}