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https://github.com/Genymobile/scrcpy.git
synced 2025-12-18 05:54:20 +01:00
Use delay buffer as a frame source/sink
The components needing delayed frames (sc_screen and sc_v4l2_sink) managed a sc_video_buffer instance, which itself embedded a sc_frame_buffer instance (to keep only the most recent frame). In theory, these components should not be aware of delaying: they should just receive AVFrames later, and only handle a sc_frame_buffer. Therefore, refactor sc_delay_buffer as a frame source (it consumes) frames) and a frame sink (it produces frames, after some delay), and plug an instance in the pipeline only when a delay is requested. This also removes the need for a specific sc_video_buffer. PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
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@@ -126,7 +126,7 @@ run_v4l2_sink(void *data) {
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vs->has_frame = false;
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sc_mutex_unlock(&vs->mutex);
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sc_video_buffer_consume(&vs->vb, vs->frame);
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sc_frame_buffer_consume(&vs->fb, vs->frame);
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bool ok = encode_and_write_frame(vs, vs->frame);
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av_frame_unref(vs->frame);
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@@ -141,44 +141,19 @@ run_v4l2_sink(void *data) {
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return 0;
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}
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static bool
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sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
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void *userdata) {
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(void) vb;
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struct sc_v4l2_sink *vs = userdata;
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if (!previous_skipped) {
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sc_mutex_lock(&vs->mutex);
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vs->has_frame = true;
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sc_cond_signal(&vs->cond);
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sc_mutex_unlock(&vs->mutex);
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}
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return true;
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}
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static bool
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sc_v4l2_sink_open(struct sc_v4l2_sink *vs, const AVCodecContext *ctx) {
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assert(ctx->pix_fmt == AV_PIX_FMT_YUV420P);
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(void) ctx;
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static const struct sc_video_buffer_callbacks cbs = {
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.on_new_frame = sc_video_buffer_on_new_frame,
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};
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bool ok = sc_video_buffer_init(&vs->vb, vs->buffering_time, &cbs, vs);
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bool ok = sc_frame_buffer_init(&vs->fb);
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if (!ok) {
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return false;
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}
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ok = sc_video_buffer_start(&vs->vb);
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if (!ok) {
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goto error_video_buffer_destroy;
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}
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ok = sc_mutex_init(&vs->mutex);
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if (!ok) {
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goto error_video_buffer_stop_and_join;
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goto error_frame_buffer_destroy;
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}
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ok = sc_cond_init(&vs->cond);
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@@ -303,11 +278,8 @@ error_cond_destroy:
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sc_cond_destroy(&vs->cond);
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error_mutex_destroy:
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sc_mutex_destroy(&vs->mutex);
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error_video_buffer_stop_and_join:
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sc_video_buffer_stop(&vs->vb);
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sc_video_buffer_join(&vs->vb);
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error_video_buffer_destroy:
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sc_video_buffer_destroy(&vs->vb);
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error_frame_buffer_destroy:
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sc_frame_buffer_destroy(&vs->fb);
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return false;
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}
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@@ -319,10 +291,7 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
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sc_cond_signal(&vs->cond);
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sc_mutex_unlock(&vs->mutex);
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sc_video_buffer_stop(&vs->vb);
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sc_thread_join(&vs->thread, NULL);
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sc_video_buffer_join(&vs->vb);
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av_packet_free(&vs->packet);
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av_frame_free(&vs->frame);
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@@ -332,12 +301,25 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
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avformat_free_context(vs->format_ctx);
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sc_cond_destroy(&vs->cond);
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sc_mutex_destroy(&vs->mutex);
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sc_video_buffer_destroy(&vs->vb);
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sc_frame_buffer_destroy(&vs->fb);
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}
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static bool
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sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) {
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return sc_video_buffer_push(&vs->vb, frame);
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bool previous_skipped;
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bool ok = sc_frame_buffer_push(&vs->fb, frame, &previous_skipped);
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if (!ok) {
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return false;
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}
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if (!previous_skipped) {
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sc_mutex_lock(&vs->mutex);
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vs->has_frame = true;
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sc_cond_signal(&vs->cond);
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sc_mutex_unlock(&vs->mutex);
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}
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return true;
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}
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static bool
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@@ -360,7 +342,7 @@ sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
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bool
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sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
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struct sc_size frame_size, sc_tick buffering_time) {
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struct sc_size frame_size) {
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vs->device_name = strdup(device_name);
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if (!vs->device_name) {
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LOGE("Could not strdup v4l2 device name");
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@@ -368,7 +350,6 @@ sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
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}
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vs->frame_size = frame_size;
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vs->buffering_time = buffering_time;
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static const struct sc_frame_sink_ops ops = {
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.open = sc_v4l2_frame_sink_open,
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