Forward action button to device

On click event, only the whole buttons state was passed to the device.
In addition, on ACTION_DOWN and ACTION_UP, pass the button associated to
the action.

Refs #3635 <https://github.com/Genymobile/scrcpy/issues/3635>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
This commit is contained in:
Simon Chan
2023-01-29 22:14:05 +01:00
committed by Romain Vimont
parent 07806ba915
commit 0afef0c634
8 changed files with 29 additions and 10 deletions

View File

@@ -117,8 +117,9 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
uint16_t pressure =
sc_float_to_u16fp(msg->inject_touch_event.pressure);
sc_write16be(&buf[22], pressure);
sc_write32be(&buf[24], msg->inject_touch_event.buttons);
return 28;
sc_write32be(&buf[24], msg->inject_touch_event.action_button);
sc_write32be(&buf[28], msg->inject_touch_event.buttons);
return 32;
case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
write_position(&buf[1], &msg->inject_scroll_event.position);
int16_t hscroll =
@@ -179,22 +180,25 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
if (pointer_name) {
// string pointer id
LOG_CMSG("touch [id=%s] %-4s position=%" PRIi32 ",%" PRIi32
" pressure=%f buttons=%06lx",
" pressure=%f action_button=%06lx buttons=%06lx",
pointer_name,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.action_button,
(long) msg->inject_touch_event.buttons);
} else {
// numeric pointer id
LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%"
PRIi32 " pressure=%f buttons=%06lx",
PRIi32 " pressure=%f action_button=%06lx"
" buttons=%06lx",
id,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.action_button,
(long) msg->inject_touch_event.buttons);
}
break;