mirror of
https://github.com/Genymobile/scrcpy.git
synced 2025-12-18 22:14:20 +01:00
Run the server from a dedicated thread
Define server callbacks, start the server asynchronously and listen to connection events to initialize scrcpy properly. It will help to simplify the server code, and allows to run the UI event loop while the server is connecting. In particular, this will allow to receive SIGINT/Ctrl+C events during connection to interrupt immediately.
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@@ -217,6 +217,29 @@ event_loop(struct scrcpy *s, const struct scrcpy_options *options) {
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return false;
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}
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static bool
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await_for_server(void) {
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SDL_Event event;
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while (SDL_WaitEvent(&event)) {
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switch (event.type) {
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case SDL_QUIT:
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LOGD("User requested to quit");
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return false;
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case EVENT_SERVER_CONNECTION_FAILED:
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LOGE("Server connection failed");
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return false;
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case EVENT_SERVER_CONNECTED:
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LOGD("Server connected");
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return true;
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default:
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break;
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}
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}
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LOGE("SDL_WaitEvent() error: %s", SDL_GetError());
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return false;
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}
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static SDL_LogPriority
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sdl_priority_from_av_level(int level) {
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switch (level) {
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@@ -262,6 +285,32 @@ stream_on_eos(struct stream *stream, void *userdata) {
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PUSH_EVENT(EVENT_STREAM_STOPPED);
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}
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static void
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server_on_connection_failed(struct server *server, void *userdata) {
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(void) server;
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(void) userdata;
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PUSH_EVENT(EVENT_SERVER_CONNECTION_FAILED);
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}
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static void
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server_on_connected(struct server *server, void *userdata) {
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(void) server;
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(void) userdata;
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PUSH_EVENT(EVENT_SERVER_CONNECTED);
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}
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static void
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server_on_disconnected(struct server *server, void *userdata) {
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(void) server;
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(void) userdata;
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LOGD("Server disconnected");
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// Do nothing, the disconnection will be handled by the "stream stopped"
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// event
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}
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bool
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scrcpy(struct scrcpy_options *options) {
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static struct scrcpy scrcpy;
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@@ -310,7 +359,12 @@ scrcpy(struct scrcpy_options *options) {
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.power_off_on_close = options->power_off_on_close,
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};
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if (!server_init(&s->server, ¶ms)) {
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static const struct server_callbacks cbs = {
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.on_connection_failed = server_on_connection_failed,
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.on_connected = server_on_connected,
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.on_disconnected = server_on_disconnected,
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};
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if (!server_init(&s->server, ¶ms, &cbs, NULL)) {
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return false;
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}
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@@ -332,12 +386,14 @@ scrcpy(struct scrcpy_options *options) {
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sdl_configure(options->display, options->disable_screensaver);
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struct server_info info;
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if (!server_connect_to(&s->server, &info)) {
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// Await for server without blocking Ctrl+C handling
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if (!await_for_server()) {
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goto end;
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}
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// It is necessarily initialized here, since the device is connected
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struct server_info *info = &s->server.info;
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if (options->display && options->control) {
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if (!file_handler_init(&s->file_handler, options->serial,
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options->push_target)) {
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@@ -361,7 +417,7 @@ scrcpy(struct scrcpy_options *options) {
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if (!recorder_init(&s->recorder,
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options->record_filename,
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options->record_format,
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info.frame_size)) {
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info->frame_size)) {
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goto end;
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}
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rec = &s->recorder;
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@@ -407,11 +463,11 @@ scrcpy(struct scrcpy_options *options) {
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if (options->display) {
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const char *window_title =
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options->window_title ? options->window_title : info.device_name;
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options->window_title ? options->window_title : info->device_name;
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struct screen_params screen_params = {
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.window_title = window_title,
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.frame_size = info.frame_size,
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.frame_size = info->frame_size,
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.always_on_top = options->always_on_top,
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.window_x = options->window_x,
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.window_y = options->window_y,
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@@ -435,7 +491,7 @@ scrcpy(struct scrcpy_options *options) {
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#ifdef HAVE_V4L2
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if (options->v4l2_device) {
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if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
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info.frame_size, options->v4l2_buffer)) {
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info->frame_size, options->v4l2_buffer)) {
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goto end;
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}
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