Update guides (#134)

* update desktop guide

* update pear terminal guides

* fixes

* fix ctrl-c for example terminal app

* use SIGINT on readline close

---------

Co-authored-by: rafapaezbas <rafaelpaezbastida@gmail.com>
This commit is contained in:
Vivek Singh
2024-08-27 15:45:39 +05:30
committed by GitHub
parent ec51b8697a
commit 3817bff892
7 changed files with 52 additions and 28 deletions

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@@ -30,7 +30,7 @@ if (Pear.config.dev) {
As the code specifies, `pear-inspect` is only running when in dev mode, so start the app:
```
pear dev .
pear run --dev .
```
The application will output something similar to:

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@@ -159,7 +159,7 @@ Start by defining the app's layout in `index.html`:
</html>
```
Running `pear dev` should show
Running `pear run --dev .` should show
![Layout of the app](../assets/chat-app-3.png)
@@ -190,7 +190,7 @@ Replace `app.js` with
import Hyperswarm from 'hyperswarm' // Module for P2P networking and connecting peers
import crypto from 'hypercore-crypto' // Cryptographic functions for generating the key in app
import b4a from 'b4a' // Module for buffer-to-string and vice-versa conversions
const { teardown } = Pear // Cleanup function
const { teardown, updates } = Pear // Cleanup and updates function
const swarm = new Hyperswarm()
@@ -198,6 +198,10 @@ const swarm = new Hyperswarm()
// (This is not a requirement, but it helps avoid DHT pollution)
teardown(() => swarm.destroy())
// Enable automatic reloading for the app
// This is optional but helpful during production
updates(() => Pear.reload())
// When there's a new connection, listen for new messages, and add them to the UI
swarm.on('connection', (peer) => {
// name incoming peers after first 6 chars of its public key as hex
@@ -267,11 +271,7 @@ function onMessageAdded (from, message) {
## Step 4. Chat
Open two app instances by running `pear dev` in two terminals. For now, you will need to specify a different storage directory for the second `pear` instance to allow for two instances to run simultaneously:
```
pear dev -s /tmp/tmp_pear_instance
```
Open two app instances by running `pear run --dev .` in two terminals.
In the first app, click on `Create`. A random topic will appear at the top.

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@@ -14,7 +14,7 @@ Pear runs on [`Bare`](https://github.com/holepunchto/bare), a lightweight JavaSc
```
npm i bare-readline bare-tty hyperswarm b4a hypercore-crypto
npm i bare-readline bare-tty bare-process hyperswarm b4a hypercore-crypto
```
## Step 2. JavaScript
@@ -28,9 +28,10 @@ import b4a from 'b4a' // Module for buffer-to-string and vice-ve
import crypto from 'hypercore-crypto' // Cryptographic functions for generating the key in app
import readline from 'bare-readline' // Module for reading user input in terminal
import tty from 'bare-tty' // Module to control terminal behavior
import process from 'bare-process' // Process control for Bare
const { teardown, config } = Pear // Import configuration options and cleanup functions from Pear
const { teardown, config, updates } = Pear // Import configuration options, updates and cleanup functions from Pear
const key = config.args.pop() // Retrieve a potential chat room key from command-line arguments
const shouldCreateSwarm = !key // Flag to determine if a new chat room should be created
const swarm = new Hyperswarm()
@@ -39,6 +40,10 @@ const swarm = new Hyperswarm()
// (This is not a requirement, but it helps avoid DHT pollution)
teardown(() => swarm.destroy())
// Enable automatic reloading for the app
// This is optional but helpful during production
updates(() => Pear.reload())
const rl = readline.createInterface({
input: new tty.ReadStream(0),
output: new tty.WriteStream(1)
@@ -70,6 +75,10 @@ rl.on('data', line => {
})
rl.prompt()
rl.on('close', () => {
process.kill(process.pid, 'SIGINT')
})
async function createChatRoom () {
// Generate a new random topic (32 byte string)
const topicBuffer = crypto.randomBytes(32)
@@ -86,7 +95,7 @@ async function joinChatRoom (topicStr) {
}
async function joinSwarm (topicBuffer) {
// Join the swarm with the topic. Setting both client/server to true means that this app can act as both.
// Join the swarm with the topic. Setting both client/server to true means that this app can act as both.
const discovery = swarm.join(topicBuffer, { client: true, server: true })
await discovery.flushed()
}
@@ -105,7 +114,7 @@ function appendMessage ({ name, message }) {
## Step 3. Run in dev mode
To test this chat app, in one terminal run `pear dev .`
To test this chat app, in one terminal run `pear run --dev .`
The app will output something similar to:
@@ -113,7 +122,7 @@ The app will output something similar to:
[info] Created new chat room: a1b2c35fbeb452bc900c5a1c00306e52319a3159317312f54fe5a246d634f51a
```
In another terminal use this key as input, `pear dev . a1b2c35fbeb452bc900c5a1c00306e52319a3159317312f54fe5a246d634f51a`
In another terminal use this key as input, `pear run --dev . a1b2c35fbeb452bc900c5a1c00306e52319a3159317312f54fe5a246d634f51a`
The app will output:

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@@ -52,7 +52,7 @@ pear seed production
After marking a release, make a trivial change to the project (e.g. add a `console.log(...)` somewhere).
First verify that it works by running `pear dev`.
First verify that it works by running `pear run --dev .`
Now stage the change with `pear stage production`.

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@@ -12,7 +12,7 @@ cd staging-example
pear init -y
```
If starting from [Making a Pear Desktop Application](./making-a-pear-desktop-app.md) or [Making a Pear Terminal Application](./making-a-pear-terminal-app.md) ensure that the comamnd-line current working directory is set to the project folder of the application.
If starting from [Making a Pear Desktop Application](./making-a-pear-desktop-app.md) or [Making a Pear Terminal Application](./making-a-pear-terminal-app.md) ensure that the command-line current working directory is set to the project folder of the application.
## Step 1. Stage the app
@@ -50,7 +50,7 @@ Copy the application key that was output when the application was staged in the
pear run pear://nykmkrpwgadcd8m9x5khhh43j9izj123eguzqg3ygta7yn1s379o
```
Where `pear dev` opens an application from the filesystem, `pear run` opens the application from Pear's application storage. So far the application has remained local, in order to share it with other peers it must be seeded.
`pear run` opens the application from Pear's application storage. So far the application has remained local, in order to share it with other peers it must be seeded.
## Step 3. Seed the app
@@ -111,7 +111,7 @@ The trust dialog is a security mechanism in Pear that appears when the user trie
![Trust dialog](../assets/trust-dialog.png)
> During development with `pear dev`, applications are automatically trusted, as they are assumed to be safe for testing purposes. Trust dialog can be suppressed using the `--no-ask-trust` flag with `pear run` in which case the application will automatically decline unknown keys.
> During development with `pear run --dev`, applications are automatically trusted, as they are assumed to be safe for testing purposes. Trust dialog can be suppressed using the `--no-ask-trust` flag with `pear run` in which case the application will automatically decline unknown keys.
The application has no state when it's opened for the first time, so the application may show a loader until it's ready to reveal.

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@@ -23,21 +23,35 @@ This creates the base project structure.
## Step 2. Verify Everything Works
Use `pear dev` to verify everything works as expected.
Use `pear run` to verify everything works as expected.
```
pear dev
pear run --dev .
```
The app should open in development mode. By default, developer tools are also opened.
> A directory or link needs to be specified with `pear run`, here `.` denotes the current Project directory.
![Running pear dev](../assets/chat-app-1.png)
The app should open in development mode. In this mode developer tools are also opened.
![Running pear run --dev .](../assets/chat-app-1.png)
## Step 3. Automatic Reload
Pear watches project files. When they change, the app is automatically reloaded.
To enable automatic reloading, add the following lines to `app.js` :
While keeping the `pear dev` command running, open `index.html` in an editor.
```js
Pear.updates(() => Pear.reload())
```
Run the app again using:
```js
pear run --dev .
```
Now Pear watches project files. When they change, the app is automatically reloaded.
While keeping the `pear run --dev .` command running, open `index.html` in an editor.
Change `<h1>chat</h1>` to `<h1>Hello world</h1>`.
@@ -58,7 +72,6 @@ Open `package.json` and update it to:
...
"pear": {
"gui": {
"backgroundColor": "#012a02",
"height": 400,
"width": 700
}
@@ -67,7 +80,7 @@ Open `package.json` and update it to:
}
```
Close the app and re-run `pear dev` to see the changes: the background is now light blue, and the initial window size is different.
Close the app and re-run `pear run --dev .` to see the changes, the initial window size is different now.
See the [Configuration Documentation](../reference/pear/configuration.md) for all options.

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@@ -19,12 +19,14 @@ This creates the base project structure.
## Step 2. Verify Everything Works
Use `pear dev` to see that it works.
Use `pear run` to see that it works.
```
pear dev
pear run --dev .
```
> A directory or link needs to be specified with `pear run`, here `.` denotes the current Project directory.
The app will now run. Note that it will keep running until you exit with `ctrl + c`.
That's all there is to getting a Pear Terminal project started.