name: nowser
description: "A nostr signing project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.4.1+9

environment:
  sdk: '>=3.4.1 <4.0.0'

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter
  flutter_localizations:
    sdk: flutter
  cupertino_icons: ^1.0.6
  nostr_sdk:
    path: packages/nostr_sdk
  relay_sdk:
    path: packages/relay_sdk
  flutter_nesigner_sdk:
    path: packages/flutter_nesigner_sdk
  nesigner_adapter:
    path: packages/nesigner_adapter
    
  receive_intent:
    git:
      url: https://github.com/daadu/receive_intent
      ref: master
  provider: ^6.1.2
  flutter_inappwebview: ^6.1.5
  bot_toast: ^4.1.3
  intl: ^0.20.2
  cached_network_image: ^3.3.1
  shared_preferences: ^2.2.3
  google_fonts: ^6.2.1
  flutter_font_picker: ^1.4.0
  flutter_secure_storage: ^9.2.2
  pretty_qr_code: ^3.3.0
  # qr_code_scanner: ^1.0.1
  qr_code_scanner_plus: ^2.0.10+1
  flutter_slidable: ^3.1.1
  window_manager: ^0.4.2
  quick_actions: ^1.0.8
  flutter_pinned_shortcut_plus: ^0.0.2
  flutter_cache_manager: ^3.4.1
  # searchfield: ^1.2.7
  searchfield: ^1.3.4
  # webview_cef: ^0.2.2
  flutter_font_icons: ^2.2.7
  path_provider: ^2.1.5
  background_downloader: ^9.2.1
  open_file: ^3.5.10
  app_links: 6.4.0
  url_launcher: 6.2.1

dev_dependencies:
  flutter_launcher_icons: ^0.13.1
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^3.0.0

dependency_overrides:
  google_fonts: ^6.2.1
  device_info_plus: ^11.5.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true
  # To add assets to your application, add an assets section, like this:
  # assets:
  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg
  assets:
    - assets/imgs/
    - assets/imgs/logo/logo512.png
    # - assets/imgs/logo/logo_android.png
    # - assets/imgs/logo/logo_ios.jpg
  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware
  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages
  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages
flutter_intl:
  enabled: true

flutter_launcher_icons:
  image_path_ios: 'assets/imgs/logo/logo_ios.jpg'
  image_path_android: 'assets/imgs/logo/logo_android.png'
  android: true
  ios: true
  windows:
    generate: true
    image_path: "assets/imgs/logo/logo_android.png"
  macos:
    generate: true
    image_path: "assets/imgs/logo/logo_ios.jpg"