Files
notedeck/Makefile
William Casarin 77ac91e810 Implement soft keyboard visibility on Android
- Added `SoftKeyboardContext` enum and support for calculating keyboard
  insets from both virtual and platform sources

- Updated `AppContext` to provide `soft_keyboard_rect` for determining
  visible keyboard area

- Adjusted UI rendering to shift content when input boxes intersect with
  the soft keyboard, preventing overlap

- Modified `MainActivity` and Android manifest to use
  `windowSoftInputMode="adjustResize"` and updated window inset handling

- Introduced helper functions (`include_input`, `input_rect`,
  `clear_input_rect`) in `notedeck_ui` for tracking focused input boxes

- Fixed Android JNI keyboard height reporting to clamp negative values

Together, these changes allow the app to correctly detect and respond
to soft keyboard visibility on Android, ensuring input fields remain
accessible when typing.

Fixes: https://github.com/damus-io/notedeck/issues/946
Fixes: https://github.com/damus-io/notedeck/issues/1043
2025-08-19 11:29:45 -07:00

31 lines
707 B
Makefile

.DEFAULT_GOAL := check
.PHONY: fake
ANDROID_DIR := crates/notedeck_chrome/android
check:
cargo check
tags: fake
rusty-tags vi
jni: fake
cargo ndk --target arm64-v8a -o $(ANDROID_DIR)/app/src/main/jniLibs/ build --profile release
jni-check: fake
cargo ndk --target arm64-v8a check
apk: jni
cd $(ANDROID_DIR) && ./gradlew build
gradle:
cd $(ANDROID_DIR) && ./gradlew build
push-android-config:
adb push android-config.json /sdcard/Android/data/com.damus.notedeck/files/android-config.json
android: jni
cd $(ANDROID_DIR) && ./gradlew installDebug
adb shell am start -n com.damus.notedeck/.MainActivity
adb logcat -v color -s GameActivity -s RustStdoutStderr -s threaded_app | tee logcat.txt