mirror of
https://github.com/aljazceru/njump.git
synced 2025-12-17 06:14:22 +01:00
623 lines
17 KiB
Go
623 lines
17 KiB
Go
package main
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import (
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"bytes"
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"context"
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"image"
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"image/color"
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"image/draw"
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"math"
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"net/http"
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"net/url"
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"strings"
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"sync"
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"time"
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"github.com/fogleman/gg"
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"github.com/go-text/typesetting/di"
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"github.com/go-text/typesetting/font"
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"github.com/go-text/typesetting/harfbuzz"
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"github.com/go-text/typesetting/language"
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"github.com/go-text/typesetting/opentype/api"
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"github.com/go-text/typesetting/shaping"
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"github.com/nbd-wtf/emoji"
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"github.com/pemistahl/lingua-go"
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"github.com/srwiley/rasterx"
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"golang.org/x/image/math/fixed"
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)
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const (
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nSupportedScripts = 14
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scaleShift = 6
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)
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var (
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supportedScripts = [nSupportedScripts]language.Script{
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language.Unknown,
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language.Latin,
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language.Cyrillic,
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language.Hiragana,
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language.Katakana,
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language.Hebrew,
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language.Thai,
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language.Arabic,
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language.Devanagari,
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language.Bengali,
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language.Javanese,
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language.Han,
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language.Hangul,
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language.Syriac,
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}
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detector lingua.LanguageDetector
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scriptRanges []ScriptRange
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fontMap [nSupportedScripts]font.Face
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emojiFace font.Face
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defaultLanguageMap = [nSupportedScripts]language.Language{
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"en-us",
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"en-us",
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"ru",
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"ja",
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"ja",
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"he",
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"th",
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"ar",
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"hi",
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"bn",
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"jv",
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"zh",
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"ko",
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"syr",
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}
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directionMap = [nSupportedScripts]di.Direction{
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di.DirectionLTR,
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di.DirectionLTR,
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di.DirectionLTR,
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di.DirectionLTR,
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di.DirectionLTR,
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di.DirectionRTL,
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di.DirectionLTR,
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di.DirectionRTL,
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di.DirectionLTR,
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di.DirectionLTR,
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di.DirectionLTR,
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di.DirectionLTR,
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di.DirectionLTR,
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di.DirectionRTL,
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}
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shaperLock sync.Mutex
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mainBuffer = harfbuzz.NewBuffer()
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emojiBuffer = harfbuzz.NewBuffer()
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fontCache = make(map[font.Face]*harfbuzz.Font)
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emojiFont *harfbuzz.Font
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)
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type ScriptRange struct {
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Start rune
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End rune
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Pos int
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Script language.Script
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}
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func initializeImageDrawingStuff() error {
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// language detector
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detector = lingua.NewLanguageDetectorBuilder().FromLanguages(
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lingua.Japanese,
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lingua.Persian,
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lingua.Chinese,
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lingua.Thai,
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lingua.Hebrew,
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lingua.Arabic,
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lingua.Bengali,
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lingua.Hindi,
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lingua.Korean,
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).WithLowAccuracyMode().Build()
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// script detector material
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for _, srange := range language.ScriptRanges {
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for ssi, script := range supportedScripts {
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if srange.Script == script {
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scriptRanges = append(scriptRanges, ScriptRange{
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Start: srange.Start,
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End: srange.End,
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Script: srange.Script,
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Pos: ssi,
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})
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}
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}
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}
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// fonts
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loadFont := func(filepath string) font.Face {
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fontData, err := fonts.ReadFile(filepath)
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face, err := font.ParseTTF(bytes.NewReader(fontData))
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if err != nil {
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log.Fatal().Err(err).Str("path", filepath).Msg("error loading font on startup")
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return nil
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}
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return face
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}
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fontMap[0] = loadFont("fonts/NotoSans.ttf")
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fontMap[1] = fontMap[0]
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fontMap[2] = fontMap[0]
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fontMap[3] = loadFont("fonts/NotoSansJP.ttf")
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fontMap[4] = fontMap[3]
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fontMap[5] = loadFont("fonts/NotoSansHebrew.ttf")
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fontMap[6] = loadFont("fonts/NotoSansThai.ttf")
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fontMap[7] = loadFont("fonts/NotoSansArabic.ttf")
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fontMap[8] = loadFont("fonts/NotoSansDevanagari.ttf")
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fontMap[9] = loadFont("fonts/NotoSansBengali.ttf")
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fontMap[10] = loadFont("fonts/NotoSansJavanese.ttf")
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fontMap[11] = loadFont("fonts/NotoSansSC.ttf")
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fontMap[12] = loadFont("fonts/NotoSansKR.ttf")
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emojiFace = loadFont("fonts/NotoEmoji.ttf")
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// shaper stuff
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emojiFont = harfbuzz.NewFont(emojiFace)
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return nil
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}
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// quotesAsBlockPrefixedText replaces nostr:nevent1... and note with their text, as an extra line
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// prefixed by BLOCK this returns a slice of lines
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func quotesAsBlockPrefixedText(ctx context.Context, lines []string) []string {
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ctx, cancel := context.WithTimeout(ctx, time.Second*3)
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defer cancel()
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blocks := make([]string, 0, len(lines)+7)
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for _, line := range lines {
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matches := nostrNoteNeventMatcher.FindAllStringSubmatchIndex(line, -1)
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if len(matches) == 0 {
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// no matches, just return text as it is
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blocks = append(blocks, line)
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continue
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}
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// one or more matches, return multiple lines
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blocks = append(blocks, line[0:matches[0][0]])
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i := -1 // matches iteration counter
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b := 0 // current block index
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for _, match := range matches {
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i++
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matchText := line[match[0]:match[1]]
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submatch := nostrNoteNeventMatcher.FindStringSubmatch(matchText)
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nip19 := submatch[0][6:]
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event, _, err := getEvent(ctx, nip19, nil)
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if err != nil {
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// error case concat this to previous block
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blocks[b] += matchText
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continue
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}
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// add a new block with the quoted text
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blocks = append(blocks, BLOCK+" "+event.Content)
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// increase block count
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b++
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}
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// add remaining text after the last match
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remainingText := line[matches[i][1]:]
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if strings.TrimSpace(remainingText) != "" {
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blocks = append(blocks, remainingText)
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}
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}
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return blocks
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}
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func getLanguageAndScriptAndDirectionAndFont(paragraph []rune) (
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language.Language,
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language.Script,
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di.Direction,
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font.Face,
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) {
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var ranking [nSupportedScripts]int
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nLetters := len(paragraph)
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threshold := nLetters / 2
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var script language.Script
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var face font.Face
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var idx int
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for l := 0; l < nLetters; l++ {
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rnidx := lookupScript(paragraph[l])
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ranking[rnidx]++
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if idx > 0 && l > threshold && ranking[rnidx] > threshold {
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idx = rnidx
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goto gotScriptIndex
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}
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}
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idx = maxIndex(ranking[2:] /* skip Unknown and Latin because they are the default */)
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idx += 2 // add back the skipped indexes (if maxIndex returns -1 this will default us to 1, latin)
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gotScriptIndex:
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script = supportedScripts[idx]
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face = fontMap[idx]
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direction := directionMap[idx]
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lng := language.Language("en-us")
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lang, ok := detector.DetectLanguageOf(string(paragraph))
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if ok {
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lng = language.Language(lang.IsoCode639_1().String())
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} else {
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lng = defaultLanguageMap[idx]
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}
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return lng, script, direction, face
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}
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func fetchImageFromURL(url string) (image.Image, error) {
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response, err := http.Get(url)
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if err != nil {
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return nil, err
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}
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defer response.Body.Close()
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img, _, err := image.Decode(response.Body)
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if err != nil {
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return nil, err
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}
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return img, nil
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}
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func roundImage(img image.Image) image.Image {
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bounds := img.Bounds()
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diameter := math.Min(float64(bounds.Dx()), float64(bounds.Dy()))
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radius := diameter / 2
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// Create a new context for the mask
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mask := gg.NewContext(bounds.Dx(), bounds.Dy())
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mask.SetColor(color.Black) // Set the mask color to fully opaque
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mask.DrawCircle(float64(bounds.Dx())/2, float64(bounds.Dy())/2, radius)
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mask.ClosePath()
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mask.Fill()
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// Apply the circular mask to the original image
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result := image.NewRGBA(bounds)
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maskImg := mask.Image()
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draw.DrawMask(result, bounds, img, image.Point{}, maskImg, image.Point{}, draw.Over)
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return result
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}
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func cropToSquare(img image.Image) image.Image {
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bounds := img.Bounds()
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size := int(math.Min(float64(bounds.Dx()), float64(bounds.Dy())))
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squareImg := image.NewRGBA(image.Rect(0, 0, size, size))
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for x := 0; x < size; x++ {
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for y := 0; y < size; y++ {
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squareImg.Set(x, y, img.At(x+(bounds.Dx()-size)/2, y+(bounds.Dy()-size)/2))
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}
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}
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return squareImg
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}
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func lookupScript(r rune) int {
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// binary search
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for i, j := 0, len(scriptRanges); i < j; {
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h := i + (j-i)/2
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entry := scriptRanges[h]
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if r < entry.Start {
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j = h
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} else if entry.End < r {
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i = h + 1
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} else {
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return entry.Pos // position in supportedScripts
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}
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}
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return 0 // unknown
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}
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// shortenURLs takes a text content and returns the same content, but with all big URLs like https://image.nostr.build/0993112ab590e04b978ad32002005d42c289d43ea70d03dafe9ee99883fb7755.jpg#m=image%2Fjpeg&dim=1361x1148&blurhash=%3B7Jjhw00.l.QEh%3FuIA-pMe00%7EVjXX8x%5DE2xuSgtQcr%5E%2500%3FHxD%24%25%25Ms%2Bt%2B-%3BVZK59a%252MyD%2BV%5BI.8%7Ds%3B%25Lso-oi%5ENINHnjI%3BR*%3DdM%7BX7%25MIUtksn%24LM%7BMySeR%25R*%251M%7DRkv%23RjtjS%239as%3AxDnO%251&x=61be75a3e3e0cc88e7f0e625725d66923fdd777b3b691a1c7072ba494aef188d shortened to something like https://image.nostr.build/.../...7755.jpg
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func shortenURLs(text string) string {
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return urlMatcher.ReplaceAllStringFunc(text, func(match string) string {
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if len(match) < 50 {
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return match
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}
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parsed, err := url.Parse(match)
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if err != nil {
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return match
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}
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parsed.Fragment = ""
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if len(parsed.RawQuery) > 10 {
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parsed.RawQuery = ""
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}
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pathParts := strings.Split(parsed.Path, "/")
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nParts := len(pathParts)
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lastPart := pathParts[nParts-1]
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if len(lastPart) > 12 {
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pathParts[nParts-1] = "…" + lastPart[len(lastPart)-11:]
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}
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if nParts > 2 {
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pathParts[1] = "…"
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pathParts[2] = pathParts[nParts-1]
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pathParts = pathParts[0:2]
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}
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parsed.Path = "/////"
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urlStr := parsed.String()
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return strings.Replace(urlStr, "/////", strings.Join(pathParts, "/"), 1)
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})
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}
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// beware: this is all very hacky and I don't know what I am doing!
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// this function is copied from go-text/typesetting/shaping's HarfbuzzShaper and adapted to not require a "class",
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// to rely on our dirty globals like fontCache, shaperLock and mainBuffer; it also uses a custom function to
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// determine language, script, direction and font face internally instead of taking a shaping.Input argument --
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// but also, the most important change was to make it "shape" the same text, twice, with the default font and with
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// the emoji font, then build an output of glyphs containing normal glyphs for when the referenced rune is not an
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// emoji and an emoji glyph for when it is.
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func shapeText(rawText []rune, fontSize int) (shaping.Output, []bool) {
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lang, script, dir, face := getLanguageAndScriptAndDirectionAndFont(rawText)
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shaperLock.Lock()
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defer shaperLock.Unlock()
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// load or get main font from cache
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mainFont, ok := fontCache[face]
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if !ok {
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mainFont = harfbuzz.NewFont(face)
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fontCache[face] = mainFont
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}
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// define this only once
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input := shaping.Input{
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Text: rawText,
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RunStart: 0,
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RunEnd: len(rawText),
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Face: face,
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Size: fixed.I(int(fontSize)),
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Script: script,
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Language: lang,
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Direction: dir,
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}
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// shape stuff for both normal text and emojis
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for _, params := range []struct {
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font *harfbuzz.Font
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buf *harfbuzz.Buffer
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}{
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{mainFont, mainBuffer},
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{emojiFont, emojiBuffer},
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} {
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params.buf.Clear() // clear before using
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runes, start, end := input.Text, input.RunStart, input.RunEnd
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if end < start {
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panic("end < start")
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}
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start = clamp(start, 0, len(runes))
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end = clamp(end, 0, len(runes))
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params.buf.AddRunes(runes, start, end-start)
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params.buf.Props.Direction = input.Direction.Harfbuzz()
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params.buf.Props.Language = input.Language
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params.buf.Props.Script = input.Script
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// adjust the user provided fields
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params.font.XScale = int32(input.Size.Ceil()) << scaleShift
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params.font.YScale = params.font.XScale
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// actually use harfbuzz to shape the text.
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params.buf.Shape(params.font, nil)
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}
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// this will be used to determine whether a given glyph is an emoji or not when rendering
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emojiMask := make([]bool, len(emojiBuffer.Info))
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if len(mainBuffer.Info) > len(emojiBuffer.Info) {
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// remove from mainBuffer characters that are not present in emojiBuffer
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newMainBufferInfo := make([]harfbuzz.GlyphInfo, len(emojiBuffer.Info))
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newMainBufferPos := make([]harfbuzz.GlyphPosition, len(emojiBuffer.Info))
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for e, m := 0, 0; e < len(emojiBuffer.Info); {
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ec := emojiBuffer.Info[e].Codepoint
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if ec == mainBuffer.Info[m].Codepoint {
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newMainBufferInfo[e] = mainBuffer.Info[m]
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newMainBufferPos[e] = mainBuffer.Pos[m]
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if emoji.IsEmoji(ec) || emoji.IsTag(ec) || emoji.IsRegionalIndicator(ec) {
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emojiMask[e] = true
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}
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e++
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m++
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} else {
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m++
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for ; emojiBuffer.Info[e].Codepoint != mainBuffer.Info[m].Codepoint; m++ {
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}
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}
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}
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mainBuffer.Info = newMainBufferInfo
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mainBuffer.Pos = newMainBufferPos
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} else {
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// just go through the glyphs and decide which ones are emojis
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for e := range emojiBuffer.Info {
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ec := emojiBuffer.Info[e].Codepoint
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if emoji.IsEmoji(ec) || emoji.IsTag(ec) || emoji.IsRegionalIndicator(ec) {
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emojiMask[e] = true
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}
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}
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}
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// convert the shaped text into an output
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glyphs := make([]shaping.Glyph, len(mainBuffer.Info))
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for i := 0; i < len(glyphs); i++ {
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var buf *harfbuzz.Buffer
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var font *harfbuzz.Font
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if emojiMask[i] {
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buf = emojiBuffer
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font = emojiFont
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} else {
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buf = mainBuffer
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font = mainFont
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}
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glyph := buf.Info[i]
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glyphs[i] = shaping.Glyph{
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ClusterIndex: glyph.Cluster,
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GlyphID: glyph.Glyph,
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Mask: glyph.Mask,
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}
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extents, ok := font.GlyphExtents(glyph.Glyph)
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if !ok {
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continue
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}
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glyphs[i].Width = fixed.I(int(extents.Width)) >> scaleShift
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glyphs[i].Height = fixed.I(int(extents.Height)) >> scaleShift
|
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glyphs[i].XBearing = fixed.I(int(extents.XBearing)) >> scaleShift
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glyphs[i].YBearing = fixed.I(int(extents.YBearing)) >> scaleShift
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glyphs[i].XAdvance = fixed.I(int(buf.Pos[i].XAdvance)) >> scaleShift
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glyphs[i].YAdvance = fixed.I(int(buf.Pos[i].YAdvance)) >> scaleShift
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glyphs[i].XOffset = fixed.I(int(buf.Pos[i].XOffset)) >> scaleShift
|
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glyphs[i].YOffset = fixed.I(int(buf.Pos[i].YOffset)) >> scaleShift
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}
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countClusters(glyphs, input.RunEnd, input.Direction.Progression())
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out := shaping.Output{
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Glyphs: glyphs,
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Direction: input.Direction,
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Face: input.Face,
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Size: input.Size,
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}
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out.Runes.Offset = input.RunStart
|
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out.Runes.Count = input.RunEnd - input.RunStart
|
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|
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fontExtents := mainFont.ExtentsForDirection(out.Direction.Harfbuzz())
|
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out.LineBounds = shaping.Bounds{
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Ascent: fixed.I(int(fontExtents.Ascender)) >> scaleShift,
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Descent: fixed.I(int(fontExtents.Descender)) >> scaleShift,
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Gap: fixed.I(int(fontExtents.LineGap)) >> scaleShift,
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}
|
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out.RecalculateAll()
|
|
|
|
return out, emojiMask
|
|
}
|
|
|
|
// this function is copied from go-text/typesetting/shaping because shapeText needs it
|
|
func countClusters(glyphs []shaping.Glyph, textLen int, dir di.Progression) {
|
|
currentCluster := -1
|
|
runesInCluster := 0
|
|
glyphsInCluster := 0
|
|
previousCluster := textLen
|
|
for i := range glyphs {
|
|
g := glyphs[i].ClusterIndex
|
|
if g != currentCluster {
|
|
// If we're processing a new cluster, count the runes and glyphs
|
|
// that compose it.
|
|
runesInCluster = 0
|
|
glyphsInCluster = 1
|
|
currentCluster = g
|
|
nextCluster := -1
|
|
glyphCountLoop:
|
|
for k := i + 1; k < len(glyphs); k++ {
|
|
if glyphs[k].ClusterIndex == g {
|
|
glyphsInCluster++
|
|
} else {
|
|
nextCluster = glyphs[k].ClusterIndex
|
|
break glyphCountLoop
|
|
}
|
|
}
|
|
if nextCluster == -1 {
|
|
nextCluster = textLen
|
|
}
|
|
switch dir {
|
|
case di.FromTopLeft:
|
|
runesInCluster = nextCluster - currentCluster
|
|
case di.TowardTopLeft:
|
|
runesInCluster = previousCluster - currentCluster
|
|
}
|
|
previousCluster = g
|
|
}
|
|
glyphs[i].GlyphCount = glyphsInCluster
|
|
glyphs[i].RuneCount = runesInCluster
|
|
}
|
|
}
|
|
|
|
// this function is copied from go-text/render, but adapted to not require a "class" to be instantiated and also,
|
|
// more importantly, to take an emojiMask parameter, with the same length as out.Glyphs, to determine when a
|
|
// glyph should be rendered with the emoji font instead of with the default font
|
|
func drawShapedRunAt(
|
|
img draw.Image,
|
|
fontSize int,
|
|
clr color.Color,
|
|
out shaping.Output,
|
|
emojiMask []bool,
|
|
maskBaseIndex int,
|
|
startX,
|
|
startY int,
|
|
) (charsWritten int, endingX int) {
|
|
scale := float32(fontSize) / float32(out.Face.Upem())
|
|
|
|
b := img.Bounds()
|
|
scanner := rasterx.NewScannerGV(b.Dx(), b.Dy(), img, b)
|
|
f := rasterx.NewFiller(b.Dx(), b.Dy(), scanner)
|
|
f.SetColor(clr)
|
|
x := float32(startX)
|
|
y := float32(startY)
|
|
for i, g := range out.Glyphs {
|
|
xPos := x + fixed266ToFloat(g.XOffset)
|
|
yPos := y - fixed266ToFloat(g.YOffset)
|
|
|
|
face := out.Face
|
|
currentScale := scale
|
|
if emojiMask[maskBaseIndex+i] {
|
|
face = emojiFace
|
|
currentScale = float32(fontSize) / float32(face.Upem())
|
|
}
|
|
|
|
data := face.GlyphData(g.GlyphID)
|
|
switch format := data.(type) {
|
|
case api.GlyphOutline:
|
|
drawOutline(g, format, f, currentScale, xPos, yPos)
|
|
case nil:
|
|
continue
|
|
default:
|
|
panic("format not supported for glyph")
|
|
}
|
|
|
|
charsWritten++
|
|
x += fixed266ToFloat(g.XAdvance)
|
|
}
|
|
f.Draw()
|
|
|
|
return charsWritten, int(math.Ceil(float64(x)))
|
|
}
|
|
|
|
// this draws a font glyph (i.e. a letter) according to instructions and scale and whatever
|
|
func drawOutline(g shaping.Glyph, bitmap api.GlyphOutline, f *rasterx.Filler, scale float32, x, y float32) {
|
|
for _, s := range bitmap.Segments {
|
|
switch s.Op {
|
|
case api.SegmentOpMoveTo:
|
|
f.Start(fixed.Point26_6{X: floatToFixed266(s.Args[0].X*scale + x), Y: floatToFixed266(-s.Args[0].Y*scale + y)})
|
|
case api.SegmentOpLineTo:
|
|
f.Line(fixed.Point26_6{X: floatToFixed266(s.Args[0].X*scale + x), Y: floatToFixed266(-s.Args[0].Y*scale + y)})
|
|
case api.SegmentOpQuadTo:
|
|
f.QuadBezier(fixed.Point26_6{X: floatToFixed266(s.Args[0].X*scale + x), Y: floatToFixed266(-s.Args[0].Y*scale + y)},
|
|
fixed.Point26_6{X: floatToFixed266(s.Args[1].X*scale + x), Y: floatToFixed266(-s.Args[1].Y*scale + y)})
|
|
case api.SegmentOpCubeTo:
|
|
f.CubeBezier(fixed.Point26_6{X: floatToFixed266(s.Args[0].X*scale + x), Y: floatToFixed266(-s.Args[0].Y*scale + y)},
|
|
fixed.Point26_6{X: floatToFixed266(s.Args[1].X*scale + x), Y: floatToFixed266(-s.Args[1].Y*scale + y)},
|
|
fixed.Point26_6{X: floatToFixed266(s.Args[2].X*scale + x), Y: floatToFixed266(-s.Args[2].Y*scale + y)})
|
|
}
|
|
}
|
|
f.Stop(true)
|
|
}
|
|
|
|
func fixed266ToFloat(i fixed.Int26_6) float32 {
|
|
return float32(float64(i) / 64)
|
|
}
|
|
|
|
func floatToFixed266(f float32) fixed.Int26_6 {
|
|
return fixed.Int26_6(int(float64(f) * 64))
|
|
}
|