mirror of
https://github.com/aljazceru/mutiny-web.git
synced 2025-12-17 22:34:23 +01:00
194 lines
7.8 KiB
TypeScript
194 lines
7.8 KiB
TypeScript
import { For, Show, createMemo, createSignal } from 'solid-js';
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import { Button } from '~/components/layout';
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import { useMegaStore } from '~/state/megaStore';
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import { satsToUsd } from '~/utils/conversions';
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import { Amount } from './Amount';
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import { Dialog } from '@kobalte/core';
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import close from "~/assets/icons/close.svg";
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const CHARACTERS = ["1", "2", "3", "4", "5", "6", "7", "8", "9", ".", "0", "DEL"];
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const FIXED_AMOUNTS = [{ label: "10k", amount: "10000" }, { label: "100k", amount: "100000" }, { label: "1m", amount: "1000000" }]
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function SingleDigitButton(props: { character: string, onClick: (c: string) => void, fiat: boolean }) {
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return (
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// Skip the "." if it's fiat
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<Show when={props.fiat || !(props.character === ".")} fallback={<div />}>
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<button
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disabled={props.character === "."}
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class="disabled:opacity-50 p-2 rounded-lg hover:bg-white/10 active:bg-m-blue text-white text-4xl font-semi font-mono"
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onClick={() => props.onClick(props.character)}
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>
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{props.character}
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</button>
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</Show>
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);
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}
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export function AmountEditable(props: { initialAmountSats: string, setAmountSats: (s: bigint) => void }) {
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const [isOpen, setIsOpen] = createSignal(false);
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const [displayAmount, setDisplayAmount] = createSignal(props.initialAmountSats || "0");
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let inputRef!: HTMLInputElement;
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function handleCharacterInput(character: string) {
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if (character === "DEL") {
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setDisplayAmount(displayAmount().slice(0, -1));
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} else {
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if (displayAmount() === "0") {
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setDisplayAmount(character);
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} else {
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setDisplayAmount(displayAmount() + character);
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}
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}
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// After a button press make sure we re-focus the input
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inputRef.focus()
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}
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// making a "controlled" input is a known hard problem
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// https://github.com/solidjs/solid/discussions/416
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function handleHiddenInput(e: Event & {
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currentTarget: HTMLInputElement;
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target: HTMLInputElement;
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}) {
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// if the input is empty, set the display amount to 0
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if (e.target.value === "") {
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setDisplayAmount("0");
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return;
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}
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// if the input starts with one or more 0s, remove them, unless the input is just 0
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if (e.target.value.startsWith("0") && e.target.value !== "0") {
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setDisplayAmount(e.target.value.replace(/^0+/, ""));
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return;
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}
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// if there's already a decimal point, don't allow another one
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if (e.target.value.includes(".") && e.target.value.endsWith(".")) {
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setDisplayAmount(e.target.value.slice(0, -1));
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return;
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}
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setDisplayAmount(e.target.value);
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}
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// I tried to do this with cooler math but I think it gets confused between decimal and percent
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const scale = createMemo(() => {
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const chars = displayAmount().length;
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if (chars > 9) {
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return "scale-90"
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} else if (chars > 8) {
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return "scale-95"
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} else if (chars > 7) {
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return "scale-100"
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} else if (chars > 6) {
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return "scale-105"
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} else if (chars > 5) {
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return "scale-110"
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} else if (chars > 4) {
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return "scale-125"
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} else {
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return "scale-150"
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}
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})
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const prettyPrint = createMemo(() => {
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const parsed = Number(displayAmount());
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if (isNaN(parsed)) {
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return displayAmount();
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} else {
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return parsed.toLocaleString();
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}
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})
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// Fiat conversion
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const [state, _] = useMegaStore()
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const amountInUsd = () => satsToUsd(state.price, Number(displayAmount()) || 0, true)
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// What we're all here for in the first place: returning a value
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function handleSubmit(e: SubmitEvent | MouseEvent) {
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e.preventDefault()
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// validate it's a number
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console.log("handling submit...");
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console.log(displayAmount());
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const number = Number(displayAmount());
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if (isNaN(number) || number < 0) {
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setDisplayAmount("0");
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inputRef.focus();
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return;
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} else {
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const bign = BigInt(displayAmount());
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props.setAmountSats(bign);
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}
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setIsOpen(false);
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}
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const DIALOG_POSITIONER = "fixed inset-0 safe-top safe-bottom z-50"
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const DIALOG_CONTENT = "h-screen-safe flex flex-col justify-between p-4 backdrop-blur-md bg-neutral-800/70"
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return (
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<Dialog.Root isOpen={isOpen()}>
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<button onClick={() => setIsOpen(true)} class="p-4 rounded-xl border-2 border-m-blue">
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<Amount amountSats={Number(displayAmount())} showFiat />
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</button>
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<Dialog.Portal>
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{/* <Dialog.Overlay class={OVERLAY} /> */}
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<div class={DIALOG_POSITIONER}>
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<Dialog.Content class={DIALOG_CONTENT} onEscapeKeyDown={() => setIsOpen(false)}>
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{/* TODO: figure out how to submit on enter */}
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<div class="w-full flex justify-end">
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<button tabindex="-1" onClick={() => setIsOpen(false)} class="hover:bg-white/10 rounded-lg active:bg-m-blue">
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<img src={close} alt="Close" />
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</button>
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</div>
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<form onSubmit={handleSubmit}>
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<input ref={el => inputRef = el}
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autofocus
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inputmode='none'
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type="text"
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class="opacity-0 absolute -z-10"
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value={displayAmount()}
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onInput={(e) => handleHiddenInput(e)}
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/>
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</form>
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<div class="flex flex-col flex-1 justify-around gap-4 max-w-[400px] mx-auto w-full">
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<div class="w-full p-4 flex flex-col gap-4 items-center justify-center">
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<h1 class={`font-light text-center transition-transform ease-out duration-300 text-5xl ${scale()}`}>
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{prettyPrint()} <span class='text-xl'>SATS</span>
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</h1>
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<h2 class="text-xl font-light text-white/70" >
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≈ {amountInUsd()} <span class="text-sm">USD</span>
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</h2>
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</div>
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<div class="flex justify-center gap-4 my-2">
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<For each={FIXED_AMOUNTS}>
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{(amount) => (
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<button onClick={() => setDisplayAmount(amount.amount)} class="py-2 px-4 rounded-lg bg-white/10">{amount.label}</button>
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)}
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</For>
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</div>
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<div class="grid grid-cols-3 w-full flex-none">
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<For each={CHARACTERS}>
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{(character) => (
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<SingleDigitButton fiat={false} character={character} onClick={handleCharacterInput} />
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)}
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</For>
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</div>
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<Button intent="blue" class="w-full flex-none" onClick={handleSubmit}>
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Set Amount
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</Button>
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</div>
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</Dialog.Content>
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</div>
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</Dialog.Portal>
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</Dialog.Root >
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);
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}
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