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https://github.com/aljazceru/mutiny-web.git
synced 2025-12-17 22:34:23 +01:00
option for address / invoice
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@@ -18,9 +18,12 @@ function SingleDigitButton(props: { character: string, onClick: (c: string) => v
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);
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}
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export function AmountEditable(props: { initialAmountSats: string, setAmountSats: (s: bigint) => void, onSave?: () => void }) {
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export function AmountEditable(props: { initialAmountSats: string, setAmountSats: (s: bigint) => void }) {
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const [isOpen, setIsOpen] = createSignal(false);
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const [displayAmount, setDisplayAmount] = createSignal(props.initialAmountSats || "0");
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let inputRef!: HTMLInputElement;
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function handleCharacterInput(character: string) {
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@@ -101,9 +104,12 @@ export function AmountEditable(props: { initialAmountSats: string, setAmountSats
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const amountInUsd = () => satsToUsd(state.price, Number(displayAmount()) || 0, true)
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// What we're all here for in the first place: returning a value
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function handleSubmit() {
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function handleSubmit(e: SubmitEvent | MouseEvent) {
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e.preventDefault()
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// validate it's a number
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console.log("handling submit...");
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console.log(displayAmount());
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const number = Number(displayAmount());
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if (isNaN(number) || number < 0) {
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setDisplayAmount("0");
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@@ -112,36 +118,36 @@ export function AmountEditable(props: { initialAmountSats: string, setAmountSats
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} else {
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const bign = BigInt(displayAmount());
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props.setAmountSats(bign);
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// This is so the parent can focus the next input if it wants to
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if (props.onSave) {
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props.onSave();
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}
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}
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setIsOpen(false);
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}
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const DIALOG_POSITIONER = "fixed inset-0 safe-top safe-bottom z-50"
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const DIALOG_CONTENT = "h-screen-safe p-4 bg-gray/50 backdrop-blur-md bg-black/80"
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return (
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<Dialog.Root>
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<Dialog.Trigger>
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<div class="p-4 rounded-xl border-2 border-m-blue">
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<Amount amountSats={Number(displayAmount())} showFiat />
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</div>
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</Dialog.Trigger>
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<Dialog.Root isOpen={isOpen()}>
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<button onClick={() => setIsOpen(true)} class="p-4 rounded-xl border-2 border-m-blue">
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<Amount amountSats={Number(displayAmount())} showFiat />
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</button>
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<Dialog.Portal>
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{/* <Dialog.Overlay class={OVERLAY} /> */}
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<div class={DIALOG_POSITIONER}>
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<Dialog.Content class={DIALOG_CONTENT}>
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{/* TODO: figure out how to submit on enter */}
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<input ref={el => inputRef = el}
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autofocus
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inputmode='none'
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type="text"
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class="opacity-0 absolute -z-10"
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value={displayAmount()}
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onInput={(e) => handleHiddenInput(e)}
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/>
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<form onSubmit={handleSubmit}>
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<input ref={el => inputRef = el}
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autofocus
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inputmode='none'
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type="text"
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class="opacity-0 absolute -z-10"
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value={displayAmount()}
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onInput={(e) => handleHiddenInput(e)}
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/>
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</form>
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<div class="flex flex-col gap-4 max-w-[400px] mx-auto">
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<div class="p-4 bg-black rounded-xl flex flex-col gap-4 items-center justify-center">
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<h1 class={`font-light text-center transition-transform ease-out duration-300 text-6xl ${scale()}`}>
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@@ -159,13 +165,9 @@ export function AmountEditable(props: { initialAmountSats: string, setAmountSats
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</For>
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</div>
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{/* TODO: this feels wrong */}
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<Dialog.CloseButton>
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<Button intent="inactive" class="w-full flex-none"
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onClick={handleSubmit}
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>
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Set Amount
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</Button>
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</Dialog.CloseButton>
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<Button intent="inactive" class="w-full flex-none" onClick={handleSubmit}>
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Set Amount
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</Button>
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</div>
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</Dialog.Content>
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</div>
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