mirror of
https://github.com/aljazceru/mutiny-web.git
synced 2025-12-17 22:34:23 +01:00
use dialog in amounteditable
This commit is contained in:
@@ -1,11 +1,11 @@
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import { For, Show, createEffect, createMemo, createResource, createSignal } from 'solid-js';
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import { For, createMemo, createResource, createSignal } from 'solid-js';
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import { Button } from '~/components/layout';
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import { useMegaStore } from '~/state/megaStore';
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import { satsToUsd } from '~/utils/conversions';
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import { Amount } from './Amount';
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import { Dialog } from '@kobalte/core';
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const CHARACTERS = ["1", "2", "3", "4", "5", "6", "7", "8", "9", ".", "0", "⌫"];
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const FULLSCREEN_STYLE = 'fixed top-0 left-0 w-screen h-screen z-50 bg-sidebar-gray p-4';
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const CHARACTERS = ["1", "2", "3", "4", "5", "6", "7", "8", "9", ".", "0", "DEL"];
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function SingleDigitButton(props: { character: string, onClick: (c: string) => void }) {
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return (
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@@ -18,20 +18,13 @@ function SingleDigitButton(props: { character: string, onClick: (c: string) => v
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);
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}
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export function AmountEditable(props: { amountSats: string, setAmountSats: (s: string) => void, onSave?: () => void }) {
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const [isFullscreen, setIsFullscreen] = createSignal(false);
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function toggleFullscreen() {
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setIsFullscreen(!isFullscreen());
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}
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// TODO: validate this doesn't need to be reactive and can be "initialAmountSats"
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const [displayAmount, setDisplayAmount] = createSignal(props.amountSats || "0");
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export function AmountEditable(props: { initialAmountSats: string, setAmountSats: (s: bigint) => void, onSave?: () => void }) {
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const [displayAmount, setDisplayAmount] = createSignal(props.initialAmountSats || "0");
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let inputRef!: HTMLInputElement;
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function handleCharacterInput(character: string) {
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if (character === "⌫") {
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if (character === "DEL") {
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setDisplayAmount(displayAmount().slice(0, -1));
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} else {
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if (displayAmount() === "0") {
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@@ -45,13 +38,6 @@ export function AmountEditable(props: { amountSats: string, setAmountSats: (s: s
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inputRef.focus()
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}
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createEffect(() => {
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if (isFullscreen()) {
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inputRef.focus();
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}
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})
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// making a "controlled" input is a known hard problem
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// https://github.com/solidjs/solid/discussions/416
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function handleHiddenInput(e: Event & {
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@@ -113,8 +99,7 @@ export function AmountEditable(props: { amountSats: string, setAmountSats: (s: s
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const [state, _] = useMegaStore()
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async function getPrice() {
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// return await state.node_manager?.get_bitcoin_price()
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return 30000
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return await state.node_manager?.get_bitcoin_price()
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}
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const [price] = createResource(getPrice)
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@@ -123,14 +108,15 @@ export function AmountEditable(props: { amountSats: string, setAmountSats: (s: s
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// What we're all here for in the first place: returning a value
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function handleSubmit() {
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// validate it's a number
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console.log("handling submit...");
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const number = Number(displayAmount());
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if (isNaN(number) || number < 0) {
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setDisplayAmount("0");
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inputRef.focus();
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return;
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} else {
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props.setAmountSats(displayAmount());
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toggleFullscreen();
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const bign = BigInt(displayAmount());
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props.setAmountSats(bign);
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// This is so the parent can focus the next input if it wants to
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if (props.onSave) {
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props.onSave();
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@@ -138,22 +124,31 @@ export function AmountEditable(props: { amountSats: string, setAmountSats: (s: s
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}
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}
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const DIALOG_POSITIONER = "fixed inset-0 safe-top safe-bottom"
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const DIALOG_CONTENT = "h-screen-safe p-4 bg-gray/50 backdrop-blur-md bg-black/80"
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return (
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<>
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{/* TODO: a better transition than this */}
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<div class={`cursor-pointer transition-all ${isFullscreen() && FULLSCREEN_STYLE}`}>
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<Show when={isFullscreen()} fallback={<div class="p-4 rounded-xl border-2 border-m-blue" onClick={toggleFullscreen}>
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<Dialog.Root>
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<Dialog.Trigger>
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<div class="p-4 rounded-xl border-2 border-m-blue">
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<Amount amountSats={Number(displayAmount())} showFiat />
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</div>}>
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<input ref={el => inputRef = el}
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type="text"
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class="opacity-0 absolute -z-10"
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value={displayAmount()}
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onInput={(e) => handleHiddenInput(e)}
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/>
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<div class="w-full h-full max-w-[600px] mx-auto">
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<div class="flex flex-col gap-4 h-full">
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<div class="p-4 bg-black rounded-xl flex-1 flex flex-col gap-4 items-center justify-center">
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</div>
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</Dialog.Trigger>
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<Dialog.Portal>
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{/* <Dialog.Overlay class={OVERLAY} /> */}
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<div class={DIALOG_POSITIONER}>
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<Dialog.Content class={DIALOG_CONTENT}>
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{/* TODO: figure out how to submit on enter */}
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<input ref={el => inputRef = el}
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autofocus
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inputmode='none'
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type="text"
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class="opacity-0 absolute -z-10"
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value={displayAmount()}
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onInput={(e) => handleHiddenInput(e)}
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/>
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<div class="flex flex-col gap-4 max-w-[400px] mx-auto">
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<div class="p-4 bg-black rounded-xl flex flex-col gap-4 items-center justify-center">
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<h1 class={`font-light text-center transition-transform ease-out duration-300 text-6xl ${scale()}`}>
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{prettyPrint()} <span class='text-xl'>SATS</span>
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</h1>
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@@ -168,18 +163,18 @@ export function AmountEditable(props: { amountSats: string, setAmountSats: (s: s
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)}
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</For>
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</div>
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<div class="flex-none">
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{/* TODO: this feels wrong */}
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<Dialog.CloseButton>
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<Button intent="inactive" class="w-full flex-none"
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onClick={handleSubmit}
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>
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Set Amount
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</Button>
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</div>
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</Dialog.CloseButton>
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</div>
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</div>
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</Show>
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</div>
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</>
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</Dialog.Content>
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</div>
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</Dialog.Portal>
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</Dialog.Root >
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);
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}
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