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174 lines
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174 lines
8.3 KiB
Plaintext
https://cypherpunks.venona.com/date/1994/05/msg00155.html
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To: [email protected]
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Subject: Why Digital Cash is Not Being Used
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From: [email protected] (Timothy C. May)
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Date: Tue, 3 May 1994 11:48:18 -0800
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Sender: [email protected]
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Hal Finney asks us to think about and comment on the important issue of why
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digital cash, in its myriad forms, is not in wider use. Especially on this
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list, where the Magic Money/Tacky Tokens experiment has not (yet at least)
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produced widespread use.
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This question also goes to the heart of several related questions:
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1. Why aren't crypto protocols other than simple encryption, digital
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signatures (both implemented in PGP as the de facto standard in our
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community), and remailings (implemented in Julf's anon.penet.fi remailer
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and in the various Cypherpunks remailers) being *used*? Why no DC-Nets, no
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data havens, no digital timestamping, etc.?
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2. What *incentives* are there for creative programmers to devise and/or
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implement new crypto protocols if essentially everything for the past year
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and a half (since the fall of 1992, which is when PGP 2.0 and remailers
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became widely available) has languished?
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3. What are the "killer apps" of crypto?
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4. What platforms and user environments should would-be developers target?
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What machines? What networks? What languages? (An ongoing interest of mine.
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Objects, scripts, Visual Basic (!) VBX tools, TCL, perl, many platforms,
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etc. A tower of Babel of confusion is upon us.)
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Here is my first-cut analysis of the digital cash situation.
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I. Why is Magic Money/Tack Tokens, in particular, not being more widely used?
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- Nothing of significance on the List to buy, hence no incentive to learn
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how MM works. (Just because someone announces that their new article is
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available for 10 Tacky Tokens doesn't a demand make!)
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- Semantic gap. I confess to not having the foggiest ideas of how to go
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about acquiring Tacky Tokens, how to send them to other people, how to
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redeem them (and for what), etc. Having nothing to buy (no need), and
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plenty of things to occupy my time, I've had no interest in looking at MM.
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When I buy items like t-shirts from people on this list, I simply write
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them a check and send it. Very simple. The banks handle the complexities.
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And writing a check is a "prototype" (or script) that is learned early by
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most of us. Not so with any of the various digital cash schemes. In 10 or
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20 years, sure, but not now.
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This is not to take away from the excellent work--I gather from comments by
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others--that ProductCypher put into MM. His greatest achievement may turn
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out to bring this issue to the fore, to wit, what will cause people to
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bridge this semantic gap (understanding) and actually begin to *use* these
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new constructs?
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- as others have noted recently (and this is a well-known issue),
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alternative currencies must offer some advantage over existing currencies,
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or at least be roughly on a par with them.
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For example, the airlines have their own currency, "frequent flier miles,"
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which they pass out as an inducement for customer loyalty (repeat
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business)....it is generally not advantageous for them to allow exchange.
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(And really it's a kind of bribe, a transfer from the corporations which
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pay for the plane tickets, with the frequent flier miles accruing--despite
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futile attempts to halt this--to the individual passengers....this gives
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"ffm"s a built-in advantage.)
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(The proposal recently that vendors of products, like t-shirts, give a
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discount for MM payments is of course unworkable. This is asking real
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people to give up real dollars for an ideological cause of marginally
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little significance to them. The advantages of MM must be real, not phony.)
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II. Other Experiences with Digital Cash in Some Form
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- On the Extropians list a while back (I've since left that list), there
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was an interesting experiment involving reputations of posters and "shares"
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in their reputations. Brian Hawthorne introduced is "Hawthorne Exchange,"
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HeX, with eventually a few hundred or so reputations trading. The unit of
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exchange was the "Thorne," with each new list member given 10,000 Thornes
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to trade with.
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Trading was very sparse, with most people apparently never bothering to
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learn to trade (a la my own experiences with Magic Money). I downloaded the
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docs one night, tried a few trial trades, and then proceeded to make dozens
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of trades, trying to buy cheap and sell dear. Between my trades, the
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reputation attached to my posts (and to my "nom du humor," Klaus! von
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Future Prime) I amassed a sizable fortune in Thornes. I even offered to
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exchange real dollars (checks) for Thornes, the better to amass a fortune
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(for reasons I won't go into here). Edgar Swank offered to sell me his
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Thornes for $20, I think it was, and I sent him a check immediately. (No
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one else did.)
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But I think the system was ultimately a failure. Nothing interesting was
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for sale, and Thornes had a ridiculously low value (reflecting of course
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their "toy" nature...my $20 bought 20,000 Thornes, as I recall). By "low
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value" I mean that the number of Thornes given to each participant (Hint:
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"given" is the important word) was worth nominally $100 (by Brian's sales
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price--probably none were ever sold at this price), worth $10 to me and
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others (by my offer of $1 per 1000 Thornes), and probably worth much _less_
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as the HeX market languished and, probably, ultimately folded. (Does
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anybody on the Extropians list know if it is still operating? And what
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happened to by shares when I left the list?)
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- Similar barter schemes have been described elsewhere. "Mother Jones" had
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an interesting article last summer about a barter scheme in New England,
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and other folks have mentioned here the articles in "Utne Reader" and so
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forth.
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III. What Markets Might Make Use of Digital Cash
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- phone cards, subway cards, parking garage cards...all are examples. But
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these are mainly to reduce the need for customers to carry coins and bills,
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to reduce the dangers of theft of coins and bills (and the need to collect
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them frequently from payment points), and to speed up processing by not
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having customers fumble for change, etc.
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- toll roads...this is a market that Chaum's DigiCash company has been
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targeting for several years now. Privacy is a concern (don't want Big
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Brother tracking your movements), and the infrastructure may allow
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considerable investments in remote sensing of IDs and pseudonymous IDs,
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online clearing, etc. Read the Chaum stuff for details on this.
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- illegal markets, for transferring wealth in fairly large amounts. Not at
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all clear how this will happen, and it sure won't happen with some
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fly-by-night hackers and/or students offering a new service.
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(I didn't mention that one of the persistent concerns about learning new
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crypto protocols here on this list is the epiphenomenality (transience) of
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it all...remailers appear and then vanish when the students go away or lose
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their accounts, features added make past learning useless, and so on. Life
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is too short to spend it learning crufty details that will go away in a
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matter of months. I'd hate to buy $300 worth of TackyTokens and then find
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that their value went away when J.Random User graduated!)
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- betting markets, the "Internet Casino in Cyberspace," etc. Nick Szabo was
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once championing this, and I think it could be an interesting, and very
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real, market. Lots of issues here.
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- Digital Postage. This remains my favorite. There's a _need_ for
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untraceable payments (else why use a remailer?). I've written about this
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extensively, as have others.
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If remailers offered robust (see above point about crufty, flaky, hobby
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remailers) services that they operated as _businesses_, with reasonable
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attention to reliability, interconnectivity to other remailers, overall
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robustness, and carefully articulated policies about logging, privacy,
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etc., then MM or something similar could have a real value.
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IV. Is there Any Hope for Cypherpunks Software Use?
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The remailers (of Hughes and Finney, with other contributions) came in the
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first few _weeks_ of existence of the Cypherpunks group. Julf's system
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already existed.
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Remailers were the "low-hanging fruit" that got plucked fairly easily (not
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taking anything away from Eric, but he himself says he learned enough Perl
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in one day to write the first, crude remailer the _next_ day!).
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Later protocols have not fared as well. Why this is so is of great importance.
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That's a topic unto itself, and one which I hope to write about soon. Lots
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of important questions and interesting issues.
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--Tim May
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