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Create The bootstrapping of Thorne, Magic Money, and Cyberbucks: three pre-Bitcoin monetary experiments
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https://jpkoning.blogspot.com/2017/11/the-bootstrapping-of-thorne-magic-money.html
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jp koning
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Bitcoin boasts many technical achievements, but none is more interesting
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to me than they way it was successfully bootstrapped. How did a small
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group of cypherpunks—activists interested in widespread use of
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cryptography and digital currency—manage to get an intrinsically
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valueless token to have a consistently positive price? Hal Finney, a
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cryptographer and early adopter of bitcoin, put it this way in 2009:
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"One immediate problem with any new currency is how to value it. Even
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ignoring the practical problem that virtually no one will accept it at
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first, there is still a difficulty in coming up with a reasonable
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argument in favor of a particular non-zero value for the coins."
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The bootstrapping of bitcoin seems to have been achieved with some care. William Luther
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has gone through old bitcoin message boards to show how early adopters,
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including Finney and bitcon-creator Satoshi Nakamoto, coordinated to
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'enter the network' at the same time, thus generating a positive value
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for worthless bitcoin tokens. A token that is already valuable, perhaps
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because it is useful for some non-monetary use like jewellery, or
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because it is directly convertible into an already-existing money, is
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much easier to launch than one that isn't already valuable. Bitcoin
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didn't have the benefit of non-monetary usefulness.
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-----
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By way of Timothy May's Cyphernomicon,
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I recently discovered that bitcoin wasn't the first attempt by
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cryptographers to launch an intrinsically worthless digital token into
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positive-value space. Similar bootstrapping attempts occurred back in a
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previous era of digital currency experimentation, the mid-1990s.
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In 1993 the extropians—a
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group that believes in the technological possibility of immortality
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(among other things)—set up an experimental market called the Hawthorne Exchange
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where individuals could trade units of reputation. There seems to be
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some crossover between extropians and cypherpunks with the reputations
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of folks like Timothy May and Nick Szabo, both key contributors to the
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Cypherpunks electronic mailing list, being listed on the Hawthorne
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Exchange. Trades were made using the exchange's own native currency
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called thorne, which had a fixed supply. Not only did the
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extropians succeed in generating a positive price for twenty or thirty
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reputation tokens, but by extension the native currency—thornes—was also
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bootstrapped.
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As part of the experiment, people began to sell stuff for thornes, including copies of digital cash papers and old books. They made bets in thornes and even established a U.S. dollar price for the nascent digital currency (it was somewhere between 100 and 1000 thornes per dollar).
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The problem with the whole endeavour is that—as Hal Finney would point out
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not long after it had begun—the tokens were essentially worthless. By
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convention each unit was supposed to represent a person's reputation,
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but there was no independent force that could possibly make a token
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correspond to a reputation:
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"It is important to understand that Thornes are not like dollars. Unless
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HeX shares can be given a grounding other than the whim of their
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owners, the market will surely collapse, because there is nothing to
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support it."
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Finney would be proven right, since the Hawthorne exchange was shut down sometime in 1994.
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-----
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In their next effort the cypherpunks would bootstrap a set of play
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currencies that had been created using a toolkit called Magic Money, a
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digital cash system programmed by the pseudonymous Pr0duct Cypher and made available in February 1994. Here is Pr0duct Cypher in the introduction to the software:
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"Now, if you're still awake, comes the fun part: how do you introduce
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real value into your digicash system? How, for that matter, do you even
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get people to play with it?
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What makes gold valuable? It has some useful properties: it is a good
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conductor, is resistant to corrosion and chemicals, etc. But those have
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only recently become important. Why has gold been valuable for thousands
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of years? It's pretty, it's shiny, and most importantly, it is scarce.
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Digicash is pretty and shiny. People have been talking about it for
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years, but few have actually used it. You can make your cash more
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interesting by giving your server a provocative name. Running it through
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a remailer could give it an 'underground' feel, which would attract
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people.
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Your digicash should be scarce. Don't give it away in large quantities.
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Get some people to play with your server, passing coins back and forth.
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Have a contest - the first person who (breaks this code, answers this
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question, etc.) wins some digital money. Once people start getting
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interested, your digital money will be in demand. Make sure demand
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always exceeds supply."
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From the cypherpunks mailing list we learn that over the course of the
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next few months four or five unique tokens were created using Magic
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Money, including Tacky Tokens, GhostMarks, DigiFrancs, and NexusBucks.
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As in the earlier case of thornes, an attempt was made to sell goods
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and services in these new currencies. One poster on the Cypherpunk
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message board offered to pay coders to write software with NexusBucks,
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and another tried to sell GIF art of tacky tokens.
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After a flurry of activity, however, interest died off. "It appears that
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the Magic Money/Tacky Token experiment is not succeeding in producing
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an informal digital currency," wrote Hal Finney in May 1994. "People have offered services in exchange for this money but have had no takers." In a post entitled Why Digital Cash is Not Being Used,
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Tim May blamed the failure of Magic Money on the lack of items to buy
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with tokens and confusion about how to get them and send them. It's
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worth a read.
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-----
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No sooner had the Magic Money experiment died when a new new opportunity for bootstrapping digital tokens emerged. David Chaum,
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an early advocate of privacy, had established a company called Digicash
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in 1989 to commercialize the use of blind signature technology in
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electronic currency. In a trial that was first announced in July 1994,
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Digicash offered the first 10,000 applicants one hundred free
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cyberbucks, or e$, up to a maximum issue of one million cyberbucks.
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Despite the fact that these tokens were intrinsically worthless—they had
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neither commodity value nor could they be redeemed into U.S.
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dollars—people soon began to transact with them. On its website,
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DigiCash listed around 100 shops that accepted cyberbucks, including those that sold postcards and various types of information services. Zooko Wilcox-Hearn, who recently founded the anonymous cryptocurrency Zcash, offered to sell his PGP software for cyberbucks. A coding contest
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by the omnipresent Hal Finney offered cyberbucks as a prize and Adam
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Back, a cryptographer who is currently involved in administrating
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bitcoin, sold "export-prohibited" cryptographic t-shirts for a price of e$250. In the same way that a pizza was the first good to be bought with bitcoin, Back's t-shirts may have been the first to be bought with cyberbucks:
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i guess those t-shirts were the first pizza. digicash coins however are
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defunct- their SPOF failure is why B-money/bitgold/Bitcoin were p2p. pic.twitter.com/uJ2GIR3HU1
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— Adam Back (@adam3us) October 24, 2017
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To Digicash's surprise, several primitive financial markets emerged
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to trade cyberbucks for genuine currency. On the Ecash Exchange Market,
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which was hosted on the website of company called Firecloud Solutions, a
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price of around five cents per e$1 was established (see image below),
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effectively valuing the entire market capitalization of cyberbucks at
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$50,000.
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Source: A Common Currency System for Spontaneous Transactions on Public Networks
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For those with long memories, the above Ecash market looks very similar to New Liberty Standard's bitcoin-to-paypal market, the first bitcoin exchange that was established in 2009.
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The cyberbuck trial did not last. While there was plenty of discussion
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about the topic in 1995, there are only a few mentions of cyberbucks on
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the Cypherpunk mailing list in 1996, but almost nothing in 1997. When I
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asked Zooko if he still had cyberbucks, he told me he had long since lost his. Who knows? They might still be worth a lot as collector's items.
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-----
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Like cyberbucks and the other mid-90s experiments, bitcoin began as a
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mere play thing among a small coalition of technologists interested in
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privacy. Why did bitcoin get successfully boostrapped while the others
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failed? How did one form of monopoly money spread over the entire globe
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while the others were never used by anyone other than a small band of
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cypherpunks?
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One answer is luck. Perhaps nothing more than a fortuitous flap of a
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butterfly's wings in Brazil set the whole thing off. Another is
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experience. After three failed efforts to bootstrap electronic tokens,
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perhaps the cypherpunk community had developed a better understanding of
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what not to do to get the ball rolling. Hal Finney for one participated in all four digital currency experiments.
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The technology was different as well. Because it utilized David Chaum's
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patented blind signature protocol, Magic Money was technically illegal,
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and thus unlikely to spread to more timid adopters. As for cyberbucks,
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once the trial was over the server running the software would have to be
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shut off, at which point there would be no way to verify cyberbuck
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transactions. Knowledge of this imminent shutdown would have handicapped
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the ability of cyberbucks to propagate beyond the core group of
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hobbyists. Bitcoin, on the other hand, used a decentralized (and
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unpatented) method of verifying transactions, so the threat of winding
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up the system was less salient.
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I'm not sure these technical factors were as important as the different
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macroeconomic environments in which the various digital currencies were
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issued. Cyberbucks, Magic Money, and thorne all appeared when the global
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economy was humming along and interest rates were high. Owning these
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zero-yielding tokens meant that users had to make a large sacrifice. In
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2009, interest rates around the world had fallen to near zero, so
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holding a digital currency like bitcoin did not involve forgoing much in
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the way of interest income.
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If usage of an intrinsically worthless token is to spread beyond an
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inner clique of hobbyists, a whole army of dreamers and speculators has
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to be encouraged to jump onto the bandwagon. What better pool to recruit
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from than the ranks of unemployed and underemployed in the wake of the
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2008 financial crisis? This pool of downtrodden simply didn't exist in
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the humming 1990s. Folks back then had no need for a bubble asset to get
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them ahead—they enjoyed full-time jobs and plenty of opportunity.
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Perhaps we were all a bit innocent in the 1990s and didn't understand
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how much our privacy could be invaded by governments and corporations.
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Magic Money and cyberbucks, which promised protection from these
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threats, arrived too early. When bitcoin was finally introduced, it may
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be that we had all become a bit wiser and thus more willing to endure
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the hassles of switching some of our wealth into cludgy digital
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currency.
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Lastly, people weren't upset with the finance establishment back when
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thornes, Magic Money, and cyberbucks were being introduced to the world.
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While recessions had hit in the early 1980s and 90s, they weren't
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accompanied with large-scale financial meltdowns. But in 2009, the
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credit crisis and bailouts were just in the rear-view mirror. Many were
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furious with banksters, and justifiably so. Turning to bitcoin was a
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protest vote.
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