Use node_id everywhere for nodes.

I tried to just do gossipd, but it was uncontainable, so this ended up being
a complete sweep.

We didn't get much space saving in gossipd, even though we should save
24 bytes per node.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This commit is contained in:
Rusty Russell
2019-04-08 19:28:32 +09:30
committed by neil saitug
parent b4455d517c
commit a2fa699e0e
63 changed files with 685 additions and 578 deletions

View File

@@ -14,22 +14,22 @@ bool notifications_have_topic(const char *topic)
return false;
}
void notify_connect(struct lightningd *ld, struct pubkey *nodeid,
void notify_connect(struct lightningd *ld, struct node_id *nodeid,
struct wireaddr_internal *addr)
{
struct jsonrpc_notification *n =
jsonrpc_notification_start(NULL, notification_topics[0]);
json_add_pubkey(n->stream, "id", nodeid);
json_add_node_id(n->stream, "id", nodeid);
json_add_address_internal(n->stream, "address", addr);
jsonrpc_notification_end(n);
plugins_notify(ld->plugins, take(n));
}
void notify_disconnect(struct lightningd *ld, struct pubkey *nodeid)
void notify_disconnect(struct lightningd *ld, struct node_id *nodeid)
{
struct jsonrpc_notification *n =
jsonrpc_notification_start(NULL, notification_topics[1]);
json_add_pubkey(n->stream, "id", nodeid);
json_add_node_id(n->stream, "id", nodeid);
jsonrpc_notification_end(n);
plugins_notify(ld->plugins, take(n));
}