connectd: hold peer until we're interested.

Either because lightningd tells us it wants to talk, or because the peer
says something about a channel.

We also introduce a behavior change: we disconnect after a failed open.
We might want to modify this later, but we it's a side-effect of openingd
not holding onto idle connections.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This commit is contained in:
Rusty Russell
2022-03-23 06:57:29 +10:30
parent 77b1087cdf
commit 2424b7dea8
24 changed files with 429 additions and 148 deletions

View File

@@ -10,9 +10,6 @@ struct peer;
struct io_conn;
struct feature_set;
/* Set up peer->to_subd; sets fd_for_subd to pass to lightningd. */
bool multiplex_subd_setup(struct peer *peer, int *fd_for_subd);
/* Take over peer_conn as peer->to_peer */
struct io_plan *multiplex_peer_setup(struct io_conn *peer_conn,
struct peer *peer);
@@ -37,4 +34,7 @@ void send_manual_ping(struct daemon *daemon, const u8 *msg);
/* When lightningd says to send a custom message (from a plugin) */
void send_custommsg(struct daemon *daemon, const u8 *msg);
/* Lightningd wants to talk to you. */
void peer_make_active(struct daemon *daemon, const u8 *msg);
#endif /* LIGHTNING_CONNECTD_MULTIPLEX_H */