Files
kata-containers/src/runtime/pkg/resourcecontrol/cgroups.go
Bin Liu 1dfd845f51 runtime: go fix code for 1.19
We have starting to use golang 1.19, some features are
not supported later, so run `go fix` to fix them.

Fixes: #5750

Signed-off-by: Bin Liu <bin@hyper.sh>
2022-11-25 11:29:18 +08:00

471 lines
11 KiB
Go

//go:build linux
// Copyright (c) 2021-2022 Apple Inc.
//
// SPDX-License-Identifier: Apache-2.0
//
package resourcecontrol
import (
"fmt"
"os"
"path/filepath"
"sync"
"github.com/containerd/cgroups"
cgroupsv2 "github.com/containerd/cgroups/v2"
"github.com/opencontainers/runtime-spec/specs-go"
"github.com/sirupsen/logrus"
)
const (
// prepend a kata specific string to oci cgroup path to
// form a different cgroup path, thus cAdvisor couldn't
// find kata containers cgroup path on host to prevent it
// from grabbing the stats data.
CgroupKataPrefix = "kata"
// cgroup v2 mount point
unifiedMountpoint = "/sys/fs/cgroup"
)
func RenameCgroupPath(path string) (string, error) {
if path == "" {
path = DefaultResourceControllerID
}
cgroupPathDir := filepath.Dir(path)
cgroupPathName := fmt.Sprintf("%s_%s", CgroupKataPrefix, filepath.Base(path))
return filepath.Join(cgroupPathDir, cgroupPathName), nil
}
type LinuxCgroup struct {
cgroup interface{}
path string
cpusets *specs.LinuxCPU
devices []specs.LinuxDeviceCgroup
sync.Mutex
}
func sandboxDevices() []specs.LinuxDeviceCgroup {
devices := []specs.LinuxDeviceCgroup{}
defaultDevices := []string{
"/dev/null",
"/dev/random",
"/dev/full",
"/dev/tty",
"/dev/zero",
"/dev/urandom",
"/dev/console",
}
// Processes running in a device-cgroup are constrained, they have acccess
// only to the devices listed in the devices.list file.
// In order to run Virtual Machines and create virtqueues, hypervisors
// need access to certain character devices in the host, like kvm and vhost-net.
hypervisorDevices := []string{
"/dev/kvm", // To run virtual machines
"/dev/vhost-net", // To create virtqueues
"/dev/vfio/vfio", // To access VFIO devices
"/dev/vhost-vsock", // To interact with vsock if
}
defaultDevices = append(defaultDevices, hypervisorDevices...)
for _, device := range defaultDevices {
ldevice, err := DeviceToLinuxDevice(device)
if err != nil {
controllerLogger.WithField("source", "cgroups").Warnf("Could not add %s to the devices cgroup", device)
continue
}
devices = append(devices, ldevice)
}
wildcardMajor := int64(-1)
wildcardMinor := int64(-1)
ptsMajor := int64(136)
tunMajor := int64(10)
tunMinor := int64(200)
wildcardDevices := []specs.LinuxDeviceCgroup{
// allow mknod for any device
{
Allow: true,
Type: "c",
Major: &wildcardMajor,
Minor: &wildcardMinor,
Access: "m",
},
{
Allow: true,
Type: "b",
Major: &wildcardMajor,
Minor: &wildcardMinor,
Access: "m",
},
// /dev/pts/ - pts namespaces are "coming soon"
{
Allow: true,
Type: "c",
Major: &ptsMajor,
Minor: &wildcardMinor,
Access: "rwm",
},
// tuntap
{
Allow: true,
Type: "c",
Major: &tunMajor,
Minor: &tunMinor,
Access: "rwm",
},
}
devices = append(devices, wildcardDevices...)
return devices
}
func NewResourceController(path string, resources *specs.LinuxResources) (ResourceController, error) {
var err error
var cgroup interface{}
var cgroupPath string
if cgroups.Mode() == cgroups.Legacy || cgroups.Mode() == cgroups.Hybrid {
cgroupPath, err = ValidCgroupPathV1(path, IsSystemdCgroup(path))
if err != nil {
return nil, err
}
cgroup, err = cgroups.New(cgroups.V1, cgroups.StaticPath(cgroupPath), resources)
if err != nil {
return nil, err
}
} else if cgroups.Mode() == cgroups.Unified {
cgroupPath, err = ValidCgroupPathV2(path, IsSystemdCgroup(path))
if err != nil {
return nil, err
}
cgroup, err = cgroupsv2.NewManager(unifiedMountpoint, cgroupPath, cgroupsv2.ToResources(resources))
if err != nil {
return nil, err
}
} else {
return nil, ErrCgroupMode
}
return &LinuxCgroup{
path: cgroupPath,
devices: resources.Devices,
cpusets: resources.CPU,
cgroup: cgroup,
}, nil
}
func NewSandboxResourceController(path string, resources *specs.LinuxResources, sandboxCgroupOnly bool) (ResourceController, error) {
sandboxResources := *resources
sandboxResources.Devices = append(sandboxResources.Devices, sandboxDevices()...)
// Currently we know to handle systemd cgroup path only when it's the only cgroup (no overhead group), hence,
// if sandboxCgroupOnly is not true we treat it as cgroupfs path as it used to be, although it may be incorrect.
if !IsSystemdCgroup(path) || !sandboxCgroupOnly {
return NewResourceController(path, &sandboxResources)
}
var cgroup interface{}
slice, unit, err := getSliceAndUnit(path)
if err != nil {
return nil, err
}
//github.com/containerd/cgroups doesn't support creating a scope unit with
//v1 and v2 cgroups against systemd, the following interacts directly with systemd
//to create the cgroup and then load it using containerd's api.
//adding runtime process, it makes calling setupCgroups redundant
if createCgroupsSystemd(slice, unit, os.Getpid()); err != nil {
return nil, err
}
// Create systemd cgroup
if cgroups.Mode() == cgroups.Legacy || cgroups.Mode() == cgroups.Hybrid {
cgHierarchy, cgPath, err := cgroupHierarchy(path)
if err != nil {
return nil, err
}
// load created cgroup and update with resources
cg, err := cgroups.Load(cgHierarchy, cgPath)
if err != nil {
if cg.Update(&sandboxResources); err != nil {
return nil, err
}
}
cgroup = cg
} else if cgroups.Mode() == cgroups.Unified {
// load created cgroup and update with resources
cg, err := cgroupsv2.LoadSystemd(slice, unit)
if err != nil {
if cg.Update(cgroupsv2.ToResources(&sandboxResources)); err != nil {
return nil, err
}
}
cgroup = cg
} else {
return nil, ErrCgroupMode
}
return &LinuxCgroup{
path: path,
devices: sandboxResources.Devices,
cpusets: sandboxResources.CPU,
cgroup: cgroup,
}, nil
}
func LoadResourceController(path string) (ResourceController, error) {
var err error
var cgroup interface{}
// load created cgroup and update with resources
if cgroups.Mode() == cgroups.Legacy || cgroups.Mode() == cgroups.Hybrid {
cgHierarchy, cgPath, err := cgroupHierarchy(path)
if err != nil {
return nil, err
}
cgroup, err = cgroups.Load(cgHierarchy, cgPath)
if err != nil {
return nil, err
}
} else if cgroups.Mode() == cgroups.Unified {
if IsSystemdCgroup(path) {
slice, unit, err := getSliceAndUnit(path)
if err != nil {
return nil, err
}
cgroup, err = cgroupsv2.LoadSystemd(slice, unit)
if err != nil {
return nil, err
}
} else {
cgroup, err = cgroupsv2.LoadManager(unifiedMountpoint, path)
if err != nil {
return nil, err
}
}
} else {
return nil, ErrCgroupMode
}
return &LinuxCgroup{
path: path,
cgroup: cgroup,
}, nil
}
func (c *LinuxCgroup) Logger() *logrus.Entry {
return controllerLogger.WithField("source", "cgroups")
}
func (c *LinuxCgroup) Delete() error {
switch cg := c.cgroup.(type) {
case cgroups.Cgroup:
return cg.Delete()
case *cgroupsv2.Manager:
if IsSystemdCgroup(c.ID()) {
if err := cg.DeleteSystemd(); err != nil {
return err
}
}
return cg.Delete()
default:
return ErrCgroupMode
}
}
func (c *LinuxCgroup) Stat() (interface{}, error) {
switch cg := c.cgroup.(type) {
case cgroups.Cgroup:
return cg.Stat(cgroups.IgnoreNotExist)
case *cgroupsv2.Manager:
return cg.Stat()
default:
return nil, ErrCgroupMode
}
}
func (c *LinuxCgroup) AddProcess(pid int, subsystems ...string) error {
switch cg := c.cgroup.(type) {
case cgroups.Cgroup:
return cg.AddProc(uint64(pid))
case *cgroupsv2.Manager:
return cg.AddProc(uint64(pid))
default:
return ErrCgroupMode
}
}
func (c *LinuxCgroup) AddThread(pid int, subsystems ...string) error {
switch cg := c.cgroup.(type) {
case cgroups.Cgroup:
return cg.AddTask(cgroups.Process{Pid: pid})
case *cgroupsv2.Manager:
return cg.AddProc(uint64(pid))
default:
return ErrCgroupMode
}
}
func (c *LinuxCgroup) Update(resources *specs.LinuxResources) error {
switch cg := c.cgroup.(type) {
case cgroups.Cgroup:
return cg.Update(resources)
case *cgroupsv2.Manager:
return cg.Update(cgroupsv2.ToResources(resources))
default:
return ErrCgroupMode
}
}
func (c *LinuxCgroup) MoveTo(path string) error {
switch cg := c.cgroup.(type) {
case cgroups.Cgroup:
cgHierarchy, cgPath, err := cgroupHierarchy(path)
if err != nil {
return err
}
newCgroup, err := cgroups.Load(cgHierarchy, cgPath)
if err != nil {
return err
}
return cg.MoveTo(newCgroup)
case *cgroupsv2.Manager:
newCgroup, err := cgroupsv2.LoadManager(unifiedMountpoint, path)
if err != nil {
return err
}
return cg.MoveTo(newCgroup)
default:
return ErrCgroupMode
}
}
func (c *LinuxCgroup) AddDevice(deviceHostPath string) error {
deviceResource, err := DeviceToLinuxDevice(deviceHostPath)
if err != nil {
return err
}
c.Lock()
defer c.Unlock()
c.devices = append(c.devices, deviceResource)
switch cg := c.cgroup.(type) {
case cgroups.Cgroup:
if err := cg.Update(&specs.LinuxResources{
Devices: c.devices,
}); err != nil {
return err
}
case *cgroupsv2.Manager:
if err := cg.Update(cgroupsv2.ToResources(&specs.LinuxResources{
Devices: c.devices,
})); err != nil {
return err
}
default:
return ErrCgroupMode
}
return nil
}
func (c *LinuxCgroup) RemoveDevice(deviceHostPath string) error {
deviceResource, err := DeviceToLinuxDevice(deviceHostPath)
if err != nil {
return err
}
c.Lock()
defer c.Unlock()
for i, d := range c.devices {
if d.Type == deviceResource.Type &&
d.Major == deviceResource.Major &&
d.Minor == deviceResource.Minor {
c.devices = append(c.devices[:i], c.devices[i+1:]...)
}
}
switch cg := c.cgroup.(type) {
case cgroups.Cgroup:
if err := cg.Update(&specs.LinuxResources{
Devices: c.devices,
}); err != nil {
return err
}
case *cgroupsv2.Manager:
if err := cg.Update(cgroupsv2.ToResources(&specs.LinuxResources{
Devices: c.devices,
})); err != nil {
return err
}
default:
return ErrCgroupMode
}
return nil
}
func (c *LinuxCgroup) UpdateCpuSet(cpuset, memset string) error {
c.Lock()
defer c.Unlock()
if len(cpuset) > 0 {
// If we didn't have a cpuset defined, let's create:
if c.cpusets == nil {
c.cpusets = &specs.LinuxCPU{}
}
c.cpusets.Cpus = cpuset
}
if len(memset) > 0 {
// If we didn't have a cpuset defined, let's now create:
if c.cpusets == nil {
c.cpusets = &specs.LinuxCPU{}
}
c.cpusets.Mems = memset
}
switch cg := c.cgroup.(type) {
case cgroups.Cgroup:
return cg.Update(&specs.LinuxResources{
CPU: c.cpusets,
})
case *cgroupsv2.Manager:
return cg.Update(cgroupsv2.ToResources(&specs.LinuxResources{
CPU: c.cpusets,
}))
default:
return ErrCgroupMode
}
}
func (c *LinuxCgroup) Type() ResourceControllerType {
return LinuxCgroups
}
func (c *LinuxCgroup) ID() string {
return c.path
}
func (c *LinuxCgroup) Parent() string {
return filepath.Dir(c.path)
}